feat: improve BMap bindings.

- Add IEquatable<T> interface for BMapSharp 2 abstract base classes to make they can be used in HashSet or Dictionary.
- Add corresponding testbench for this new added interface to make sure it works.
- Also add set and dict test for PyBMap although it has been proven works.
This commit is contained in:
yyc12345 2024-11-08 14:58:50 +08:00
parent 512729ed05
commit 6f7202a86b
3 changed files with 271 additions and 188 deletions

View File

@ -100,7 +100,10 @@ namespace BMapSharp.BMapWrapper {
#endregion #endregion
} }
public abstract class AbstractPointer : SafeHandle { // TODO: Maybe I need to implement IEquatable, IComparable<T>, and IComparable for AbstractPointer and AbstractCKObject.
// But I give it up. I am lazy. What I have written barely works for me now.
public abstract class AbstractPointer : SafeHandle, IEquatable<AbstractPointer> {
internal AbstractPointer(IntPtr raw_pointer) : base(Utils.INVALID_PTR, true) { internal AbstractPointer(IntPtr raw_pointer) : base(Utils.INVALID_PTR, true) {
this.handle = raw_pointer; this.handle = raw_pointer;
} }
@ -111,47 +114,42 @@ namespace BMapSharp.BMapWrapper {
internal bool isValid() => this.handle != Utils.INVALID_PTR; internal bool isValid() => this.handle != Utils.INVALID_PTR;
internal IntPtr getPointer() => this.handle; internal IntPtr getPointer() => this.handle;
// protected AbstractPointer(IntPtr raw_pointer) : base(raw_pointer, true) {} #region IEquatable
// protected IntPtr GetPointer() => this.handle; public override bool Equals(object obj) => this.Equals(obj as AbstractPointer);
// public override bool IsInvalid { get { return this.handle == Utils.INVALID_PTR; } } public bool Equals(AbstractPointer obj) {
if (obj is null) return false;
// Optimization for a common success case
if (Object.ReferenceEquals(this, obj)) return true;
// If run-time types are not exactly the same, return false.
if (this.GetType() != obj.GetType()) return false;
// Return true if the fields match.
return this.handle == obj.handle;
}
// #region IComparable public override int GetHashCode() => this.handle.GetHashCode();
// public int CompareTo(AbstractPointer other) { public static bool operator ==(AbstractPointer lhs, AbstractPointer rhs) {
// return m_RawPointer.CompareTo(other.m_RawPointer); if (lhs is null) {
// } if (rhs is null) return true;
// Only left side is null.
return false;
}
// Equals handles case of null on right side
return lhs.Equals(rhs);
}
public static bool operator !=(AbstractPointer lhs, AbstractPointer rhs) => !(lhs == rhs);
// #endregion #endregion
// #region IEquatable
// public override bool Equals(object obj) => this.Equals(obj as AbstractPointer);
// public bool Equals(AbstractPointer other) {
// if (other is null) return false;
// if (Object.ReferenceEquals(this, other)) return true;
// // if (this.GetType() != other.GetType()) return false;
// return this.m_RawPointer == other.m_RawPointer;
// }
// public static bool operator ==(AbstractPointer lhs, AbstractPointer rhs) {
// if (lhs is null) {
// if (rhs is null) return true;
// return false;
// }
// return lhs.Equals(rhs);
// }
// public static bool operator !=(AbstractPointer lhs, AbstractPointer rhs) => !(lhs == rhs);
// #endregion
#region Misc #region Misc
public override int GetHashCode() => this.handle.GetHashCode();
public override string ToString() => this.handle.ToString(); public override string ToString() => this.handle.ToString();
#endregion #endregion
} }
public abstract class AbstractCKObject : SafeHandle { public abstract class AbstractCKObject : SafeHandle, IEquatable<AbstractCKObject> {
// Same as AbstractPointer, but not own this handle. // Same as AbstractPointer, but not own this handle.
internal AbstractCKObject(IntPtr raw_pointer, uint ckid) : base(Utils.INVALID_PTR, false) { internal AbstractCKObject(IntPtr raw_pointer, uint ckid) : base(Utils.INVALID_PTR, false) {
this.handle = raw_pointer; this.handle = raw_pointer;
@ -166,44 +164,36 @@ namespace BMapSharp.BMapWrapper {
internal IntPtr getPointer() => this.handle; internal IntPtr getPointer() => this.handle;
internal uint getCKID() => m_CKID; internal uint getCKID() => m_CKID;
// private uint m_CKID; #region IEquatable
// protected AbstractCKObject(IntPtr raw_pointer, uint ckid) : base(raw_pointer) { public override bool Equals(object obj) => this.Equals(obj as AbstractCKObject);
// m_CKID = ckid; public bool Equals(AbstractCKObject obj) {
// } if (obj is null) return false;
// Optimization for a common success case
if (Object.ReferenceEquals(this, obj)) return true;
// If run-time types are not exactly the same, return false.
if (this.GetType() != obj.GetType()) return false;
// Return true if the fields match.
return (this.m_CKID == obj.m_CKID) && (this.handle == obj.handle);
}
// protected override bool IsValid() => base.IsValid() && m_CKID != Utils.INVALID_CKID; public override int GetHashCode() => HashCode.Combine(this.handle, m_CKID);
// protected uint GetCKID() => m_CKID;
// #region IComparable public static bool operator ==(AbstractCKObject lhs, AbstractCKObject rhs) {
if (lhs is null) {
if (rhs is null) return true;
// Only left side is null.
return false;
}
// Equals handles case of null on right side
return lhs.Equals(rhs);
}
public static bool operator !=(AbstractCKObject lhs, AbstractCKObject rhs) => !(lhs == rhs);
// public int CompareTo(AbstractCKObject other) { #endregion
// var ret = base.CompareTo((AbstractPointer)other);
// if (ret != 0) return ret;
// return m_CKID.CompareTo(other.m_CKID);
// }
// #endregion
// #region IEquatable
// public override bool Equals(object obj) => this.Equals(obj as AbstractCKObject);
// public bool Equals(AbstractCKObject other) {
// if (other is null) return false;
// if (Object.ReferenceEquals(this, other)) return true;
// }
// public static bool operator ==(AbstractCKObject left, AbstractCKObject right) =>
// ((AbstractPointer)left == (AbstractPointer)right) && left.m_CKID == right.m_CKID;
// public static bool operator !=(AbstractCKObject left, AbstractCKObject right) =>
// ((AbstractPointer)left != (AbstractPointer)right) || left.m_CKID != right.m_CKID;
// #endregion
#region Misc #region Misc
public override int GetHashCode() => HashCode.Combine(this.handle, m_CKID);
public override string ToString() => $"{this.handle}, {m_CKID}"; public override string ToString() => $"{this.handle}, {m_CKID}";
#endregion #endregion

View File

@ -1,8 +1,12 @@
using BMapSharp.BMapWrapper;
using System; using System;
using System.Text; using System.Text;
using System.Collections.Generic;
using System.Diagnostics;
namespace BMapSharpTestbench { namespace BMapSharpTestbench {
internal class Program { internal class Program {
static void Main(string[] args) { static void Main(string[] args) {
// Check environment // Check environment
Console.OutputEncoding = Encoding.UTF8; Console.OutputEncoding = Encoding.UTF8;
@ -23,83 +27,120 @@ namespace BMapSharpTestbench {
string[] encodings = ["cp1252", "gb2312"]; string[] encodings = ["cp1252", "gb2312"];
using (var reader = new BMapSharp.BMapWrapper.BMFileReader(file_name, temp_folder, texture_folder, encodings)) { using (var reader = new BMapSharp.BMapWrapper.BMFileReader(file_name, temp_folder, texture_folder, encodings)) {
// Console.WriteLine("===== Groups ====="); TestCommon(reader);
// foreach (var gp in reader.GetGroups()) { TestIEquatable(reader);
// Console.WriteLine(gp.GetName());
// foreach (var gp_item in gp.GetObjects()) {
// Console.WriteLine($"\t{gp_item.GetName()}");
// }
// }
// Console.WriteLine("===== 3dObjects =====");
// foreach (var obj in reader.Get3dObjects()) {
// Console.WriteLine(obj.GetName());
// var current_mesh = obj.GetCurrentMesh();
// var mesh_name = current_mesh is null ? "<null>" : current_mesh.GetName();
// Console.WriteLine($"\tMesh: {mesh_name}");
// Console.WriteLine($"\tVisibility: {obj.GetVisibility()}");
// Console.WriteLine($"\tMatrix: {obj.GetWorldMatrix().ToManaged()}");
// }
// Console.WriteLine("===== Meshes =====");
// foreach (var mesh in reader.GetMeshes()) {
// Console.WriteLine(mesh.GetName());
// Console.WriteLine($"\tLit Mode: {mesh.GetLitMode()}");
// Console.WriteLine($"\tVertex Count: {mesh.GetVertexCount()}");
// Console.WriteLine($"\tFace Count: {mesh.GetFaceCount()}");
// Console.WriteLine($"\tMaterial Slot Count: {mesh.GetMaterialSlotCount()}");
// }
Console.WriteLine("===== Materials =====");
foreach (var mtl in reader.GetMaterials()) {
Console.WriteLine(mtl.GetName());
Console.WriteLine($"\tDiffuse: {mtl.GetDiffuse().ToManagedRGBA()}");
Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
}
// Console.WriteLine("===== Textures =====");
// foreach (var tex in reader.GetTextures()) {
// Console.WriteLine(tex.GetName());
// Console.WriteLine($"\tFile Name: {tex.GetFileName()}");
// Console.WriteLine($"\tSave Options: {tex.GetSaveOptions()}");
// Console.WriteLine($"\tVideo Format: {tex.GetVideoFormat()}");
// }
} }
Console.WriteLine("===== Done =====");
Console.WriteLine("Press any key to quit..."); Console.WriteLine("Press any key to quit...");
Console.ReadKey(true); Console.ReadKey(true);
} }
static void TestCommon(BMapSharp.BMapWrapper.BMFileReader reader) {
// Console.WriteLine("===== Groups =====");
// foreach (var gp in reader.GetGroups()) {
// Console.WriteLine(gp.GetName());
// foreach (var gp_item in gp.GetObjects()) {
// Console.WriteLine($"\t{gp_item.GetName()}");
// }
// }
// Console.WriteLine("===== 3dObjects =====");
// foreach (var obj in reader.Get3dObjects()) {
// Console.WriteLine(obj.GetName());
// var current_mesh = obj.GetCurrentMesh();
// var mesh_name = current_mesh is null ? "<null>" : current_mesh.GetName();
// Console.WriteLine($"\tMesh: {mesh_name}");
// Console.WriteLine($"\tVisibility: {obj.GetVisibility()}");
// Console.WriteLine($"\tMatrix: {obj.GetWorldMatrix().ToManaged()}");
// }
// Console.WriteLine("===== Meshes =====");
// foreach (var mesh in reader.GetMeshes()) {
// Console.WriteLine(mesh.GetName());
// Console.WriteLine($"\tLit Mode: {mesh.GetLitMode()}");
// Console.WriteLine($"\tVertex Count: {mesh.GetVertexCount()}");
// Console.WriteLine($"\tFace Count: {mesh.GetFaceCount()}");
// Console.WriteLine($"\tMaterial Slot Count: {mesh.GetMaterialSlotCount()}");
// }
Console.WriteLine("===== Materials =====");
foreach (var mtl in reader.GetMaterials()) {
Console.WriteLine(mtl.GetName());
Console.WriteLine($"\tDiffuse: {mtl.GetDiffuse().ToManagedRGBA()}");
Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
}
// Console.WriteLine("===== Textures =====");
// foreach (var tex in reader.GetTextures()) {
// Console.WriteLine(tex.GetName());
// Console.WriteLine($"\tFile Name: {tex.GetFileName()}");
// Console.WriteLine($"\tSave Options: {tex.GetSaveOptions()}");
// Console.WriteLine($"\tVideo Format: {tex.GetVideoFormat()}");
// }
Console.WriteLine("===== END =====");
}
static void TestIEquatable(BMapSharp.BMapWrapper.BMFileReader reader) {
if (reader.Get3dObjectCount() < 2u) {
Debug.Fail(
"Invalid file for test IEquatable.",
"We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform."
);
return;
}
// Prepare test variables
var all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
var first_3dobj = all_3dobjects[0];
var second_3dobj = all_3dobjects[1];
all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
var first_3dobj_again = all_3dobjects[0];
Debug.Assert(!Object.ReferenceEquals(first_3dobj, first_3dobj_again));
// Hashtable test
var test_hashset = new HashSet<BM3dObject>();
Debug.Assert(test_hashset.Add(first_3dobj));
Debug.Assert(!test_hashset.Add(first_3dobj_again));
Debug.Assert(test_hashset.Add(second_3dobj));
// Dictionary test
var test_dictionary = new Dictionary<BM3dObject, string>();
Debug.Assert(test_dictionary.TryAdd(first_3dobj, first_3dobj.GetName()));
Debug.Assert(!test_dictionary.TryAdd(first_3dobj_again, first_3dobj_again.GetName()));
Debug.Assert(test_dictionary.TryAdd(second_3dobj, second_3dobj.GetName()));
}
} }
} }

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@ -9,72 +9,124 @@ def main() -> None:
texture_folder: str = 'F:\\Ballance\\Ballance\\Textures' texture_folder: str = 'F:\\Ballance\\Ballance\\Textures'
encodings: tuple[str, ...] = ('cp1252', ) encodings: tuple[str, ...] = ('cp1252', )
with bmap.BMFileReader(file_name, temp_folder, texture_folder, encodings) as reader: with bmap.BMFileReader(file_name, temp_folder, texture_folder, encodings) as reader:
# print('===== Groups =====') test_common(reader)
# for gp in reader.get_groups(): test_equatable(reader)
# print(gp.get_name())
# for gp_item in gp.get_objects():
# print(f'\t{gp_item.get_name()}')
# print('===== 3dObjects =====') def test_common(reader: bmap.BMFileReader):
# for obj in reader.get_3dobjects(): # print('===== Groups =====')
# print(obj.get_name()) # for gp in reader.get_groups():
# print(gp.get_name())
# for gp_item in gp.get_objects():
# print(f'\t{gp_item.get_name()}')
# current_mesh = obj.get_current_mesh() # print('===== 3dObjects =====')
# mesh_name = '<null>' if current_mesh is None else current_mesh.get_name() # for obj in reader.get_3dobjects():
# print(f'\tMesh: {mesh_name}') # print(obj.get_name())
# print(f'\tVisibility: {obj.get_visibility()}')
# print(f'\tMatrix: {obj.get_world_matrix().to_const()}')
# print('===== Meshes =====') # current_mesh = obj.get_current_mesh()
# for mesh in reader.get_meshs(): # mesh_name = '<null>' if current_mesh is None else current_mesh.get_name()
# print(mesh.get_name()) # print(f'\tMesh: {mesh_name}')
# print(f'\tVisibility: {obj.get_visibility()}')
# print(f'\tMatrix: {obj.get_world_matrix().to_const()}')
# print(f'\tLit Mode: {mesh.get_lit_mode()}') # print('===== Meshes =====')
# print(f'\tVertex Count: {mesh.get_vertex_count()}') # for mesh in reader.get_meshs():
# print(f'\tFace Count: {mesh.get_face_count()}') # print(mesh.get_name())
# print(f'\tMaterial Slot Count: {mesh.get_material_slot_count()}')
print('===== Materials =====') # print(f'\tLit Mode: {mesh.get_lit_mode()}')
for mtl in reader.get_materials(): # print(f'\tVertex Count: {mesh.get_vertex_count()}')
print(mtl.get_name()) # print(f'\tFace Count: {mesh.get_face_count()}')
# print(f'\tMaterial Slot Count: {mesh.get_material_slot_count()}')
print(f'\tDiffuse: {mtl.get_diffuse().to_const_rgba()}') print('===== Materials =====')
print(f'\tAmbient: {mtl.get_ambient().to_const_rgba()}') for mtl in reader.get_materials():
print(f'\tSpecular: {mtl.get_specular().to_const_rgba()}') print(mtl.get_name())
print(f'\tEmissive: {mtl.get_emissive().to_const_rgba()}')
print(f'\tSpecular Power: {mtl.get_specular_power()}') print(f'\tDiffuse: {mtl.get_diffuse().to_const_rgba()}')
print(f'\tAmbient: {mtl.get_ambient().to_const_rgba()}')
print(f'\tSpecular: {mtl.get_specular().to_const_rgba()}')
print(f'\tEmissive: {mtl.get_emissive().to_const_rgba()}')
print(f'\tTexture Border Color: {mtl.get_texture_border_color().to_const_rgba()}') print(f'\tSpecular Power: {mtl.get_specular_power()}')
print(f'\tTexture Blend Mode: {mtl.get_texture_blend_mode()}') print(f'\tTexture Border Color: {mtl.get_texture_border_color().to_const_rgba()}')
print(f'\tTexture Min Mode: {mtl.get_texture_min_mode()}')
print(f'\tTexture Mag Mode: {mtl.get_texture_mag_mode()}')
print(f'\tSource Blend: {mtl.get_source_blend()}')
print(f'\tDest Blend: {mtl.get_dest_blend()}')
print(f'\tFill Mode: {mtl.get_fill_mode()}')
print(f'\tShade Mode: {mtl.get_shade_mode()}')
print(f'\tAlpha Test Enabled: {mtl.get_alpha_test_enabled()}') print(f'\tTexture Blend Mode: {mtl.get_texture_blend_mode()}')
print(f'\tAlpha Blend Enabled: {mtl.get_alpha_blend_enabled()}') print(f'\tTexture Min Mode: {mtl.get_texture_min_mode()}')
print(f'\tPerspective Correction Enabled: {mtl.get_perspective_correction_enabled()}') print(f'\tTexture Mag Mode: {mtl.get_texture_mag_mode()}')
print(f'\tZ Write Enabled: {mtl.get_z_write_enabled()}') print(f'\tSource Blend: {mtl.get_source_blend()}')
print(f'\tTwo Sided Enabled: {mtl.get_two_sided_enabled()}') print(f'\tDest Blend: {mtl.get_dest_blend()}')
print(f'\tFill Mode: {mtl.get_fill_mode()}')
print(f'\tShade Mode: {mtl.get_shade_mode()}')
print(f'\tAlpha Ref: {mtl.get_alpha_ref()}') print(f'\tAlpha Test Enabled: {mtl.get_alpha_test_enabled()}')
print(f'\tAlpha Blend Enabled: {mtl.get_alpha_blend_enabled()}')
print(f'\tPerspective Correction Enabled: {mtl.get_perspective_correction_enabled()}')
print(f'\tZ Write Enabled: {mtl.get_z_write_enabled()}')
print(f'\tTwo Sided Enabled: {mtl.get_two_sided_enabled()}')
print(f'\tAlpha Func: {mtl.get_alpha_func()}') print(f'\tAlpha Ref: {mtl.get_alpha_ref()}')
print(f'\tZ Func: {mtl.get_z_func()}')
print('===== Textures =====') print(f'\tAlpha Func: {mtl.get_alpha_func()}')
for tex in reader.get_textures(): print(f'\tZ Func: {mtl.get_z_func()}')
print(tex.get_name())
print(f'\tFile Name: {tex.get_file_name()}') # print('===== Textures =====')
print(f'\tSave Options: {tex.get_save_options()}') # for tex in reader.get_textures():
print(f'\tVideo Format: {tex.get_video_format()}') # print(tex.get_name())
# print(f'\tFile Name: {tex.get_file_name()}')
# print(f'\tSave Options: {tex.get_save_options()}')
# print(f'\tVideo Format: {tex.get_video_format()}')
print('===== END =====') print('===== END =====')
def test_equatable(reader: bmap.BMFileReader):
# Check requirements
assert (reader.get_3dobject_count() >= 2), '''
Invalid file for test IEquatable.
We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform.
'''
# Prepare variables
all_3dobjects: tuple[bmap.BM3dObject, ...] = tuple(reader.get_3dobjects())
first_3dobj: bmap.BM3dObject = all_3dobjects[0]
second_3dobj: bmap.BM3dObject = all_3dobjects[1]
all_3dobjects = tuple(reader.get_3dobjects())
first_3dobj_again: bmap.BM3dObject = all_3dobjects[0]
# Test set
test_set: set[bmap.BM3dObject] = set()
test_set.add(first_3dobj)
assert len(test_set) == 1
assert first_3dobj in test_set
assert first_3dobj_again in test_set
assert second_3dobj not in test_set
test_set.add(first_3dobj_again)
assert len(test_set) == 1
test_set.add(second_3dobj)
assert len(test_set) == 2
assert second_3dobj in test_set
# Test dict
test_dict: dict[bmap.BM3dObject, str | None] = {}
test_dict[first_3dobj] = first_3dobj.get_name()
assert len(test_dict) == 1
assert first_3dobj in test_dict
assert first_3dobj_again in test_dict
assert second_3dobj not in test_dict
test_dict[first_3dobj_again] = first_3dobj_again.get_name()
assert len(test_dict) == 1
test_dict[second_3dobj] = second_3dobj.get_name()
assert len(test_dict) == 2
assert second_3dobj in test_dict
if __name__ == '__main__': if __name__ == '__main__':
main() main()