feat: improve BMap bindings.
- Add IEquatable<T> interface for BMapSharp 2 abstract base classes to make they can be used in HashSet or Dictionary. - Add corresponding testbench for this new added interface to make sure it works. - Also add set and dict test for PyBMap although it has been proven works.
This commit is contained in:
parent
512729ed05
commit
6f7202a86b
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@ -100,7 +100,10 @@ namespace BMapSharp.BMapWrapper {
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#endregion
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}
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public abstract class AbstractPointer : SafeHandle {
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// TODO: Maybe I need to implement IEquatable, IComparable<T>, and IComparable for AbstractPointer and AbstractCKObject.
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// But I give it up. I am lazy. What I have written barely works for me now.
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public abstract class AbstractPointer : SafeHandle, IEquatable<AbstractPointer> {
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internal AbstractPointer(IntPtr raw_pointer) : base(Utils.INVALID_PTR, true) {
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this.handle = raw_pointer;
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}
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@ -111,47 +114,42 @@ namespace BMapSharp.BMapWrapper {
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internal bool isValid() => this.handle != Utils.INVALID_PTR;
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internal IntPtr getPointer() => this.handle;
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// protected AbstractPointer(IntPtr raw_pointer) : base(raw_pointer, true) {}
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#region IEquatable
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// protected IntPtr GetPointer() => this.handle;
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// public override bool IsInvalid { get { return this.handle == Utils.INVALID_PTR; } }
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public override bool Equals(object obj) => this.Equals(obj as AbstractPointer);
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public bool Equals(AbstractPointer obj) {
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if (obj is null) return false;
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// Optimization for a common success case
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if (Object.ReferenceEquals(this, obj)) return true;
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// If run-time types are not exactly the same, return false.
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if (this.GetType() != obj.GetType()) return false;
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// Return true if the fields match.
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return this.handle == obj.handle;
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}
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// #region IComparable
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public override int GetHashCode() => this.handle.GetHashCode();
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// public int CompareTo(AbstractPointer other) {
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// return m_RawPointer.CompareTo(other.m_RawPointer);
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// }
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public static bool operator ==(AbstractPointer lhs, AbstractPointer rhs) {
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if (lhs is null) {
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if (rhs is null) return true;
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// Only left side is null.
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return false;
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}
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// Equals handles case of null on right side
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return lhs.Equals(rhs);
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}
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public static bool operator !=(AbstractPointer lhs, AbstractPointer rhs) => !(lhs == rhs);
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// #endregion
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// #region IEquatable
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// public override bool Equals(object obj) => this.Equals(obj as AbstractPointer);
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// public bool Equals(AbstractPointer other) {
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// if (other is null) return false;
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// if (Object.ReferenceEquals(this, other)) return true;
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// // if (this.GetType() != other.GetType()) return false;
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// return this.m_RawPointer == other.m_RawPointer;
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// }
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// public static bool operator ==(AbstractPointer lhs, AbstractPointer rhs) {
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// if (lhs is null) {
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// if (rhs is null) return true;
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// return false;
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// }
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// return lhs.Equals(rhs);
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// }
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// public static bool operator !=(AbstractPointer lhs, AbstractPointer rhs) => !(lhs == rhs);
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// #endregion
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#endregion
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#region Misc
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public override int GetHashCode() => this.handle.GetHashCode();
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public override string ToString() => this.handle.ToString();
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#endregion
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}
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public abstract class AbstractCKObject : SafeHandle {
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public abstract class AbstractCKObject : SafeHandle, IEquatable<AbstractCKObject> {
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// Same as AbstractPointer, but not own this handle.
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internal AbstractCKObject(IntPtr raw_pointer, uint ckid) : base(Utils.INVALID_PTR, false) {
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this.handle = raw_pointer;
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@ -166,44 +164,36 @@ namespace BMapSharp.BMapWrapper {
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internal IntPtr getPointer() => this.handle;
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internal uint getCKID() => m_CKID;
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// private uint m_CKID;
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#region IEquatable
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// protected AbstractCKObject(IntPtr raw_pointer, uint ckid) : base(raw_pointer) {
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// m_CKID = ckid;
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// }
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public override bool Equals(object obj) => this.Equals(obj as AbstractCKObject);
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public bool Equals(AbstractCKObject obj) {
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if (obj is null) return false;
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// Optimization for a common success case
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if (Object.ReferenceEquals(this, obj)) return true;
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// If run-time types are not exactly the same, return false.
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if (this.GetType() != obj.GetType()) return false;
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// Return true if the fields match.
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return (this.m_CKID == obj.m_CKID) && (this.handle == obj.handle);
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}
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// protected override bool IsValid() => base.IsValid() && m_CKID != Utils.INVALID_CKID;
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// protected uint GetCKID() => m_CKID;
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public override int GetHashCode() => HashCode.Combine(this.handle, m_CKID);
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// #region IComparable
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public static bool operator ==(AbstractCKObject lhs, AbstractCKObject rhs) {
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if (lhs is null) {
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if (rhs is null) return true;
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// Only left side is null.
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return false;
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}
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// Equals handles case of null on right side
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return lhs.Equals(rhs);
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}
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public static bool operator !=(AbstractCKObject lhs, AbstractCKObject rhs) => !(lhs == rhs);
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// public int CompareTo(AbstractCKObject other) {
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// var ret = base.CompareTo((AbstractPointer)other);
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// if (ret != 0) return ret;
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// return m_CKID.CompareTo(other.m_CKID);
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// }
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// #endregion
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// #region IEquatable
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// public override bool Equals(object obj) => this.Equals(obj as AbstractCKObject);
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// public bool Equals(AbstractCKObject other) {
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// if (other is null) return false;
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// if (Object.ReferenceEquals(this, other)) return true;
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// }
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// public static bool operator ==(AbstractCKObject left, AbstractCKObject right) =>
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// ((AbstractPointer)left == (AbstractPointer)right) && left.m_CKID == right.m_CKID;
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// public static bool operator !=(AbstractCKObject left, AbstractCKObject right) =>
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// ((AbstractPointer)left != (AbstractPointer)right) || left.m_CKID != right.m_CKID;
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// #endregion
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#endregion
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#region Misc
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public override int GetHashCode() => HashCode.Combine(this.handle, m_CKID);
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public override string ToString() => $"{this.handle}, {m_CKID}";
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#endregion
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@ -1,8 +1,12 @@
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using BMapSharp.BMapWrapper;
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using System;
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using System.Text;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace BMapSharpTestbench {
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internal class Program {
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static void Main(string[] args) {
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// Check environment
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Console.OutputEncoding = Encoding.UTF8;
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@ -23,83 +27,120 @@ namespace BMapSharpTestbench {
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string[] encodings = ["cp1252", "gb2312"];
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using (var reader = new BMapSharp.BMapWrapper.BMFileReader(file_name, temp_folder, texture_folder, encodings)) {
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// Console.WriteLine("===== Groups =====");
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// foreach (var gp in reader.GetGroups()) {
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// Console.WriteLine(gp.GetName());
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// foreach (var gp_item in gp.GetObjects()) {
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// Console.WriteLine($"\t{gp_item.GetName()}");
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// }
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// }
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// Console.WriteLine("===== 3dObjects =====");
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// foreach (var obj in reader.Get3dObjects()) {
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// Console.WriteLine(obj.GetName());
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// var current_mesh = obj.GetCurrentMesh();
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// var mesh_name = current_mesh is null ? "<null>" : current_mesh.GetName();
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// Console.WriteLine($"\tMesh: {mesh_name}");
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// Console.WriteLine($"\tVisibility: {obj.GetVisibility()}");
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// Console.WriteLine($"\tMatrix: {obj.GetWorldMatrix().ToManaged()}");
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// }
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// Console.WriteLine("===== Meshes =====");
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// foreach (var mesh in reader.GetMeshes()) {
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// Console.WriteLine(mesh.GetName());
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// Console.WriteLine($"\tLit Mode: {mesh.GetLitMode()}");
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// Console.WriteLine($"\tVertex Count: {mesh.GetVertexCount()}");
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// Console.WriteLine($"\tFace Count: {mesh.GetFaceCount()}");
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// Console.WriteLine($"\tMaterial Slot Count: {mesh.GetMaterialSlotCount()}");
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// }
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Console.WriteLine("===== Materials =====");
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foreach (var mtl in reader.GetMaterials()) {
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Console.WriteLine(mtl.GetName());
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Console.WriteLine($"\tDiffuse: {mtl.GetDiffuse().ToManagedRGBA()}");
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Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
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Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
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Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
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Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
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Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
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Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
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Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
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Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
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Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
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Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
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Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
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Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
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Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
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Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
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Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
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Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
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Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
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Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
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Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
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Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
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}
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// Console.WriteLine("===== Textures =====");
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// foreach (var tex in reader.GetTextures()) {
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// Console.WriteLine(tex.GetName());
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// Console.WriteLine($"\tFile Name: {tex.GetFileName()}");
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// Console.WriteLine($"\tSave Options: {tex.GetSaveOptions()}");
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// Console.WriteLine($"\tVideo Format: {tex.GetVideoFormat()}");
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// }
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TestCommon(reader);
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TestIEquatable(reader);
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}
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Console.WriteLine("===== Done =====");
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Console.WriteLine("Press any key to quit...");
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Console.ReadKey(true);
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}
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static void TestCommon(BMapSharp.BMapWrapper.BMFileReader reader) {
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// Console.WriteLine("===== Groups =====");
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// foreach (var gp in reader.GetGroups()) {
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// Console.WriteLine(gp.GetName());
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// foreach (var gp_item in gp.GetObjects()) {
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// Console.WriteLine($"\t{gp_item.GetName()}");
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// }
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// }
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// Console.WriteLine("===== 3dObjects =====");
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// foreach (var obj in reader.Get3dObjects()) {
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// Console.WriteLine(obj.GetName());
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// var current_mesh = obj.GetCurrentMesh();
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// var mesh_name = current_mesh is null ? "<null>" : current_mesh.GetName();
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// Console.WriteLine($"\tMesh: {mesh_name}");
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// Console.WriteLine($"\tVisibility: {obj.GetVisibility()}");
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// Console.WriteLine($"\tMatrix: {obj.GetWorldMatrix().ToManaged()}");
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// }
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// Console.WriteLine("===== Meshes =====");
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// foreach (var mesh in reader.GetMeshes()) {
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// Console.WriteLine(mesh.GetName());
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// Console.WriteLine($"\tLit Mode: {mesh.GetLitMode()}");
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// Console.WriteLine($"\tVertex Count: {mesh.GetVertexCount()}");
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// Console.WriteLine($"\tFace Count: {mesh.GetFaceCount()}");
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// Console.WriteLine($"\tMaterial Slot Count: {mesh.GetMaterialSlotCount()}");
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// }
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Console.WriteLine("===== Materials =====");
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foreach (var mtl in reader.GetMaterials()) {
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Console.WriteLine(mtl.GetName());
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Console.WriteLine($"\tDiffuse: {mtl.GetDiffuse().ToManagedRGBA()}");
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Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
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Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
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Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
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Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
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Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
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Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
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Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
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Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
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Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
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Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
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Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
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Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
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Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
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Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
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Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
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Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
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Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
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Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
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Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
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Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
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}
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// Console.WriteLine("===== Textures =====");
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// foreach (var tex in reader.GetTextures()) {
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// Console.WriteLine(tex.GetName());
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// Console.WriteLine($"\tFile Name: {tex.GetFileName()}");
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// Console.WriteLine($"\tSave Options: {tex.GetSaveOptions()}");
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// Console.WriteLine($"\tVideo Format: {tex.GetVideoFormat()}");
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// }
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Console.WriteLine("===== END =====");
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}
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static void TestIEquatable(BMapSharp.BMapWrapper.BMFileReader reader) {
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if (reader.Get3dObjectCount() < 2u) {
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Debug.Fail(
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"Invalid file for test IEquatable.",
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"We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform."
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);
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return;
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}
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// Prepare test variables
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var all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
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var first_3dobj = all_3dobjects[0];
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var second_3dobj = all_3dobjects[1];
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all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
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var first_3dobj_again = all_3dobjects[0];
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Debug.Assert(!Object.ReferenceEquals(first_3dobj, first_3dobj_again));
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// Hashtable test
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var test_hashset = new HashSet<BM3dObject>();
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Debug.Assert(test_hashset.Add(first_3dobj));
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Debug.Assert(!test_hashset.Add(first_3dobj_again));
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Debug.Assert(test_hashset.Add(second_3dobj));
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// Dictionary test
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var test_dictionary = new Dictionary<BM3dObject, string>();
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Debug.Assert(test_dictionary.TryAdd(first_3dobj, first_3dobj.GetName()));
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Debug.Assert(!test_dictionary.TryAdd(first_3dobj_again, first_3dobj_again.GetName()));
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Debug.Assert(test_dictionary.TryAdd(second_3dobj, second_3dobj.GetName()));
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}
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}
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}
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@ -9,72 +9,124 @@ def main() -> None:
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texture_folder: str = 'F:\\Ballance\\Ballance\\Textures'
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encodings: tuple[str, ...] = ('cp1252', )
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with bmap.BMFileReader(file_name, temp_folder, texture_folder, encodings) as reader:
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# print('===== Groups =====')
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# for gp in reader.get_groups():
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# print(gp.get_name())
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# for gp_item in gp.get_objects():
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# print(f'\t{gp_item.get_name()}')
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test_common(reader)
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test_equatable(reader)
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# print('===== 3dObjects =====')
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# for obj in reader.get_3dobjects():
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# print(obj.get_name())
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def test_common(reader: bmap.BMFileReader):
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# print('===== Groups =====')
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# for gp in reader.get_groups():
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# print(gp.get_name())
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# for gp_item in gp.get_objects():
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# print(f'\t{gp_item.get_name()}')
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# current_mesh = obj.get_current_mesh()
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# mesh_name = '<null>' if current_mesh is None else current_mesh.get_name()
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# print(f'\tMesh: {mesh_name}')
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# print(f'\tVisibility: {obj.get_visibility()}')
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# print(f'\tMatrix: {obj.get_world_matrix().to_const()}')
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# print('===== 3dObjects =====')
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# for obj in reader.get_3dobjects():
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# print(obj.get_name())
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# current_mesh = obj.get_current_mesh()
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# mesh_name = '<null>' if current_mesh is None else current_mesh.get_name()
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# print(f'\tMesh: {mesh_name}')
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# print(f'\tVisibility: {obj.get_visibility()}')
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# print(f'\tMatrix: {obj.get_world_matrix().to_const()}')
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# print('===== Meshes =====')
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# for mesh in reader.get_meshs():
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# print(mesh.get_name())
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# print(f'\tLit Mode: {mesh.get_lit_mode()}')
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# print(f'\tVertex Count: {mesh.get_vertex_count()}')
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# print(f'\tFace Count: {mesh.get_face_count()}')
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# print(f'\tMaterial Slot Count: {mesh.get_material_slot_count()}')
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print('===== Materials =====')
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for mtl in reader.get_materials():
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print(mtl.get_name())
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# print('===== Meshes =====')
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# for mesh in reader.get_meshs():
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# print(mesh.get_name())
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print(f'\tDiffuse: {mtl.get_diffuse().to_const_rgba()}')
|
||||
print(f'\tAmbient: {mtl.get_ambient().to_const_rgba()}')
|
||||
print(f'\tSpecular: {mtl.get_specular().to_const_rgba()}')
|
||||
print(f'\tEmissive: {mtl.get_emissive().to_const_rgba()}')
|
||||
|
||||
# print(f'\tLit Mode: {mesh.get_lit_mode()}')
|
||||
# print(f'\tVertex Count: {mesh.get_vertex_count()}')
|
||||
# print(f'\tFace Count: {mesh.get_face_count()}')
|
||||
# print(f'\tMaterial Slot Count: {mesh.get_material_slot_count()}')
|
||||
print(f'\tSpecular Power: {mtl.get_specular_power()}')
|
||||
|
||||
print('===== Materials =====')
|
||||
for mtl in reader.get_materials():
|
||||
print(mtl.get_name())
|
||||
|
||||
print(f'\tDiffuse: {mtl.get_diffuse().to_const_rgba()}')
|
||||
print(f'\tAmbient: {mtl.get_ambient().to_const_rgba()}')
|
||||
print(f'\tSpecular: {mtl.get_specular().to_const_rgba()}')
|
||||
print(f'\tEmissive: {mtl.get_emissive().to_const_rgba()}')
|
||||
print(f'\tTexture Border Color: {mtl.get_texture_border_color().to_const_rgba()}')
|
||||
|
||||
print(f'\tSpecular Power: {mtl.get_specular_power()}')
|
||||
print(f'\tTexture Blend Mode: {mtl.get_texture_blend_mode()}')
|
||||
print(f'\tTexture Min Mode: {mtl.get_texture_min_mode()}')
|
||||
print(f'\tTexture Mag Mode: {mtl.get_texture_mag_mode()}')
|
||||
print(f'\tSource Blend: {mtl.get_source_blend()}')
|
||||
print(f'\tDest Blend: {mtl.get_dest_blend()}')
|
||||
print(f'\tFill Mode: {mtl.get_fill_mode()}')
|
||||
print(f'\tShade Mode: {mtl.get_shade_mode()}')
|
||||
|
||||
print(f'\tTexture Border Color: {mtl.get_texture_border_color().to_const_rgba()}')
|
||||
print(f'\tAlpha Test Enabled: {mtl.get_alpha_test_enabled()}')
|
||||
print(f'\tAlpha Blend Enabled: {mtl.get_alpha_blend_enabled()}')
|
||||
print(f'\tPerspective Correction Enabled: {mtl.get_perspective_correction_enabled()}')
|
||||
print(f'\tZ Write Enabled: {mtl.get_z_write_enabled()}')
|
||||
print(f'\tTwo Sided Enabled: {mtl.get_two_sided_enabled()}')
|
||||
|
||||
print(f'\tTexture Blend Mode: {mtl.get_texture_blend_mode()}')
|
||||
print(f'\tTexture Min Mode: {mtl.get_texture_min_mode()}')
|
||||
print(f'\tTexture Mag Mode: {mtl.get_texture_mag_mode()}')
|
||||
print(f'\tSource Blend: {mtl.get_source_blend()}')
|
||||
print(f'\tDest Blend: {mtl.get_dest_blend()}')
|
||||
print(f'\tFill Mode: {mtl.get_fill_mode()}')
|
||||
print(f'\tShade Mode: {mtl.get_shade_mode()}')
|
||||
print(f'\tAlpha Ref: {mtl.get_alpha_ref()}')
|
||||
|
||||
print(f'\tAlpha Test Enabled: {mtl.get_alpha_test_enabled()}')
|
||||
print(f'\tAlpha Blend Enabled: {mtl.get_alpha_blend_enabled()}')
|
||||
print(f'\tPerspective Correction Enabled: {mtl.get_perspective_correction_enabled()}')
|
||||
print(f'\tZ Write Enabled: {mtl.get_z_write_enabled()}')
|
||||
print(f'\tTwo Sided Enabled: {mtl.get_two_sided_enabled()}')
|
||||
print(f'\tAlpha Func: {mtl.get_alpha_func()}')
|
||||
print(f'\tZ Func: {mtl.get_z_func()}')
|
||||
|
||||
print(f'\tAlpha Ref: {mtl.get_alpha_ref()}')
|
||||
# print('===== Textures =====')
|
||||
# for tex in reader.get_textures():
|
||||
# print(tex.get_name())
|
||||
|
||||
print(f'\tAlpha Func: {mtl.get_alpha_func()}')
|
||||
print(f'\tZ Func: {mtl.get_z_func()}')
|
||||
|
||||
print('===== Textures =====')
|
||||
for tex in reader.get_textures():
|
||||
print(tex.get_name())
|
||||
|
||||
print(f'\tFile Name: {tex.get_file_name()}')
|
||||
print(f'\tSave Options: {tex.get_save_options()}')
|
||||
print(f'\tVideo Format: {tex.get_video_format()}')
|
||||
# print(f'\tFile Name: {tex.get_file_name()}')
|
||||
# print(f'\tSave Options: {tex.get_save_options()}')
|
||||
# print(f'\tVideo Format: {tex.get_video_format()}')
|
||||
|
||||
print('===== END =====')
|
||||
|
||||
def test_equatable(reader: bmap.BMFileReader):
|
||||
# Check requirements
|
||||
assert (reader.get_3dobject_count() >= 2), '''
|
||||
Invalid file for test IEquatable.
|
||||
We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform.
|
||||
'''
|
||||
|
||||
# Prepare variables
|
||||
all_3dobjects: tuple[bmap.BM3dObject, ...] = tuple(reader.get_3dobjects())
|
||||
first_3dobj: bmap.BM3dObject = all_3dobjects[0]
|
||||
second_3dobj: bmap.BM3dObject = all_3dobjects[1]
|
||||
all_3dobjects = tuple(reader.get_3dobjects())
|
||||
first_3dobj_again: bmap.BM3dObject = all_3dobjects[0]
|
||||
|
||||
# Test set
|
||||
test_set: set[bmap.BM3dObject] = set()
|
||||
|
||||
test_set.add(first_3dobj)
|
||||
assert len(test_set) == 1
|
||||
|
||||
assert first_3dobj in test_set
|
||||
assert first_3dobj_again in test_set
|
||||
assert second_3dobj not in test_set
|
||||
|
||||
test_set.add(first_3dobj_again)
|
||||
assert len(test_set) == 1
|
||||
test_set.add(second_3dobj)
|
||||
assert len(test_set) == 2
|
||||
|
||||
assert second_3dobj in test_set
|
||||
|
||||
# Test dict
|
||||
test_dict: dict[bmap.BM3dObject, str | None] = {}
|
||||
|
||||
test_dict[first_3dobj] = first_3dobj.get_name()
|
||||
assert len(test_dict) == 1
|
||||
|
||||
assert first_3dobj in test_dict
|
||||
assert first_3dobj_again in test_dict
|
||||
assert second_3dobj not in test_dict
|
||||
|
||||
test_dict[first_3dobj_again] = first_3dobj_again.get_name()
|
||||
assert len(test_dict) == 1
|
||||
test_dict[second_3dobj] = second_3dobj.get_name()
|
||||
assert len(test_dict) == 2
|
||||
|
||||
assert second_3dobj in test_dict
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
|
|
Loading…
Reference in New Issue
Block a user