add LoadImage wrapper in CKTexture

This commit is contained in:
2023-10-08 10:42:07 +08:00
parent 812f32bfca
commit 754a281655
6 changed files with 56 additions and 8 deletions

View File

@ -357,14 +357,14 @@ bool BM3dEntity_SetCurrentMesh(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, L
return true;
}
bool BM3dEntity_GetVisivility(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid) {
bool BM3dEntity_GetVisibility(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid) {
auto obj = CheckCK3dObject(bmfile, objid);
if (obj == nullptr) return false;
return obj->IsVisible();
}
bool BM3dEntity_SetVisivility(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, bool is_visible) {
bool BM3dEntity_SetVisibility(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, bool is_visible) {
auto obj = CheckCK3dObject(bmfile, objid);
if (obj == nullptr) return false;