finish PreDelete and CheckPreDeletion. now there is no problem when deleting object
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@ -204,6 +204,7 @@ namespace Unvirt::Context {
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// split cmd and parse it
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auto cmds = m_Splitter.Convert(u8cmd);
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if (cmds.empty()) continue;
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// get sub command
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if (!m_Root.RootConsume(cmds)) {
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