write some boring struct in VxTypes
This commit is contained in:
parent
33c02d292b
commit
8894b1ccad
8
.gitignore
vendored
8
.gitignore
vendored
|
@ -3,14 +3,14 @@
|
||||||
*.cmo
|
*.cmo
|
||||||
*.nms
|
*.nms
|
||||||
*.vmo
|
*.vmo
|
||||||
PyCmoOld/
|
|
||||||
out/
|
out/
|
||||||
temp/
|
temp/
|
||||||
.vscode/
|
.vscode/
|
||||||
|
|
||||||
CodeGen.old/
|
CodeGen/*.hpp
|
||||||
CodeGen/dest/*.hpp
|
CodeGen/*.cpp
|
||||||
CodeGen/dest/*.cpp
|
CodeGen/EnumsMigration/dest/*.hpp
|
||||||
|
CodeGen/EnumsMigration/dest/*.cpp
|
||||||
|
|
||||||
## CMake Banned
|
## CMake Banned
|
||||||
CMakeLists.txt.user
|
CMakeLists.txt.user
|
||||||
|
|
124
CodeGen/VxVectors.py
Normal file
124
CodeGen/VxVectors.py
Normal file
|
@ -0,0 +1,124 @@
|
||||||
|
|
||||||
|
def GetTmplDecl(svars: tuple[str]) -> str:
|
||||||
|
return f'float {", ".join(svars)};'
|
||||||
|
|
||||||
|
def GetTmplCtor1(sname: str, svars: tuple[str]) -> str:
|
||||||
|
return f'{sname}() : {", ".join(map(lambda x: f"{x}(0.0f)", svars))} {{}}'
|
||||||
|
|
||||||
|
def GetTmplCtor2(sname: str, svars: tuple[str]) -> str:
|
||||||
|
return f'{sname}({", ".join(map(lambda x: f"float _{x}", svars))}) : {", ".join(map(lambda x: f"{x}(_{x})", svars))} {{}}'
|
||||||
|
|
||||||
|
def GetTmplCopyCtor(sname: str, svars: tuple[str]) -> str:
|
||||||
|
return f'{sname}(const {sname}& rhs) : {", ".join(map(lambda x: f"{x}(rhs.{x})", svars))} {{}}'
|
||||||
|
|
||||||
|
def GetTmplMoveCtor(sname: str, svars: tuple[str]) -> str:
|
||||||
|
return f'{sname}({sname}&& rhs) : {", ".join(map(lambda x: f"{x}(rhs.{x})", svars))} {{}}'
|
||||||
|
|
||||||
|
def GetTmplOperAssignCopy(sname: str, svars: tuple[str]) -> str:
|
||||||
|
sp: str = '\n\t\t'
|
||||||
|
return f"""\t{sname}& operator=(const {sname}& rhs) {{
|
||||||
|
\t\t{sp.join(map(lambda x: f'{x} = rhs.{x};', svars))}
|
||||||
|
\t\treturn *this;
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplOperAssignMove(sname: str, svars: tuple[str]) -> str:
|
||||||
|
sp: str = '\n\t\t'
|
||||||
|
return f"""\t{sname}& operator=({sname}&& rhs) {{
|
||||||
|
\t\t{sp.join(map(lambda x: f'{x} = rhs.{x};', svars))}
|
||||||
|
\t\treturn *this;
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplOperOffset(sname: str, svars: tuple[str]) -> str:
|
||||||
|
sp: str = '\n\t\t\t'
|
||||||
|
return f"""\tfloat& operator[](size_t i) {{
|
||||||
|
\t\tswitch (i) {{
|
||||||
|
\t\t\t{sp.join(map(lambda x: f'case {x}: return {svars[x]};', range(len(svars))))}
|
||||||
|
\t\t\tdefault: return {svars[0]};
|
||||||
|
\t\t}}
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplOperAddMinus(sname: str, svars: tuple[str], oper: str) -> str:
|
||||||
|
sp: str = '\n\t\t'
|
||||||
|
return f"""\t{sname}& operator{oper}=(const {sname}& rhs) {{
|
||||||
|
\t\t{sp.join(map(lambda x: f'{x} {oper}= rhs.{x};', svars))}
|
||||||
|
\t\treturn *this;
|
||||||
|
\t}}
|
||||||
|
\tfriend {sname} operator{oper}(const {sname}& lhs, const {sname}& rhs) {{
|
||||||
|
\t\treturn {sname}({', '.join(map(lambda x: f'lhs.{x} {oper} rhs.{x}', svars))});
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplOperMul(sname: str, svars: tuple[str]) -> str:
|
||||||
|
sp: str = '\n\t\t'
|
||||||
|
return f"""\t{sname}& operator*=(float rhs) {{
|
||||||
|
\t\t{sp.join(map(lambda x: f'{x} *= rhs;', svars))}
|
||||||
|
\t\treturn *this;
|
||||||
|
\t}}
|
||||||
|
\tfriend {sname} operator*(const {sname}& lhs, float rhs) {{
|
||||||
|
\t\treturn {sname}({', '.join(map(lambda x: f'lhs.{x} * rhs', svars))});
|
||||||
|
\t}}
|
||||||
|
\tfriend {sname} operator*(float lhs, const {sname}& rhs) {{
|
||||||
|
\t\treturn {sname}({', '.join(map(lambda x: f'lhs * rhs.{x}', svars))});
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplOperDiv(sname: str, svars: tuple[str]) -> str:
|
||||||
|
sp: str = '\n\t\t'
|
||||||
|
return f"""\t{sname}& operator/=(float rhs) {{
|
||||||
|
\t\tif (rhs == 0.0f) return *this;
|
||||||
|
\t\t{sp.join(map(lambda x: f'{x} /= rhs;', svars))}
|
||||||
|
\t\treturn *this;
|
||||||
|
\t}}
|
||||||
|
\tfriend {sname} operator/(const {sname}& lhs, float rhs) {{
|
||||||
|
\t\tif (rhs == 0.0f) return {sname}({', '.join(map(lambda x: '0.0f', range(len(svars))))});
|
||||||
|
\t\treturn {sname}({', '.join(map(lambda x: f'lhs.{x} / rhs', svars))});
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplOperEqual(sname: str, svars: tuple[str]) -> str:
|
||||||
|
sp: str = '\n\t\t'
|
||||||
|
return f"""\tbool operator==(const {sname}& rhs) const {{
|
||||||
|
\t\treturn ({' && '.join(map(lambda x: f'{x} == rhs.{x}', svars))});
|
||||||
|
\t}}
|
||||||
|
\tbool operator!=(const {sname}& rhs) const {{
|
||||||
|
\t\treturn !(*this == rhs);
|
||||||
|
\t}}"""
|
||||||
|
|
||||||
|
def GetTmplVector(sname: str, svars: tuple[str]) -> str:
|
||||||
|
return f"""
|
||||||
|
struct {sname} {{
|
||||||
|
\t{GetTmplDecl(svars)}
|
||||||
|
\t{GetTmplCtor1(sname, svars)}
|
||||||
|
\t{GetTmplCtor2(sname, svars)}
|
||||||
|
\tLIBCMO_DEFAULT_COPY_MOVE({sname});
|
||||||
|
{GetTmplOperOffset(sname, svars)}
|
||||||
|
{GetTmplOperAddMinus(sname, svars, '+')}
|
||||||
|
{GetTmplOperAddMinus(sname, svars, '-')}
|
||||||
|
{GetTmplOperMul(sname, svars)}
|
||||||
|
{GetTmplOperDiv(sname, svars)}
|
||||||
|
{GetTmplOperEqual(sname, svars)}
|
||||||
|
}};
|
||||||
|
"""
|
||||||
|
|
||||||
|
def GetTmplOthers(sname: str, svars: tuple[str]) -> str:
|
||||||
|
return f"""
|
||||||
|
struct {sname} {{
|
||||||
|
\t{GetTmplDecl(svars)}
|
||||||
|
\t{GetTmplCtor1(sname, svars)} // set your custom init.
|
||||||
|
\t{GetTmplCtor2(sname, svars)}
|
||||||
|
\tLIBCMO_DEFAULT_COPY_MOVE({sname});
|
||||||
|
{GetTmplOperOffset(sname, svars)}
|
||||||
|
{GetTmplOperEqual(sname, svars)}
|
||||||
|
}};
|
||||||
|
"""
|
||||||
|
|
||||||
|
# use LIBCMO_DEFAULT_COPY_MOVE instead of these outputs.
|
||||||
|
#\t{GetTmplCopyCtor(sname, svars)}
|
||||||
|
#\t{GetTmplMoveCtor(sname, svars)}
|
||||||
|
#{GetTmplOperAssignCopy(sname, svars)}
|
||||||
|
#{GetTmplOperAssignMove(sname, svars)}
|
||||||
|
|
||||||
|
if __name__ == '__main__':
|
||||||
|
with open('VxTypes.hpp', 'w', encoding='utf-8') as fs:
|
||||||
|
fs.write(GetTmplVector('VxVector2', ('x', 'y', )))
|
||||||
|
fs.write(GetTmplVector('VxVector3', ('x', 'y', 'z', )))
|
||||||
|
fs.write(GetTmplVector('VxVector4', ('x', 'y', 'z', 'w', )))
|
||||||
|
fs.write(GetTmplOthers('VxQuaternion', ('x', 'y', 'z', 'w', )))
|
||||||
|
fs.write(GetTmplOthers('VxColor', ('r', 'g', 'b', 'a', )))
|
|
@ -9,6 +9,9 @@ namespace LibCmo::CK2::ObjImpls {
|
||||||
* Because Virtools directly write a raw struct into file,
|
* Because Virtools directly write a raw struct into file,
|
||||||
* and our defines are different with Virtools.
|
* and our defines are different with Virtools.
|
||||||
* So we need create a fake struct.
|
* So we need create a fake struct.
|
||||||
|
* @remark
|
||||||
|
* All pointers should translate to DWORD(32 bit) for platform independent.
|
||||||
|
* Otherwise this struct may be corrupted in x64 platform because pointer is QWORD in x64.
|
||||||
*/
|
*/
|
||||||
struct FakeBitmapProperties {
|
struct FakeBitmapProperties {
|
||||||
CKINT m_Size;
|
CKINT m_Size;
|
||||||
|
@ -50,10 +53,10 @@ namespace LibCmo::CK2::ObjImpls {
|
||||||
CK2::CKWORD BytesPerColorEntry; ///< ColorMap Stride
|
CK2::CKWORD BytesPerColorEntry; ///< ColorMap Stride
|
||||||
CK2::CKWORD ColorMapEntries; ///< If other than 0 image is palletized
|
CK2::CKWORD ColorMapEntries; ///< If other than 0 image is palletized
|
||||||
|
|
||||||
CK2::CKBYTE* ColorMap; ///< Palette colors
|
/*CK2::CKBYTE**/CK2::CKDWORD ColorMap; ///< Palette colors
|
||||||
CK2::CKBYTE* Image; ///< Image
|
/*CK2::CKBYTE**/CK2::CKDWORD Image; ///< Image
|
||||||
}m_Format;
|
}m_Format;
|
||||||
void* m_Data;
|
/*void**/CK2::CKDWORD m_Data;
|
||||||
};
|
};
|
||||||
|
|
||||||
CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) :
|
CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) :
|
||||||
|
|
|
@ -24,39 +24,261 @@ namespace LibCmo::VxMath {
|
||||||
|
|
||||||
//---- Misc
|
//---- Misc
|
||||||
|
|
||||||
/**
|
struct VxVector2 {
|
||||||
* @brief Class representation of a Vector in 3 dimensions
|
|
||||||
*/
|
|
||||||
struct VxVector {
|
|
||||||
float x, y, z;
|
|
||||||
|
|
||||||
VxVector() : x(0.0f), y(0.0f), z(0.0f) {}
|
|
||||||
VxVector(float f) : x(f), y(f), z(f) {}
|
|
||||||
VxVector(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
|
|
||||||
VxVector(const float f[3]) : x(f[0]), y(f[1]), z(f[2]) {}
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Class representation of a Vector in 2 dimensions
|
|
||||||
*/
|
|
||||||
struct Vx2DVector {
|
|
||||||
float x, y;
|
float x, y;
|
||||||
|
VxVector2() : x(0.0f), y(0.0f) {}
|
||||||
Vx2DVector() : x(0.0f), y(0.0f) {}
|
VxVector2(float _x, float _y) : x(_x), y(_y) {}
|
||||||
Vx2DVector(float f) : x(f), y(f) {}
|
LIBCMO_DEFAULT_COPY_MOVE(VxVector2);
|
||||||
Vx2DVector(float _x, float _y) : x(_x), y(_y) {}
|
float& operator[](size_t i) {
|
||||||
Vx2DVector(CK2::CKINT iX, CK2::CKINT iY) : x((float)iX), y((float)iY) {}
|
switch (i) {
|
||||||
Vx2DVector(const float f[2]) : x(f[0]), y(f[1]) {}
|
case 0: return x;
|
||||||
|
case 1: return y;
|
||||||
|
default: return x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VxVector2& operator+=(const VxVector2& rhs) {
|
||||||
|
x += rhs.x;
|
||||||
|
y += rhs.y;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector2 operator+(const VxVector2& lhs, const VxVector2& rhs) {
|
||||||
|
return VxVector2(lhs.x + rhs.x, lhs.y + rhs.y);
|
||||||
|
}
|
||||||
|
VxVector2& operator-=(const VxVector2& rhs) {
|
||||||
|
x -= rhs.x;
|
||||||
|
y -= rhs.y;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector2 operator-(const VxVector2& lhs, const VxVector2& rhs) {
|
||||||
|
return VxVector2(lhs.x - rhs.x, lhs.y - rhs.y);
|
||||||
|
}
|
||||||
|
VxVector2& operator*=(float rhs) {
|
||||||
|
x *= rhs;
|
||||||
|
y *= rhs;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector2 operator*(const VxVector2& lhs, float rhs) {
|
||||||
|
return VxVector2(lhs.x * rhs, lhs.y * rhs);
|
||||||
|
}
|
||||||
|
friend VxVector2 operator*(float lhs, const VxVector2& rhs) {
|
||||||
|
return VxVector2(lhs * rhs.x, lhs * rhs.y);
|
||||||
|
}
|
||||||
|
VxVector2& operator/=(float rhs) {
|
||||||
|
if (rhs == 0.0f) return *this;
|
||||||
|
x /= rhs;
|
||||||
|
y /= rhs;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector2 operator/(const VxVector2& lhs, float rhs) {
|
||||||
|
if (rhs == 0.0f) return VxVector2(0.0f, 0.0f);
|
||||||
|
return VxVector2(lhs.x / rhs, lhs.y / rhs);
|
||||||
|
}
|
||||||
|
bool operator==(const VxVector2& rhs) const {
|
||||||
|
return (x == rhs.x && y == rhs.y);
|
||||||
|
}
|
||||||
|
bool operator!=(const VxVector2& rhs) const {
|
||||||
|
return !(*this == rhs);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VxVector3 {
|
||||||
|
float x, y, z;
|
||||||
|
VxVector3() : x(0.0f), y(0.0f), z(0.0f) {}
|
||||||
|
VxVector3(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
|
||||||
|
LIBCMO_DEFAULT_COPY_MOVE(VxVector3);
|
||||||
|
float& operator[](size_t i) {
|
||||||
|
switch (i) {
|
||||||
|
case 0: return x;
|
||||||
|
case 1: return y;
|
||||||
|
case 2: return z;
|
||||||
|
default: return x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VxVector3& operator+=(const VxVector3& rhs) {
|
||||||
|
x += rhs.x;
|
||||||
|
y += rhs.y;
|
||||||
|
z += rhs.z;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector3 operator+(const VxVector3& lhs, const VxVector3& rhs) {
|
||||||
|
return VxVector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z);
|
||||||
|
}
|
||||||
|
VxVector3& operator-=(const VxVector3& rhs) {
|
||||||
|
x -= rhs.x;
|
||||||
|
y -= rhs.y;
|
||||||
|
z -= rhs.z;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector3 operator-(const VxVector3& lhs, const VxVector3& rhs) {
|
||||||
|
return VxVector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z);
|
||||||
|
}
|
||||||
|
VxVector3& operator*=(float rhs) {
|
||||||
|
x *= rhs;
|
||||||
|
y *= rhs;
|
||||||
|
z *= rhs;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector3 operator*(const VxVector3& lhs, float rhs) {
|
||||||
|
return VxVector3(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs);
|
||||||
|
}
|
||||||
|
friend VxVector3 operator*(float lhs, const VxVector3& rhs) {
|
||||||
|
return VxVector3(lhs * rhs.x, lhs * rhs.y, lhs * rhs.z);
|
||||||
|
}
|
||||||
|
VxVector3& operator/=(float rhs) {
|
||||||
|
if (rhs == 0.0f) return *this;
|
||||||
|
x /= rhs;
|
||||||
|
y /= rhs;
|
||||||
|
z /= rhs;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector3 operator/(const VxVector3& lhs, float rhs) {
|
||||||
|
if (rhs == 0.0f) return VxVector3(0.0f, 0.0f, 0.0f);
|
||||||
|
return VxVector3(lhs.x / rhs, lhs.y / rhs, lhs.z / rhs);
|
||||||
|
}
|
||||||
|
bool operator==(const VxVector3& rhs) const {
|
||||||
|
return (x == rhs.x && y == rhs.y && z == rhs.z);
|
||||||
|
}
|
||||||
|
bool operator!=(const VxVector3& rhs) const {
|
||||||
|
return !(*this == rhs);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
struct VxVector4 {
|
||||||
|
float x, y, z, w;
|
||||||
|
VxVector4() : x(0.0f), y(0.0f), z(0.0f), w(0.0f) {}
|
||||||
|
VxVector4(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) {}
|
||||||
|
LIBCMO_DEFAULT_COPY_MOVE(VxVector4);
|
||||||
|
float& operator[](size_t i) {
|
||||||
|
switch (i) {
|
||||||
|
case 0: return x;
|
||||||
|
case 1: return y;
|
||||||
|
case 2: return z;
|
||||||
|
case 3: return w;
|
||||||
|
default: return x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
VxVector4& operator+=(const VxVector4& rhs) {
|
||||||
|
x += rhs.x;
|
||||||
|
y += rhs.y;
|
||||||
|
z += rhs.z;
|
||||||
|
w += rhs.w;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector4 operator+(const VxVector4& lhs, const VxVector4& rhs) {
|
||||||
|
return VxVector4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w);
|
||||||
|
}
|
||||||
|
VxVector4& operator-=(const VxVector4& rhs) {
|
||||||
|
x -= rhs.x;
|
||||||
|
y -= rhs.y;
|
||||||
|
z -= rhs.z;
|
||||||
|
w -= rhs.w;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector4 operator-(const VxVector4& lhs, const VxVector4& rhs) {
|
||||||
|
return VxVector4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w);
|
||||||
|
}
|
||||||
|
VxVector4& operator*=(float rhs) {
|
||||||
|
x *= rhs;
|
||||||
|
y *= rhs;
|
||||||
|
z *= rhs;
|
||||||
|
w *= rhs;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector4 operator*(const VxVector4& lhs, float rhs) {
|
||||||
|
return VxVector4(lhs.x * rhs, lhs.y * rhs, lhs.z * rhs, lhs.w * rhs);
|
||||||
|
}
|
||||||
|
friend VxVector4 operator*(float lhs, const VxVector4& rhs) {
|
||||||
|
return VxVector4(lhs * rhs.x, lhs * rhs.y, lhs * rhs.z, lhs * rhs.w);
|
||||||
|
}
|
||||||
|
VxVector4& operator/=(float rhs) {
|
||||||
|
if (rhs == 0.0f) return *this;
|
||||||
|
x /= rhs;
|
||||||
|
y /= rhs;
|
||||||
|
z /= rhs;
|
||||||
|
w /= rhs;
|
||||||
|
return *this;
|
||||||
|
}
|
||||||
|
friend VxVector4 operator/(const VxVector4& lhs, float rhs) {
|
||||||
|
if (rhs == 0.0f) return VxVector4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||||
|
return VxVector4(lhs.x / rhs, lhs.y / rhs, lhs.z / rhs, lhs.w / rhs);
|
||||||
|
}
|
||||||
|
bool operator==(const VxVector4& rhs) const {
|
||||||
|
return (x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w);
|
||||||
|
}
|
||||||
|
bool operator!=(const VxVector4& rhs) const {
|
||||||
|
return !(*this == rhs);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
|
||||||
* @brief Class representation of a Quaternion
|
|
||||||
*/
|
|
||||||
struct VxQuaternion {
|
struct VxQuaternion {
|
||||||
float x, y, z, w;
|
float x, y, z, w;
|
||||||
|
VxQuaternion() : x(0.0f), y(0.0f), z(0.0f), w(1.0f) {} // set your custom init.
|
||||||
|
VxQuaternion(float _x, float _y, float _z, float _w) : x(_x), y(_y), z(_z), w(_w) {}
|
||||||
|
LIBCMO_DEFAULT_COPY_MOVE(VxQuaternion);
|
||||||
|
float& operator[](size_t i) {
|
||||||
|
switch (i) {
|
||||||
|
case 0: return x;
|
||||||
|
case 1: return y;
|
||||||
|
case 2: return z;
|
||||||
|
case 3: return w;
|
||||||
|
default: return x;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool operator==(const VxQuaternion& rhs) const {
|
||||||
|
return (x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w);
|
||||||
|
}
|
||||||
|
bool operator!=(const VxQuaternion& rhs) const {
|
||||||
|
return !(*this == rhs);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
VxQuaternion() : x(0.0f), y(0.0f), z(0.0f), w(1.0f) {}
|
struct VxColor {
|
||||||
VxQuaternion(float X, float Y, float Z, float W) : x(X), y(Y), z(Z), w(W) {}
|
float r, g, b, a;
|
||||||
|
VxColor() : r(0.0f), g(0.0f), b(0.0f), a(1.0f) {} // set your custom init.
|
||||||
|
VxColor(float _r, float _g, float _b, float _a) : r(_r), g(_g), b(_b), a(_a) {}
|
||||||
|
VxColor(CK2::CKDWORD argb) {
|
||||||
|
a = ((argb & 0xFF000000) >> 24) / 255.0f;
|
||||||
|
r = ((argb & 0x00FF0000) >> 16) / 255.0f;
|
||||||
|
g = ((argb & 0x0000FF00) >> 8) / 255.0f;
|
||||||
|
b = ((argb & 0x000000FF) >> 0) / 255.0f;
|
||||||
|
}
|
||||||
|
LIBCMO_DEFAULT_COPY_MOVE(VxColor);
|
||||||
|
CK2::CKDWORD ToARGB() const {
|
||||||
|
CK2::CKDWORD argb = 0;
|
||||||
|
argb |= static_cast<CK2::CKDWORD>(a * 255.0f);
|
||||||
|
argb <<= 8;
|
||||||
|
argb |= static_cast<CK2::CKDWORD>(r * 255.0f);
|
||||||
|
argb <<= 8;
|
||||||
|
argb |= static_cast<CK2::CKDWORD>(g * 255.0f);
|
||||||
|
argb <<= 8;
|
||||||
|
argb |= static_cast<CK2::CKDWORD>(b * 255.0f);
|
||||||
|
return argb;
|
||||||
|
}
|
||||||
|
void Regulate() {
|
||||||
|
if (r > 1.0f) r = 1.0f;
|
||||||
|
else if (r < 0.0f) r = 0.0f;
|
||||||
|
if (g > 1.0f) g = 1.0f;
|
||||||
|
else if (g < 0.0f) g= 0.0f;
|
||||||
|
if (b > 1.0f) b = 1.0f;
|
||||||
|
else if (b < 0.0f) b = 0.0f;
|
||||||
|
if (a > 1.0f) a = 1.0f;
|
||||||
|
else if (a < 0.0f) a = 0.0f;
|
||||||
|
}
|
||||||
|
float& operator[](size_t i) {
|
||||||
|
switch (i) {
|
||||||
|
case 0: return r;
|
||||||
|
case 1: return g;
|
||||||
|
case 2: return b;
|
||||||
|
case 3: return a;
|
||||||
|
default: return r;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool operator==(const VxColor& rhs) const {
|
||||||
|
return (r == rhs.r && g == rhs.g && b == rhs.b && a == rhs.a);
|
||||||
|
}
|
||||||
|
bool operator!=(const VxColor& rhs) const {
|
||||||
|
return !(*this == rhs);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
struct VxMatrix {
|
struct VxMatrix {
|
||||||
|
@ -67,6 +289,18 @@ namespace LibCmo::VxMath {
|
||||||
m_Data[0][0] = m_Data[1][1] = m_Data[2][2] = m_Data[3][3] = 1.0f;
|
m_Data[0][0] = m_Data[1][1] = m_Data[2][2] = m_Data[3][3] = 1.0f;
|
||||||
}
|
}
|
||||||
VxMatrix(float m[4][4]) : m_Data() { std::memcpy(m_Data, m, sizeof(m_Data)); }
|
VxMatrix(float m[4][4]) : m_Data() { std::memcpy(m_Data, m, sizeof(m_Data)); }
|
||||||
|
LIBCMO_DEFAULT_COPY_MOVE(VxMatrix);
|
||||||
|
|
||||||
|
VxVector4& operator[](size_t i) {
|
||||||
|
if (i >= 4) i = 0;
|
||||||
|
return *(reinterpret_cast<VxVector4*>(m_Data) + i);
|
||||||
|
}
|
||||||
|
bool operator==(const VxMatrix& rhs) const {
|
||||||
|
return std::memcmp(m_Data, rhs.m_Data, sizeof(m_Data)) == 0;
|
||||||
|
}
|
||||||
|
bool operator!=(const VxMatrix& rhs) const {
|
||||||
|
return !(*this == rhs);
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -1,14 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ImportGroup Label="PropertySheets" />
|
|
||||||
<PropertyGroup Label="UserMacros">
|
|
||||||
<BML_PATH>D:\BallanceModLoader</BML_PATH>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup />
|
|
||||||
<ItemDefinitionGroup />
|
|
||||||
<ItemGroup>
|
|
||||||
<BuildMacro Include="BML_PATH">
|
|
||||||
<Value>$(BML_PATH)</Value>
|
|
||||||
</BuildMacro>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,232 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
|
||||||
<Configuration>Debug</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
|
||||||
<Configuration>Release</Configuration>
|
|
||||||
<Platform>Win32</Platform>
|
|
||||||
</ProjectConfiguration>
|
|
||||||
</ItemGroup>
|
|
||||||
<PropertyGroup Label="Globals">
|
|
||||||
<VCProjectVersion>16.0</VCProjectVersion>
|
|
||||||
<Keyword>Win32Proj</Keyword>
|
|
||||||
<ProjectGuid>{c8d9cfff-442c-4ccb-80d7-02b6b2e7412f}</ProjectGuid>
|
|
||||||
<RootNamespace>VirtoolsProbe</RootNamespace>
|
|
||||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
|
||||||
<UseDebugLibraries>true</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
<UseOfMfc>Dynamic</UseOfMfc>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
||||||
<ConfigurationType>Application</ConfigurationType>
|
|
||||||
<UseDebugLibraries>false</UseDebugLibraries>
|
|
||||||
<PlatformToolset>v142</PlatformToolset>
|
|
||||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
|
||||||
<UseOfMfc>Dynamic</UseOfMfc>
|
|
||||||
</PropertyGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
||||||
<ImportGroup Label="ExtensionSettings">
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="Shared">
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="LibRef.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
||||||
<Import Project="LibRef.props" />
|
|
||||||
</ImportGroup>
|
|
||||||
<PropertyGroup Label="UserMacros" />
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<LinkIncremental>true</LinkIncremental>
|
|
||||||
<OutDir>$(SolutionDir)out\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
|
|
||||||
<IntDir>$(SolutionDir)temp\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<LinkIncremental>false</LinkIncremental>
|
|
||||||
<OutDir>$(SolutionDir)out\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
|
|
||||||
<IntDir>$(SolutionDir)temp\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<WarningLevel>Level3</WarningLevel>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<PreprocessorDefinitions>BML_EXPORT=;_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<ConformanceMode>true</ConformanceMode>
|
|
||||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
||||||
<AdditionalIncludeDirectories>$(BML_PATH)\virtools;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
||||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
||||||
<ClCompile>
|
|
||||||
<WarningLevel>Level3</WarningLevel>
|
|
||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
||||||
<SDLCheck>true</SDLCheck>
|
|
||||||
<PreprocessorDefinitions>BML_EXPORT=;_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
||||||
<ConformanceMode>true</ConformanceMode>
|
|
||||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
|
||||||
<AdditionalIncludeDirectories>$(BML_PATH)\virtools;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
||||||
</ClCompile>
|
|
||||||
<Link>
|
|
||||||
<SubSystem>Console</SubSystem>
|
|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
||||||
<OptimizeReferences>true</OptimizeReferences>
|
|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
||||||
<AdditionalLibraryDirectories>%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
|
||||||
</Link>
|
|
||||||
</ItemDefinitionGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK2dCurve.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK2dCurvePoint.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK2dEntity.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK3dEntity.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKAttributeManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBaseManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehavior.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehaviorIO.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehaviorManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehaviorPrototype.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBeObject.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBitmapData.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKCamera.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKCollisionManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKContext.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKDataArray.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKGlobals.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKGroup.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKInputManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKLevel.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKLight.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMaterial.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMesh.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMessage.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMessageManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKObject.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKObjectArray.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKObjectDeclaration.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameter.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameterIn.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameterManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameterOperation.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKPathManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKPluginManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKRenderContext.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKRenderManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKRenderObject.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKScene.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSceneObject.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSound.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSoundManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSprite.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSprite3D.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSpriteText.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKStateObject.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKTexture.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKTimeManager.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\VxMath.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\VxMatrix.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\VxQuaternion.cpp" />
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\XString.cpp" />
|
|
||||||
<ClCompile Include="main.cpp" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK2dCurve.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK2dCurvePoint.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK2dEntity.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK3dEntity.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKAll.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKAttributeManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBaseManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehavior.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehaviorIO.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehaviorManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehaviorPrototype.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBeObject.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBitmapData.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKCamera.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKCollisionManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKContext.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKDataArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKDef.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKdefines2.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKDependencies.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKEnums.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKError.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKGlobals.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKGroup.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKInputManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKLevel.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKLight.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMaterial.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMesh.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMessage.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMessageManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKObject.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKObjectArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKObjectDeclaration.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameter.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameterIn.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameterManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameterOperation.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKPathManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKPluginManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKRenderContext.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKRenderManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKRenderObject.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKScene.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSceneObject.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSound.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSoundManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSprite.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSprite3D.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSpriteText.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKStateObject.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKTexture.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKTimeManager.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKTypes.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\Vx2dVector.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxAllocator.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxColor.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxFrustum.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMath.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMathDefines.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMatrix.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMutex.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxPlane.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxQuaternion.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxRay.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxRect.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxSphere.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxVector.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XBitArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XClassArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XHashFun.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XHashTable.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XObjectArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XSArray.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XSHashTable.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XSmartPtr.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XString.h" />
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XUtil.h" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
||||||
<ImportGroup Label="ExtensionTargets">
|
|
||||||
</ImportGroup>
|
|
||||||
</Project>
|
|
|
@ -1,420 +0,0 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<ItemGroup>
|
|
||||||
<Filter Include="Sources">
|
|
||||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
||||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Headers">
|
|
||||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
||||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Resources">
|
|
||||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
||||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Headers\Virtools">
|
|
||||||
<UniqueIdentifier>{13a4e7ed-2c5b-49a5-a201-e5fb5cfd701c}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
<Filter Include="Sources\Virtools">
|
|
||||||
<UniqueIdentifier>{970d5dc3-c8f4-4cb0-aea4-2caa12194d95}</UniqueIdentifier>
|
|
||||||
</Filter>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClCompile Include="main.cpp">
|
|
||||||
<Filter>Sources</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK2dCurve.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK2dCurvePoint.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK2dEntity.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CK3dEntity.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKAttributeManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBaseManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehavior.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehaviorIO.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehaviorManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBehaviorPrototype.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBeObject.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKBitmapData.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKCamera.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKCollisionManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKContext.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKDataArray.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKGlobals.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKGroup.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKInputManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKLevel.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKLight.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMaterial.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMesh.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMessage.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKMessageManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKObject.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKObjectArray.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKObjectDeclaration.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameter.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameterIn.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameterManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKParameterOperation.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKPathManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKPluginManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKRenderContext.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKRenderManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKRenderObject.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKScene.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSceneObject.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSound.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSoundManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSprite.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSprite3D.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKSpriteText.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKStateObject.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKTexture.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\CKTimeManager.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\VxMath.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\VxMatrix.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\VxQuaternion.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
<ClCompile Include="..\..\BallanceModLoader\virtools\XString.cpp">
|
|
||||||
<Filter>Sources\Virtools</Filter>
|
|
||||||
</ClCompile>
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK2dCurve.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK2dCurvePoint.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK2dEntity.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CK3dEntity.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKAll.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKAttributeManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBaseManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehavior.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehaviorIO.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehaviorManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBehaviorPrototype.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBeObject.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKBitmapData.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKCamera.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKCollisionManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKContext.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKDataArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKDef.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKdefines2.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKDependencies.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKEnums.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKError.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKGlobals.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKGroup.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKInputManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKLevel.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKLight.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMaterial.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMesh.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMessage.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKMessageManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKObject.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKObjectArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKObjectDeclaration.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameter.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameterIn.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameterManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKParameterOperation.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKPathManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKPluginManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKRenderContext.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKRenderManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKRenderObject.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKScene.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSceneObject.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSound.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSoundManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSprite.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSprite3D.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKSpriteText.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKStateObject.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKTexture.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKTimeManager.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\CKTypes.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\Vx2dVector.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxAllocator.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxColor.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxFrustum.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMath.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMathDefines.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMatrix.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxMutex.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxPlane.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxQuaternion.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxRay.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxRect.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxSphere.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\VxVector.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XBitArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XClassArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XHashFun.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XHashTable.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XObjectArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XSArray.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XSHashTable.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XSmartPtr.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XString.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="..\..\BallanceModLoader\virtools\XUtil.h">
|
|
||||||
<Filter>Headers\Virtools</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
</ItemGroup>
|
|
||||||
</Project>
|
|
|
@ -1,272 +0,0 @@
|
||||||
#include <CKAll.h>
|
|
||||||
#include <iostream>
|
|
||||||
#include <filesystem>
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
#include <map>
|
|
||||||
#include <Windows.h>
|
|
||||||
#include <Psapi.h>
|
|
||||||
|
|
||||||
#define BUFFER_SIZE 1024
|
|
||||||
|
|
||||||
void Assert(bool cond, const char* desc) {
|
|
||||||
if (!cond) {
|
|
||||||
std::cout << desc << std::endl;
|
|
||||||
ExitProcess(0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
struct MyModuleInfo {
|
|
||||||
intptr_t BaseOfDll;
|
|
||||||
intptr_t EntryPoint;
|
|
||||||
std::string ModuleName;
|
|
||||||
};
|
|
||||||
|
|
||||||
std::map<intptr_t, MyModuleInfo> ConstructModuleList() {
|
|
||||||
std::map<intptr_t, MyModuleInfo> result;
|
|
||||||
|
|
||||||
HANDLE hProc = GetCurrentProcess();
|
|
||||||
HMODULE* hMods = new HMODULE[1024];
|
|
||||||
TCHAR* szModName = new TCHAR[MAX_PATH];
|
|
||||||
MODULEINFO infoMod;
|
|
||||||
DWORD cbNeeded;
|
|
||||||
DWORD nameLen;
|
|
||||||
|
|
||||||
if (EnumProcessModules(hProc, hMods, sizeof(HMODULE) * 1024, &cbNeeded)) {
|
|
||||||
for (DWORD i = 0; i < (cbNeeded / sizeof(HMODULE)); ++i) {
|
|
||||||
MyModuleInfo data;
|
|
||||||
|
|
||||||
nameLen = GetModuleBaseName(hProc, hMods[i], szModName, MAX_PATH);
|
|
||||||
if (nameLen) {
|
|
||||||
data.ModuleName.resize(nameLen);
|
|
||||||
memcpy(data.ModuleName.data(), szModName, nameLen * sizeof(TCHAR));
|
|
||||||
} else data.ModuleName = "";
|
|
||||||
|
|
||||||
if (GetModuleInformation(hProc, hMods[i], &infoMod, sizeof(infoMod))) {
|
|
||||||
data.BaseOfDll = reinterpret_cast<intptr_t>(infoMod.lpBaseOfDll);
|
|
||||||
data.EntryPoint = reinterpret_cast<intptr_t>(infoMod.EntryPoint);
|
|
||||||
} else {
|
|
||||||
data.BaseOfDll = 0;
|
|
||||||
data.EntryPoint = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
result.emplace(data.BaseOfDll, data);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
delete[] hMods;
|
|
||||||
delete[] szModName;
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
void PrintVTable(std::map<intptr_t, MyModuleInfo>& modules, CKDWORD* pCls, size_t vtable_len, char indent) {
|
|
||||||
if (pCls == nullptr) {
|
|
||||||
fputc('\n', stdout);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
CKDWORD* vtable = *(reinterpret_cast<CKDWORD**>(pCls));
|
|
||||||
|
|
||||||
for (size_t i = 0; i < vtable_len; ++i) {
|
|
||||||
intptr_t addr = vtable[i];
|
|
||||||
const auto& it = modules.lower_bound(addr);
|
|
||||||
if (it != modules.end() && it != modules.begin()) {
|
|
||||||
const auto& itt = std::prev(it);
|
|
||||||
fprintf(stdout, "%s::", itt->second.ModuleName.c_str());
|
|
||||||
addr = addr - itt->second.BaseOfDll;
|
|
||||||
|
|
||||||
if (itt->second.ModuleName == "CK2_3D.dll")
|
|
||||||
addr += 0x10000000u;
|
|
||||||
else if (itt->second.ModuleName == "CK2.dll")
|
|
||||||
addr += 0x24000000u;
|
|
||||||
}
|
|
||||||
fprintf(stdout, "%08X%c", addr, indent);
|
|
||||||
}
|
|
||||||
fputc('\n', stdout);
|
|
||||||
}
|
|
||||||
|
|
||||||
int main() {
|
|
||||||
Assert(LoadLibrary("CK2.dll"), "Error loading CK2.dll");
|
|
||||||
|
|
||||||
Assert(!CKStartUp(), "CKStartUp Error");
|
|
||||||
std::string sharedStorage;
|
|
||||||
sharedStorage.resize(BUFFER_SIZE);
|
|
||||||
std::filesystem::path rootPath, rePath, magPath, plgPath, bbPath;
|
|
||||||
GetModuleFileName(NULL, sharedStorage.data(), BUFFER_SIZE);
|
|
||||||
rootPath = sharedStorage;
|
|
||||||
rootPath = rootPath.parent_path();
|
|
||||||
rePath = rootPath / "RenderEngines";
|
|
||||||
magPath = rootPath / "Managers";
|
|
||||||
plgPath = rootPath / "Plugins";
|
|
||||||
bbPath = rootPath / "BuildingBlocks";
|
|
||||||
|
|
||||||
CKPluginManager* pluginManager = CKGetPluginManager();
|
|
||||||
int k = 0;
|
|
||||||
k += pluginManager->ParsePlugins((char*)rePath.string().c_str());
|
|
||||||
k += pluginManager->ParsePlugins((char*)magPath.string().c_str());
|
|
||||||
k += pluginManager->ParsePlugins((char*)plgPath.string().c_str());
|
|
||||||
k += pluginManager->ParsePlugins((char*)bbPath.string().c_str());
|
|
||||||
std::cout << "Total loaded modules count: " << k << std::endl;
|
|
||||||
|
|
||||||
CKContext* ctx = NULL;
|
|
||||||
Assert(!CKCreateContext(&ctx, NULL, 0), "Fail to execute CKCreateContext()");
|
|
||||||
|
|
||||||
std::cout << "Press any key to run..." << std::endl;
|
|
||||||
system("pause");
|
|
||||||
|
|
||||||
// print CKObject vtable
|
|
||||||
//static std::vector<CK_CLASSID> cls{
|
|
||||||
// CKCID_OBJECT,
|
|
||||||
// CKCID_PARAMETERIN,
|
|
||||||
// CKCID_PARAMETEROPERATION,
|
|
||||||
// CKCID_STATE,
|
|
||||||
// CKCID_BEHAVIORLINK,
|
|
||||||
// CKCID_BEHAVIOR,
|
|
||||||
// CKCID_BEHAVIORIO,
|
|
||||||
// CKCID_RENDERCONTEXT,
|
|
||||||
// CKCID_KINEMATICCHAIN,
|
|
||||||
// CKCID_SCENEOBJECT,
|
|
||||||
// CKCID_OBJECTANIMATION,
|
|
||||||
// CKCID_ANIMATION,
|
|
||||||
// CKCID_KEYEDANIMATION,
|
|
||||||
// CKCID_BEOBJECT,
|
|
||||||
// CKCID_DATAARRAY,
|
|
||||||
// CKCID_SCENE,
|
|
||||||
// CKCID_LEVEL,
|
|
||||||
// CKCID_PLACE,
|
|
||||||
// CKCID_GROUP,
|
|
||||||
// CKCID_SOUND,
|
|
||||||
// CKCID_WAVESOUND,
|
|
||||||
// CKCID_MIDISOUND,
|
|
||||||
// CKCID_MATERIAL,
|
|
||||||
// CKCID_TEXTURE,
|
|
||||||
// CKCID_MESH,
|
|
||||||
// CKCID_PATCHMESH,
|
|
||||||
// CKCID_RENDEROBJECT,
|
|
||||||
// CKCID_2DENTITY,
|
|
||||||
// CKCID_SPRITE,
|
|
||||||
// CKCID_SPRITETEXT,
|
|
||||||
// CKCID_3DENTITY,
|
|
||||||
// CKCID_GRID,
|
|
||||||
// CKCID_CURVEPOINT,
|
|
||||||
// CKCID_SPRITE3D,
|
|
||||||
// CKCID_CURVE,
|
|
||||||
// CKCID_CAMERA,
|
|
||||||
// CKCID_TARGETCAMERA,
|
|
||||||
// CKCID_LIGHT,
|
|
||||||
// CKCID_TARGETLIGHT,
|
|
||||||
// CKCID_CHARACTER,
|
|
||||||
// CKCID_3DOBJECT,
|
|
||||||
// CKCID_BODYPART,
|
|
||||||
// CKCID_PARAMETER,
|
|
||||||
// CKCID_PARAMETERLOCAL,
|
|
||||||
// CKCID_PARAMETERVARIABLE,
|
|
||||||
// CKCID_PARAMETEROUT,
|
|
||||||
// CKCID_INTERFACEOBJECTMANAGER,
|
|
||||||
// CKCID_CRITICALSECTION,
|
|
||||||
// CKCID_LAYER,
|
|
||||||
// CKCID_PROGRESSIVEMESH,
|
|
||||||
// CKCID_SYNCHRO
|
|
||||||
//};
|
|
||||||
//static std::vector<const char*> clsname{
|
|
||||||
// "CKCID_OBJECT",
|
|
||||||
// "CKCID_PARAMETERIN",
|
|
||||||
// "CKCID_PARAMETEROPERATION",
|
|
||||||
// "CKCID_STATE",
|
|
||||||
// "CKCID_BEHAVIORLINK",
|
|
||||||
// "CKCID_BEHAVIOR",
|
|
||||||
// "CKCID_BEHAVIORIO",
|
|
||||||
// "CKCID_RENDERCONTEXT",
|
|
||||||
// "CKCID_KINEMATICCHAIN",
|
|
||||||
// "CKCID_SCENEOBJECT",
|
|
||||||
// "CKCID_OBJECTANIMATION",
|
|
||||||
// "CKCID_ANIMATION",
|
|
||||||
// "CKCID_KEYEDANIMATION",
|
|
||||||
// "CKCID_BEOBJECT",
|
|
||||||
// "CKCID_DATAARRAY",
|
|
||||||
// "CKCID_SCENE",
|
|
||||||
// "CKCID_LEVEL",
|
|
||||||
// "CKCID_PLACE",
|
|
||||||
// "CKCID_GROUP",
|
|
||||||
// "CKCID_SOUND",
|
|
||||||
// "CKCID_WAVESOUND",
|
|
||||||
// "CKCID_MIDISOUND",
|
|
||||||
// "CKCID_MATERIAL",
|
|
||||||
// "CKCID_TEXTURE",
|
|
||||||
// "CKCID_MESH",
|
|
||||||
// "CKCID_PATCHMESH",
|
|
||||||
// "CKCID_RENDEROBJECT",
|
|
||||||
// "CKCID_2DENTITY",
|
|
||||||
// "CKCID_SPRITE",
|
|
||||||
// "CKCID_SPRITETEXT",
|
|
||||||
// "CKCID_3DENTITY",
|
|
||||||
// "CKCID_GRID",
|
|
||||||
// "CKCID_CURVEPOINT",
|
|
||||||
// "CKCID_SPRITE3D",
|
|
||||||
// "CKCID_CURVE",
|
|
||||||
// "CKCID_CAMERA",
|
|
||||||
// "CKCID_TARGETCAMERA",
|
|
||||||
// "CKCID_LIGHT",
|
|
||||||
// "CKCID_TARGETLIGHT",
|
|
||||||
// "CKCID_CHARACTER",
|
|
||||||
// "CKCID_3DOBJECT",
|
|
||||||
// "CKCID_BODYPART",
|
|
||||||
// "CKCID_PARAMETER",
|
|
||||||
// "CKCID_PARAMETERLOCAL",
|
|
||||||
// "CKCID_PARAMETERVARIABLE",
|
|
||||||
// "CKCID_PARAMETEROUT",
|
|
||||||
// "CKCID_INTERFACEOBJECTMANAGER",
|
|
||||||
// "CKCID_CRITICALSECTION",
|
|
||||||
// "CKCID_LAYER",
|
|
||||||
// "CKCID_PROGRESSIVEMESH",
|
|
||||||
// "CKCID_SYNCHRO"
|
|
||||||
//};
|
|
||||||
//
|
|
||||||
//auto moduleInfos = ConstructModuleList();
|
|
||||||
|
|
||||||
//fputs("Class Name,Class Id,Show(),IsHiddenByParent(),CanBeHide(),IsVisible(),~dtor(),GetClassID(),PreSave(),Save(),Load(),PostLoad(),PreDelete(),CheckPreDeletion(),CheckPostDeletion(),GetMemoryOccupation(),IsObjectUsed(),PrepareDependencies(),RemapDependencies(),Copy(),\n", stdout);
|
|
||||||
//for (size_t j = 0; j < cls.size(); ++j) {
|
|
||||||
// CK_CLASSID item = cls[j];
|
|
||||||
// const char* itemname = clsname[j];
|
|
||||||
|
|
||||||
// CKObject* obj = ctx->CreateObject(item, NULL, CK_OBJECTCREATION_NONAMECHECK, NULL);
|
|
||||||
|
|
||||||
// fprintf(stdout, "%s,%d,", itemname, item);
|
|
||||||
// PrintVTable(moduleInfos, reinterpret_cast<CKDWORD*>(obj), 18);
|
|
||||||
//}
|
|
||||||
|
|
||||||
// print manager vtables
|
|
||||||
auto moduleInfos = ConstructModuleList();
|
|
||||||
int count = ctx->GetManagerCount();
|
|
||||||
for (int i = 0; i < count; ++i) {
|
|
||||||
CKBaseManager* mgr = ctx->GetManager(i);
|
|
||||||
|
|
||||||
CKSTRING name = mgr->GetName();
|
|
||||||
CKGUID guid = mgr->GetGuid();
|
|
||||||
fprintf(stdout, "%s\t0x%08x, 0x%08x\t", name, guid.d1, guid.d2);
|
|
||||||
PrintVTable(moduleInfos, reinterpret_cast<CKDWORD*>(mgr), 30, '\t');
|
|
||||||
}
|
|
||||||
|
|
||||||
// call reader
|
|
||||||
//CKObjectArray* array = CreateCKObjectArray();
|
|
||||||
//Assert(!ctx->Load("Language.old.nmo", array, CK_LOAD_DEFAULT, NULL), "Fail to load CMO file");
|
|
||||||
|
|
||||||
// call saver
|
|
||||||
//CKObjectArray* array = CreateCKObjectArray();
|
|
||||||
//CKObject* objs = ctx->CreateObject(CKCID_OBJECT, "fuck dassault", CK_OBJECTCREATION_NONAMECHECK, NULL);
|
|
||||||
//array->AddIfNotHere(objs);
|
|
||||||
|
|
||||||
//CKDependencies* dep = CKGetDefaultClassDependencies(CK_DEPENDENCIES_SAVE);
|
|
||||||
//dep->m_Flags = CK_DEPENDENCIES_FULL;
|
|
||||||
//Assert(!ctx->Save("result.cmo", array, 0xFFFFFFFF, dep, NULL), "Fail to save CMO file");
|
|
||||||
|
|
||||||
//DeleteCKObjectArray(array);
|
|
||||||
|
|
||||||
|
|
||||||
std::cout << "Press any key to exit..." << std::endl;
|
|
||||||
system("pause");
|
|
||||||
|
|
||||||
CKCloseContext(ctx);
|
|
||||||
CKShutdown();
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
|
@ -10,8 +10,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Unvirt", "Unvirt\Unvirt.vcx
|
||||||
{70F64F8D-099C-4C21-B29C-0A8F1E22FB2E} = {70F64F8D-099C-4C21-B29C-0A8F1E22FB2E}
|
{70F64F8D-099C-4C21-B29C-0A8F1E22FB2E} = {70F64F8D-099C-4C21-B29C-0A8F1E22FB2E}
|
||||||
EndProjectSection
|
EndProjectSection
|
||||||
EndProject
|
EndProject
|
||||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "VirtoolsProbe", "VirtoolsProbe\VirtoolsProbe.vcxproj", "{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}"
|
|
||||||
EndProject
|
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|x64 = Debug|x64
|
Debug|x64 = Debug|x64
|
||||||
|
@ -36,12 +34,6 @@ Global
|
||||||
{77E7ADB6-0D0C-4BA4-8DE7-A284C7F83941}.Release|x64.Build.0 = Release|x64
|
{77E7ADB6-0D0C-4BA4-8DE7-A284C7F83941}.Release|x64.Build.0 = Release|x64
|
||||||
{77E7ADB6-0D0C-4BA4-8DE7-A284C7F83941}.Release|x86.ActiveCfg = Release|Win32
|
{77E7ADB6-0D0C-4BA4-8DE7-A284C7F83941}.Release|x86.ActiveCfg = Release|Win32
|
||||||
{77E7ADB6-0D0C-4BA4-8DE7-A284C7F83941}.Release|x86.Build.0 = Release|Win32
|
{77E7ADB6-0D0C-4BA4-8DE7-A284C7F83941}.Release|x86.Build.0 = Release|Win32
|
||||||
{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}.Debug|x64.ActiveCfg = Debug|Win32
|
|
||||||
{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}.Debug|x86.ActiveCfg = Debug|Win32
|
|
||||||
{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}.Debug|x86.Build.0 = Debug|Win32
|
|
||||||
{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}.Release|x64.ActiveCfg = Release|Win32
|
|
||||||
{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}.Release|x86.ActiveCfg = Release|Win32
|
|
||||||
{C8D9CFFF-442C-4CCB-80D7-02B6B2E7412F}.Release|x86.Build.0 = Release|Win32
|
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
|
Loading…
Reference in New Issue
Block a user