From 99383779b3f0d79c2804965e13814b3419e575a3 Mon Sep 17 00:00:00 2001 From: yyc12345 Date: Tue, 31 Oct 2023 10:49:18 +0800 Subject: [PATCH] add first work of BMap binding --- BMap/BMExports.hpp | 2 +- CodeGen/BMapBindings/.gitignore | 175 +++++++++++++++++++++ CodeGen/BMapBindings/ExtractBMapFctDecl.py | 16 ++ CodeGen/BMapBindings/README.md | 6 + CodeGen/BMapBindings/dest/.gitkeep | 0 CodeGen/BMapBindings/dest/BMExports.hpp | 133 ++++++++++++++++ 6 files changed, 331 insertions(+), 1 deletion(-) create mode 100644 CodeGen/BMapBindings/.gitignore create mode 100644 CodeGen/BMapBindings/ExtractBMapFctDecl.py create mode 100644 CodeGen/BMapBindings/README.md create mode 100644 CodeGen/BMapBindings/dest/.gitkeep create mode 100644 CodeGen/BMapBindings/dest/BMExports.hpp diff --git a/BMap/BMExports.hpp b/BMap/BMExports.hpp index d86829f..3fdd154 100644 --- a/BMap/BMExports.hpp +++ b/BMap/BMExports.hpp @@ -11,7 +11,7 @@ All exported interface functions will always return a bool to indicate whether current operations is successful. The layout of interface functions' parameters is Essential Param -> Input Param -> Out Param. -A example is in there: `LIBCMO_EXPORT bool BMSomeFunc(BMPARAM_OBJECT_DECL, BMPARAM_IN(LibCmo::CK2::CK_ID, someobj), BMPARAM_OUT(LibCmo::CKSTRING, out_name))` +A example is in there: `LIBCMO_EXPORT bool BMSomeFunc(BMPARAM_OBJECT_DECL, BMPARAM_IN(LibCmo::CK2::CK_ID, someobj), BMPARAM_OUT(LibCmo::CKSTRING, out_name));` First param is `BMPARAM_OBJECT_DECL`. It is essential param for this function. In this exmaple, it is the combination of BMFile* and CK_ID. If your provide invalid value for them, the function will failed immediately. Second param is `BMPARAM_IN(LibCmo::CK2::CK_ID, someobj)`. It declare this function accept a Object ID for underlying function calling. Last param is `BMPARAM_OUT(LibCmo::CKSTRING, out_name)`. It is the return value of this function. Only will be filled when this function success. diff --git a/CodeGen/BMapBindings/.gitignore b/CodeGen/BMapBindings/.gitignore new file mode 100644 index 0000000..6d8923b --- /dev/null +++ b/CodeGen/BMapBindings/.gitignore @@ -0,0 +1,175 @@ +# ===== Antlr ===== +*.interp +*.tokens + +# ===== Python ===== +# Byte-compiled / optimized / DLL files +__pycache__/ +*.py[cod] +*$py.class + +# C extensions +*.so + +# Distribution / packaging +.Python +build/ +develop-eggs/ +dist/ +downloads/ +eggs/ +.eggs/ +lib/ +lib64/ +parts/ +sdist/ +var/ +wheels/ +share/python-wheels/ +*.egg-info/ +.installed.cfg +*.egg +MANIFEST + +# PyInstaller +# Usually these files are written by a python script from a template +# before PyInstaller builds the exe, so as to inject date/other infos into it. +*.manifest +*.spec + +# Installer logs +pip-log.txt +pip-delete-this-directory.txt + +# Unit test / coverage reports +htmlcov/ +.tox/ +.nox/ +.coverage +.coverage.* +.cache +nosetests.xml +coverage.xml +*.cover +*.py,cover +.hypothesis/ +.pytest_cache/ +cover/ + +# Translations +*.mo +*.pot + +# Django stuff: +*.log +local_settings.py +db.sqlite3 +db.sqlite3-journal + +# Flask stuff: +instance/ +.webassets-cache + +# Scrapy stuff: +.scrapy + +# Sphinx documentation +docs/_build/ + +# PyBuilder +.pybuilder/ +target/ + +# Jupyter Notebook +.ipynb_checkpoints + +# IPython +profile_default/ +ipython_config.py + +# pyenv +# For a library or package, you might want to ignore these files since the code is +# intended to run in multiple environments; otherwise, check them in: +# .python-version + +# pipenv +# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control. +# However, in case of collaboration, if having platform-specific dependencies or dependencies +# having no cross-platform support, pipenv may install dependencies that don't work, or not +# install all needed dependencies. +#Pipfile.lock + +# PEP 582; used by e.g. github.com/David-OConnor/pyflow +__pypackages__/ + +# Celery stuff +celerybeat-schedule +celerybeat.pid + +# SageMath parsed files +*.sage.py + +# Environments +.env +.venv +env/ +venv/ +ENV/ +env.bak/ +venv.bak/ + +# Spyder project settings +.spyderproject +.spyproject + +# Rope project settings +.ropeproject + +# mkdocs documentation +/site + +# mypy +.mypy_cache/ +.dmypy.json +dmypy.json + +# Pyre type checker +.pyre/ + +# pytype static type analyzer +.pytype/ + +# Cython debug symbols +cython_debug/ + +# ===== Eclipse ===== +# Eclipse projects +.classpath +.project +.settings/ +.metadata + +# Compiled class file +*.class + +# Log file +*.log + +# BlueJ files +*.ctxt + +# Mobile Tools for Java (J2ME) +.mtj.tmp/ + +# Package Files # +*.jar +*.war +*.nar +*.ear +*.zip +*.tar.gz +*.rar + +# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml +hs_err_pid* +replay_pid* diff --git a/CodeGen/BMapBindings/ExtractBMapFctDecl.py b/CodeGen/BMapBindings/ExtractBMapFctDecl.py new file mode 100644 index 0000000..209c9f5 --- /dev/null +++ b/CodeGen/BMapBindings/ExtractBMapFctDecl.py @@ -0,0 +1,16 @@ +import os, re + +self_path: str = os.path.dirname(__file__) +src_file: str = os.path.join(self_path, '../../BMap/BMExports.hpp') +dst_file: str = os.path.join(self_path, 'dest/BMExports.hpp') + +with open(src_file, 'r', encoding='utf-8') as fsrc: + # read full text + fulltext: str = fsrc.read() + # do findall and write into file + with open(dst_file, 'w', encoding='utf-8') as fdst: + for item in re.findall('^LIBCMO_EXPORT[^;]+;', fulltext, re.MULTILINE): + fdst.write(item) + fdst.write('\n') + +print('DONE') diff --git a/CodeGen/BMapBindings/README.md b/CodeGen/BMapBindings/README.md new file mode 100644 index 0000000..37cf3e3 --- /dev/null +++ b/CodeGen/BMapBindings/README.md @@ -0,0 +1,6 @@ +# BMap Bindings Generation + +A helper program to generate BMap binding in Python and CSharp + +This program is consisted by 2 parts, first is Python part which extract BMap interface function declarations from source file, thus following Antlr step can focus on syntax analyze. +Next part is Antlr part. It analyse extracted function declarations and output corresponding Python binding and CSharp binding. diff --git a/CodeGen/BMapBindings/dest/.gitkeep b/CodeGen/BMapBindings/dest/.gitkeep new file mode 100644 index 0000000..e69de29 diff --git a/CodeGen/BMapBindings/dest/BMExports.hpp b/CodeGen/BMapBindings/dest/BMExports.hpp new file mode 100644 index 0000000..910e289 --- /dev/null +++ b/CodeGen/BMapBindings/dest/BMExports.hpp @@ -0,0 +1,133 @@ +LIBCMO_EXPORT bool BMInit(); +LIBCMO_EXPORT bool BMDispose(); +LIBCMO_EXPORT bool BMFile_Load( + BMPARAM_IN(LibCmo::CKSTRING, file_name), + BMPARAM_IN(LibCmo::CKSTRING, temp_folder), + BMPARAM_IN(LibCmo::CKSTRING, texture_folder), + BMPARAM_IN(LibCmo::CKDWORD, encoding_count), + BMPARAM_IN(LibCmo::CKSTRING*, encodings), + BMPARAM_OUT(BMap::BMFile*, out_file) +); +LIBCMO_EXPORT bool BMFile_Create( + BMPARAM_IN(LibCmo::CKSTRING, temp_folder), + BMPARAM_IN(LibCmo::CKSTRING, texture_folder), + BMPARAM_IN(LibCmo::CKDWORD, encoding_count), + BMPARAM_IN(LibCmo::CKSTRING*, encodings), + BMPARAM_OUT(BMap::BMFile*, out_file) +); +LIBCMO_EXPORT bool BMFile_Save( + BMPARAM_IN(BMap::BMFile*, map_file), + BMPARAM_IN(LibCmo::CKSTRING, file_name), + BMPARAM_IN(LibCmo::CKINT, compreess_level) +); +LIBCMO_EXPORT bool BMFile_Free( + BMPARAM_IN(BMap::BMFile*, map_file) +); +LIBCMO_EXPORT bool BMFile_GetGroupCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMFile_GetGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_CreateGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_Get3dObjectCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMFile_Get3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_Create3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_GetMeshCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMFile_GetMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_CreateMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_GetMaterialCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMFile_GetMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_CreateMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_GetTextureCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMFile_GetTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMFile_CreateTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)); +LIBCMO_EXPORT bool BMMeshTrans_New(BMPARAM_OUT(BMap::BMMeshTransition*, out_trans)); +LIBCMO_EXPORT bool BMMeshTrans_Delete(BMPARAM_IN(BMap::BMMeshTransition*, trans)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareVertexCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareVertex(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareNormalCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareNormal(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareUVCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareUV(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareMtlSlotCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CK2::CK_ID*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceVertexIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceNormalIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceUVIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)); +LIBCMO_EXPORT bool BMMeshTrans_Parse(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(BMap::BMFile*, bmfile), BMPARAM_IN(LibCmo::CK2::CK_ID, objid)); +LIBCMO_EXPORT bool BMObject_GetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_name)); +LIBCMO_EXPORT bool BMObject_SetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, name)); +LIBCMO_EXPORT bool BMGroup_AddObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, memberid)); +LIBCMO_EXPORT bool BMGroup_GetObjectCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMGroup_GetObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, pos), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_objid)); +LIBCMO_EXPORT bool BMTexture_GetFileName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_filename)); +LIBCMO_EXPORT bool BMTexture_LoadImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename)); +LIBCMO_EXPORT bool BMTexture_SaveImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename)); +LIBCMO_EXPORT bool BMTexture_GetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, out_saveopt)); +LIBCMO_EXPORT bool BMTexture_SetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, saveopt)); +LIBCMO_EXPORT bool BMTexture_GetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VX_PIXELFORMAT, out_vfmt)); +LIBCMO_EXPORT bool BMTexture_SetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VX_PIXELFORMAT, vfmt)); +LIBCMO_EXPORT bool BMMaterial_GetDiffuse(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetDiffuse(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col)); +LIBCMO_EXPORT bool BMMaterial_GetAmbient(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetAmbient(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col)); +LIBCMO_EXPORT bool BMMaterial_GetSpecular(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetSpecular(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col)); +LIBCMO_EXPORT bool BMMaterial_GetEmissive(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetEmissive(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col)); +LIBCMO_EXPORT bool BMMaterial_GetSpecularPower(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKFLOAT, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetSpecularPower(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKFLOAT, val)); +LIBCMO_EXPORT bool BMMaterial_GetTexture(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_texid)); +LIBCMO_EXPORT bool BMMaterial_SetTexture(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, texid)); +LIBCMO_EXPORT bool BMMaterial_GetTextureBorderColor(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetTextureBorderColor(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, val)); +LIBCMO_EXPORT bool BMMaterial_GetTextureBlendMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_BLENDMODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetTextureBlendMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_BLENDMODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetTextureMinMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_FILTERMODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetTextureMinMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_FILTERMODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetTextureMagMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_FILTERMODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetTextureMagMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_FILTERMODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetTextureAddressMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_ADDRESSMODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetTextureAddressMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_ADDRESSMODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetSourceBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXBLEND_MODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetSourceBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXBLEND_MODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetDestBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXBLEND_MODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetDestBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXBLEND_MODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetFillMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXFILL_MODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetFillMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXFILL_MODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetShadeMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXSHADE_MODE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetShadeMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXSHADE_MODE, val)); +LIBCMO_EXPORT bool BMMaterial_GetAlphaTestEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetAlphaTestEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled)); +LIBCMO_EXPORT bool BMMaterial_GetAlphaBlendEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetAlphaBlendEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled)); +LIBCMO_EXPORT bool BMMaterial_GetPerspectiveCorrectionEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetPerspectiveCorrectionEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled)); +LIBCMO_EXPORT bool BMMaterial_GetZWriteEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetZWriteEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled)); +LIBCMO_EXPORT bool BMMaterial_GetTwoSidedEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetTwoSidedEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled)); +LIBCMO_EXPORT bool BMMaterial_GetAlphaRef(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKBYTE, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetAlphaRef(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKBYTE, val)); +LIBCMO_EXPORT bool BMMaterial_GetAlphaFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXCMPFUNC, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetAlphaFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXCMPFUNC, val)); +LIBCMO_EXPORT bool BMMaterial_GetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXCMPFUNC, out_val)); +LIBCMO_EXPORT bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXCMPFUNC, val)); +LIBCMO_EXPORT bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMMesh_SetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMesh_GetVertexPositions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)); +LIBCMO_EXPORT bool BMMesh_GetVertexNormals(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)); +LIBCMO_EXPORT bool BMMesh_GetVertexUVs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem)); +LIBCMO_EXPORT bool BMMesh_GetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMMesh_SetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMesh_GetFaceIndices(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem)); +LIBCMO_EXPORT bool BMMesh_GetFaceMaterialSlotIndexs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem)); +LIBCMO_EXPORT bool BMMesh_GetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)); +LIBCMO_EXPORT bool BMMesh_SetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count)); +LIBCMO_EXPORT bool BMMesh_GetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_mtlid)); +LIBCMO_EXPORT bool BMMesh_SetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_IN(LibCmo::CK2::CK_ID, mtlid)); +LIBCMO_EXPORT bool BM3dEntity_GetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxMatrix, out_mat)); +LIBCMO_EXPORT bool BM3dEntity_SetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxMatrix, mat)); +LIBCMO_EXPORT bool BM3dEntity_GetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_meshid)); +LIBCMO_EXPORT bool BM3dEntity_SetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, meshid)); +LIBCMO_EXPORT bool BM3dEntity_GetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_isVisible)); +LIBCMO_EXPORT bool BM3dEntity_SetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, is_visible));