split CKContext work
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196
LibCmo/CK2/MgrImpls/CKObjectManager.cpp
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196
LibCmo/CK2/MgrImpls/CKObjectManager.cpp
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#include "CKObjectManager.hpp"
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#include "../ObjImpls/CKObject.hpp"
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namespace LibCmo::CK2::MgrImpls {
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CKObjectManager::CKObjectManager(CKContext* ctx) :
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CKBaseManager(ctx, OBJECT_MANAGER_GUID, "Object Manager"),
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m_ObjectsList(), m_ReturnedObjectOffsets(), m_ObjectCount(0),
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m_GroupGlobalIndex(), m_SceneGlobalIndex(),
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m_ObjectsListByClass(CKGetClassCount()) {}
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CKObjectManager::~CKObjectManager() {
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DestroyAllObjects();
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}
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ObjImpls::CKObject* CKObjectManager::CreateObject(CK_CLASSID cls, CKSTRING name,
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CK_OBJECTCREATION_OPTIONS options, CK_CREATIONMODE* res) {
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// todo: Process paramter options and res
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// get description first
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const CKClassDesc* desc = CKGetClassDesc(cls);
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if (desc == nullptr) return nullptr;
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// allocate a CK_ID first
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CKDWORD decided_off;
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if (this->m_ReturnedObjectOffsets.empty()) {
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// create new CK_ID.
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decided_off = static_cast<CKDWORD>(m_ObjectsList.size());
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m_ObjectsList.resize(decided_off + 1);
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} else {
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// use returned CK_ID.
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decided_off = m_ReturnedObjectOffsets.back();
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m_ReturnedObjectOffsets.pop_back();
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}
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// create one
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ObjImpls::CKObject* obj = desc->CreationFct(m_Context, Offset2Id(decided_off), name);
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// put into slot and inc count
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m_ObjectsList[decided_off] = obj;
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++m_ObjectCount;
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// set out variable
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return obj;
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}
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ObjImpls::CKObject* CKObjectManager::GetObject(CK_ID id) {
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CKDWORD off = Id2Offset(id);
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if (off >= m_ObjectsList.size()) return nullptr;
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return m_ObjectsList[off];
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}
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CKDWORD CKObjectManager::GetObjectCount() {
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return m_ObjectCount;
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}
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void CKObjectManager::InternalDestroy(ObjImpls::CKObject* obj) {
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// find desc by classid
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// if really we can not find it, we only can delete it directly.
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const CKClassDesc* desc = CKGetClassDesc(obj->GetClassID());
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if (desc == nullptr) {
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delete obj;
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return;
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}
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// free it
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desc->ReleaseFct(m_Context, obj);
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}
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void CKObjectManager::DestroyObject(CK_ID id) {
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CKDWORD off = Id2Offset(id);
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if (off >= m_ObjectsList.size()) return;
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// get object and free it
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ObjImpls::CKObject* obj = m_ObjectsList[off];
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if (obj == nullptr) return;
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InternalDestroy(obj);
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// return its allocated id.
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// and dec count
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m_ObjectsList[off] = nullptr;
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m_ReturnedObjectOffsets.emplace_back(off);
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--m_ObjectCount;
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}
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void CKObjectManager::DestroyAllObjects() {
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// free all created objects
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for (auto& ptr : m_ObjectsList) {
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if (ptr != nullptr) {
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InternalDestroy(ptr);
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}
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}
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// restore returned object list
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m_ReturnedObjectOffsets.clear();
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// empty object list
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m_ObjectsList.clear();
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// reset count
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m_ObjectCount = 0;
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// clear obj by class list
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for (auto& ls : m_ObjectsListByClass) {
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ls.clear();
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}
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// clear group and scene global index at the same time
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m_SceneGlobalIndex.clear();
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m_GroupGlobalIndex.clear();
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}
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XContainer::XObjectPointerArray CKObjectManager::GetObjectByNameAndClass(CKSTRING name, CK_CLASSID cid, bool derived) {
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XContainer::XObjectPointerArray result;
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for (size_t i = 0; i < m_ObjectsListByClass.size(); ++i) {
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// check class id first
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if (derived) {
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if (!CKIsChildClassOf(static_cast<CK_CLASSID>(i), cid)) continue;
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} else {
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if (static_cast<CK_CLASSID>(i) != cid) continue;
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}
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// iterate all sub object and check name
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for (const auto& objoff : m_ObjectsListByClass[i]) {
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ObjImpls::CKObject* obj = m_ObjectsList[objoff];
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if (name == nullptr) {
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// directly add
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result.emplace_back(obj);
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} else {
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// check name
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if (CKStrEqual(name, obj->GetName())) {
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result.emplace_back(obj);
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}
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}
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}
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}
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}
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CKDWORD CKObjectManager::AllocateGroupGlobalIndex(ObjImpls::CKObject* group) {
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// try find first nullptr position
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CKDWORD index = 0;
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for (const auto& ptr : m_GroupGlobalIndex) {
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if (ptr == nullptr) break;
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++index;
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}
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// resize array for new position
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if (index == m_GroupGlobalIndex.size()) {
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m_GroupGlobalIndex.resize(m_GroupGlobalIndex.size() + 1);
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}
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// set to occupy
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m_GroupGlobalIndex[index] = group;
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return index;
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}
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CKDWORD CKObjectManager::AllocateSceneGlobalIndex(ObjImpls::CKObject* scene) {
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// same as group
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CKDWORD index = 0;
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for (const auto& ptr : m_SceneGlobalIndex) {
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if (ptr == nullptr) break;
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++index;
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}
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// resize array for new position
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if (index == m_SceneGlobalIndex.size()) {
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m_SceneGlobalIndex.resize(m_SceneGlobalIndex.size() + 1);
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}
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// set to occupy
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m_SceneGlobalIndex[index] = scene;
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return index;
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}
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ObjImpls::CKObject* CKObjectManager::GetGroupByGlobalIndex(CKDWORD index) {
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if (index >= m_GroupGlobalIndex.size()) return nullptr;
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else return m_GroupGlobalIndex[index];
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}
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ObjImpls::CKObject* CKObjectManager::GetSceneByGlobalIndex(CKDWORD index) {
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if (index >= m_SceneGlobalIndex.size()) return nullptr;
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else return m_SceneGlobalIndex[index];
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}
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void CKObjectManager::FreeGroupGlobalIndex(CKDWORD id) {
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// check position
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if (id >= m_GroupGlobalIndex.size()) return;
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// set value
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m_GroupGlobalIndex[id] = nullptr;
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}
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void CKObjectManager::FreeSceneGlobalIndex(CKDWORD id) {
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// same as group
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if (id >= m_SceneGlobalIndex.size()) return;
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m_SceneGlobalIndex[id] = nullptr;
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}
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}
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