refactor(2/?)
This commit is contained in:
@ -1,138 +1,123 @@
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#include "../CKObjects.hpp"
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#include "CKObject.hpp"
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#include "../CKStateChunk.hpp"
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#include "../CKIdentifiers.hpp"
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#include "../VTUtils.hpp"
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namespace LibCmo::CK2::CKObjectImplements {
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namespace LibCmo::CK2 {
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CKObject::CKObject(CKMinContext* ctx, CK_ID ckid, CKSTRING name) :
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m_ID(ckid), m_Context(ctx),
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m_Name(name == nullptr ? "" : name),
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m_ObjectFlags(CK_OBJECT_FLAGS::CK_PARAMETERIN_DISABLED) {
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;
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void CKObject::PreSave(CKFile* file, CKDWORD flags) {}
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CKStateChunk* CKObject::Save(CKFile* file, CKDWORD flags) {
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return nullptr;
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}
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CKObject::~CKObject() {
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}
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bool CKObject::Load(CKStateChunk* chunk, const CKFileDocument* doc) {
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if (chunk->SeekIdentifier(Identifiers::CK_STATESAVEFLAGS_OBJECT::CK_STATESAVE_OBJECTHIDDEN)) {
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EnumsHelper::FlagEnumRm(this->m_ObjectFlags,
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{ CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE,
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CK_OBJECT_FLAGS::CK_OBJECT_HIERACHICALHIDE }
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);
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bool CKObject::Load(CKStateChunk* chunk, CKFile* file) {
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if (chunk->SeekIdentifier(CK_STATESAVEFLAGS_OBJECT::CK_STATESAVE_OBJECTHIDDEN)) {
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EnumsHelper::Rm(this->m_ObjectFlags,
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EnumsHelper::Merge({ CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE, CK_OBJECT_FLAGS::CK_OBJECT_HIERACHICALHIDE }));
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} else {
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if (chunk->SeekIdentifier(Identifiers::CK_STATESAVEFLAGS_OBJECT::CK_STATESAVE_OBJECTHIERAHIDDEN)) {
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if (chunk->SeekIdentifier(CK_STATESAVEFLAGS_OBJECT::CK_STATESAVE_OBJECTHIERAHIDDEN)) {
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// != 0
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EnumsHelper::FlagEnumRm(this->m_ObjectFlags,
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{ CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE, }
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);
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EnumsHelper::FlagEnumAdd(this->m_ObjectFlags,
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{ CK_OBJECT_FLAGS::CK_OBJECT_HIERACHICALHIDE, }
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);
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EnumsHelper::Rm(this->m_ObjectFlags, CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE);
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EnumsHelper::Add(this->m_ObjectFlags, CK_OBJECT_FLAGS::CK_OBJECT_HIERACHICALHIDE);
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} else {
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// == 0
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EnumsHelper::FlagEnumAdd(this->m_ObjectFlags,
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{ CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE, }
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);
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EnumsHelper::FlagEnumRm(this->m_ObjectFlags,
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{ CK_OBJECT_FLAGS::CK_OBJECT_HIERACHICALHIDE, }
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);
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EnumsHelper::Add(this->m_ObjectFlags, CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE);
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EnumsHelper::Rm(this->m_ObjectFlags, CK_OBJECT_FLAGS::CK_OBJECT_HIERACHICALHIDE);
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}
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}
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return true;
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}
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CKStateChunk* CKObject::Save(const CKFileDocument* doc) {
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return nullptr;
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}
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CKSceneObject::CKSceneObject(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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}
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CKSceneObject::~CKSceneObject() {
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}
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CKBeObject::CKBeObject(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKSceneObject(ctx, ckid, name) {
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}
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CKBeObject::~CKBeObject() {
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}
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CKGroup::CKGroup(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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}
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CKGroup::~CKGroup() {
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}
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CKMesh::CKMesh(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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}
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CKMesh::~CKMesh() {
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}
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CKTexture::CKTexture(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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}
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CKTexture::~CKTexture() {
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}
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CKMaterial::CKMaterial(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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}
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CKMaterial::~CKMaterial() {
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}
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CKRenderObject::CKRenderObject(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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}
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CKRenderObject::~CKRenderObject() {
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}
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CK3dEntity::CK3dEntity(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKRenderObject(ctx, ckid, name) {
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}
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CK3dEntity::~CK3dEntity() {
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}
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CK3dObject::CK3dObject(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CK3dEntity(ctx, ckid, name) {
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}
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CK3dObject::~CK3dObject() {
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}
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void CKObject::PostLoad() {}
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CKParameterIn::CKParameterIn(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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}
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CKParameterIn::~CKParameterIn() {
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}
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//CKSceneObject::CKSceneObject(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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//}
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//CKSceneObject::~CKSceneObject() {
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//}
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CKParameter::CKParameter(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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}
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CKParameter::~CKParameter() {
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}
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//CKBeObject::CKBeObject(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKSceneObject(ctx, ckid, name) {
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//}
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//CKBeObject::~CKBeObject() {
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//}
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CKParameterOut::CKParameterOut(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKParameter(ctx, ckid, name) {
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}
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CKParameterOut::~CKParameterOut() {
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}
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//CKGroup::CKGroup(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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//}
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//CKGroup::~CKGroup() {
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//}
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CKParameterLocal::CKParameterLocal(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKParameter(ctx, ckid, name) {
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}
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CKParameterLocal::~CKParameterLocal() {
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}
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//CKMesh::CKMesh(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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//}
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//CKMesh::~CKMesh() {
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//}
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CKParameterOperation::CKParameterOperation(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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}
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CKParameterOperation::~CKParameterOperation() {
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}
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//CKTexture::CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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//}
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//CKTexture::~CKTexture() {
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//}
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CKBehaviorLink::CKBehaviorLink(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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}
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CKBehaviorLink::~CKBehaviorLink() {
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}
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//CKMaterial::CKMaterial(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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//}
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//CKMaterial::~CKMaterial() {
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//}
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CKBehaviorIO::CKBehaviorIO(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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}
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CKBehaviorIO::~CKBehaviorIO() {
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}
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//CKRenderObject::CKRenderObject(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKBeObject(ctx, ckid, name) {
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//}
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//CKRenderObject::~CKRenderObject() {
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//}
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CKBehavior::CKBehavior(CKMinContext* ctx, CK_ID ckid, CKSTRING name) : CKSceneObject(ctx, ckid, name) {
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}
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CKBehavior::~CKBehavior() {
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}
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//CK3dEntity::CK3dEntity(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKRenderObject(ctx, ckid, name) {
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//}
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//CK3dEntity::~CK3dEntity() {
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//}
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//CK3dObject::CK3dObject(CKContext* ctx, CK_ID ckid, CKSTRING name) : CK3dEntity(ctx, ckid, name) {
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//}
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//CK3dObject::~CK3dObject() {
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//}
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//CKParameterIn::CKParameterIn(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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//}
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//CKParameterIn::~CKParameterIn() {
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//}
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//CKParameter::CKParameter(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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//}
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//CKParameter::~CKParameter() {
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//}
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//CKParameterOut::CKParameterOut(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKParameter(ctx, ckid, name) {
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//}
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//CKParameterOut::~CKParameterOut() {
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//}
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//CKParameterLocal::CKParameterLocal(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKParameter(ctx, ckid, name) {
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//}
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//CKParameterLocal::~CKParameterLocal() {
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//}
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//CKParameterOperation::CKParameterOperation(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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//}
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//CKParameterOperation::~CKParameterOperation() {
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//}
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//CKBehaviorLink::CKBehaviorLink(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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//}
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//CKBehaviorLink::~CKBehaviorLink() {
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//}
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//CKBehaviorIO::CKBehaviorIO(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name) {
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//}
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//CKBehaviorIO::~CKBehaviorIO() {
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//}
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//CKBehavior::CKBehavior(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKSceneObject(ctx, ckid, name) {
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//}
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//CKBehavior::~CKBehavior() {
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//}
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}
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275
LibCmo/CK2/CKObjectImplements/CKObject.hpp
Normal file
275
LibCmo/CK2/CKObjectImplements/CKObject.hpp
Normal file
@ -0,0 +1,275 @@
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#pragma once
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#include "../../VTUtils.hpp"
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#include "../CKContext.hpp"
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namespace LibCmo::CK2 {
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class CKObject {
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public:
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CKObject(CKContext* ctx, CK_ID ckid, CKSTRING name) :
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m_ID(ckid),
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m_HasName(name != nullptr ? CKTRUE : CKFALSE), m_Name(name != nullptr ? name : ""),
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m_Context(ctx),
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m_ObjectFlags(CK_OBJECT_FLAGS::CK_PARAMETERIN_DISABLED)
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{}
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virtual ~CKObject() {}
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LIBCMO_DISABLE_COPY_MOVE(CKObject);
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CK_ID GetID(void) {
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return m_ID;
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}
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CKSTRING GetName(void) {
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if (m_HasName) return m_Name.c_str();
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else return nullptr;
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}
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void SetName(CKSTRING u8_name) {
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if (u8_name == nullptr) {
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m_HasName = false;
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m_Name.clear();
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} else {
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m_HasName = true;
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m_Name = u8_name;
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}
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}
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CK_OBJECT_FLAGS GetObjectFlags(void) {
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return m_ObjectFlags;
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}
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void SetObjectFlags(CK_OBJECT_FLAGS flags) {
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m_ObjectFlags = flags;
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}
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CKContext* GetCKContext() {
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return m_Context;
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}
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virtual CK_CLASSID GetClassID(void) {
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return CK_CLASSID::CKCID_OBJECT;
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}
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virtual void PreSave(CKFile* file, CKDWORD flags);
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virtual CKStateChunk* Save(CKFile* file, CKDWORD flags);
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virtual bool Load(CKStateChunk* chunk, CKFile* file);
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virtual void PostLoad();
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private:
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CK_ID m_ID;
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CKBOOL m_HasName;
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std::string m_Name;
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CK_OBJECT_FLAGS m_ObjectFlags;
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CKContext* m_Context;
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};
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//class CKSceneObject : public CKObject {
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//public:
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// CKSceneObject(CKContext* ctx, CK_ID ckid, CKSTRING name);
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// CKSceneObject(const CKSceneObject&) = delete;
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// CKSceneObject& operator=(const CKSceneObject&) = delete;
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// virtual ~CKSceneObject();
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// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_SCENEOBJECT; }
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//protected:
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// XBitArray m_Scenes;
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//};
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//class CKBeObject : public CKSceneObject {
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//public:
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// CKBeObject(CKContext* ctx, CK_ID ckid, CKSTRING name);
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// CKBeObject(const CKBeObject&) = delete;
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// CKBeObject& operator=(const CKBeObject&) = delete;
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// virtual ~CKBeObject();
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// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_BEOBJECT; }
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//protected:
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//};
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//
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//#pragma region Map Related
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//
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// class CKGroup : public CKBeObject {
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// public:
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// CKGroup(CKContext* ctx, CK_ID ckid, CKSTRING name);
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// CKGroup(const CKGroup&) = delete;
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// CKGroup& operator=(const CKGroup&) = delete;
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// virtual ~CKGroup();
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//
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// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_GROUP; }
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// protected:
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//
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// };
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//
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// class CKMesh : public CKBeObject {
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// public:
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// CKMesh(CKContext* ctx, CK_ID ckid, CKSTRING name);
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// CKMesh(const CKMesh&) = delete;
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// CKMesh& operator=(const CKMesh&) = delete;
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// virtual ~CKMesh();
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//
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// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_MESH; }
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// protected:
|
||||
//
|
||||
// };
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//
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// class CKTexture : public CKBeObject {
|
||||
// public:
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||||
// CKTexture(CKContext* ctx, CK_ID ckid, CKSTRING name);
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||||
// CKTexture(const CKTexture&) = delete;
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||||
// CKTexture& operator=(const CKTexture&) = delete;
|
||||
// virtual ~CKTexture();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_TEXTURE; }
|
||||
// protected:
|
||||
//
|
||||
// };
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//
|
||||
// class CKMaterial : public CKBeObject {
|
||||
// public:
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||||
// CKMaterial(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
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// CKMaterial(const CKMaterial&) = delete;
|
||||
// CKMaterial& operator=(const CKMaterial&) = delete;
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// virtual ~CKMaterial();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_MATERIAL; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKRenderObject : public CKBeObject {
|
||||
// public:
|
||||
// CKRenderObject(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKRenderObject(const CKRenderObject&) = delete;
|
||||
// CKRenderObject& operator=(const CKRenderObject&) = delete;
|
||||
// ~CKRenderObject();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_RENDEROBJECT; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CK3dEntity : public CKRenderObject {
|
||||
// public:
|
||||
// CK3dEntity(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CK3dEntity(const CK3dEntity&) = delete;
|
||||
// CK3dEntity& operator=(const CK3dEntity&) = delete;
|
||||
// virtual ~CK3dEntity();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_3DENTITY; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CK3dObject :public CK3dEntity {
|
||||
// public:
|
||||
// CK3dObject(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CK3dObject(const CK3dObject&) = delete;
|
||||
// CK3dObject& operator=(const CK3dObject&) = delete;
|
||||
// ~CK3dObject();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_3DOBJECT; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
//#pragma endregion
|
||||
//
|
||||
//#pragma region Behavior Related
|
||||
//
|
||||
// class CKParameterIn :public CKObject {
|
||||
// public:
|
||||
// CKParameterIn(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKParameterIn(const CKParameterIn&) = delete;
|
||||
// CKParameterIn& operator=(const CKParameterIn&) = delete;
|
||||
// ~CKParameterIn();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_PARAMETERIN; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKParameter :public CKObject {
|
||||
// public:
|
||||
// CKParameter(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKParameter(const CKParameter&) = delete;
|
||||
// CKParameter& operator=(const CKParameter&) = delete;
|
||||
// ~CKParameter();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_PARAMETER; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKParameterOut :public CKParameter {
|
||||
// public:
|
||||
// CKParameterOut(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKParameterOut(const CKParameterOut&) = delete;
|
||||
// CKParameterOut& operator=(const CKParameterOut&) = delete;
|
||||
// ~CKParameterOut();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_PARAMETEROUT; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKParameterLocal :public CKParameter {
|
||||
// public:
|
||||
// CKParameterLocal(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKParameterLocal(const CKParameterLocal&) = delete;
|
||||
// CKParameterLocal& operator=(const CKParameterLocal&) = delete;
|
||||
// ~CKParameterLocal();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_PARAMETERLOCAL; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKParameterOperation :public CKObject {
|
||||
// public:
|
||||
// CKParameterOperation(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKParameterOperation(const CKParameterOperation&) = delete;
|
||||
// CKParameterOperation& operator=(const CKParameterOperation&) = delete;
|
||||
// ~CKParameterOperation();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_PARAMETEROPERATION; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKBehaviorLink :public CKObject {
|
||||
// public:
|
||||
// CKBehaviorLink(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKBehaviorLink(const CKBehaviorLink&) = delete;
|
||||
// CKBehaviorLink& operator=(const CKBehaviorLink&) = delete;
|
||||
// ~CKBehaviorLink();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_BEHAVIORLINK; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKBehaviorIO :public CKObject {
|
||||
// public:
|
||||
// CKBehaviorIO(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKBehaviorIO(const CKBehaviorIO&) = delete;
|
||||
// CKBehaviorIO& operator=(const CKBehaviorIO&) = delete;
|
||||
// ~CKBehaviorIO();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_BEHAVIORIO; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
// class CKBehavior :public CKSceneObject {
|
||||
// public:
|
||||
// CKBehavior(CKContext* ctx, CK_ID ckid, CKSTRING name);
|
||||
// CKBehavior(const CKBehavior&) = delete;
|
||||
// CKBehavior& operator=(const CKBehavior&) = delete;
|
||||
// ~CKBehavior();
|
||||
//
|
||||
// virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_BEHAVIOR; }
|
||||
// protected:
|
||||
//
|
||||
// };
|
||||
//
|
||||
//#pragma endregion
|
||||
|
||||
|
||||
}
|
Reference in New Issue
Block a user