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feat: add new rule in BMapInspector

This commit is contained in:
2026-03-02 23:51:53 +08:00
parent 86353305e8
commit b78732f30c
4 changed files with 101 additions and 0 deletions

View File

@@ -32,6 +32,7 @@ namespace BMapInspector::Rule {
rules.emplace_back(new BBugRule1());
rules.emplace_back(new ZZQRule1());
rules.emplace_back(new ZZQRule2());
rules.emplace_back(new ZZQRule3());
rules.emplace_back(new SOneRule1());
rules.emplace_back(new SSBRule1());
rules.emplace_back(new LXRule1());

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@@ -16,6 +16,11 @@ namespace BMapInspector::Rule::Shared {
namespace GroupNames {
// clang-format off
constexpr char8_t PS_LEVELSTART[] = u8"PS_Levelstart";
constexpr char8_t PE_LEVELENDE[] = u8"PE_Levelende";
constexpr char8_t PC_CHECKPOINTS[] = u8"PC_Checkpoints";
constexpr char8_t PR_RESETPOINTS[] = u8"PR_Resetpoints";
constexpr char8_t PHYS_FLOORS[] = u8"Phys_Floors";
constexpr char8_t PHYS_FLOORRAILS[] = u8"Phys_FloorRails";
constexpr char8_t PHYS_FLOORSTOPPER[] = u8"Phys_FloorStopper";

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@@ -143,4 +143,79 @@ namespace BMapInspector::Rule {
#pragma endregion
#pragma region ZZQ Rule 3
constexpr char8_t ZZQ3[] = u8"ZZQ3";
ZZQRule3::ZZQRule3() : IRule() {}
ZZQRule3::~ZZQRule3() {}
std::u8string_view ZZQRule3::GetRuleName() const {
return ZZQ3;
}
void ZZQRule3::Check(Reporter::Reporter& reporter, Map::Level& level) const {
auto* ctx = level.GetCKContext();
Shared::SectorNameBuilder builder;
auto* level_start = Shared::FetchGroup(ctx, Shared::GroupNames::PS_LEVELSTART);
if (level_start == nullptr) {
reporter.WriteError(ZZQ3, u8R"(Incomplete level: can not find "PS_Levelstart" group.)");
} else {
switch (level_start->GetObjectCount()) {
case 0:
reporter.WriteError(ZZQ3, u8R"(Incomplete level: there is no object grouped into "PS_Levelstart" group.)");
break;
case 1:
// OK. Do nothing.
break;
default:
reporter.WriteError(ZZQ3, u8R"(Bad level: there are more than one objects grouped into "PS_Levelstart" group.)");
break;
}
}
auto* level_end = Shared::FetchGroup(ctx, Shared::GroupNames::PE_LEVELENDE);
if (level_end == nullptr) {
reporter.WriteError(ZZQ3, u8R"(Incomplete level: can not find "PE_Levelende" group.)");
} else {
switch (level_end->GetObjectCount()) {
case 0:
reporter.WriteError(ZZQ3, u8R"(Incomplete level: there is no object grouped into "PE_Levelende" group.)");
break;
case 1:
// OK. Do nothing.
break;
default:
reporter.WriteError(ZZQ3, u8R"(Bad level: there are more than one objects grouped into "PE_Levelende" group.)");
break;
}
}
auto* check_points = Shared::FetchGroup(ctx, Shared::GroupNames::PC_CHECKPOINTS);
if (check_points == nullptr) {
reporter
.WriteWarning(ZZQ3,
u8R"(Can not find "PC_Checkpoints" group. This will cause bad render of particle at the level start point.)");
}
auto* reset_points = Shared::FetchGroup(ctx, Shared::GroupNames::PR_RESETPOINTS);
if (reset_points == nullptr) {
reporter.WriteError(ZZQ3, u8R"(Incomplete level: can not find "PR_Resetpoints" group.)");
} else {
if (reset_points->GetObjectCount() == 0) {
reporter.WriteError(ZZQ3, u8R"(Incomplete level: there is no object grouped into "PC_Resetpoints" group.)");
}
}
auto sector1_name = builder.get_name(1);
auto* sector1 = Shared::FetchGroup(ctx, sector1_name.c_str());
if (sector1 == nullptr) {
reporter.WriteError(ZZQ3, u8R"(Incomplete level: can not find "Sector_01" group.)");
}
}
#pragma endregion
} // namespace BMapInspector::Rule

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@@ -41,4 +41,24 @@ namespace BMapInspector::Rule {
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
};
/**
* @brief ZZQ Rule 3
* @details
* A minimalist level must contains following items:
* \li One start point.
* \li One end point (spaceship).
* \li One reset point.
* \li "Sector_01" group.
*/
class ZZQRule3 : public IRule {
public:
ZZQRule3();
virtual ~ZZQRule3();
YYCC_DELETE_COPY_MOVE(ZZQRule3)
public:
std::u8string_view GetRuleName() const override;
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
};
}