fix: add lost GetTexture in BMapSharp for BMMaterial
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@@ -68,6 +68,10 @@ namespace BMapSharpTest.TestSuits {
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Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
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var current_texture = mtl.GetTexture();
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var texture_name = current_texture is null ? "<null>" : current_texture.GetName();
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Console.WriteLine($"\tTexture: {texture_name}");
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Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
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Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
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