expose lit mode interface in CKMesh.

- provide lit mode and wrap mode getter and setter in CKMesh.
- add lost flags setter in CKMesh.
- show lit mode and wrap mode data in Unvirt.
- add interface for lit mode in BMap, because some old Ballance map use lit mode to light objects.
- expose a raw c callback when creating bmap to allow user decide how the log output by themselves.
- change python bindings for BMap interface changes.
This commit is contained in:
2023-11-15 21:47:58 +08:00
parent c55e334ead
commit d8b7ace53d
14 changed files with 173 additions and 8 deletions

View File

@ -98,13 +98,14 @@ bool BMFile_Load(
BMPARAM_IN(LibCmo::CKSTRING, file_name),
BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
BMPARAM_IN(LibCmo::CKSTRING*, encodings),
BMPARAM_OUT(BMap::BMFile*, out_file)) {
if (!CheckInited()) return false;
// create a now one and try to load data.
std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, true));
std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, raw_callback, encoding_count, encodings, true));
if (file->IsInitError()) return false;
if (!file->Load(file_name)) return false;
@ -117,13 +118,14 @@ bool BMFile_Load(
bool BMFile_Create(
BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
BMPARAM_IN(LibCmo::CKSTRING*, encodings),
BMPARAM_OUT(BMap::BMFile*, out_file)) {
if (!CheckInited()) return false;
// create a now one
std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false));
std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, raw_callback, encoding_count, encodings, false));
if (file->IsInitError()) return false;
// add into list and return if success
@ -719,6 +721,21 @@ bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::
#pragma region CKMesh
LIBCMO_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode)) {
auto obj = CheckCKMesh(bmfile, objid);
if (obj == nullptr) return false;
BMPARAM_OUT_ASSIGN(out_mode, obj->GetLitMode());
return true;
}
LIBCMO_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode)) {
auto obj = CheckCKMesh(bmfile, objid);
if (obj == nullptr) return false;
obj->SetLitMode(mode);
return true;
}
bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) {
auto obj = CheckCKMesh(bmfile, objid);
if (obj == nullptr) return false;

View File

@ -74,6 +74,7 @@ LIBCMO_EXPORT bool BMFile_Load(
BMPARAM_IN(LibCmo::CKSTRING, file_name),
BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
BMPARAM_IN(LibCmo::CKSTRING*, encodings),
BMPARAM_OUT(BMap::BMFile*, out_file)
@ -81,6 +82,7 @@ LIBCMO_EXPORT bool BMFile_Load(
LIBCMO_EXPORT bool BMFile_Create(
BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
BMPARAM_IN(LibCmo::CKSTRING*, encodings),
BMPARAM_OUT(BMap::BMFile*, out_file)
@ -219,6 +221,9 @@ LIBCMO_EXPORT bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPAR
#pragma region CKMesh
LIBCMO_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode));
LIBCMO_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode));
LIBCMO_EXPORT bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMMesh_SetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMesh_GetVertexPositions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));

View File

@ -231,13 +231,23 @@ namespace BMap {
#pragma region BMfile
BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_loader) :
BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, NakedOutputCallback raw_callback, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_loader) :
m_IsInitError(false), m_IsLoader(is_loader), m_HasLoaded(false), m_HasSaved(false), m_Context(nullptr) {
m_Context = new LibCmo::CK2::CKContext();
// binding callback with lambda wrapper.
// check whether callback is nullptr.
m_IsInitError = m_IsInitError || (raw_callback == nullptr);
if (raw_callback != nullptr) {
m_Context->SetOutputCallback([raw_callback](LibCmo::CKSTRING strl) -> void {
raw_callback(strl);
});
}
// set temp folder and texture folder
auto pm = m_Context->GetPathManager();
m_IsInitError = m_IsInitError || !pm->AddPath(texture_folder);
m_IsInitError = m_IsInitError || !pm->SetTempFolder(temp_folder);
// set encoding
LibCmo::XContainer::XArray<LibCmo::XContainer::XString> cache;
for (LibCmo::CKDWORD i = 0; i < encoding_count; ++i) {

View File

@ -8,9 +8,11 @@
namespace BMap {
using NakedOutputCallback = void(*)(LibCmo::CKSTRING);
class BMFile {
public:
BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_reader);
BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, NakedOutputCallback raw_callback, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_reader);
~BMFile();
LIBCMO_DISABLE_COPY_MOVE(BMFile);