expose lit mode interface in CKMesh.
- provide lit mode and wrap mode getter and setter in CKMesh. - add lost flags setter in CKMesh. - show lit mode and wrap mode data in Unvirt. - add interface for lit mode in BMap, because some old Ballance map use lit mode to light objects. - expose a raw c callback when creating bmap to allow user decide how the log output by themselves. - change python bindings for BMap interface changes.
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@ -38,6 +38,11 @@ namespace LibCmo::CK2::ObjImpls {
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public:
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void CleanMesh();
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VxMath::VXMESH_FLAGS GetMeshFlags() const;
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void SetMeshFlags(VxMath::VXMESH_FLAGS flags);
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VxMath::VXMESH_LITMODE GetLitMode() const;
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void SetLitMode(VxMath::VXMESH_LITMODE mode);
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VxMath::VXTEXTURE_WRAPMODE GetWrapMode() const;
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void SetWrapMode(VxMath::VXTEXTURE_WRAPMODE mode);
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protected:
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VertexSaveFlags GenerateSaveFlags();
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void BuildNormals();
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