expose lit mode interface in CKMesh.

- provide lit mode and wrap mode getter and setter in CKMesh.
- add lost flags setter in CKMesh.
- show lit mode and wrap mode data in Unvirt.
- add interface for lit mode in BMap, because some old Ballance map use lit mode to light objects.
- expose a raw c callback when creating bmap to allow user decide how the log output by themselves.
- change python bindings for BMap interface changes.
This commit is contained in:
2023-11-15 21:47:58 +08:00
parent c55e334ead
commit d8b7ace53d
14 changed files with 173 additions and 8 deletions

View File

@ -511,6 +511,10 @@ namespace Unvirt::AccessibleValue {
{ LibCmo::VxMath::VXMESH_FLAGS::VXMESH_BWEIGHTS_CHANGED, {"VXMESH_BWEIGHTS_CHANGED"} },
{ LibCmo::VxMath::VXMESH_FLAGS::VXMESH_ALLFLAGS, {"VXMESH_ALLFLAGS"} },
};
const GeneralReflectionArray<LibCmo::VxMath::VXMESH_LITMODE> VXMESH_LITMODE {
{ LibCmo::VxMath::VXMESH_LITMODE::VX_PRELITMESH, {"VX_PRELITMESH"} },
{ LibCmo::VxMath::VXMESH_LITMODE::VX_LITMESH, {"VX_LITMESH"} },
};
const GeneralReflectionArray<LibCmo::VxMath::VXTEXTURE_WRAPMODE> VXTEXTURE_WRAPMODE {
{ LibCmo::VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_NONE, {"VXTEXTUREWRAP_NONE"} },
{ LibCmo::VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_U, {"VXTEXTUREWRAP_U"} },