expose lit mode interface in CKMesh.
- provide lit mode and wrap mode getter and setter in CKMesh. - add lost flags setter in CKMesh. - show lit mode and wrap mode data in Unvirt. - add interface for lit mode in BMap, because some old Ballance map use lit mode to light objects. - expose a raw c callback when creating bmap to allow user decide how the log output by themselves. - change python bindings for BMap interface changes.
This commit is contained in:
@ -316,6 +316,12 @@ namespace Unvirt::StructFormatter {
|
||||
fputs("Mesh Flags:\n", stdout);
|
||||
fputs(AccessibleValue::GetFlagEnumName(obj->GetMeshFlags(), AccessibleValue::EnumDesc::VXMESH_FLAGS, "\n").c_str(), stdout);
|
||||
fputc('\n', stdout);
|
||||
fputs("Lit Mode: ", stdout);
|
||||
fputs(AccessibleValue::GetEnumName(obj->GetLitMode(), AccessibleValue::EnumDesc::VXMESH_LITMODE).c_str(), stdout);
|
||||
fputc('\n', stdout);
|
||||
fputs("Wrap Mode: ", stdout);
|
||||
fputs(AccessibleValue::GetEnumName(obj->GetWrapMode(), AccessibleValue::EnumDesc::VXTEXTURE_WRAPMODE).c_str(), stdout);
|
||||
fputc('\n', stdout);
|
||||
|
||||
// vertex data
|
||||
fputs("== Vertex ==\n", stdout);
|
||||
|
Reference in New Issue
Block a user