expose lit mode interface in CKMesh.
- provide lit mode and wrap mode getter and setter in CKMesh. - add lost flags setter in CKMesh. - show lit mode and wrap mode data in Unvirt. - add interface for lit mode in BMap, because some old Ballance map use lit mode to light objects. - expose a raw c callback when creating bmap to allow user decide how the log output by themselves. - change python bindings for BMap interface changes.
This commit is contained in:
parent
c55e334ead
commit
d8b7ace53d
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@ -98,13 +98,14 @@ bool BMFile_Load(
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BMPARAM_IN(LibCmo::CKSTRING, file_name),
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BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
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BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
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BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
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BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
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BMPARAM_IN(LibCmo::CKSTRING*, encodings),
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BMPARAM_OUT(BMap::BMFile*, out_file)) {
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if (!CheckInited()) return false;
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// create a now one and try to load data.
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std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, true));
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std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, raw_callback, encoding_count, encodings, true));
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if (file->IsInitError()) return false;
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if (!file->Load(file_name)) return false;
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@ -117,13 +118,14 @@ bool BMFile_Load(
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bool BMFile_Create(
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BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
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BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
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BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
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BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
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BMPARAM_IN(LibCmo::CKSTRING*, encodings),
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BMPARAM_OUT(BMap::BMFile*, out_file)) {
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if (!CheckInited()) return false;
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// create a now one
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std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false));
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std::unique_ptr<BMap::BMFile> file(new BMap::BMFile(temp_folder, texture_folder, raw_callback, encoding_count, encodings, false));
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if (file->IsInitError()) return false;
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// add into list and return if success
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@ -719,6 +721,21 @@ bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::
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#pragma region CKMesh
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LIBCMO_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode)) {
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auto obj = CheckCKMesh(bmfile, objid);
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if (obj == nullptr) return false;
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BMPARAM_OUT_ASSIGN(out_mode, obj->GetLitMode());
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return true;
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}
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LIBCMO_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode)) {
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auto obj = CheckCKMesh(bmfile, objid);
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if (obj == nullptr) return false;
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obj->SetLitMode(mode);
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return true;
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}
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bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) {
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auto obj = CheckCKMesh(bmfile, objid);
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if (obj == nullptr) return false;
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@ -74,6 +74,7 @@ LIBCMO_EXPORT bool BMFile_Load(
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BMPARAM_IN(LibCmo::CKSTRING, file_name),
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BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
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BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
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BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
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BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
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BMPARAM_IN(LibCmo::CKSTRING*, encodings),
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BMPARAM_OUT(BMap::BMFile*, out_file)
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@ -81,6 +82,7 @@ LIBCMO_EXPORT bool BMFile_Load(
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LIBCMO_EXPORT bool BMFile_Create(
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BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
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BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
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BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
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BMPARAM_IN(LibCmo::CKDWORD, encoding_count),
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BMPARAM_IN(LibCmo::CKSTRING*, encodings),
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BMPARAM_OUT(BMap::BMFile*, out_file)
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@ -219,6 +221,9 @@ LIBCMO_EXPORT bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPAR
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#pragma region CKMesh
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LIBCMO_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode));
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LIBCMO_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode));
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LIBCMO_EXPORT bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
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LIBCMO_EXPORT bool BMMesh_SetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
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LIBCMO_EXPORT bool BMMesh_GetVertexPositions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
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@ -231,13 +231,23 @@ namespace BMap {
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#pragma region BMfile
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BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_loader) :
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BMFile::BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, NakedOutputCallback raw_callback, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_loader) :
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m_IsInitError(false), m_IsLoader(is_loader), m_HasLoaded(false), m_HasSaved(false), m_Context(nullptr) {
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m_Context = new LibCmo::CK2::CKContext();
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// binding callback with lambda wrapper.
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// check whether callback is nullptr.
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m_IsInitError = m_IsInitError || (raw_callback == nullptr);
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if (raw_callback != nullptr) {
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m_Context->SetOutputCallback([raw_callback](LibCmo::CKSTRING strl) -> void {
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raw_callback(strl);
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});
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}
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// set temp folder and texture folder
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auto pm = m_Context->GetPathManager();
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m_IsInitError = m_IsInitError || !pm->AddPath(texture_folder);
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m_IsInitError = m_IsInitError || !pm->SetTempFolder(temp_folder);
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// set encoding
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LibCmo::XContainer::XArray<LibCmo::XContainer::XString> cache;
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for (LibCmo::CKDWORD i = 0; i < encoding_count; ++i) {
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@ -8,9 +8,11 @@
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namespace BMap {
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using NakedOutputCallback = void(*)(LibCmo::CKSTRING);
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class BMFile {
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public:
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BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_reader);
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BMFile(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, NakedOutputCallback raw_callback, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING* encodings, bool is_reader);
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~BMFile();
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LIBCMO_DISABLE_COPY_MOVE(BMFile);
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@ -32,6 +32,8 @@ bm_bool_p = ctypes.POINTER(bm_bool)
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bm_void_p = ctypes.c_void_p
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bm_void_pp = ctypes.POINTER(ctypes.c_void_p)
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bm_callback = ctypes.CFUNCTYPE(None, bm_CKSTRING)
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class bm_VxVector2(ctypes.Structure):
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_fields_ = [
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('x', bm_CKFLOAT),
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@ -104,19 +106,21 @@ BMDispose = _create_bmap_func('BMDispose', [])
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# @param file_name[in] Type: LibCmo::CKSTRING.
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# @param temp_folder[in] Type: LibCmo::CKSTRING.
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# @param texture_folder[in] Type: LibCmo::CKSTRING.
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# @param raw_callback[in] Type: BMap::NakedOutputCallback.
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# @param encoding_count[in] Type: LibCmo::CKDWORD.
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# @param encodings[in] Type: LibCmo::CKSTRING*.
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# @param out_file[out] Type: BMap::BMFile*. Use ctypes.byref(data) pass it.
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# @return True if no error, otherwise False.
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BMFile_Load = _create_bmap_func('BMFile_Load', [bm_CKSTRING, bm_CKSTRING, bm_CKSTRING, bm_CKDWORD, bm_CKSTRING_p, bm_void_pp])
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BMFile_Load = _create_bmap_func('BMFile_Load', [bm_CKSTRING, bm_CKSTRING, bm_CKSTRING, bm_callback, bm_CKDWORD, bm_CKSTRING_p, bm_void_pp])
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## BMFile_Create
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# @param temp_folder[in] Type: LibCmo::CKSTRING.
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# @param texture_folder[in] Type: LibCmo::CKSTRING.
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# @param raw_callback[in] Type: BMap::NakedOutputCallback.
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# @param encoding_count[in] Type: LibCmo::CKDWORD.
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# @param encodings[in] Type: LibCmo::CKSTRING*.
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# @param out_file[out] Type: BMap::BMFile*. Use ctypes.byref(data) pass it.
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# @return True if no error, otherwise False.
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BMFile_Create = _create_bmap_func('BMFile_Create', [bm_CKSTRING, bm_CKSTRING, bm_CKDWORD, bm_CKSTRING_p, bm_void_pp])
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BMFile_Create = _create_bmap_func('BMFile_Create', [bm_CKSTRING, bm_CKSTRING, bm_callback, bm_CKDWORD, bm_CKSTRING_p, bm_void_pp])
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## BMFile_Save
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# @param map_file[in] Type: BMap::BMFile*.
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# @param file_name[in] Type: LibCmo::CKSTRING.
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@ -635,6 +639,18 @@ BMMaterial_GetZFunc = _create_bmap_func('BMMaterial_GetZFunc', [bm_void_p, bm_CK
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# @param val[in] Type: LibCmo::VxMath::VXCMPFUNC.
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# @return True if no error, otherwise False.
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BMMaterial_SetZFunc = _create_bmap_func('BMMaterial_SetZFunc', [bm_void_p, bm_CKID, bm_enum])
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## BMMesh_GetLitMode
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# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
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# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
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# @param out_mode[out] Type: LibCmo::VxMath::VXMESH_LITMODE. Use ctypes.byref(data) pass it.
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# @return True if no error, otherwise False.
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BMMesh_GetLitMode = _create_bmap_func('BMMesh_GetLitMode', [bm_void_p, bm_CKID, bm_enum_p])
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## BMMesh_SetLitMode
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# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
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# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
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# @param mode[in] Type: LibCmo::VxMath::VXMESH_LITMODE.
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# @return True if no error, otherwise False.
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BMMesh_SetLitMode = _create_bmap_func('BMMesh_SetLitMode', [bm_void_p, bm_CKID, bm_enum])
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## BMMesh_GetVertexCount
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# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
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# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
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@ -7,6 +7,17 @@ g_InvalidPtr: bmap.bm_void_p = bmap.bm_void_p(0)
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g_InvalidCKID: int = 0
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g_BMapEncoding: str = "utf-8"
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def python_callback(strl: bytes):
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"""
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The Python type callback for BMFile.
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Simply add a prefix when output.
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Need a convertion before passing to BMFile.
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"""
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# the passing value is bytes, not bmap.bm_CKSTRING.
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# i think Python do a auto convertion here.
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if strl is not None:
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print(f'[PyBMap] {strl.decode(g_BMapEncoding)}')
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class _AbstractPointer():
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__mRawPointer: int
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bmap.BMMaterial_SetZFunc(self._get_pointer(), self._get_ckid(), data)
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class BMMesh(BMObject):
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def get_lit_mode(self) -> virtools_types.VXMESH_LITMODE:
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mode: bmap.bm_enum = bmap.bm_enum()
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bmap.BMMesh_GetLitMode(self._get_pointer(), self._get_ckid(), ctypes.byref(mode))
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return virtools_types.VXMESH_LITMODE(mode.value)
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def set_lit_mode(self, mode: virtools_types.VXMESH_LITMODE) -> None:
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mode: bmap.bm_enum = bmap.bm_enum(mode.value)
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bmap.BMMesh_SetLitMode(self._get_pointer(), self._get_ckid(), mode)
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def get_vertex_count(self) -> int:
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count: bmap.bm_CKDWORD = bmap.bm_CKDWORD()
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bmap.BMMesh_GetVertexCount(self._get_pointer(), self._get_ckid(), ctypes.byref(count))
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@ -569,6 +590,7 @@ class BMFileReader(_AbstractPointer):
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file_name: bmap.bm_CKSTRING = bmap.bm_CKSTRING(file_name_.encode(g_BMapEncoding))
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temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(g_BMapEncoding))
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texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(g_BMapEncoding))
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raw_callback: bmap.bm_callback = bmap.bm_callback(python_callback)
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encoding_count: bmap.bm_CKDWORD = bmap.bm_CKDWORD(len(encodings_))
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encodings: ctypes.Array = (bmap.bm_CKSTRING * len(encodings_))(
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*(strl.encode(g_BMapEncoding) for strl in encodings_)
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@ -576,7 +598,8 @@ class BMFileReader(_AbstractPointer):
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out_file: bmap.bm_void_p = bmap.bm_void_p()
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# exec
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bmap.BMFile_Load(
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file_name, temp_folder, texture_folder, encoding_count, encodings,
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file_name, temp_folder, texture_folder, raw_callback,
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encoding_count, encodings,
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ctypes.byref(out_file)
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)
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# init self
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@ -666,6 +689,7 @@ class BMFileWriter(_AbstractPointer):
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# create param
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temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(g_BMapEncoding))
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texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(g_BMapEncoding))
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raw_callback: bmap.bm_callback = bmap.bm_callback(python_callback)
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encoding_count: bmap.bm_CKDWORD = bmap.bm_CKDWORD(len(encodings_))
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encodings: ctypes.Array = (bmap.bm_CKSTRING * len(encodings_))(
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*(strl.encode(g_BMapEncoding) for strl in encodings_)
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@ -673,7 +697,8 @@ class BMFileWriter(_AbstractPointer):
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out_file: bmap.bm_void_p = bmap.bm_void_p()
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# exec
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bmap.BMFile_Create(
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temp_folder, texture_folder, encoding_count, encodings,
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temp_folder, texture_folder, raw_callback,
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encoding_count, encodings,
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ctypes.byref(out_file)
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)
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# init self
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@ -304,3 +304,15 @@ class VXCMPFUNC(enum.IntEnum):
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VXCMP_NOTEQUAL = 6 ##< Accept if value if different than current value.
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VXCMP_GREATEREQUAL = 7 ##< Accept if value if greater or equal current value.
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VXCMP_ALWAYS = 8 ##< Always accept the test.
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class VXMESH_LITMODE(enum.IntEnum):
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"""!
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{filename:VXMESH_LITMODE}
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Summary: Mesh lighting options
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Remarks:
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+ The VXMESH_LITMODE is used by CKMesh::SetLitMode to specify how lighting is done.
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See Also: CKMaterial,CKMesh
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"""
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VX_PRELITMESH = 0 ##< Lighting use color information store with vertices
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VX_LITMESH = 1 ##< Lighting is done by renderer using normals and face material information.
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@ -19,6 +19,7 @@ public class PythonWriter {
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cache.put("CKFLOAT", "CKFLOAT");
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cache.put("CKBYTE", "CKBYTE");
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cache.put("CK_ID", "CKID");
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cache.put("NakedOutputCallback", "callback");
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cache.put("BMFile", "void");
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cache.put("BMMeshTransition", "void");
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cache.put("VxVector3", "VxVector3");
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@ -34,6 +35,7 @@ public class PythonWriter {
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cache.put("VXFILL_MODE", "enum");
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cache.put("VXSHADE_MODE", "enum");
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cache.put("VXCMPFUNC", "enum");
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cache.put("VXMESH_LITMODE", "enum");
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return Collections.unmodifiableMap(cache);
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}
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@ -32,6 +32,8 @@ bm_bool_p = ctypes.POINTER(bm_bool)
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bm_void_p = ctypes.c_void_p
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bm_void_pp = ctypes.POINTER(ctypes.c_void_p)
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bm_callback = ctypes.CFUNCTYPE(None, bm_CKSTRING)
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class bm_VxVector2(ctypes.Structure):
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_fields_ = [
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('x', bm_CKFLOAT),
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@ -433,6 +433,64 @@ namespace LibCmo::CK2::ObjImpls {
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return m_Flags;
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}
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void CKMesh::SetMeshFlags(VxMath::VXMESH_FLAGS flags) {
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// set value
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m_Flags = flags;
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// sync visibility to CKObject layer.
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if (EnumsHelper::Has(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_VISIBLE)) {
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EnumsHelper::Add(m_ObjectFlags, CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE);
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} else {
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EnumsHelper::Rm(m_ObjectFlags, CK_OBJECT_FLAGS::CK_OBJECT_VISIBLE);
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}
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}
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VxMath::VXMESH_LITMODE CKMesh::GetLitMode() const {
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if (EnumsHelper::Has(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_PRELITMODE)) {
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return VxMath::VXMESH_LITMODE::VX_PRELITMESH;
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} else {
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return VxMath::VXMESH_LITMODE::VX_LITMESH;
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}
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}
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void CKMesh::SetLitMode(VxMath::VXMESH_LITMODE mode) {
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switch (mode) {
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case VxMath::VXMESH_LITMODE::VX_PRELITMESH:
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EnumsHelper::Add(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_PRELITMODE);
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break;
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case VxMath::VXMESH_LITMODE::VX_LITMESH:
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EnumsHelper::Rm(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_PRELITMODE);
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break;
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}
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}
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VxMath::VXTEXTURE_WRAPMODE CKMesh::GetWrapMode() const {
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VxMath::VXTEXTURE_WRAPMODE ret = VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_NONE;
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if (EnumsHelper::Has(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_WRAPU)) {
|
||||
EnumsHelper::Add(ret, VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_U);
|
||||
}
|
||||
if (EnumsHelper::Has(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_WRAPV)) {
|
||||
EnumsHelper::Add(ret, VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_V);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void CKMesh::SetWrapMode(VxMath::VXTEXTURE_WRAPMODE mode) {
|
||||
if (EnumsHelper::Has(mode, VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_U)) {
|
||||
EnumsHelper::Add(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_WRAPU);
|
||||
} else {
|
||||
EnumsHelper::Rm(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_WRAPU);
|
||||
}
|
||||
|
||||
if (EnumsHelper::Has(mode, VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_V)) {
|
||||
EnumsHelper::Add(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_WRAPV);
|
||||
} else {
|
||||
EnumsHelper::Rm(m_Flags, VxMath::VXMESH_FLAGS::VXMESH_WRAPV);
|
||||
}
|
||||
}
|
||||
|
||||
CKMesh::VertexSaveFlags CKMesh::GenerateSaveFlags() {
|
||||
// set to initial status
|
||||
VertexSaveFlags saveflags = EnumsHelper::Merge({
|
||||
|
|
|
@ -38,6 +38,11 @@ namespace LibCmo::CK2::ObjImpls {
|
|||
public:
|
||||
void CleanMesh();
|
||||
VxMath::VXMESH_FLAGS GetMeshFlags() const;
|
||||
void SetMeshFlags(VxMath::VXMESH_FLAGS flags);
|
||||
VxMath::VXMESH_LITMODE GetLitMode() const;
|
||||
void SetLitMode(VxMath::VXMESH_LITMODE mode);
|
||||
VxMath::VXTEXTURE_WRAPMODE GetWrapMode() const;
|
||||
void SetWrapMode(VxMath::VXTEXTURE_WRAPMODE mode);
|
||||
protected:
|
||||
VertexSaveFlags GenerateSaveFlags();
|
||||
void BuildNormals();
|
||||
|
|
|
@ -511,6 +511,10 @@ namespace Unvirt::AccessibleValue {
|
|||
{ LibCmo::VxMath::VXMESH_FLAGS::VXMESH_BWEIGHTS_CHANGED, {"VXMESH_BWEIGHTS_CHANGED"} },
|
||||
{ LibCmo::VxMath::VXMESH_FLAGS::VXMESH_ALLFLAGS, {"VXMESH_ALLFLAGS"} },
|
||||
};
|
||||
const GeneralReflectionArray<LibCmo::VxMath::VXMESH_LITMODE> VXMESH_LITMODE {
|
||||
{ LibCmo::VxMath::VXMESH_LITMODE::VX_PRELITMESH, {"VX_PRELITMESH"} },
|
||||
{ LibCmo::VxMath::VXMESH_LITMODE::VX_LITMESH, {"VX_LITMESH"} },
|
||||
};
|
||||
const GeneralReflectionArray<LibCmo::VxMath::VXTEXTURE_WRAPMODE> VXTEXTURE_WRAPMODE {
|
||||
{ LibCmo::VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_NONE, {"VXTEXTUREWRAP_NONE"} },
|
||||
{ LibCmo::VxMath::VXTEXTURE_WRAPMODE::VXTEXTUREWRAP_U, {"VXTEXTUREWRAP_U"} },
|
||||
|
|
|
@ -96,6 +96,7 @@ namespace Unvirt {
|
|||
extern const GeneralReflectionArray<LibCmo::VxMath::VX_EFFECT> VX_EFFECT;
|
||||
extern const GeneralReflectionArray<LibCmo::VxMath::VX_MOVEABLE_FLAGS> VX_MOVEABLE_FLAGS;
|
||||
extern const GeneralReflectionArray<LibCmo::VxMath::VXMESH_FLAGS> VXMESH_FLAGS;
|
||||
extern const GeneralReflectionArray<LibCmo::VxMath::VXMESH_LITMODE> VXMESH_LITMODE;
|
||||
extern const GeneralReflectionArray<LibCmo::VxMath::VXTEXTURE_WRAPMODE> VXTEXTURE_WRAPMODE;
|
||||
}
|
||||
|
||||
|
|
|
@ -316,6 +316,12 @@ namespace Unvirt::StructFormatter {
|
|||
fputs("Mesh Flags:\n", stdout);
|
||||
fputs(AccessibleValue::GetFlagEnumName(obj->GetMeshFlags(), AccessibleValue::EnumDesc::VXMESH_FLAGS, "\n").c_str(), stdout);
|
||||
fputc('\n', stdout);
|
||||
fputs("Lit Mode: ", stdout);
|
||||
fputs(AccessibleValue::GetEnumName(obj->GetLitMode(), AccessibleValue::EnumDesc::VXMESH_LITMODE).c_str(), stdout);
|
||||
fputc('\n', stdout);
|
||||
fputs("Wrap Mode: ", stdout);
|
||||
fputs(AccessibleValue::GetEnumName(obj->GetWrapMode(), AccessibleValue::EnumDesc::VXTEXTURE_WRAPMODE).c_str(), stdout);
|
||||
fputc('\n', stdout);
|
||||
|
||||
// vertex data
|
||||
fputs("== Vertex ==\n", stdout);
|
||||
|
|
Loading…
Reference in New Issue
Block a user