feat: update BMapSharp

- update virtools type defines in BMapSharp. expand its ctor for convenient usage.
- finish BMMaterial bindings.
- create a generic value getter setter for convenient calling.
- fix codegen error of BMapSharp (accident fallthrough for CKBYTE type and wrong marshal type for enum type).
This commit is contained in:
yyc12345 2024-10-31 17:15:06 +08:00
parent 74268d4ad4
commit e8fedc8bff
6 changed files with 160 additions and 108 deletions

View File

@ -293,7 +293,7 @@ namespace BMapSharp {
#region Function Defines
// ##### GENERATED FUNCTIONS BEGIN #####
/// <summary>BMInit</summary>
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMInit", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
@ -336,7 +336,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMFile_Save", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMFile_Save([In, MarshalAs(UnmanagedType.SysInt)] IntPtr map_file, [In, MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(BMStringMarshaler), MarshalCookie = "In")] string file_name, [In, MarshalAs(UnmanagedType.U4)] uint texture_save_opt, [In, MarshalAs(UnmanagedType.U1)] bool use_compress, [In, MarshalAs(UnmanagedType.I4)] int compreess_level);
internal static extern bool BMFile_Save([In, MarshalAs(UnmanagedType.SysInt)] IntPtr map_file, [In, MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(BMStringMarshaler), MarshalCookie = "In")] string file_name, [In, MarshalAs(UnmanagedType.U4)] CK_TEXTURE_SAVEOPTIONS texture_save_opt, [In, MarshalAs(UnmanagedType.U1)] bool use_compress, [In, MarshalAs(UnmanagedType.I4)] int compreess_level);
/// <summary>BMFile_Free</summary>
/// <param name="map_file">Type: BMap::BMFile*. </param>
/// <returns>True if no error, otherwise False.</returns>
@ -636,7 +636,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMTexture_GetSaveOptions", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMTexture_GetSaveOptions([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_saveopt);
internal static extern bool BMTexture_GetSaveOptions([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out CK_TEXTURE_SAVEOPTIONS out_saveopt);
/// <summary>BMTexture_SetSaveOptions</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -644,7 +644,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMTexture_SetSaveOptions", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMTexture_SetSaveOptions([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint saveopt);
internal static extern bool BMTexture_SetSaveOptions([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] CK_TEXTURE_SAVEOPTIONS saveopt);
/// <summary>BMTexture_GetVideoFormat</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -652,7 +652,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMTexture_GetVideoFormat", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMTexture_GetVideoFormat([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_vfmt);
internal static extern bool BMTexture_GetVideoFormat([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VX_PIXELFORMAT out_vfmt);
/// <summary>BMTexture_SetVideoFormat</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -660,7 +660,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMTexture_SetVideoFormat", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMTexture_SetVideoFormat([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint vfmt);
internal static extern bool BMTexture_SetVideoFormat([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VX_PIXELFORMAT vfmt);
/// <summary>BMMaterial_GetDiffuse</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -780,7 +780,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetTextureBlendMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetTextureBlendMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetTextureBlendMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXTEXTURE_BLENDMODE out_val);
/// <summary>BMMaterial_SetTextureBlendMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -788,7 +788,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetTextureBlendMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetTextureBlendMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetTextureBlendMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXTEXTURE_BLENDMODE val);
/// <summary>BMMaterial_GetTextureMinMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -796,7 +796,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetTextureMinMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetTextureMinMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetTextureMinMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXTEXTURE_FILTERMODE out_val);
/// <summary>BMMaterial_SetTextureMinMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -804,7 +804,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetTextureMinMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetTextureMinMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetTextureMinMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXTEXTURE_FILTERMODE val);
/// <summary>BMMaterial_GetTextureMagMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -812,7 +812,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetTextureMagMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetTextureMagMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetTextureMagMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXTEXTURE_FILTERMODE out_val);
/// <summary>BMMaterial_SetTextureMagMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -820,7 +820,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetTextureMagMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetTextureMagMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetTextureMagMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXTEXTURE_FILTERMODE val);
/// <summary>BMMaterial_GetTextureAddressMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -828,7 +828,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetTextureAddressMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetTextureAddressMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetTextureAddressMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXTEXTURE_ADDRESSMODE out_val);
/// <summary>BMMaterial_SetTextureAddressMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -836,7 +836,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetTextureAddressMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetTextureAddressMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetTextureAddressMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXTEXTURE_ADDRESSMODE val);
/// <summary>BMMaterial_GetSourceBlend</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -844,7 +844,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetSourceBlend", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetSourceBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetSourceBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXBLEND_MODE out_val);
/// <summary>BMMaterial_SetSourceBlend</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -852,7 +852,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetSourceBlend", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetSourceBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetSourceBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXBLEND_MODE val);
/// <summary>BMMaterial_GetDestBlend</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -860,7 +860,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetDestBlend", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetDestBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetDestBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXBLEND_MODE out_val);
/// <summary>BMMaterial_SetDestBlend</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -868,7 +868,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetDestBlend", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetDestBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetDestBlend([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXBLEND_MODE val);
/// <summary>BMMaterial_GetFillMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -876,7 +876,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetFillMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetFillMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetFillMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXFILL_MODE out_val);
/// <summary>BMMaterial_SetFillMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -884,7 +884,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetFillMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetFillMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetFillMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXFILL_MODE val);
/// <summary>BMMaterial_GetShadeMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -892,7 +892,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetShadeMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetShadeMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetShadeMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXSHADE_MODE out_val);
/// <summary>BMMaterial_SetShadeMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -900,7 +900,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetShadeMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetShadeMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetShadeMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXSHADE_MODE val);
/// <summary>BMMaterial_GetAlphaTestEnabled</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -988,7 +988,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetAlphaRef", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetAlphaRef([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetAlphaRef([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U1)] out byte out_val);
/// <summary>BMMaterial_SetAlphaRef</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -996,7 +996,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetAlphaRef", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetAlphaRef([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetAlphaRef([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U1)] byte val);
/// <summary>BMMaterial_GetAlphaFunc</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -1004,7 +1004,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetAlphaFunc", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetAlphaFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetAlphaFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXCMPFUNC out_val);
/// <summary>BMMaterial_SetAlphaFunc</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -1012,7 +1012,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetAlphaFunc", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetAlphaFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetAlphaFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXCMPFUNC val);
/// <summary>BMMaterial_GetZFunc</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -1020,7 +1020,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_GetZFunc", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_GetZFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_val);
internal static extern bool BMMaterial_GetZFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXCMPFUNC out_val);
/// <summary>BMMaterial_SetZFunc</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -1028,7 +1028,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMaterial_SetZFunc", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMaterial_SetZFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint val);
internal static extern bool BMMaterial_SetZFunc([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXCMPFUNC val);
/// <summary>BMMesh_GetLitMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -1036,7 +1036,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMesh_GetLitMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMesh_GetLitMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out uint out_mode);
internal static extern bool BMMesh_GetLitMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [Out, MarshalAs(UnmanagedType.U4)] out VXMESH_LITMODE out_mode);
/// <summary>BMMesh_SetLitMode</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>
@ -1044,7 +1044,7 @@ namespace BMapSharp {
/// <returns>True if no error, otherwise False.</returns>
[DllImport(g_DllName, EntryPoint = "BMMesh_SetLitMode", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
[return: MarshalAs(UnmanagedType.U1)]
internal static extern bool BMMesh_SetLitMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] uint mode);
internal static extern bool BMMesh_SetLitMode([In, MarshalAs(UnmanagedType.SysInt)] IntPtr bmfile, [In, MarshalAs(UnmanagedType.U4)] uint objid, [In, MarshalAs(UnmanagedType.U4)] VXMESH_LITMODE mode);
/// <summary>BMMesh_GetVertexCount</summary>
/// <param name="bmfile">Type: BMap::BMFile*. The pointer to corresponding BMFile.</param>
/// <param name="objid">Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.</param>

View File

@ -45,7 +45,7 @@ namespace BMapSharp.BMapWrapper {
var stride = Marshal.SizeOf<T>();
var itor = iem.GetEnumerator();
for (uint i = 0; i < count; ++i) {
BMapException.ThrowIfFailed(itor.MoveNext());
if (!itor.MoveNext()) throw new BMapException("The length of given data is too short when assigning struct array.");
Marshal.StructureToPtr<T>(itor.Current, pstruct, false);
pstruct += stride;
}
@ -194,84 +194,105 @@ namespace BMapSharp.BMapWrapper {
public override string ToString() => $"{this.handle}, {m_CKID}";
#endregion
#region Subclass Utilities
protected delegate bool FctGenericValueGetter<T>(IntPtr bmf, uint id, out T val);
protected delegate bool FctGenericValueSetter<T>(IntPtr bmf, uint id, T val);
protected T getGenericValue<T>(FctGenericValueGetter<T> fct) {
BMapException.ThrowIfFailed(fct(getPointer(), getCKID(), out T out_val));
return out_val;
}
protected void setGenericValue<T>(FctGenericValueSetter<T> fct, T val) {
BMapException.ThrowIfFailed(fct(getPointer(), getCKID(), val));
}
#endregion
}
public class BMObject : AbstractCKObject {
internal BMObject(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
public string GetName() {
BMapException.ThrowIfFailed(BMap.BMObject_GetName(getPointer(), getCKID(), out string out_name));
return out_name;
}
public void SetName(string name) {
BMapException.ThrowIfFailed(BMap.BMObject_SetName(getPointer(), getCKID(), name));
}
public string GetName() => getGenericValue<string>(BMap.BMObject_GetName);
public void SetName(string name) => setGenericValue<string>(BMap.BMObject_SetName, name);
}
public class BMTexture : BMObject {
internal BMTexture(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
public string GetFileName() {
BMapException.ThrowIfFailed(BMap.BMTexture_GetFileName(getPointer(), getCKID(), out string out_filename));
return out_filename;
}
public string GetFileName() => getGenericValue<string>(BMap.BMTexture_GetFileName);
public void LoadImage(string filepath) {
BMapException.ThrowIfFailed(BMap.BMTexture_LoadImage(getPointer(), getCKID(), filepath));
}
public void SaveImage(string filepath) {
BMapException.ThrowIfFailed(BMap.BMTexture_SaveImage(getPointer(), getCKID(), filepath));
}
public CK_TEXTURE_SAVEOPTIONS GetSaveOptions() {
BMapException.ThrowIfFailed(BMap.BMTexture_GetSaveOptions(getPointer(), getCKID(), out uint out_saveopt));
return (CK_TEXTURE_SAVEOPTIONS)out_saveopt;
}
public void SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opt) {
BMapException.ThrowIfFailed(BMap.BMTexture_SetSaveOptions(getPointer(), getCKID(), (uint)opt));
}
public VX_PIXELFORMAT GetVideoFormat() {
BMapException.ThrowIfFailed(BMap.BMTexture_GetVideoFormat(getPointer(), getCKID(), out uint out_vfmt));
return (VX_PIXELFORMAT)out_vfmt;
}
public void SetVideoFormat(VX_PIXELFORMAT vfmt) {
BMapException.ThrowIfFailed(BMap.BMTexture_SetVideoFormat(getPointer(), getCKID(), (uint)vfmt));
}
public CK_TEXTURE_SAVEOPTIONS GetSaveOptions() => getGenericValue<CK_TEXTURE_SAVEOPTIONS>(BMap.BMTexture_GetSaveOptions);
public void SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opt) => setGenericValue<CK_TEXTURE_SAVEOPTIONS>(BMap.BMTexture_SetSaveOptions, opt);
public VX_PIXELFORMAT GetVideoFormat() => getGenericValue<VX_PIXELFORMAT>(BMap.BMTexture_GetVideoFormat);
public void SetVideoFormat(VX_PIXELFORMAT vfmt) => setGenericValue<VX_PIXELFORMAT>(BMap.BMTexture_SetVideoFormat, vfmt);
}
public class BMMaterial : BMObject {
internal BMMaterial(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
private delegate bool FctVxColorSetter(IntPtr bmf, uint id, VxColor col);
private delegate bool FctVxColorGetter(IntPtr bmf, uint id, out VxColor col);
private VxColor getVxColor(FctVxColorGetter fct) {
BMapException.ThrowIfFailed(fct(getPointer(), getCKID(), out VxColor out_col));
return out_col;
public VxColor GetDiffuse() => getGenericValue<VxColor>(BMap.BMMaterial_GetDiffuse);
public void SetDiffuse(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetDiffuse, col);
public VxColor GetAmbient() => getGenericValue<VxColor>(BMap.BMMaterial_GetAmbient);
public void SetAmbient(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetAmbient, col);
public VxColor GetSpecular() => getGenericValue<VxColor>(BMap.BMMaterial_GetSpecular);
public void SetSpecular(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetSpecular, col);
public VxColor GetEmissive() => getGenericValue<VxColor>(BMap.BMMaterial_GetEmissive);
public void SetEmissive(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetEmissive, col);
public float GetSpecularPower() => getGenericValue<float>(BMap.BMMaterial_GetSpecularPower);
public void SetSpecularPower(float val) => setGenericValue<float>(BMap.BMMaterial_SetSpecularPower, val);
public VxColor GetTextureBorderColor() {
BMapException.ThrowIfFailed(BMap.BMMaterial_GetTextureBorderColor(getPointer(), getCKID(), out uint out_val));
return new VxColor(out_val);
}
private void setVxColor(FctVxColorSetter fct, VxColor col) {
BMapException.ThrowIfFailed(fct(getPointer(), getCKID(), col));
public void SetTextureBorderColor(VxColor col) {
BMapException.ThrowIfFailed(BMap.BMMaterial_SetTextureBorderColor(getPointer(), getCKID(), col.ToDword()));
}
public VxColor GetDiffuse() => getVxColor(BMap.BMMaterial_GetDiffuse);
public void SetDiffuse(VxColor col) => setVxColor(BMap.BMMaterial_SetDiffuse, col);
public VxColor GetAmbient() => getVxColor(BMap.BMMaterial_GetAmbient);
public void SetAmbient(VxColor col) => setVxColor(BMap.BMMaterial_SetAmbient, col);
public VxColor GetSpecular() => getVxColor(BMap.BMMaterial_GetSpecular);
public void SetSpecular(VxColor col) => setVxColor(BMap.BMMaterial_SetSpecular, col);
public VxColor GetEmissive() => getVxColor(BMap.BMMaterial_GetEmissive);
public void SetEmissive(VxColor col) => setVxColor(BMap.BMMaterial_SetEmissive, col);
public VXTEXTURE_BLENDMODE GetTextureBlendMode() => getGenericValue<VXTEXTURE_BLENDMODE>(BMap.BMMaterial_GetTextureBlendMode);
public void SetTextureBlendMode(VXTEXTURE_BLENDMODE val) => setGenericValue<VXTEXTURE_BLENDMODE>(BMap.BMMaterial_SetTextureBlendMode, val);
public VXTEXTURE_FILTERMODE GetTextureMinMode() => getGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_GetTextureMinMode);
public void SetTextureMinMode(VXTEXTURE_FILTERMODE val) => setGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_SetTextureMinMode, val);
public VXTEXTURE_FILTERMODE GetTextureMagMode() => getGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_GetTextureMagMode);
public void SetTextureMagMode(VXTEXTURE_FILTERMODE val) => setGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_SetTextureMagMode, val);
public VXTEXTURE_ADDRESSMODE GetTextureAddressMode() => getGenericValue<VXTEXTURE_ADDRESSMODE>(BMap.BMMaterial_GetTextureAddressMode);
public void SetTextureAddressMode(VXTEXTURE_ADDRESSMODE val) => setGenericValue<VXTEXTURE_ADDRESSMODE>(BMap.BMMaterial_SetTextureAddressMode, val);
public VXBLEND_MODE GetSourceBlend() => getGenericValue<VXBLEND_MODE>(BMap.BMMaterial_GetSourceBlend);
public void SetSourceBlend(VXBLEND_MODE val) => setGenericValue<VXBLEND_MODE>(BMap.BMMaterial_SetSourceBlend, val);
public VXBLEND_MODE GetDestBlend() => getGenericValue<VXBLEND_MODE>(BMap.BMMaterial_GetDestBlend);
public void SetDestBlend(VXBLEND_MODE val) => setGenericValue<VXBLEND_MODE>(BMap.BMMaterial_SetDestBlend, val);
public VXFILL_MODE GetFillMode() => getGenericValue<VXFILL_MODE>(BMap.BMMaterial_GetFillMode);
public void SetFillMode(VXFILL_MODE val) => setGenericValue<VXFILL_MODE>(BMap.BMMaterial_SetFillMode, val);
public VXSHADE_MODE GetShadeMode() => getGenericValue<VXSHADE_MODE>(BMap.BMMaterial_GetShadeMode);
public void SetShadeMode(VXSHADE_MODE val) => setGenericValue<VXSHADE_MODE>(BMap.BMMaterial_SetShadeMode, val);
public float GetSpecularPower() {
BMapException.ThrowIfFailed(BMap.BMMaterial_GetSpecularPower(getPointer(), getCKID(), out float out_val));
return out_val;
}
public void SetSpecularPower(float val) {
BMapException.ThrowIfFailed(BMap.BMMaterial_SetSpecularPower(getPointer(), getCKID(), val));
}
public bool GetAlphaTestEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetAlphaTestEnabled);
public void SetAlphaTestEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetAlphaTestEnabled, val);
public bool GetAlphaBlendEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetAlphaBlendEnabled);
public void SetAlphaBlendEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetAlphaBlendEnabled, val);
public bool GetPerspectiveCorrectionEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetPerspectiveCorrectionEnabled);
public void SetPerspectiveCorrectionEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetPerspectiveCorrectionEnabled, val);
public bool GetZWriteEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetZWriteEnabled);
public void SetZWriteEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetZWriteEnabled, val);
public bool GetTwoSidedEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetTwoSidedEnabled);
public void SetTwoSidedEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetTwoSidedEnabled, val);
public byte GetAlphaRef() => getGenericValue<byte>(BMap.BMMaterial_GetAlphaRef);
public void SetAlphaRef(byte val) => setGenericValue<byte>(BMap.BMMaterial_SetAlphaRef, val);
public VXCMPFUNC GetAlphaFunc() => getGenericValue<VXCMPFUNC>(BMap.BMMaterial_GetAlphaFunc);
public void SetAlphaFunc(VXCMPFUNC val) => setGenericValue<VXCMPFUNC>(BMap.BMMaterial_SetAlphaFunc, val);
public VXCMPFUNC GetZFunc() => getGenericValue<VXCMPFUNC>(BMap.BMMaterial_GetZFunc);
public void SetZFunc(VXCMPFUNC val) => setGenericValue<VXCMPFUNC>(BMap.BMMaterial_SetZFunc, val);
}

View File

@ -15,12 +15,14 @@ namespace BMapSharp.VirtoolsTypes {
public float X, Y;
public VxVector2(float _x = 0.0f, float _y = 0.0f) {
X = _x;
Y = _y;
X = _x; Y = _y;
}
public VxVector2(Vector2 vec) {
FromManaged(vec);
}
public void FromManaged(Vector2 vec) {
X = vec.X;
Y = vec.Y;
X = vec.X; Y = vec.Y;
}
public Vector2 ToManaged() {
return new Vector2(X, Y);
@ -33,14 +35,14 @@ namespace BMapSharp.VirtoolsTypes {
public float X, Y, Z;
public VxVector3(float _x = 0.0f, float _y = 0.0f, float _z = 0.0f) {
X = _x;
Y = _y;
Z = _z;
X = _x; Y = _y; Z = _z;
}
public VxVector3(Vector3 vec) {
FromManaged(vec);
}
public void FromManaged(Vector3 vec) {
X = vec.X;
Y = vec.Y;
Z = vec.Z;
X = vec.X; Y = vec.Y; Z = vec.Z;
}
public Vector3 ToManaged() {
return new Vector3(X, Y, Z);
@ -53,26 +55,28 @@ namespace BMapSharp.VirtoolsTypes {
public float A, R, G, B;
public VxColor(float _r, float _g, float _b, float _a) {
A = _a;
R = _r;
G = _g;
B = _b;
A = _a; R = _r; G = _g; B = _b;
Regulate();
}
public VxColor(Vector4 col) {
FromManagedRGBA(col);
}
public VxColor(Vector3 col) {
FromManagedRGB(col);
}
public VxColor(uint val) {
FromDword(val);
}
public void FromManagedRGBA(Vector4 col) {
R = col.X;
G = col.Y;
B = col.Z;
A = col.W;
R = col.X; G = col.Y; B = col.Z; A = col.W;
Regulate();
}
public Vector4 ToManagedRGBA() {
return new Vector4(R, G, B, A);
}
public void FromManagedRGB(Vector3 col) {
R = col.X;
G = col.Y;
B = col.Z;
R = col.X; G = col.Y; B = col.Z; A = 1.0f;
Regulate();
}
public Vector3 ToManagedRGB() {
@ -101,6 +105,7 @@ namespace BMapSharp.VirtoolsTypes {
val |= (uint)(B * 255.0f);
return val;
}
public static float ClampFactor(float factor) {
return System.Math.Clamp(factor, 0.0f, 1.0f);
}

View File

@ -55,7 +55,29 @@ namespace BMapSharpTestbench {
Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
}
// Console.WriteLine("===== Textures =====");

View File

@ -29,7 +29,7 @@ Please note if your final program or dynamic library is provided for end user, p
### stb
You should clone stb repository first, then switch to a specific commit hash `5736b15f7ea0ffb08dd38af21067c314d6a3aae9`. In ideally scenario, people like to choose the latest commit. However, I hardly update this dependency so the latest commit is not work.
You should clone stb repository first, then switch to a specific commit hash `5736b15f7ea0ffb08dd38af21067c314d6a3aae9`. In ideally scenario, people like to choose the latest commit. However, I not frequently update this dependency.
### zlib
@ -41,7 +41,7 @@ If you are running on non-Windows system. You usually do not need to do anything
### Directory Hierarchy
First, create subdirectory `Bin/build` and `Bin/install`.
First, create subdirectory `Bin/build` and `Bin/install` at the root directory of libcmo21.
### Configuration
@ -60,7 +60,7 @@ The arguments in command should be replaced by:
The switches in command can be switched as you wish:
* `NEMO_BUILD_UNVIRT`: Build `Unvirt`, a command line application debugging Virtools files.
* `NEMO_BUILD_BMAP`: Build `BMap`, a dynamic library specific used for loading Ballance map file.
* `NEMO_BUILD_BMAP`: Build `BMap`, a dynamic library specific used for loading Ballance map file. If you are coming from my another project [BallanceBlenderPlugin](https://github.com/yyc12345/BallanceBlenderHelper), this is what you need.
* `NEMO_BUILD_DOC`: Build the document of libcmo21.
### Build

View File

@ -118,6 +118,7 @@ public class CSharpWriter {
ret.mMarshalAs = "UnmanagedType.SysInt";
ret.mCsType = "IntPtr";
}
break;
case "CK_ID":
if (vt_pointer_level == 0) {
ret.mMarshalAs = "UnmanagedType.U4";
@ -195,11 +196,14 @@ public class CSharpWriter {
case "VXSHADE_MODE":
case "VXCMPFUNC":
case "VXMESH_LITMODE":
// all enum share the same underlying type.
// all enum type use the same strategy
if (vt_pointer_level == 0) {
// all enum type should be marshaled as its underlying type
// but we can use its name in C# directly.
ret.mMarshalAs = "UnmanagedType.U4";
ret.mCsType = "uint";
ret.mCsType = vt_base_type;
} else {
// for pointer type, use IntPtr instead.
ret.mMarshalAs = "UnmanagedType.SysInt";
ret.mCsType = "IntPtr";
}