diff --git a/.gitignore b/.gitignore index e981315..44a8ddf 100644 --- a/.gitignore +++ b/.gitignore @@ -7,13 +7,10 @@ PyCmoOld/ out/ temp/ .vscode/ -CodeGen.old/ -## Ban Generated Code -LibCmo/Generated/*.hpp -LibCmo/Generated/*.cpp -Unvirt/Generated/*.hpp -Unvirt/Generated/*.cpp +CodeGen.old/ +CodeGen/dest/*.hpp +CodeGen/dest/*.cpp ## CMake Banned CMakeLists.txt.user diff --git a/CodeGen/ClassidWriter.java b/CodeGen/ClassidWriter.java index 620e76b..38b7ec1 100644 --- a/CodeGen/ClassidWriter.java +++ b/CodeGen/ClassidWriter.java @@ -2,40 +2,27 @@ import java.io.OutputStreamWriter; import java.util.stream.Collectors; /** - * The accessible values writer of CK_CLASSID. + * The nameof values writer for CK_CLASSID. */ public class ClassidWriter { - public static void writeClassids(OutputStreamWriter writer, EnumsHelper.Enum_t classids) throws Exception { + public static void writeNameofClassid(OutputStreamWriter writer, EnumsHelper.Enum_t classids) throws Exception { IndentHelper indent = new IndentHelper(writer); - indent.puts("#pragma once"); - indent.puts("#include \"CKEnums.hpp\""); - indent.puts("#include "); - indent.puts("#include "); - indent.puts("#include "); - indent.puts("namespace Unvirt::AccessibleValue::EnumReflection {"); - indent.inc(); - indent.puts("struct CkClassidReflection { std::vector mHierarchy; };"); - indent.puts("using CkClassidReflectionArray = std::vector>;"); + indent.puts( + "using CkClassidReflectionArray = std::vector>;"); + indent.puts(""); - indent.puts("namespace CK2 {"); - indent.inc(); - indent.puts("const CkClassidReflectionArray CK_CLASSID {"); indent.inc(); for (EnumsHelper.EnumEntry_t entry : classids.mEntries) { - EnumsHelper.EnumEntryWithHierarchy_t specialized = (EnumsHelper.EnumEntryWithHierarchy_t)entry; - - String hierarchy = specialized.mHierarchy.stream().map(value -> value.mEntryName).collect(Collectors.joining("\", \"")); + EnumsHelper.EnumEntryWithHierarchy_t specialized = (EnumsHelper.EnumEntryWithHierarchy_t) entry; + + String hierarchy = specialized.mHierarchy.stream().map(value -> value.mEntryName) + .collect(Collectors.joining("\", \"")); indent.printf("{ LibCmo::CK2::CK_CLASSID::%s, { { \"%s\" } } },", entry.mEntryName, hierarchy); } indent.dec(); indent.puts("};"); - - indent.dec(); - indent.puts("}"); - indent.dec(); - indent.puts("}"); } } diff --git a/CodeGen/EnumsWalker.java b/CodeGen/EnumsWalker.java index be94c38..ff903d1 100644 --- a/CodeGen/EnumsWalker.java +++ b/CodeGen/EnumsWalker.java @@ -24,7 +24,7 @@ public class EnumsWalker extends CKEnumsParserBaseListener { private String getEnumComment(Token enumHead) { return CommonHelper - .cutComment(CommonHelper.getPreChannelToken(mTokenStream, enumHead, CKGeneralLexer.COMMENTS)); + .cutComments(CommonHelper.getPreChannelTokens(mTokenStream, enumHead, CKGeneralLexer.COMMENTS)); } private BufferedTokenStream mTokenStream; diff --git a/CodeGen/ErrorsWriter.java b/CodeGen/ErrorsWriter.java index 90f5050..082e342 100644 --- a/CodeGen/ErrorsWriter.java +++ b/CodeGen/ErrorsWriter.java @@ -1,25 +1,16 @@ import java.io.OutputStreamWriter; /** - * The accessible values writer of CKERROR + * The nameof values writer for CKERROR */ public class ErrorsWriter { - public static void writeErrors(OutputStreamWriter writer, EnumsHelper.Enum_t errors) throws Exception { + public static void writeNameofError(OutputStreamWriter writer, EnumsHelper.Enum_t errors) throws Exception { IndentHelper indent = new IndentHelper(writer); - indent.puts("#pragma once"); - indent.puts("#include \"CKEnums.hpp\""); - indent.puts("#include "); - indent.puts("#include "); - indent.puts("#include "); - indent.puts("namespace Unvirt::AccessibleValue::EnumReflection {"); - indent.inc(); indent.puts("struct CkErrorReflection { const char* mName; const char* mDescription; };"); indent.puts("using CkErrorReflectionArray = std::vector>;"); + indent.puts(""); - indent.puts("namespace CK2 {"); - indent.inc(); - indent.puts("const CkErrorReflectionArray CKERROR {"); indent.inc(); for (EnumsHelper.EnumEntry_t entry : errors.mEntries) { @@ -32,11 +23,6 @@ public class ErrorsWriter { } indent.dec(); indent.puts("};"); - - indent.dec(); - indent.puts("}"); - indent.dec(); - indent.puts("}"); } } diff --git a/CodeGen/EnumsWriter.java b/CodeGen/GeneralWriter.java similarity index 53% rename from CodeGen/EnumsWriter.java rename to CodeGen/GeneralWriter.java index d57fa7d..2e660e1 100644 --- a/CodeGen/EnumsWriter.java +++ b/CodeGen/GeneralWriter.java @@ -1,10 +1,11 @@ import java.io.OutputStreamWriter; /** - * Generic Enum Writer + * Generic Enum Writer. Including Data Type Defination and Nameof Values. */ -public class EnumsWriter { - private static void writeEnum(IndentHelper indent, EnumsHelper.EnumCollection_t prog) throws Exception { +public class GeneralWriter { + public static void writeEnums(OutputStreamWriter writer, EnumsHelper.EnumCollection_t prog) throws Exception { + IndentHelper indent = new IndentHelper(writer); for (EnumsHelper.Enum_t enum_t : prog.mEnums) { // write enum comment indent.briefComment(enum_t.mEnumComment); @@ -33,27 +34,14 @@ public class EnumsWriter { } } - public static void writeEnums(OutputStreamWriter writer, EnumsHelper.EnumCollection_t ck2_prog, - EnumsHelper.EnumCollection_t vxmath_prog) throws Exception { + public static void writeNameofValues(OutputStreamWriter writer, EnumsHelper.EnumCollection_t prog, + CommonHelper.CKParts parts) throws Exception { IndentHelper indent = new IndentHelper(writer); - indent.puts("#pragma once"); - indent.puts("#include "); - - indent.puts("namespace LibCmo::CK2 {"); - indent.inc(); - writeEnum(indent, ck2_prog); - indent.dec(); - indent.puts("}"); - - indent.puts("namespace LibCmo::VxMath {"); - indent.inc(); - writeEnum(indent, vxmath_prog); - indent.dec(); - indent.puts("}"); - } - - private static void writeAccessibleValue(IndentHelper indent, CommonHelper.CKParts parts, - EnumsHelper.EnumCollection_t prog) throws Exception { + + indent.puts("struct GeneralReflection { const char* mName; };"); + indent.puts("template;"); + indent.puts("using GeneralReflectionArray = std::vector>;"); + for (EnumsHelper.Enum_t enum_t : prog.mEnums) { // write enum desc header indent.printf("const GeneralReflectionArray %s {", CommonHelper.getCKPartsNamespace(parts), @@ -71,35 +59,4 @@ public class EnumsWriter { indent.puts("};"); } } - - public static void writeAccessibleValues(OutputStreamWriter writer, EnumsHelper.EnumCollection_t ck2_prog, - EnumsHelper.EnumCollection_t vxmath_prog) throws Exception { - IndentHelper indent = new IndentHelper(writer); - indent.puts("#pragma once"); - indent.puts("#include \"CKEnums.hpp\""); - indent.puts("#include "); - indent.puts("#include "); - indent.puts("#include "); - indent.puts("namespace Unvirt::AccessibleValue::EnumReflection {"); - indent.inc(); - - indent.puts("struct GeneralReflection { const char* mName; };"); - indent.puts("template;"); - indent.puts("using GeneralReflectionArray = std::vector>;"); - - indent.puts("namespace CK2 {"); - indent.inc(); - writeAccessibleValue(indent, CommonHelper.CKParts.CK2, ck2_prog); - indent.dec(); - indent.puts("}"); - - indent.puts("namespace VxMath {"); - indent.inc(); - writeAccessibleValue(indent, CommonHelper.CKParts.VxMath, vxmath_prog); - indent.dec(); - indent.puts("}"); - - indent.dec(); - indent.puts("}"); - } } diff --git a/CodeGen/MainRunner.java b/CodeGen/MainRunner.java index 8cdc7ff..3d7f8fe 100644 --- a/CodeGen/MainRunner.java +++ b/CodeGen/MainRunner.java @@ -57,36 +57,56 @@ public class MainRunner { } public static void main(String[] args) throws Exception { - // read ck2 and vxmath enum first. - // these files are originally is defined as enum - EnumsHelper.EnumCollection_t ck2Enums = getEnumsCollection("src/CKENUMS.txt"), - vxmathEnums = getEnumsCollection("src/VXENUMS.txt"); OutputStreamWriter fs = null; - // read define series and reorgainse it as a enum - // create independent classid and ckerror for specialized processing. - EnumsHelper.Enum_t classid = organiseClassid("src/CK_CLASSID.txt", "CK_CLASSID"), - ckerror = organiseDefines("src/CKERROR.txt", "CKERROR"); + + // =========== Read Data =========== + // read enum series first. + // these file are originally is enum in Virtools SDK + EnumsHelper.EnumCollection_t ck2Enums = getEnumsCollection("src/CKEnums.txt"), + vxEnums = getEnumsCollection("src/VxEnums.txt"), + def2 = getEnumsCollection("src/Defines2.txt"); + + // read and reorganize #define type enum + + // read CKERROR standalone. because we need treat it specialized. + EnumsHelper.Enum_t ckerror = organiseDefines("src/CKError.txt", "CKERROR"); + // read CK_CLASSID standalone in another way. + EnumsHelper.Enum_t classid = organiseClassid("src/Classid.txt", "CK_CLASSID"); + // these enum can be directly merge into previous read enum collection + // because we do not need process it independently. ck2Enums.mEnums.add(organiseDefines("src/CK_STATECHUNK_CHUNKVERSION.txt", "CK_STATECHUNK_CHUNKVERSION")); ck2Enums.mEnums.add(organiseDefines("src/CK_STATECHUNK_DATAVERSION.txt", "CK_STATECHUNK_DATAVERSION")); - - // write accessible value, except classid and ckerror. - fs = CommonHelper.openOutputFile("../Unvirt/Generated/Enums.gen.hpp"); - EnumsWriter.writeAccessibleValues(fs, ck2Enums, vxmathEnums); + + // =========== Write Nameof Values =========== + // write general accessible values + fs = CommonHelper.openOutputFile("dest/CKEnums.NameofValue.hpp"); + GeneralWriter.writeNameofValues(fs, ck2Enums, CommonHelper.CKParts.CK2); fs.close(); - // class id and ckerror need special writer. - fs = CommonHelper.openOutputFile("../Unvirt/Generated/CkError.gen.hpp"); - ErrorsWriter.writeErrors(fs, ckerror); + fs = CommonHelper.openOutputFile("dest/VxEnums.NameofValue.hpp"); + GeneralWriter.writeNameofValues(fs, vxEnums, CommonHelper.CKParts.VxMath); fs.close(); - fs = CommonHelper.openOutputFile("../Unvirt/Generated/CkClassid.gen.hpp"); - ClassidWriter.writeClassids(fs, classid); + // write CKERROR + fs = CommonHelper.openOutputFile("dest/CKError.NameofValue.hpp"); + ErrorsWriter.writeNameofError(fs, ckerror); fs.close(); - - // re-add classid and ckerror enum data. - // write ck2 and vxmath enum into file + // write CK_CLASSID + fs = CommonHelper.openOutputFile("dest/CKClassid.NameofValue.hpp"); + ClassidWriter.writeNameofClassid(fs, classid); + fs.close(); + + // write data type defines + // CKERROR and CK_CLASSID should be grouped into ck2Enums ck2Enums.mEnums.add(ckerror); ck2Enums.mEnums.add(classid); - fs = CommonHelper.openOutputFile("../LibCmo/Generated/Enums.gen.hpp"); - EnumsWriter.writeEnums(fs, ck2Enums, vxmathEnums); + fs = CommonHelper.openOutputFile("dest/CKEnums.hpp"); + GeneralWriter.writeEnums(fs, ck2Enums); + fs.close(); + fs = CommonHelper.openOutputFile("dest/VxEnums.hpp"); + GeneralWriter.writeEnums(fs, vxEnums); + fs.close(); + // Defines2.h need independentlt write + fs = CommonHelper.openOutputFile("dest/Def2.hpp"); + GeneralWriter.writeEnums(fs, def2); fs.close(); // print message. diff --git a/CodeGen/README.md b/CodeGen/README.md index f607b85..916a819 100644 --- a/CodeGen/README.md +++ b/CodeGen/README.md @@ -8,5 +8,5 @@ antlr4 CKEnumsParser.g4 antlr4 CKDefinesParser.g4 javac *.java -java CKMain +java MainRunner ``` diff --git a/LibCmo/Generated/.gitkeep b/CodeGen/dest/.gitkeep similarity index 100% rename from LibCmo/Generated/.gitkeep rename to CodeGen/dest/.gitkeep diff --git a/CodeGen/src/CK_CLASSID.txt b/CodeGen/src/Classid.txt similarity index 100% rename from CodeGen/src/CK_CLASSID.txt rename to CodeGen/src/Classid.txt diff --git a/CodeGen/src/Defines2.txt b/CodeGen/src/Defines2.txt new file mode 100644 index 0000000..ef2b8e2 --- /dev/null +++ b/CodeGen/src/Defines2.txt @@ -0,0 +1,722 @@ + +//------------------------------------------------ +// Object +typedef enum CK_STATESAVEFLAGS_OBJECT { + CK_STATESAVE_NAME = 0x00000001, // Obsolete + CK_STATESAVE_ID = 0x00000002, // Obsolete + CK_STATESAVE_OBJECTHIDDEN = 0x00000004, // The object is hidden + CK_STATESAVE_OBJECTHIERAHIDDEN = 0x00000018, // The object is hidden hierarchically + CK_STATESAVE_OBJECTALL = 0x0000000F +} CK_STATESAVEFLAGS_OBJECT; + + +//------------------------------------------------ +// Be Object +typedef enum CK_STATESAVEFLAGS_BEOBJECT +{ + CK_STATESAVE_ATTRIBUTES = 0x00000010, // Obsolete + CK_STATESAVE_NEWATTRIBUTES = 0x00000011, // Save Attributes + CK_STATESAVE_GROUPS = 0x00000020, // Obsolete + CK_STATESAVE_DATAS = 0x00000040, // Save Flags and (Waiting for message) status + CK_STATESAVE_SOUNDS = 0x00000080, // Obsolete + CK_STATESAVE_BEHAVIORS = 0x00000100, // Obsolete + CK_STATESAVE_PARAMETERS = 0x00000200, // Obsolete + CK_STATESAVE_SINGLEACTIVITY = 0x00000400, // SINGLE ACTIVITY + CK_STATESAVE_SCRIPTS = 0x00000800, // Obsolete + CK_STATESAVE_BEOBJECTONLY = 0x00000FF0, // Save only BeObject specific datas + CK_STATESAVE_BEOBJECTALL = 0x00000FFF // Save All datas +} CK_STATESAVEFLAGS_BEOBJECT; + + +//------------------------------------------------ +// 3dEntity +typedef enum CK_STATESAVEFLAGS_3DENTITY +{ + CK_STATESAVE_3DENTITYSKINDATANORMALS = 0x00001000, // Save Skin normals + CK_STATESAVE_ANIMATION = 0x00002000, // Obsolete + CK_STATESAVE_MESHS = 0x00004000, // Save List of mesh + CK_STATESAVE_PARENT = 0x00008000, // Save Parent + CK_STATESAVE_3DENTITYFLAGS = 0x00010000, // Save Flags + CK_STATESAVE_3DENTITYMATRIX = 0x00020000, // Save Position/orientation/Scale + CK_STATESAVE_3DENTITYHIERARCHY = 0x00040000, // obsolete + CK_STATESAVE_3DENTITYPLACE = 0x00080000, // Save Place in which the Entity is referenced + CK_STATESAVE_3DENTITYNDATA = 0x00100000, // Reserved for future use + CK_STATESAVE_3DENTITYSKINDATA = 0x00200000, // Save Skin data + CK_STATESAVE_3DENTITYONLY = 0x003FF000, // Save only 3dEntity specific datas + CK_STATESAVE_3DENTITYALL = 0x003FFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_3DENTITY; + +//------------------------------------------------ +// Light +typedef enum CK_STATESAVEFLAGS_LIGHT +{ + CK_STATESAVE_LIGHTDATA = 0x00400000, // Save Color,Type,Attenuation,Range and cone + CK_STATESAVE_LIGHTDATA2 = 0x00800000, // Reserved for future use + CK_STATESAVE_LIGHTRESERVED1 = 0x01000000, // Reserved for future use + CK_STATESAVE_LIGHTRESERVED2 = 0x02000000, // Reserved for future use + CK_STATESAVE_LIGHTRESERVED3 = 0x04000000, // Reserved for future use + CK_STATESAVE_LIGHTRESERVED4 = 0x08000000, // Reserved for future use + CK_STATESAVE_LIGHTONLY = 0x0FC00000, // Save only Light specific datas + CK_STATESAVE_LIGHTALL = 0x0FFFFFFF, // Save All datas for sub-classes +// Target Light + CK_STATESAVE_TLIGHTTARGET = 0x80000000, // Save Light Target + CK_STATESAVE_TLIGHTRESERVED0 = 0x10000000, // Reserved for future use + CK_STATESAVE_TLIGHTRESERVED1 = 0x20000000, // Reserved for future use + CK_STATESAVE_TLIGHTRESERVED2 = 0x40000000, // Reserved for future use + CK_STATESAVE_TLIGHTONLY = 0xF0000000, // Save only Target Light specific datas + CK_STATESAVE_TLIGHTALL = 0xFFFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_LIGHT; + +//-------------------------------------------------- +// Camera +typedef enum CK_STATESAVEFLAGS_CAMERA +{ + CK_STATESAVE_CAMERAFOV = 0x00400000, // Save Camera Field of View + CK_STATESAVE_CAMERAPROJTYPE = 0x00800000, // Save Camera projection type + CK_STATESAVE_CAMERAOTHOZOOM = 0x01000000, // Save Camera orhographic zoom + CK_STATESAVE_CAMERAASPECT = 0x02000000, // Save Camera aspect ration + CK_STATESAVE_CAMERAPLANES = 0x04000000, // Save Camera near and far clip planes + CK_STATESAVE_CAMERARESERVED2 = 0x08000000, // Reserved for future use + CK_STATESAVE_CAMERAONLY = 0x0FC00000, // Save only camera specific datas + CK_STATESAVE_CAMERAALL = 0x0FFFFFFF, // Save All datas for sub-classes +// Target Camera + CK_STATESAVE_TCAMERATARGET = 0x10000000, // Save camera Target + CK_STATESAVE_TCAMERARESERVED1 = 0x20000000, // Reserved for future use + CK_STATESAVE_TCAMERARESERVED2 = 0x40000000, // Reserved for future use + CK_STATESAVE_TCAMERAONLY = 0x70000000, // Save only Target camera specific datas + CK_STATESAVE_TCAMERAALL = 0x7FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_CAMERA; + + +//-------------------------------------------------- +// Sprite3D +typedef enum CK_STATESAVEFLAGS_SPRITE3D +{ + CK_STATESAVE_SPRITE3DDATA = 0x00400000, // Save offset,mapping,size and material + CK_STATESAVE_SPRITE3DRESERVED0 = 0x00800000, // Reserved for future use + CK_STATESAVE_SPRITE3DRESERVED1 = 0x01000000, // Reserved for future use + CK_STATESAVE_SPRITE3DRESERVED2 = 0x02000000, // Reserved for future use + CK_STATESAVE_SPRITE3DRESERVED3 = 0x04000000, // Reserved for future use + CK_STATESAVE_SPRITE3DRESERVED4 = 0x08000000, // Reserved for future use + CK_STATESAVE_SPRITE3DONLY = 0x0FC00000, // Save only Sprite3D specific datas + CK_STATESAVE_SPRITE3DALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_SPRITE3D; + +//-------------------------------------------------- +// Object 3D +typedef enum CK_STATESAVEFLAGS_3DOBJECT +{ + CK_STATESAVE_3DOBJECTATTRIBUTES = 0x00400000, // Obsolete + CK_STATESAVE_3DOBJECTRESERVED = 0x00800000, // Reserved for future use + CK_STATESAVE_3DOBJECTRONLY = 0x00C00000, // Save only 3dObject specific datas + CK_STATESAVE_3DOBJECTALL = 0x03FFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_3DOBJECT; + +//-------------------------------------------------- +// BodyPart +typedef enum CK_STATESAVEFLAGS_BODYPART +{ + CK_STATESAVE_BODYPARTROTJOINT = 0x01000000, // Save rotation joint data + CK_STATESAVE_BODYPARTPOSJOINT = 0x02000000, // Save position joint data + CK_STATESAVE_BODYPARTCHARACTER = 0x04000000, // Save character owning this bodypart + CK_STATESAVE_BODYPARTRESERVED1 = 0x08000000, // Reserved for future use + CK_STATESAVE_BODYPARTRESERVED2 = 0x10000000, // Reserved for future use + CK_STATESAVE_BODYPARTRESERVED3 = 0x20000000, // Reserved for future use + CK_STATESAVE_BODYPARTRESERVED4 = 0x40000000, // Reserved for future use + CK_STATESAVE_BODYPARTONLY = 0x7F000000, // Save only bodypart specific datas + CK_STATESAVE_BODYPARTALL = 0x7FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_BODYPART; + +//-------------------------------------------------- +// Character +typedef enum CK_STATESAVEFLAGS_CHARACTER +{ + CK_STATESAVE_CHARACTERBODYPARTS = 0x00400000, // Obsolete + CK_STATESAVE_CHARACTERKINECHAINS = 0x00800000, // Obsolete + CK_STATESAVE_CHARACTERANIMATIONS = 0x01000000, // Obsolete + CK_STATESAVE_CHARACTERROOT = 0x02000000, // Obsolete + CK_STATESAVE_CHARACTERSAVEANIMS = 0x04000000, // Save current and next active animations + CK_STATESAVE_CHARACTERSAVECHAINS = 0x08000000, // Obsolete + CK_STATESAVE_CHARACTERSAVEPARTS = 0x10000000, // Save sub bodyparts and sub-bodyparts data (saved with flag :CK_STATESAVE_BODYPARTALL) + CK_STATESAVE_CHARACTERFLOORREF = 0x20000000, // Save Character floor reference object + CK_STATESAVE_CHARACTERRESERVED2 = 0x40000000, // Reserved for future use + CK_STATESAVE_CHARACTERRESERVED3 = 0x80000000, // Reserved for future use + CK_STATESAVE_CHARACTERONLY = 0xFFC00000, // Save only character specific datas + CK_STATESAVE_CHARACTERALL = 0xFFFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_CHARACTER; + +//-------------------------------------------------- +// CURVE +// && Curve Point +typedef enum CK_STATESAVEFLAGS_CURVE +{ + CK_STATESAVE_CURVEFITCOEFF = 0x00400000, // Save fitting coef + CK_STATESAVE_CURVECONTROLPOINT = 0x00800000, // Save list of control points + CK_STATESAVE_CURVESTEPS = 0x01000000, // Save number of step setting + CK_STATESAVE_CURVEOPEN = 0x02000000, // Save Open/Close flag + CK_STATESAVE_CURVERESERVED1 = 0x04000000, // Reserved for future use + CK_STATESAVE_CURVERESERVED2 = 0x08000000, // Reserved for future use +// Control points + CK_STATESAVE_CURVEPOINTDEFAULTDATA = 0x10000000, // Save Control point setting and position + CK_STATESAVE_CURVEPOINTTCB = 0x20000000, // Save Control point tcb settings + CK_STATESAVE_CURVEPOINTTANGENTS = 0x40000000, // Save Control point tangents + CK_STATESAVE_CURVEPOINTCURVEPOS = 0x80000000, // Save Control point position in curve + CK_STATESAVE_CURVESAVEPOINTS = 0xFF000000, // Save control points data + + CK_STATESAVE_CURVEONLY = 0xFFC00000, // Save only curve specific data + CK_STATESAVE_CURVEALL = 0xFFFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_CURVE; + +//------------------------------------------------ +// 2dEntity +typedef enum CK_STATESAVEFLAGS_2DENTITY +{ + CK_STATESAVE_2DENTITYSRCSIZE = 0x00001000, // Save source size + CK_STATESAVE_2DENTITYSIZE = 0x00002000, // Save size + CK_STATESAVE_2DENTITYFLAGS = 0x00004000, // Save Flags + CK_STATESAVE_2DENTITYPOS = 0x00008000, // Save position + CK_STATESAVE_2DENTITYZORDER = 0x00100000, // Save Z order + CK_STATESAVE_2DENTITYONLY = 0x0010F000, // Save only 2dEntity specific data + CK_STATESAVE_2DENTITYMATERIAL = 0x00200000, // Save Material + CK_STATESAVE_2DENTITYHIERARCHY = 0x00400000, // Save Material + CK_STATESAVE_2DENTITYALL = 0x0070FFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_2DENTITY; + +//------------------------------------------------ +// Sprite +typedef enum CK_STATESAVEFLAGS_SPRITE +{ + CK_STATESAVE_SPRITECURRENTIMAGE = 0x00010000, // Save current image + CK_STATESAVE_SPRITETRANSPARENT = 0x00020000, // Save transparency settings + CK_STATESAVE_SPRITEBITMAPS = 0x00040000, // Obsolete + CK_STATESAVE_SPRITESHARED = 0x00080000, // Save shared sprite + CK_STATESAVE_SPRITEDONOTUSE = 0x00100000, // Reseved by CK_STATESAVEFLAGS_2DENTITY + CK_STATESAVE_SPRITEAVIFILENAME = 0x00200000, // Obsolete + CK_STATESAVE_SPRITEFILENAMES = 0x00400000, // Obsolete + CK_STATESAVE_SPRITECOMPRESSED = 0x00800000, // Obsolete + CK_STATESAVE_SPRITEREADER = 0x10000000, // Reserved for future use + CK_STATESAVE_SPRITEFORMAT = 0x20000000, // Reserved for future use + CK_STATESAVE_SPRITEVIDEOFORMAT = 0x40000000, // Video Format + CK_STATESAVE_SPRITESYSTEMCACHING = 0x80000000, // System Memory Caching + CK_STATESAVE_SPRITERENDEROPTIONS = 0x80800000, // Render options if any... + CK_STATESAVE_SPRITEONLY = 0xF0EF0000, // Save only sprite specific data + CK_STATESAVE_SPRITEALL = 0x70FFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_SPRITE; + + +//------------------------------------------------ +// Sprite Text +typedef enum CK_STATESAVEFLAGS_SPRITETEXT +{ + CK_STATESAVE_SPRITETEXT = 0x01000000, // Save text + CK_STATESAVE_SPRITEFONT = 0x02000000, // Save font settings + CK_STATESAVE_SPRITETEXTCOLOR = 0x04000000, // Save text color + CK_STATESAVE_SPRITETEXTRESERVED = 0x08000000, // Reserved for future use + CK_STATESAVE_SPRITETEXTDOTNOTUSE = 0x10000000, // Reserved by CK_STATESAVE_SPRITEREADER + CK_STATESAVE_SPRITETEXTDONOTUSED2 = 0x20000000, // Reserved by CK_STATESAVE_SPRITEFORMAT + CK_STATESAVE_SPRITETEXTONLY = 0x0F000000, // Save only SpriteText specific data + CK_STATESAVE_SPRITETEXTALL = 0x3FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_SPRITETEXT; + +//------------------------------------------------ +// Sound +typedef enum CK_STATESAVEFLAGS_SOUND +{ + CK_STATESAVE_SOUNDFILENAME = 0x00001000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED1 = 0x00002000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED2 = 0x00004000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED3 = 0x00008000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED4 = 0x00010000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED5 = 0x00020000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED6 = 0x00040000, // Reserved for future use + CK_STATESAVE_SOUNDRESERVED7 = 0x00080000, // Reserved for future use + CK_STATESAVE_SOUNDONLY = 0x000FF000, // Save only Sound specific data + CK_STATESAVE_SOUNDALL = 0x000FFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_SOUND; + +//------------------------------------------------ +// Wave Sound +typedef enum CK_STATESAVEFLAGS_WAVSOUND +{ + CK_STATESAVE_WAVSOUNDFILE = 0x00100000, // Save sound filename + CK_STATESAVE_WAVSOUNDDATA = 0x00200000, // Obsolete + CK_STATESAVE_WAVSOUNDDATA2 = 0x00400000, // Save sound properties (3D/2D,pitch,gain,streaming,loop,etc..) + CK_STATESAVE_WAVSOUNDDURATION = 0x00800000, // Sound Length (in case it cannot be calculated latter) + CK_STATESAVE_WAVSOUNDRESERVED4 = 0x01000000, // Reserved for future use + CK_STATESAVE_WAVSOUNDRESERVED5 = 0x02000000, // Reserved for future use + CK_STATESAVE_WAVSOUNDRESERVED6 = 0x04000000, // Reserved for future use + CK_STATESAVE_WAVSOUNDRESERVED7 = 0x08000000, // Reserved for future use + CK_STATESAVE_WAVSOUNDONLY = 0x0FF00000, // Save All datas for sub-classes + CK_STATESAVE_WAVSOUNDALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_WAVSOUND; + + +//------------------------------------------------ +// Wave Sound +typedef enum CK_STATESAVEFLAGS_MIDISOUND +{ + CK_STATESAVE_MIDISOUNDFILE = 0x00100000, // Save sound filename + CK_STATESAVE_MIDISOUNDDATA = 0x00200000, // Save midi data + CK_STATESAVE_MIDISOUNDRESERVED2 = 0x00400000, // Reserved for future use + CK_STATESAVE_MIDISOUNDRESERVED3 = 0x00800000, // Reserved for future use + CK_STATESAVE_MIDISOUNDRESERVED4 = 0x01000000, // Reserved for future use + CK_STATESAVE_MIDISOUNDRESERVED5 = 0x02000000, // Reserved for future use + CK_STATESAVE_MIDISOUNDRESERVED6 = 0x04000000, // Reserved for future use + CK_STATESAVE_MIDISOUNDRESERVED7 = 0x08000000, // Reserved for future use + CK_STATESAVE_MIDISOUNDONLY = 0x0FF00000, + CK_STATESAVE_MIDISOUNDALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_MIDISOUND; + + +//------------------------------------------------ +// Place +typedef enum CK_STATESAVEFLAGS_PLACE +{ + CK_STATESAVE_PLACEPORTALS = 0x00001000, // Save level using the place + CK_STATESAVE_PLACECAMERA = 0x00002000, // Save attached camera + CK_STATESAVE_PLACEREFERENCES = 0x00004000, // Save list of objects in the place + CK_STATESAVE_PLACELEVEL = 0x00008000, // Save level using the place + CK_STATESAVE_PLACEALL = 0x0000FFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_PLACE; + +//------------------------------------------------ +// Level +// CKSaveObjectState will not save any data +typedef enum CK_STATESAVEFLAGS_LEVEL +{ + CK_STATESAVE_LEVELRESERVED0 = 0x00001000, // Reserved for future use + CK_STATESAVE_LEVELINACTIVEMAN = 0x00002000, // Reserved for future use + CK_STATESAVE_LEVELDUPLICATEMAN = 0x00004000, // Reserved for future use + CK_STATESAVE_LEVELDEFAULTDATA = 0x20000000, // Save Places,Scenes and Objects + CK_STATESAVE_LEVELSCENE = 0x80000000, // Default and active scene + CK_STATESAVE_LEVELALL = 0xFFFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_LEVEL; + + + + +//------------------------------------------------ +// GROUP +typedef enum CK_STATESAVEFLAGS_GROUP +{ + CK_STATESAVE_GROUPDATA = 0x00001000, // Save list of objects in the group + CK_STATESAVE_GROUPRESERVED1 = 0x00002000, // Reserved for future use + CK_STATESAVE_GROUPRESERVED2 = 0x00004000, // Reserved for future use + CK_STATESAVE_GROUPRESERVED3 = 0x00008000, // Reserved for future use + CK_STATESAVE_GROUPRESERVED4 = 0x00010000, // Reserved for future use + CK_STATESAVE_GROUPRESERVED5 = 0x00020000, // Reserved for future use + CK_STATESAVE_GROUPRESERVED6 = 0x00040000, // Reserved for future use + CK_STATESAVE_GROUPRESERVED7 = 0x00080000, // Reserved for future use + CK_STATESAVE_GROUPALL = 0x000FFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_GROUP; + + +//------------------------------------------------ +// MESH +// CKSaveOjectSave will save all data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_MESH +{ + CK_STATESAVE_MESHRESERVED0 = 0x00001000, // Reserved for future use + CK_STATESAVE_MESHFLAGS = 0x00002000, // Save flags + CK_STATESAVE_MESHCHANNELS = 0x00004000, // Save Channels + CK_STATESAVE_MESHFACECHANMASK = 0x00008000, // Save face channel Mask + CK_STATESAVE_MESHFACES = 0x00010000, // Save face data + CK_STATESAVE_MESHVERTICES = 0x00020000, // Save geometry + CK_STATESAVE_MESHLINES = 0x00040000, // Save line data + CK_STATESAVE_MESHWEIGHTS = 0x00080000, // Save Vertex Weight info + CK_STATESAVE_MESHMATERIALS = 0x00100000, // Reserved for future use + CK_STATESAVE_MESHRESERVED1 = 0x00200000, // Reserved for future use + CK_STATESAVE_MESHRESERVED2 = 0x00400000, // Reserved for future use + CK_STATESAVE_PROGRESSIVEMESH = 0x00800000, // Save All datas for sub-classes + CK_STATESAVE_MESHONLY = 0x00FFF000, // Save All datas for sub-classes + CK_STATESAVE_MESHALL = 0x00FFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_MESH; + + +//------------------------------------------------ +// PATCH MESH +// CKSaveOjectSave will save all data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_PATCHMESH +{ + CK_STATESAVE_PATCHMESHDATA = 0x00800000, // Obsolete + CK_STATESAVE_PATCHMESHDATA2 = 0x01000000, // Obsolete + CK_STATESAVE_PATCHMESHSMOOTH = 0x02000000, // Obsolete + CK_STATESAVE_PATCHMESHMATERIALS = 0x04000000, // Obsolete + CK_STATESAVE_PATCHMESHDATA3 = 0x08000000, // Save Patch Data + CK_STATESAVE_PATCHMESHONLY = 0x0FF00000, // Save All datas for sub-classes + CK_STATESAVE_PATCHMESHALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_PATCHMESH; + +//------------------------------------------------- +// Material +typedef enum CK_STATESAVEFLAGS_MATERIAL +{ + CK_STATESAVE_MATDATA = 0x00001000, // Save colors,blending modes,shade modes,fill modes etc... + CK_STATESAVE_MATDATA2 = 0x00002000, // Additional texture objects... + CK_STATESAVE_MATDATA3 = 0x00004000, // Effect Alone + CK_STATESAVE_MATDATA4 = 0x00008000, // none + CK_STATESAVE_MATDATA5 = 0x00010000, // Effect + parameter + CK_STATESAVE_MATRESERVED5 = 0x00020000, // Reserved for future use + CK_STATESAVE_MATRESERVED6 = 0x00040000, // Reserved for future use + CK_STATESAVE_MATRESERVED7 = 0x00080000, // Reserved for future use + CK_STATESAVE_MATERIALONLY = 0x000FF000, // Save All datas for sub-classes + CK_STATESAVE_MATERIALALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_MATERIAL; + +//--------------------------------------------------- +// Texture +// CKSaveOjectSave will save all relevant data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_TEXTURE +{ + CK_STATESAVE_TEXAVIFILENAME = 0x00001000, // Save movie file name + CK_STATESAVE_TEXCURRENTIMAGE = 0x00002000, // Save current slot + CK_STATESAVE_TEXBITMAPS = 0x00004000, // Obsolete + CK_STATESAVE_TEXTRANSPARENT = 0x00008000, // Save transparency data + CK_STATESAVE_TEXFILENAMES = 0x00010000, // Save texture slot filenames + CK_STATESAVE_TEXCOMPRESSED = 0x00020000, // Save raw texture data + CK_STATESAVE_TEXVIDEOFORMAT = 0x00040000, // Save chosen video format + CK_STATESAVE_TEXSAVEFORMAT = 0x00080000, // Save chosen save format + CK_STATESAVE_TEXREADER = 0x00100000, // Save texture data using a specific BitmapReader + CK_STATESAVE_PICKTHRESHOLD = 0x00200000, // Save pick threshold + CK_STATESAVE_USERMIPMAP = 0x00400000, // User mipmap levels + CK_STATESAVE_TEXSYSTEMCACHING = 0x00800000, // System Memory Caching + CK_STATESAVE_OLDTEXONLY = 0x002FF000, // Kept for compatibility + CK_STATESAVE_TEXONLY = 0x00FFF000, // Save Only Texture Data (Dot NOT MODIFY ! Texture loading/saving relies on this value) + CK_STATESAVE_TEXALL = 0x002FFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_TEXTURE; + + +//--------------------------------------------------- +// 2d CURVE +// && 2d Curve Point +typedef enum CK_STATESAVEFLAGS_2DCURVE +{ + CK_STATESAVE_2DCURVERESERVED0 = 0x00000010, // Reserved for future use + CK_STATESAVE_2DCURVERESERVED4 = 0x00000020, // Reserved for future use + CK_STATESAVE_2DCURVEFITCOEFF = 0x00000040, // Obsolete + CK_STATESAVE_2DCURVECONTROLPOINT = 0x00000080, // Obsolete + CK_STATESAVE_2DCURVENEWDATA = 0x00000100, // Save All relevant data + CK_STATESAVE_2DCURVERESERVED2 = 0x00000200, // Obsolete + CK_STATESAVE_2DCURVERESERVED3 = 0x00000400, // Obsolete + CK_STATESAVE_2DCURVEPOINTTCB = 0x00000800, // Obsolete + CK_STATESAVE_2DCURVEPOINTTANGENTS = 0x00001000, // Obsolete + CK_STATESAVE_2DCURVEPOINT2DCURVEPOS = 0x00002000, // Obsolete + CK_STATESAVE_2DCURVEPOINTDEFAULTDATA= 0x00004000, // Obsolete + CK_STATESAVE_2DCURVEPOINTNEWDATA = 0x00008000, // Save All relevant data + CK_STATESAVE_2DCURVEPOINTRESERVED1 = 0x00010000, // Reserved for future use + CK_STATESAVE_2DCURVEPOINTRESERVED2 = 0x00020000, // Reserved for future use + CK_STATESAVE_2DCURVESAVEPOINTS = 0x0003F800, // Obsolete + CK_STATESAVE_2DCURVEALL = 0x0007FFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_2DCURVE; + +//--------------------------------------------------- +// Kinematic Chain + +typedef enum CK_STATESAVEFLAGS_KINEMATICCHAIN +{ + CK_STATESAVE_KINEMATICCHAINDATA = 0x00000010, // Save chain data + CK_STATESAVE_KINEMATICCHAINRESERVED1 = 0x00000020, // Reserved for future use + CK_STATESAVE_KINEMATICCHAINRESERVED2 = 0x00000040, // Reserved for future use + CK_STATESAVE_KINEMATICCHAINRESERVED3 = 0x00000080, // Reserved for future use + CK_STATESAVE_KINEMATICCHAINALL = 0x000000FF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_KINEMATICCHAIN; + +//--------------------------------------------------- +// Animation +typedef enum CK_STATESAVEFLAGS_ANIMATION +{ + CK_STATESAVE_ANIMATIONDATA = 0x00000010, // Save Flags & Framerate data + CK_STATESAVE_ANIMATIONRESERVED1 = 0x00000020, // Reserved for future use + CK_STATESAVE_ANIMATIONLENGTH = 0x00000040, // Save animation Length + CK_STATESAVE_ANIMATIONBODYPARTS = 0x00000080, // Save root & list of bodypart + CK_STATESAVE_ANIMATIONCHARACTER = 0x00000100, // Save character + CK_STATESAVE_ANIMATIONCURRENTSTEP = 0x00000200, // Save current step + CK_STATESAVE_ANIMATIONRESERVED5 = 0x00000400, // Reserved for future use + CK_STATESAVE_ANIMATIONRESERVED6 = 0x00000800, // Reserved for future use + CK_STATESAVE_ANIMATIONALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_ANIMATION; + +//--------------------------------------------------- +// Keyed Anim +typedef enum CK_STATESAVEFLAGS_KEYEDANIMATION +{ + CK_STATESAVE_KEYEDANIMANIMLIST = 0x00001000, // Save list of object animations + CK_STATESAVE_KEYEDANIMLENGTH = 0x00002000, // Obsolete + CK_STATESAVE_KEYEDANIMPOSKEYS = 0x00004000, // Obsolete + CK_STATESAVE_KEYEDANIMROTKEYS = 0x00008000, // Obsolete + CK_STATESAVE_KEYEDANIMMORPHKEYS = 0x00010000, // Obsolete + CK_STATESAVE_KEYEDANIMSCLKEYS = 0x00020000, // Obsolete + CK_STATESAVE_KEYEDANIMFLAGS = 0x00040000, // Obsolete + CK_STATESAVE_KEYEDANIMENTITY = 0x00080000, // Obsolete + CK_STATESAVE_KEYEDANIMMERGE = 0x00100000, // Save merged animations + CK_STATESAVE_KEYEDANIMSUBANIMS = 0x00200000, // Save object animations data (using same flags than CKSaveObjectState) + CK_STATESAVE_KEYEDANIMRESERVED0 = 0x00400000, // Reserved for future use + CK_STATESAVE_KEYEDANIMRESERVED1 = 0x00800000, // Reserved for future use + CK_STATESAVE_KEYEDANIMRESERVED2 = 0x01000000, // Reserved for future use + CK_STATESAVE_KEYEDANIMRESERVED3 = 0x02000000 // Reserved for future use +} CK_STATESAVEFLAGS_KEYEDANIMATION; + + +//--------------------------------------------------- +// Object Animation +// CKSaveOjectSave will save all relevant data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_OBJECTANIMATION +{ + CK_STATESAVE_OBJANIMNEWDATA = 0x00001000, // Save all relevant data + CK_STATESAVE_OBJANIMLENGTH = 0x00002000, // Not used + CK_STATESAVE_OBJANIMPOSKEYS = 0x00004000, // Not used + CK_STATESAVE_OBJANIMROTKEYS = 0x00008000, // Not used + CK_STATESAVE_OBJANIMMORPHKEYS = 0x00010000, // Not used + CK_STATESAVE_OBJANIMSCLKEYS = 0x00020000, // Not used + CK_STATESAVE_OBJANIMFLAGS = 0x00040000, // Not used + CK_STATESAVE_OBJANIMENTITY = 0x00080000, // Not used + CK_STATESAVE_OBJANIMMERGE = 0x00100000, // Not used + CK_STATESAVE_OBJANIMMORPHKEYS2 = 0x00200000, // Not used + CK_STATESAVE_OBJANIMNEWSAVE1 = 0x00400000, // Not used + CK_STATESAVE_OBJANIMMORPHNORMALS = 0x00800000, // Not used (Virtools 1.1) + CK_STATESAVE_OBJANIMMORPHCOMP = 0x01000000, // Not used (Virtools 1.1) + CK_STATESAVE_OBJANIMSHARED = 0x02000000, // Save Data for a shared animation + CK_STATESAVE_OBJANIMCONTROLLERS = 0x04000000, // (Virtools 1.5) Save All Controller information + CK_STATESAVE_OBJANIMONLY = 0x07FFF000, + CK_STATESAVE_OBJANIMALL = 0x07FFFFFF, + CK_STATESAVE_KEYEDANIMONLY = 0x03FFF000, // Save All datas for sub-classes + CK_STATESAVE_KEYEDANIMALL = 0x03FFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_OBJECTANIMATION; + + +//--------------------------------------------------- +// IK Animation +typedef enum CK_STATESAVEFLAGS_IKANIMATION +{ + CK_STATESAVE_IKANIMATIONDATA = 0x00001000, // Save IK data + CK_STATESAVE_IKANIMATIONRESERVED2 = 0x00002000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED3 = 0x00004000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED4 = 0x00008000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED5 = 0x00010000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED6 = 0x00020000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED7 = 0x00040000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED8 = 0x00100000, // Reserved for future use + CK_STATESAVE_IKANIMATIONRESERVED9 = 0x00200000, // Reserved for future use + CK_STATESAVE_IKANIMATIONALL = 0x003FFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_IKANIMATION; + +//--------------------------------------------------- +// BehaviorLink +typedef enum CK_STATESAVEFLAGS_BEHAV_LINK +{ + CK_STATESAVE_BEHAV_LINK_CURDELAY = 0x00000004, // Obsolete + CK_STATESAVE_BEHAV_LINK_IOS = 0x00000008, // Obsolete + CK_STATESAVE_BEHAV_LINK_DELAY = 0x00000010, // Obsolete + CK_STATESAVE_BEHAV_LINK_NEWDATA = 0x00000020, // Save all relevant data (In,Out,Activation delay) + CK_STATESAVE_BEHAV_LINKRESERVED5 = 0x00000040, // Reserved for future use + CK_STATESAVE_BEHAV_LINKRESERVED6 = 0x00000080, // Reserved for future use + CK_STATESAVE_BEHAV_LINKONLY = 0x000000F0, // + CK_STATESAVE_BEHAV_LINKALL = 0x000000FF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_BEHAV_LINK; + +//--------------------------------------------------- +// BehaviorIO +typedef enum CK_STATESAVEFLAGS_BEHAV_IO +{ + CK_STATESAVE_BEHAV_IOFLAGS = 0x00000008, // Save IO flags + CK_STATESAVE_BEHAV_IORESERVED3 = 0x00000010, // Reserved for future use + CK_STATESAVE_BEHAV_IORESERVED4 = 0x00000020, // Reserved for future use + CK_STATESAVE_BEHAV_IORESERVED5 = 0x00000040, // Reserved for future use + CK_STATESAVE_BEHAV_IORESERVED6 = 0x00000080, // Reserved for future use + CK_STATESAVE_BEHAVIOONLY = 0x000000F0, // + CK_STATESAVE_BEHAVIOALL = 0x000000FF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_BEHAV_IO; + +//--------------------------------------------------- +// BehaviorPrototype +typedef enum CK_STATESAVEFLAGS_PROTOTYPE +{ + CK_STATESAVE_PROTORESERVED0 = 0x00000010, // Reserved for future use + CK_STATESAVE_PROTORESERVED1 = 0x00000020, // Reserved for future use + CK_STATESAVE_PROTOFLAGS = 0x00000040, // Save Flags + CK_STATESAVE_PROTOSUBPROTOS = 0x00000080, // Save sub prototypes + CK_STATESAVE_PROTOLINKS = 0x00000100, // Save links + CK_STATESAVE_PROTOBEHAVFLAG = 0x00000200, // Save behavior flags + CK_STATESAVE_PROTOGUID = 0x00000400, // Save GUID + CK_STATESAVE_PROTOINPUTS = 0x00000800, // Save inputs + CK_STATESAVE_PROTOOUTPUTS = 0x00001000, // Save outputs + CK_STATESAVE_PROTOINPARAMS = 0x00002000, // Save input parameters + CK_STATESAVE_PROTOOUTPARAMS = 0x00004000, // Save output parameters + CK_STATESAVE_PROTOLOCALPARAMS = 0x00008000, // Save local parameters + CK_STATESAVE_PROTOOPERATIONS = 0x00010000, // Save parameter operations + CK_STATESAVE_PROTOPARAMETERLINKS = 0x00020000, // Save parameter links + CK_STATESAVE_PROTOAPPLYTO = 0x00040000, // Save ClassID of object to which it applies + CK_STATESAVE_PROTORESERVED14 = 0x00080000, // Reserved for future use + CK_STATESAVE_PROTOALL = 0x000FFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_PROTOTYPE; + + +//--------------------------------------------------- +// Behavior +typedef enum CK_STATESAVEFLAGS_BEHAVIOR +{ + CK_STATESAVE_BEHAVIORRESERVED0 = 0x00000010, // Reserved for internal use + CK_STATESAVE_BEHAVIORNEWDATA = 0x00000020, // not used + CK_STATESAVE_BEHAVIORFLAGS = 0x00000040, // not used + CK_STATESAVE_BEHAVIORCOMPATIBLECID = 0x00000080, // not used + CK_STATESAVE_BEHAVIORSUBBEHAV = 0x00000100, // Save Sub-Behaviors + CK_STATESAVE_BEHAVIORINPARAMS = 0x00000200, // not used + CK_STATESAVE_BEHAVIOROUTPARAMS = 0x00000400, // not used + CK_STATESAVE_BEHAVIORINPUTS = 0x00000800, // not used + CK_STATESAVE_BEHAVIOROUTPUTS = 0x00001000, // not used + CK_STATESAVE_BEHAVIORINFO = 0x00002000, // not used + CK_STATESAVE_BEHAVIOROPERATIONS = 0x00004000, // not used + CK_STATESAVE_BEHAVIORTYPE = 0x00008000, // not used + CK_STATESAVE_BEHAVIOROWNER = 0x00010000, // not used + CK_STATESAVE_BEHAVIORLOCALPARAMS = 0x00020000, // Save local parameters + CK_STATESAVE_BEHAVIORPROTOGUID = 0x00040000, // not used + CK_STATESAVE_BEHAVIORSUBLINKS = 0x00080000, // not used + CK_STATESAVE_BEHAVIORACTIVESUBLINKS= 0x00100000, // not used + CK_STATESAVE_BEHAVIORSINGLEACTIVITY= 0x00200000, // SINGLE ACTIVITY + CK_STATESAVE_BEHAVIORSCRIPTDATA = 0x00400000, // not used + CK_STATESAVE_BEHAVIORPRIORITY = 0x00800000, // not used + CK_STATESAVE_BEHAVIORTARGET = 0x01000000, // not used + CK_STATESAVE_BEHAVIORONLY = 0x01FFFFF0, + CK_STATESAVE_BEHAVIORALL = 0x01FFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_BEHAVIOR; + + + + +//--------------------------------------------------- +// SCENE +// CKSaveOjectSave will save all relevant data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_SCENE +{ + CK_STATESAVE_SCENERESERVED0 = 0x00001000, // Reserved for future use + CK_STATESAVE_SCENERESERVED8 = 0x00002000, // Reserved for future use + CK_STATESAVE_SCENEFLAGS = 0x00004000, + CK_STATESAVE_SCENELEVEL = 0x00008000, + CK_STATESAVE_SCENEOBJECTS = 0x00010000, + CK_STATESAVE_SCENENEWDATA = 0x00020000, // every object description and initial conditions + CK_STATESAVE_SCENELAUNCHED = 0x00040000, // Scene was already launched once + CK_STATESAVE_SCENERENDERSETTINGS = 0x00080000, // Background Color, Fog Color etc.. + CK_STATESAVE_SCENERESERVED1 = 0x00100000, // Reserved for future use + CK_STATESAVE_SCENERESERVED2 = 0x00200000, // Reserved for future use + CK_STATESAVE_SCENERESERVED3 = 0x00400000, // Reserved for future use + CK_STATESAVE_SCENERESERVED4 = 0x00800000, // Reserved for future use + CK_STATESAVE_SCENERESERVED5 = 0x01000000, // Reserved for future use + CK_STATESAVE_SCENERESERVED12 = 0x02000000, // Reserved for future use + CK_STATESAVE_SCENERESERVED13 = 0x04000000, // Reserved for future use + CK_STATESAVE_SCENERESERVED14 = 0x08000000, // Reserved for future use + CK_STATESAVE_SCENEALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_SCENE; + + +//--------------------------------------------------- +// ParameterIn +typedef enum CK_STATESAVEFLAGS_PARAMETERIN +{ + CK_STATESAVE_PARAMETERIN_RESERVED4 = 0x00000010, // Reserved for future use + CK_STATESAVE_PARAMETERIN_RESERVED0 = 0x00000020, // Reserved for future use + CK_STATESAVE_PARAMETERIN_RESERVED1 = 0x00000040, // Reserved for future use + CK_STATESAVE_PARAMETERIN_OWNER = 0x00000080, // Obsolete + CK_STATESAVE_PARAMETERIN_INSHARED = 0x00000100, // Obsolete + CK_STATESAVE_PARAMETERIN_OUTSOURCE = 0x00000200, // Obsolete + CK_STATESAVE_PARAMETERIN_DEFAULTDATA = 0x00000400, // Obsolete + CK_STATESAVE_PARAMETERIN_DATASHARED = 0x00000800, // Save reference to shared inparameter + CK_STATESAVE_PARAMETERIN_DATASOURCE = 0x00001000, // Save reference to source outparameter + CK_STATESAVE_PARAMETERIN_DISABLED = 0x00002000, // The parameter was disabled + CK_STATESAVE_PARAMETERIN_ALL = 0x0000FFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_PARAMETERIN; + +//--------------------------------------------------- +// ParameterLocal et ParameterOut +typedef enum CK_STATESAVEFLAGS_PARAMETEROUT +{ + CK_STATESAVE_PARAMETEROUT_RESERVED0 = 0x00000010, // Reserved for future use + CK_STATESAVE_PARAMETEROUT_DESTINATIONS = 0x00000020, // Save destinations + CK_STATESAVE_PARAMETEROUT_VAL = 0x00000040, // Save value + CK_STATESAVE_PARAMETEROUT_OWNER = 0x00000080, // Save Owner + CK_STATESAVE_PARAMETEROUT_MYSELF = 0x00000200, // + CK_STATESAVE_PARAMETEROUT_ISSETTING = 0x00000400, // Reserved for future use + CK_STATESAVE_PARAMETEROUT_ALL = 0x0000FFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_PARAMETEROUT; + + +//--------------------------------------------------- +// Parameter Operation + +typedef enum CK_STATESAVEFLAGS_OPERATION +{ + CK_STATESAVE_OPERATIONRESERVED0 = 0x00000010, // Reserved for future use + CK_STATESAVE_OPERATIONRESERVED1 = 0x00000020, // Reserved for future use + CK_STATESAVE_OPERATIONINPUTS = 0x00000040, + CK_STATESAVE_OPERATIONOUTPUT = 0x00000080, + CK_STATESAVE_OPERATIONOP = 0x00000100, + CK_STATESAVE_OPERATIONDEFAULTDATA = 0x00000200, + CK_STATESAVE_OPERATIONNEWDATA = 0x00000400, + CK_STATESAVE_OPERATIONALL = 0x000007FF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_OPERATION; + + +//--------------------------------------------------- +// Synchro Object +// CKSaveOjectSave will save all relevant data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_SYNCHRO +{ + CK_STATESAVE_SYNCHRODATA = 0x00000010, // Save data + CK_STATESAVE_SYNCHRORESERVED0 = 0x00000040, // Reserved for future use + CK_STATESAVE_SYNCHRORESERVED1 = 0x00000080, // Reserved for future use + CK_STATESAVE_SYNCHRORESERVED2 = 0x00000100, // Reserved for future use + CK_STATESAVE_SYNCHRORESERVED3 = 0x00000200, // Reserved for future use + CK_STATESAVE_SYNCHRONALL = 0x000003FF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_SYNCHRO; + +//------------------------------------------------ +// Grid +typedef enum CK_STATESAVEFLAGS_GRID +{ + CK_STATESAVE_GRIDDATA = 0x00400000, // Save Grid Data + CK_STATESAVE_GRIDRESERVED0 = 0x00800000, // Reserved for future use + CK_STATESAVE_GRIDRESERVED1 = 0x01000000, // Reserved for future use + CK_STATESAVE_GRIDRESERVED2 = 0x02000000, // Reserved for future use + CK_STATESAVE_GRIDRESERVED3 = 0x04000000, // Reserved for future use + CK_STATESAVE_GRIDRESERVED4 = 0x08000000, // Reserved for future use + CK_STATESAVE_GRIDONLY = 0x0FC00000, // + CK_STATESAVE_GRIDALL = 0x0FFFFFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_GRID; + + +//------------------------------------------------ +// Layer (For Grids) +typedef enum CK_STATESAVEFLAGS_LAYER +{ + CK_STATESAVE_LAYERDATA = 0x00000010, // Save Layer Data + CK_STATESAVE_LAYERRESERVED0 = 0x00800020, // Reserved for future use + CK_STATESAVE_LAYERRESERVED1 = 0x00000040, // Reserved for future use + CK_STATESAVE_LAYERRESERVED2 = 0x00000080, // Reserved for future use + CK_STATESAVE_LAYERRESERVED3 = 0x00000100, // Reserved for future use + CK_STATESAVE_LAYERRESERVED4 = 0x00000200, // Reserved for future use + CK_STATESAVE_LAYERONLY = 0x000003F0, // + CK_STATESAVE_LAYERALL = 0x000003FF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_LAYER; + +//------------------------------------------------ +// DataArray +// CKSaveOjectSave will save all relevant data and does not take flags into account +typedef enum CK_STATESAVEFLAGS_DATAARRAY +{ + CK_STATESAVE_DATAARRAYFORMAT = 0x00001000, // Save format + CK_STATESAVE_DATAARRAYDATA = 0x00002000, // Save array data + CK_STATESAVE_DATAARRAYMEMBERS = 0x00004000, // Save members + CK_STATESAVE_DATAARRAYALL = 0x0000FFFF // Save All datas for sub-classes +} CK_STATESAVEFLAGS_DATAARRAY; + + +//------------------------------------------------ +// SceneObjectDesc +typedef enum CK_STATESAVEFLAGS_SCENEOBJECTDESC { + + CK_STATESAVE_SCENEOBJECTDESC = 0x00000010, + CK_STATESAVE_SCENEOBJECTRES1 = 0x00000020, // Reserved for future use + CK_STATESAVE_SCENEOBJECTRES2 = 0x00000040, // Reserved for future use + CK_STATESAVE_SCENEOBJECTRES3 = 0x00000080, // Reserved for future use + CK_STATESAVE_SCENEOBJECTDESCALL = 0x000000FF // Save All datas for sub-classes + +} CK_STATESAVEFLAGS_SCENEOBJECTDESC; diff --git a/Unvirt/Generated/.gitkeep b/Unvirt/Generated/.gitkeep deleted file mode 100644 index e69de29..0000000