refactor: update project

- add documentation CMake build script. re-organise document layout for future changes.
- move LIBCMO_EXPORT to BMap and rename it to BMAP_EXPORT because only BMap need to use this macro.
- fully refactor VTEncoding to make it more like Python
	- Now language name is platform independent.
	- Hide implementation detail as possible as I can.
	- Language mapping are still work in progress.
- add code gen for new added universal encoding feature to generate language name mapping in Windows and Iconv respectively.
- remove old code of CMake build script.
- update VTUtils for new requirement.
	- remove useless functions.
	- create LibCmo specific custom exception classes.
This commit is contained in:
2024-08-16 22:07:23 +08:00
parent afa06339b2
commit f870d4dde3
20 changed files with 1013 additions and 726 deletions

View File

@ -721,14 +721,14 @@ bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::
#pragma region CKMesh
LIBCMO_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode)) {
bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode)) {
auto obj = CheckCKMesh(bmfile, objid);
if (obj == nullptr) return false;
BMPARAM_OUT_ASSIGN(out_mode, obj->GetLitMode());
return true;
}
LIBCMO_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode)) {
bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode)) {
auto obj = CheckCKMesh(bmfile, objid);
if (obj == nullptr) return false;

View File

@ -11,7 +11,7 @@
All exported interface functions will always return a bool to indicate whether current operations is successful.
The layout of interface functions' parameters is Essential Param -> Input Param -> Out Param.
A example is in there: `LIBCMO_EXPORT bool BMSomeFunc(BMPARAM_OBJECT_DECL, BMPARAM_IN(LibCmo::CK2::CK_ID, someobj), BMPARAM_OUT(LibCmo::CKSTRING, out_name));`
A example is in there: `BMAP_EXPORT bool BMSomeFunc(BMPARAM_OBJECT_DECL, BMPARAM_IN(LibCmo::CK2::CK_ID, someobj), BMPARAM_OUT(LibCmo::CKSTRING, out_name));`
First param is `BMPARAM_OBJECT_DECL`. It is essential param for this function. In this exmaple, it is the combination of BMFile* and CK_ID. If your provide invalid value for them, the function will failed immediately.
Second param is `BMPARAM_IN(LibCmo::CK2::CK_ID, someobj)`. It declare this function accept a Object ID for underlying function calling.
Last param is `BMPARAM_OUT(LibCmo::CKSTRING, out_name)`. It is the return value of this function. Only will be filled when this function success.
@ -31,7 +31,46 @@ Each CK_ID also should be used with its corresponding BMFile*, because each BMfi
*/
// ===== Interface Used Macro =====
#pragma region Macros for Exporting Functions
// Reference: https://stackoverflow.com/questions/2164827/explicitly-exporting-shared-library-functions-in-linux
// Generate macro for import and export respectively.
#if defined(_MSC_VER)
// Microsoft
#define BMAP_RAW_EXPORT __declspec(dllexport)
#define BMAP_RAW_IMPORT __declspec(dllimport)
#elif defined(__GNUC__)
// GCC
#define BMAP_RAW_EXPORT __attribute__((visibility("default")))
#define BMAP_RAW_IMPORT
#elif defined(__clang__)
// Clang
#define BMAP_RAW_EXPORT __attribute__((visibility("default")))
#define BMAP_RAW_IMPORT
#else
// Do nothing and hope for the best?
#define BMAP_RAW_EXPORT
#define BMAP_RAW_IMPORT
#pragma error "Unknown dynamic link import/export semantics."
#endif
// Choosee import or export command according to special macro.
#if defined(BMAP_EXPORTING)
#define BMAP_NAKED_EXPORT BMAP_RAW_EXPORT
#else
#define BMAP_NAKED_EXPORT BMAP_RAW_IMPORT
#endif
// Create real export macro according to whether in C++ environment.
#if defined(__cplusplus)
#define BMAP_EXPORT extern "C" BMAP_NAKED_EXPORT
#else
#define BMAP_EXPORT BMAP_NAKED_EXPORT
#endif
#pragma endregion
#pragma region Interface Used Macros
/** The first param used by BMFile function family */
#define BMPARAM_FILE_DECL(_bmfile) BMap::BMFile* _bmfile
@ -61,16 +100,18 @@ bool some_interface_func(BMPARAM_OUT(Type_t, param_name)) {
/** Visit value for out param in function body. */
#define BMPARAM_OUT_VAL(_name) (*(_name))
#pragma endregion
#pragma region Init / Dispose
LIBCMO_EXPORT bool BMInit();
LIBCMO_EXPORT bool BMDispose();
BMAP_EXPORT bool BMInit();
BMAP_EXPORT bool BMDispose();
#pragma endregion
#pragma region BMFile
LIBCMO_EXPORT bool BMFile_Load(
BMAP_EXPORT bool BMFile_Load(
BMPARAM_IN(LibCmo::CKSTRING, file_name),
BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
@ -79,7 +120,7 @@ LIBCMO_EXPORT bool BMFile_Load(
BMPARAM_IN(LibCmo::CKSTRING*, encodings),
BMPARAM_OUT(BMap::BMFile*, out_file)
);
LIBCMO_EXPORT bool BMFile_Create(
BMAP_EXPORT bool BMFile_Create(
BMPARAM_IN(LibCmo::CKSTRING, temp_folder),
BMPARAM_IN(LibCmo::CKSTRING, texture_folder),
BMPARAM_IN(BMap::NakedOutputCallback, raw_callback),
@ -87,170 +128,170 @@ LIBCMO_EXPORT bool BMFile_Create(
BMPARAM_IN(LibCmo::CKSTRING*, encodings),
BMPARAM_OUT(BMap::BMFile*, out_file)
);
LIBCMO_EXPORT bool BMFile_Save(
BMAP_EXPORT bool BMFile_Save(
BMPARAM_IN(BMap::BMFile*, map_file),
BMPARAM_IN(LibCmo::CKSTRING, file_name),
BMPARAM_IN(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, texture_save_opt),
BMPARAM_IN(bool, use_compress),
BMPARAM_IN(LibCmo::CKINT, compreess_level)
);
LIBCMO_EXPORT bool BMFile_Free(
BMAP_EXPORT bool BMFile_Free(
BMPARAM_IN(BMap::BMFile*, map_file)
);
LIBCMO_EXPORT bool BMFile_GetGroupCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMFile_GetGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_CreateGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_Get3dObjectCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMFile_Get3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_Create3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_GetMeshCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMFile_GetMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_CreateMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_GetMaterialCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMFile_GetMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_CreateMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_GetTextureCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMFile_GetTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
LIBCMO_EXPORT bool BMFile_CreateTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_GetGroupCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMFile_GetGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_CreateGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_Get3dObjectCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMFile_Get3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_Create3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_GetMeshCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMFile_GetMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_CreateMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_GetMaterialCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMFile_GetMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_CreateMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_GetTextureCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMFile_GetTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
BMAP_EXPORT bool BMFile_CreateTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id));
#pragma endregion
#pragma region BMMeshTransition
LIBCMO_EXPORT bool BMMeshTrans_New(BMPARAM_OUT(BMap::BMMeshTransition*, out_trans));
LIBCMO_EXPORT bool BMMeshTrans_Delete(BMPARAM_IN(BMap::BMMeshTransition*, trans));
BMAP_EXPORT bool BMMeshTrans_New(BMPARAM_OUT(BMap::BMMeshTransition*, out_trans));
BMAP_EXPORT bool BMMeshTrans_Delete(BMPARAM_IN(BMap::BMMeshTransition*, trans));
LIBCMO_EXPORT bool BMMeshTrans_PrepareVertexCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMeshTrans_PrepareVertex(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareNormalCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMeshTrans_PrepareNormal(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareUVCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMeshTrans_PrepareUV(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareMtlSlotCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMeshTrans_PrepareMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CK2::CK_ID*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceVertexIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceNormalIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceUVIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
LIBCMO_EXPORT bool BMMeshTrans_Parse(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(BMap::BMFile*, bmfile), BMPARAM_IN(LibCmo::CK2::CK_ID, objid));
BMAP_EXPORT bool BMMeshTrans_PrepareVertexCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMeshTrans_PrepareVertex(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareNormalCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMeshTrans_PrepareNormal(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareUVCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMeshTrans_PrepareUV(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareMtlSlotCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMeshTrans_PrepareMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CK2::CK_ID*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareFaceCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMeshTrans_PrepareFaceVertexIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareFaceNormalIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareFaceUVIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
BMAP_EXPORT bool BMMeshTrans_PrepareFaceMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem));
BMAP_EXPORT bool BMMeshTrans_Parse(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(BMap::BMFile*, bmfile), BMPARAM_IN(LibCmo::CK2::CK_ID, objid));
#pragma endregion
#pragma region CKObject
LIBCMO_EXPORT bool BMObject_GetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_name));
LIBCMO_EXPORT bool BMObject_SetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, name));
BMAP_EXPORT bool BMObject_GetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_name));
BMAP_EXPORT bool BMObject_SetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, name));
#pragma endregion
#pragma region CKGroup
LIBCMO_EXPORT bool BMGroup_AddObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, memberid));
LIBCMO_EXPORT bool BMGroup_GetObjectCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMGroup_GetObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, pos), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_objid));
BMAP_EXPORT bool BMGroup_AddObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, memberid));
BMAP_EXPORT bool BMGroup_GetObjectCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMGroup_GetObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, pos), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_objid));
#pragma endregion
#pragma region CKTexture
LIBCMO_EXPORT bool BMTexture_GetFileName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_filename));
LIBCMO_EXPORT bool BMTexture_LoadImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename));
LIBCMO_EXPORT bool BMTexture_SaveImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename));
LIBCMO_EXPORT bool BMTexture_GetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, out_saveopt));
LIBCMO_EXPORT bool BMTexture_SetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, saveopt));
LIBCMO_EXPORT bool BMTexture_GetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VX_PIXELFORMAT, out_vfmt));
LIBCMO_EXPORT bool BMTexture_SetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VX_PIXELFORMAT, vfmt));
BMAP_EXPORT bool BMTexture_GetFileName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_filename));
BMAP_EXPORT bool BMTexture_LoadImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename));
BMAP_EXPORT bool BMTexture_SaveImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename));
BMAP_EXPORT bool BMTexture_GetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, out_saveopt));
BMAP_EXPORT bool BMTexture_SetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, saveopt));
BMAP_EXPORT bool BMTexture_GetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VX_PIXELFORMAT, out_vfmt));
BMAP_EXPORT bool BMTexture_SetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VX_PIXELFORMAT, vfmt));
#pragma endregion
#pragma region CKMaterial
LIBCMO_EXPORT bool BMMaterial_GetDiffuse(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
LIBCMO_EXPORT bool BMMaterial_SetDiffuse(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
LIBCMO_EXPORT bool BMMaterial_GetAmbient(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
LIBCMO_EXPORT bool BMMaterial_SetAmbient(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
LIBCMO_EXPORT bool BMMaterial_GetSpecular(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
LIBCMO_EXPORT bool BMMaterial_SetSpecular(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
LIBCMO_EXPORT bool BMMaterial_GetEmissive(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
LIBCMO_EXPORT bool BMMaterial_SetEmissive(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
LIBCMO_EXPORT bool BMMaterial_GetSpecularPower(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKFLOAT, out_val));
LIBCMO_EXPORT bool BMMaterial_SetSpecularPower(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKFLOAT, val));
BMAP_EXPORT bool BMMaterial_GetDiffuse(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
BMAP_EXPORT bool BMMaterial_SetDiffuse(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
BMAP_EXPORT bool BMMaterial_GetAmbient(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
BMAP_EXPORT bool BMMaterial_SetAmbient(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
BMAP_EXPORT bool BMMaterial_GetSpecular(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
BMAP_EXPORT bool BMMaterial_SetSpecular(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
BMAP_EXPORT bool BMMaterial_GetEmissive(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxColor, out_val));
BMAP_EXPORT bool BMMaterial_SetEmissive(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxColor, col));
BMAP_EXPORT bool BMMaterial_GetSpecularPower(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKFLOAT, out_val));
BMAP_EXPORT bool BMMaterial_SetSpecularPower(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKFLOAT, val));
LIBCMO_EXPORT bool BMMaterial_GetTexture(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_texid));
LIBCMO_EXPORT bool BMMaterial_SetTexture(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, texid));
LIBCMO_EXPORT bool BMMaterial_GetTextureBorderColor(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_val));
LIBCMO_EXPORT bool BMMaterial_SetTextureBorderColor(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, val));
BMAP_EXPORT bool BMMaterial_GetTexture(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_texid));
BMAP_EXPORT bool BMMaterial_SetTexture(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, texid));
BMAP_EXPORT bool BMMaterial_GetTextureBorderColor(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_val));
BMAP_EXPORT bool BMMaterial_SetTextureBorderColor(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, val));
LIBCMO_EXPORT bool BMMaterial_GetTextureBlendMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_BLENDMODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetTextureBlendMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_BLENDMODE, val));
LIBCMO_EXPORT bool BMMaterial_GetTextureMinMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_FILTERMODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetTextureMinMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_FILTERMODE, val));
LIBCMO_EXPORT bool BMMaterial_GetTextureMagMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_FILTERMODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetTextureMagMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_FILTERMODE, val));
LIBCMO_EXPORT bool BMMaterial_GetTextureAddressMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_ADDRESSMODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetTextureAddressMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_ADDRESSMODE, val));
BMAP_EXPORT bool BMMaterial_GetTextureBlendMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_BLENDMODE, out_val));
BMAP_EXPORT bool BMMaterial_SetTextureBlendMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_BLENDMODE, val));
BMAP_EXPORT bool BMMaterial_GetTextureMinMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_FILTERMODE, out_val));
BMAP_EXPORT bool BMMaterial_SetTextureMinMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_FILTERMODE, val));
BMAP_EXPORT bool BMMaterial_GetTextureMagMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_FILTERMODE, out_val));
BMAP_EXPORT bool BMMaterial_SetTextureMagMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_FILTERMODE, val));
BMAP_EXPORT bool BMMaterial_GetTextureAddressMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXTEXTURE_ADDRESSMODE, out_val));
BMAP_EXPORT bool BMMaterial_SetTextureAddressMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXTEXTURE_ADDRESSMODE, val));
LIBCMO_EXPORT bool BMMaterial_GetSourceBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXBLEND_MODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetSourceBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXBLEND_MODE, val));
LIBCMO_EXPORT bool BMMaterial_GetDestBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXBLEND_MODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetDestBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXBLEND_MODE, val));
LIBCMO_EXPORT bool BMMaterial_GetFillMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXFILL_MODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetFillMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXFILL_MODE, val));
LIBCMO_EXPORT bool BMMaterial_GetShadeMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXSHADE_MODE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetShadeMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXSHADE_MODE, val));
BMAP_EXPORT bool BMMaterial_GetSourceBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXBLEND_MODE, out_val));
BMAP_EXPORT bool BMMaterial_SetSourceBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXBLEND_MODE, val));
BMAP_EXPORT bool BMMaterial_GetDestBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXBLEND_MODE, out_val));
BMAP_EXPORT bool BMMaterial_SetDestBlend(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXBLEND_MODE, val));
BMAP_EXPORT bool BMMaterial_GetFillMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXFILL_MODE, out_val));
BMAP_EXPORT bool BMMaterial_SetFillMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXFILL_MODE, val));
BMAP_EXPORT bool BMMaterial_GetShadeMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXSHADE_MODE, out_val));
BMAP_EXPORT bool BMMaterial_SetShadeMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXSHADE_MODE, val));
LIBCMO_EXPORT bool BMMaterial_GetAlphaTestEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
LIBCMO_EXPORT bool BMMaterial_SetAlphaTestEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
LIBCMO_EXPORT bool BMMaterial_GetAlphaBlendEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
LIBCMO_EXPORT bool BMMaterial_SetAlphaBlendEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
LIBCMO_EXPORT bool BMMaterial_GetPerspectiveCorrectionEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
LIBCMO_EXPORT bool BMMaterial_SetPerspectiveCorrectionEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
LIBCMO_EXPORT bool BMMaterial_GetZWriteEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
LIBCMO_EXPORT bool BMMaterial_SetZWriteEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
LIBCMO_EXPORT bool BMMaterial_GetTwoSidedEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
LIBCMO_EXPORT bool BMMaterial_SetTwoSidedEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
BMAP_EXPORT bool BMMaterial_GetAlphaTestEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
BMAP_EXPORT bool BMMaterial_SetAlphaTestEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
BMAP_EXPORT bool BMMaterial_GetAlphaBlendEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
BMAP_EXPORT bool BMMaterial_SetAlphaBlendEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
BMAP_EXPORT bool BMMaterial_GetPerspectiveCorrectionEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
BMAP_EXPORT bool BMMaterial_SetPerspectiveCorrectionEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
BMAP_EXPORT bool BMMaterial_GetZWriteEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
BMAP_EXPORT bool BMMaterial_SetZWriteEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
BMAP_EXPORT bool BMMaterial_GetTwoSidedEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_val));
BMAP_EXPORT bool BMMaterial_SetTwoSidedEnabled(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, enabled));
LIBCMO_EXPORT bool BMMaterial_GetAlphaRef(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKBYTE, out_val));
LIBCMO_EXPORT bool BMMaterial_SetAlphaRef(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKBYTE, val));
LIBCMO_EXPORT bool BMMaterial_GetAlphaFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXCMPFUNC, out_val));
LIBCMO_EXPORT bool BMMaterial_SetAlphaFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXCMPFUNC, val));
LIBCMO_EXPORT bool BMMaterial_GetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXCMPFUNC, out_val));
LIBCMO_EXPORT bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXCMPFUNC, val));
BMAP_EXPORT bool BMMaterial_GetAlphaRef(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKBYTE, out_val));
BMAP_EXPORT bool BMMaterial_SetAlphaRef(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKBYTE, val));
BMAP_EXPORT bool BMMaterial_GetAlphaFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXCMPFUNC, out_val));
BMAP_EXPORT bool BMMaterial_SetAlphaFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXCMPFUNC, val));
BMAP_EXPORT bool BMMaterial_GetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXCMPFUNC, out_val));
BMAP_EXPORT bool BMMaterial_SetZFunc(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXCMPFUNC, val));
#pragma endregion
#pragma region CKMesh
LIBCMO_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode));
LIBCMO_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode));
BMAP_EXPORT bool BMMesh_GetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VXMESH_LITMODE, out_mode));
BMAP_EXPORT bool BMMesh_SetLitMode(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VXMESH_LITMODE, mode));
LIBCMO_EXPORT bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMMesh_SetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMesh_GetVertexPositions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
LIBCMO_EXPORT bool BMMesh_GetVertexNormals(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
LIBCMO_EXPORT bool BMMesh_GetVertexUVs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem));
BMAP_EXPORT bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMMesh_SetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMesh_GetVertexPositions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
BMAP_EXPORT bool BMMesh_GetVertexNormals(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem));
BMAP_EXPORT bool BMMesh_GetVertexUVs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem));
LIBCMO_EXPORT bool BMMesh_GetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMMesh_SetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMesh_GetFaceIndices(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem));
LIBCMO_EXPORT bool BMMesh_GetFaceMaterialSlotIndexs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem));
BMAP_EXPORT bool BMMesh_GetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMMesh_SetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMesh_GetFaceIndices(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem));
BMAP_EXPORT bool BMMesh_GetFaceMaterialSlotIndexs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem));
LIBCMO_EXPORT bool BMMesh_GetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
LIBCMO_EXPORT bool BMMesh_SetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
LIBCMO_EXPORT bool BMMesh_GetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_mtlid));
LIBCMO_EXPORT bool BMMesh_SetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_IN(LibCmo::CK2::CK_ID, mtlid));
BMAP_EXPORT bool BMMesh_GetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count));
BMAP_EXPORT bool BMMesh_SetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count));
BMAP_EXPORT bool BMMesh_GetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_mtlid));
BMAP_EXPORT bool BMMesh_SetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_IN(LibCmo::CK2::CK_ID, mtlid));
#pragma endregion
#pragma region CK3dObject
LIBCMO_EXPORT bool BM3dObject_GetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxMatrix, out_mat));
LIBCMO_EXPORT bool BM3dObject_SetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxMatrix, mat));
LIBCMO_EXPORT bool BM3dObject_GetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_meshid));
LIBCMO_EXPORT bool BM3dObject_SetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, meshid));
LIBCMO_EXPORT bool BM3dObject_GetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_isVisible));
LIBCMO_EXPORT bool BM3dObject_SetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, is_visible));
BMAP_EXPORT bool BM3dObject_GetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxMatrix, out_mat));
BMAP_EXPORT bool BM3dObject_SetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxMatrix, mat));
BMAP_EXPORT bool BM3dObject_GetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_meshid));
BMAP_EXPORT bool BM3dObject_SetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, meshid));
BMAP_EXPORT bool BM3dObject_GetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_isVisible));
BMAP_EXPORT bool BM3dObject_SetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, is_visible));
#pragma endregion

View File

@ -34,8 +34,12 @@ PROPERTIES
CXX_STANDARD_REQUIRED 20
CXX_EXTENSION OFF
)
# Order Unicode charset for private using
# Setup project macros
target_compile_definitions(BMap
# Enable export macro
PRIVATE
BMAP_EXPORTING
# Order Unicode charset for private using
PRIVATE
$<$<CXX_COMPILER_ID:MSVC>:UNICODE>
$<$<CXX_COMPILER_ID:MSVC>:_UNICODE>
@ -51,69 +55,3 @@ install(TARGETS BMap
CONFIGURATIONS Release
RUNTIME DESTINATION ${YYCC_INSTALL_BIN_PATH}
)
# cmake_minimum_required(VERSION 3.12)
# project(BMap LANGUAGES CXX)
# # add libcmo if not existed
# if (NOT TARGET LibCmo)
# add_subdirectory("../LibCmo" "LibCmo.out")
# endif ()
# # add ironpad if not existed
# if (NOT TARGET IronPad)
# add_subdirectory("../IronPad" "IronPad.out")
# endif ()
# # hide all function in default
# # fix imported library PIC issue (i don't know why. just make it works)
# set_target_properties(LibCmo
# PROPERTIES
# CXX_VISIBILITY_PRESET hidden
# POSITION_INDEPENDENT_CODE ON
# )
# set_target_properties(IronPad
# PROPERTIES
# CXX_VISIBILITY_PRESET hidden
# POSITION_INDEPENDENT_CODE ON
# )
# # setup sources
# set(bmap_headers ".")
# set(bmap_sources
# BMap.cpp
# BMExports.cpp
# )
# # generate shared library
# add_library(BMap
# SHARED
# ${bmap_sources}
# )
# target_link_libraries(BMap
# PRIVATE
# LibCmo
# IronPad
# )
# target_include_directories(BMap
# PRIVATE
# ${bmap_headers}
# )
# # set project standard
# set_target_properties(BMap
# PROPERTIES
# CXX_STANDARD 20
# CXX_STANDARD_REQUIRED 20
# CXX_EXTENSION OFF
# )
# # set default visibility to hidden
# set_target_properties(BMap
# PROPERTIES
# CXX_VISIBILITY_PRESET hidden
# )
# # add export used macro flag
# target_compile_definitions(BMap
# PUBLIC
# LIBCMO_EXPORTING
# )