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chore: update build script

- change project layout for better understanding.
- update build script for more close to standard cmake way.
This commit is contained in:
2026-01-24 17:13:54 +08:00
parent af6a50c2f9
commit f9ab66dfc2
78 changed files with 290 additions and 283 deletions

View File

@@ -1,33 +0,0 @@
#pragma once
#include "../../VTInternal.hpp"
#include "CKCamera.hpp"
namespace LibCmo::CK2::ObjImpls {
class CKTargetCamera : public CKCamera {
public:
CKTargetCamera(CKContext* ctx, CK_ID ckid, CKSTRING name);
virtual ~CKTargetCamera();
YYCC_DEL_CLS_COPY_MOVE(CKTargetCamera);
virtual CK_CLASSID GetClassID() override {
return CK_CLASSID::CKCID_TARGETCAMERA;
}
virtual void PreDelete() override;
virtual void CheckPostDeletion() override;
// 2 RW funcions
virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
virtual CK3dEntity* GetTarget() const override;
virtual void SetTarget(CK3dEntity* target) override;
protected:
CK_ID m_Target3dEntity;
};
}