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13
.github/scripts/windows.bat
vendored
13
.github/scripts/windows.bat
vendored
@@ -9,6 +9,19 @@ MKDIR install
|
||||
|
||||
:: Build with x64 architecture in Release mode
|
||||
CD build
|
||||
:: We set this to revert the incompatible ABI for MSVC STL.
|
||||
:: See: https://github.com/microsoft/STL/wiki/VS-2022-Changelog#vs-2022-1710
|
||||
::
|
||||
:: Ideally, I can install new VCRedist to resolve this issue.
|
||||
:: However, Blender embeds its own VCRedist when distribution which has lower VCRedist version.
|
||||
:: And at the same time, Blender will load our BMap.dll built by new VCRedist, so it trigger the incompatible ABI issue.
|
||||
::
|
||||
:: Currently, the VCRedist distributed by Blender 4.5 LTS is incompatible with our BMap.dll.
|
||||
:: So I write it in script, rather than in CMake file, to temporaryly fix this issue.
|
||||
::
|
||||
:: This fix also is written in dependency build scripts, please remove them together if you remove this,
|
||||
:: when Blender migrate to the new VCRedist.
|
||||
set CXXFLAGS=/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR=1
|
||||
cmake -A x64 -DCMAKE_CXX_STANDARD=23 -DNEMO_BUILD_UNVIRT=ON -DNEMO_BUILD_BALLANCE=ON -DNEMO_BUILD_BMAP=ON -DNEMO_BUILD_BMAPINSPECTOR=ON -DYYCCommonplace_ROOT=%YYCCommonplace_ROOT% -DSTB_ROOT=%STB_ROOT% -DZLIB_ROOT=%ZLIB_ROOT% ../..
|
||||
cmake --build . --config Release
|
||||
cmake --install . --prefix=../install --config Release
|
||||
|
||||
1
.github/scripts/yycc/windows.bat
vendored
1
.github/scripts/yycc/windows.bat
vendored
@@ -9,6 +9,7 @@ MKDIR install
|
||||
|
||||
:: Build with x64 architecture in Release mode
|
||||
CD build
|
||||
set CXXFLAGS=/D_DISABLE_CONSTEXPR_MUTEX_CONSTRUCTOR=1
|
||||
cmake -A x64 -DCMAKE_CXX_STANDARD=23 ../..
|
||||
cmake --build . --config Release
|
||||
cmake --install . --prefix=../install --config Release
|
||||
|
||||
2
.github/workflows/linux.yml
vendored
2
.github/workflows/linux.yml
vendored
@@ -18,7 +18,7 @@ jobs:
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'yyc12345/YYCCommonplace'
|
||||
ref: 'master'
|
||||
ref: 'v2.0.0'
|
||||
path: 'extern/YYCCommonplace'
|
||||
- name: Build YYCCommonplace
|
||||
shell: bash
|
||||
|
||||
2
.github/workflows/macos.yml
vendored
2
.github/workflows/macos.yml
vendored
@@ -13,7 +13,7 @@ jobs:
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'yyc12345/YYCCommonplace'
|
||||
ref: 'master'
|
||||
ref: 'v2.0.0'
|
||||
path: 'extern/YYCCommonplace'
|
||||
- name: Build YYCCommonplace
|
||||
shell: bash
|
||||
|
||||
2
.github/workflows/windows.yml
vendored
2
.github/workflows/windows.yml
vendored
@@ -20,7 +20,7 @@ jobs:
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'yyc12345/YYCCommonplace'
|
||||
ref: 'master'
|
||||
ref: 'v2.0.0'
|
||||
path: 'extern/YYCCommonplace'
|
||||
- name: Build YYCCommonplace
|
||||
shell: cmd
|
||||
|
||||
5
Assets/BMapBindings/BMapSharp/.gitignore
vendored
5
Assets/BMapBindings/BMapSharp/.gitignore
vendored
@@ -1,3 +1,8 @@
|
||||
## ======== Personal ========
|
||||
# Remove I set environment variables for personal testing.
|
||||
launchSettings.json
|
||||
|
||||
## ======== Visual Studio ========
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
<Solution>
|
||||
<Project Path="BMapSharp/BMapSharp.csproj" />
|
||||
<Project Path="BMapSharpTestbench/BMapSharpTestbench.csproj" />
|
||||
<Project Path="BMapSharpTest/BMapSharpTest.csproj" />
|
||||
</Solution>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
303
Assets/BMapBindings/BMapSharp/BMapSharp/BMapMarshalers.cs
Normal file
303
Assets/BMapBindings/BMapSharp/BMapSharp/BMapMarshalers.cs
Normal file
@@ -0,0 +1,303 @@
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace BMapSharp.BMapMarshalers {
|
||||
|
||||
// References:
|
||||
// https://stackoverflow.com/questions/18498452/how-do-i-write-a-custom-marshaler-which-allows-data-to-flow-from-native-to-manag
|
||||
// https://learn.microsoft.com/en-us/dotnet/fundamentals/runtime-libraries/system-runtime-interopservices-icustommarshaler
|
||||
//
|
||||
// NOTE: I do not create a member to store the object we are marshaling.
|
||||
// Because my binding do not have In, Out parameter. All parameters are In OR Out.
|
||||
// So there is no reason to keep that member.
|
||||
|
||||
// YYC MARK:
|
||||
// When receiving UTF8 string pointer given by BMap as managed string,
|
||||
// I don't know why Microsoft try to call ICustomMarshaler.CleanUpNativeData without calling ICustomMarshaler.MarshalManagedToNative.
|
||||
// It is trying to free the pointer managed by LibCmo self (for example, it will try to free we got string when getting object name)!
|
||||
// So as the compromise, we introduce 2 different marshalers for In / Out string marshaling respectively.
|
||||
// BMStringMarshaler for receiving string from BMap (OUT direction), and BMPOwnedStringMarshaler for passing string to BMap (IN direction).
|
||||
// The name of marshaler for string array marshaling also following this pattern.
|
||||
|
||||
public class BMStringMarshaler : ICustomMarshaler {
|
||||
private static readonly BMStringMarshaler INSTANCE = new BMStringMarshaler();
|
||||
|
||||
public static ICustomMarshaler GetInstance(string pstrCookie) {
|
||||
return BMStringMarshaler.INSTANCE;
|
||||
}
|
||||
|
||||
public IntPtr MarshalManagedToNative(object ManagedObj) {
|
||||
// For OUT direction, we do not convert any managed data into native data.
|
||||
// Return nullptr instead.
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
||||
public object MarshalNativeToManaged(IntPtr pNativeData) {
|
||||
// Check nullptr
|
||||
if (pNativeData == IntPtr.Zero) return null;
|
||||
// Call self
|
||||
return BMStringMarshaler.ToManaged(pNativeData);
|
||||
}
|
||||
|
||||
public void CleanUpNativeData(IntPtr pNativeData) {
|
||||
// For OUT direction, we do not convert any managed data into native data.
|
||||
// Do nothing here.
|
||||
}
|
||||
|
||||
public void CleanUpManagedData(object ManagedObj) {
|
||||
// Managed data will be cleaned by C# GC.
|
||||
// So we do nothing here.
|
||||
}
|
||||
|
||||
public int GetNativeDataSize() {
|
||||
// Return -1 to indicate the size of the native data to be marshaled is variable.
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the length in byte of given pointer represented C style string.
|
||||
/// </summary>
|
||||
/// <param name="ptr">The pointer for checking.</param>
|
||||
/// <returns>The length of C style string (NUL exclusive).</returns>
|
||||
internal static int GetCStringLength(IntPtr ptr) {
|
||||
int count = 0, unit = Marshal.SizeOf<byte>();
|
||||
while (Marshal.ReadByte(ptr) != (byte)0) {
|
||||
ptr += unit;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extract managed string from given native pointer holding C style string data.
|
||||
/// This function is shared by 2 marshalers.
|
||||
/// </summary>
|
||||
/// <param name="ptr">Native pointer holding string data. Caller must make sure this pointer is not nullptr.</param>
|
||||
/// <returns>The extracted managed string data.</returns>
|
||||
internal static string ToManaged(IntPtr ptr) {
|
||||
// Get the length of given string.
|
||||
int szStringItemCount = BMStringMarshaler.GetCStringLength(ptr);
|
||||
int szStringItemSize = Marshal.SizeOf<byte>();
|
||||
// Prepare cache and copy string data
|
||||
byte[] encString = new byte[szStringItemCount];
|
||||
Marshal.Copy(ptr, encString, 0, szStringItemCount);
|
||||
// Decode string and return
|
||||
return Encoding.UTF8.GetString(encString);
|
||||
}
|
||||
}
|
||||
|
||||
public class BMOwnedStringMarshaler : ICustomMarshaler {
|
||||
private static readonly BMOwnedStringMarshaler INSTANCE = new BMOwnedStringMarshaler();
|
||||
|
||||
public static ICustomMarshaler GetInstance(string pstrCookie) {
|
||||
return BMOwnedStringMarshaler.INSTANCE;
|
||||
}
|
||||
|
||||
public IntPtr MarshalManagedToNative(object ManagedObj) {
|
||||
// Check requirements.
|
||||
if (ManagedObj is null) return IntPtr.Zero;
|
||||
string castManagedObj = ManagedObj as string;
|
||||
if (castManagedObj is null)
|
||||
throw new MarshalDirectiveException("BMStringMarshaler must be used on a string.");
|
||||
// Call self
|
||||
return BMOwnedStringMarshaler.ToNative(castManagedObj);
|
||||
}
|
||||
|
||||
public object MarshalNativeToManaged(IntPtr pNativeData) {
|
||||
// For IN direction, we do not convert any native data into managed data.
|
||||
// Return null instead.
|
||||
return null;
|
||||
}
|
||||
|
||||
public void CleanUpNativeData(IntPtr pNativeData) {
|
||||
// Check nullptr
|
||||
if (pNativeData == IntPtr.Zero) return;
|
||||
// Free native pointer
|
||||
Marshal.FreeHGlobal(pNativeData);
|
||||
}
|
||||
|
||||
public void CleanUpManagedData(object ManagedObj) {
|
||||
// For IN direction, we do not convert any native data into managed data.
|
||||
// Do nothing here.
|
||||
}
|
||||
|
||||
public int GetNativeDataSize() {
|
||||
// Return -1 to indicate the size of the native data to be marshaled is variable.
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert given string object to native data.
|
||||
/// This function is shared by 2 marshalers.
|
||||
/// </summary>
|
||||
/// <param name="obj">String object. Caller must make sure this object is not null.</param>
|
||||
/// <returns>The created native data pointer.</returns>
|
||||
internal static IntPtr ToNative(string obj) {
|
||||
// Encode string first
|
||||
byte[] encString = Encoding.UTF8.GetBytes(obj);
|
||||
// Allocate string memory with extra NUL.
|
||||
int szStringItemCount = encString.Length;
|
||||
int szStringItemSize = Marshal.SizeOf<byte>();
|
||||
IntPtr pString = Marshal.AllocHGlobal(szStringItemSize * (szStringItemCount + 1));
|
||||
// Copy encoded string data
|
||||
Marshal.Copy(encString, 0, pString, szStringItemCount);
|
||||
// Setup NUL
|
||||
Marshal.WriteByte(pString + (szStringItemSize * szStringItemCount), (byte)0);
|
||||
// Return value
|
||||
return pString;
|
||||
}
|
||||
}
|
||||
|
||||
// YYC MARK:
|
||||
// For respecting the standard of BMap,
|
||||
// the native memory we created for string array is a simple array and each item is a pointer to a NULL-terminated UTF8 string.
|
||||
// Please note the array self is also NULL-terminated otherwise we don't know its length.
|
||||
|
||||
public class BMStringArrayMarshaler : ICustomMarshaler {
|
||||
private static readonly BMStringArrayMarshaler INSTANCE = new BMStringArrayMarshaler();
|
||||
|
||||
public static ICustomMarshaler GetInstance(string pstrCookie) {
|
||||
return BMStringArrayMarshaler.INSTANCE;
|
||||
}
|
||||
|
||||
public IntPtr MarshalManagedToNative(object ManagedObj) {
|
||||
// For OUT direction, we do not convert any managed data into native data.
|
||||
// Return nullptr instead.
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
||||
public object MarshalNativeToManaged(IntPtr pNativeData) {
|
||||
// Check nullptr
|
||||
if (pNativeData == IntPtr.Zero) return null;
|
||||
|
||||
// Get the length of array
|
||||
int szArrayItemCount = BMStringArrayMarshaler.GetArrayLength(pNativeData);
|
||||
int szArrayItemSize = Marshal.SizeOf<IntPtr>();
|
||||
// Prepare array cache and read it.
|
||||
IntPtr[] apString = new IntPtr[szArrayItemCount];
|
||||
Marshal.Copy(pNativeData, apString, 0, szArrayItemCount);
|
||||
|
||||
// Iterate the array and process each string one by one.
|
||||
string[] ret = new string[szArrayItemCount];
|
||||
for (int i = 0; i < szArrayItemCount; ++i) {
|
||||
// Get string pointer
|
||||
IntPtr pString = apString[i];
|
||||
if (pString == IntPtr.Zero) {
|
||||
ret[i] = null;
|
||||
continue;
|
||||
}
|
||||
// Extract string
|
||||
ret[i] = BMStringMarshaler.ToManaged(pString);
|
||||
}
|
||||
|
||||
// Return result
|
||||
return ret;
|
||||
}
|
||||
|
||||
public void CleanUpNativeData(IntPtr pNativeData) {
|
||||
// For OUT direction, we do not convert any managed data into native data.
|
||||
// Do nothing here.
|
||||
}
|
||||
|
||||
public void CleanUpManagedData(object ManagedObj) {
|
||||
// Managed data will be cleaned by C# GC.
|
||||
// So we do nothing here.
|
||||
}
|
||||
|
||||
public int GetNativeDataSize() {
|
||||
// Return -1 to indicate the size of the native data to be marshaled is variable.
|
||||
return -1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the length of array created by this marshaler.
|
||||
/// </summary>
|
||||
/// <param name="ptr">The pointer to array for checking.</param>
|
||||
/// <returns>The length of array (NULL terminal exclusive).</returns>
|
||||
internal static int GetArrayLength(IntPtr ptr) {
|
||||
int count = 0, unit = Marshal.SizeOf<IntPtr>();
|
||||
while (Marshal.ReadIntPtr(ptr) != IntPtr.Zero) {
|
||||
ptr += unit;
|
||||
++count;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
}
|
||||
|
||||
public class BMOwnedStringArrayMarshaler : ICustomMarshaler {
|
||||
private static readonly BMOwnedStringArrayMarshaler INSTANCE = new BMOwnedStringArrayMarshaler();
|
||||
|
||||
public static ICustomMarshaler GetInstance(string pstrCookie) {
|
||||
return BMOwnedStringArrayMarshaler.INSTANCE;
|
||||
}
|
||||
|
||||
public IntPtr MarshalManagedToNative(object ManagedObj) {
|
||||
// Check nullptr object.
|
||||
if (ManagedObj is null) return IntPtr.Zero;
|
||||
// Check argument type.
|
||||
string[] castManagedObj = ManagedObj as string[];
|
||||
if (castManagedObj is null)
|
||||
throw new MarshalDirectiveException("BMStringArrayMashaler must be used on an string array.");
|
||||
|
||||
// Allocate string items first
|
||||
int szArrayItemCount = castManagedObj.Length;
|
||||
int szArrayItemSize = Marshal.SizeOf<IntPtr>();
|
||||
IntPtr[] apString = new IntPtr[szArrayItemCount];
|
||||
for (int i = 0; i < szArrayItemCount; ++i) {
|
||||
// Check null string
|
||||
string stringObj = castManagedObj[i];
|
||||
if (stringObj is null) apString[i] = IntPtr.Zero;
|
||||
else apString[i] = BMOwnedStringMarshaler.ToNative(stringObj);
|
||||
}
|
||||
|
||||
// Allocate array pointer now.
|
||||
IntPtr pArray = Marshal.AllocHGlobal(szArrayItemSize * (szArrayItemCount + 1));
|
||||
// Copy string pointer data
|
||||
Marshal.Copy(apString, 0, pArray, szArrayItemCount);
|
||||
// Setup NULL ternimal
|
||||
Marshal.WriteIntPtr(pArray + (szArrayItemSize * szArrayItemCount), IntPtr.Zero);
|
||||
|
||||
// Return value
|
||||
return pArray;
|
||||
}
|
||||
|
||||
public object MarshalNativeToManaged(IntPtr pNativeData) {
|
||||
// For IN direction, we do not convert any native data into managed data.
|
||||
// Return null instead.
|
||||
return null;
|
||||
}
|
||||
|
||||
public void CleanUpNativeData(IntPtr pNativeData) {
|
||||
// Check nullptr
|
||||
if (pNativeData == IntPtr.Zero) return;
|
||||
|
||||
// Get the length of array
|
||||
int szArrayItemCount = BMStringArrayMarshaler.GetArrayLength(pNativeData);
|
||||
int szArrayItemSize = Marshal.SizeOf<IntPtr>();
|
||||
// Prepare array cache and read it.
|
||||
IntPtr[] apString = new IntPtr[szArrayItemCount];
|
||||
Marshal.Copy(pNativeData, apString, 0, szArrayItemCount);
|
||||
// Free array self
|
||||
Marshal.FreeHGlobal(pNativeData);
|
||||
|
||||
// Iterate the string pointer array and free them one by one.
|
||||
foreach (IntPtr pString in apString) {
|
||||
// Free string pointer
|
||||
if (pString == IntPtr.Zero) continue;
|
||||
Marshal.FreeHGlobal(pString);
|
||||
}
|
||||
}
|
||||
|
||||
public void CleanUpManagedData(object ManagedObj) {
|
||||
// For IN direction, we do not convert any native data into managed data.
|
||||
// Do nothing here.
|
||||
}
|
||||
|
||||
public int GetNativeDataSize() {
|
||||
// Return -1 to indicate the size of the native data to be marshaled is variable.
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -5,9 +5,12 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
|
||||
<PackageId>BMapSharp</PackageId>
|
||||
<Version>1.0.0</Version>
|
||||
<Title>BMapSharp</Title>
|
||||
<Version>0.4.0</Version>
|
||||
<Authors>yyc12345</Authors>
|
||||
<Description>The C# binding to BMap.</Description>
|
||||
<Company>BearKidsTeam</Company>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
</PropertyGroup>
|
||||
|
||||
<PropertyGroup Condition="$([System.OperatingSystem]::IsWindows())">
|
||||
|
||||
@@ -5,6 +5,20 @@ using BMapSharp.VirtoolsTypes;
|
||||
|
||||
namespace BMapSharp.BMapWrapper {
|
||||
|
||||
/// <summary>
|
||||
/// BMapSharp module specific exception.
|
||||
/// </summary>
|
||||
public class BMapException : Exception {
|
||||
public BMapException() { }
|
||||
public BMapException(string message)
|
||||
: base(message) { }
|
||||
public BMapException(string message, Exception inner)
|
||||
: base(message, inner) { }
|
||||
public static void ThrowIfFailed(bool condition) {
|
||||
if (!condition) throw new BMapException("BMap operation failed.");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The guard of native BMap environment.
|
||||
/// This class initialize native BMap environment when constructing and free it when destructing.
|
||||
@@ -111,8 +125,8 @@ namespace BMapSharp.BMapWrapper {
|
||||
public override bool IsInvalid => this.handle == Utils.INVALID_PTR;
|
||||
protected override bool ReleaseHandle() => throw new NotImplementedException();
|
||||
|
||||
internal bool isValid() => this.handle != Utils.INVALID_PTR;
|
||||
internal IntPtr getPointer() => this.handle;
|
||||
internal bool IsValid() => this.handle != Utils.INVALID_PTR;
|
||||
internal IntPtr GetPointer() => this.handle;
|
||||
|
||||
#region IEquatable
|
||||
|
||||
@@ -160,9 +174,9 @@ namespace BMapSharp.BMapWrapper {
|
||||
protected override bool ReleaseHandle() => throw new NotImplementedException();
|
||||
|
||||
private readonly uint m_CKID;
|
||||
internal bool isValid() => this.handle != Utils.INVALID_PTR && m_CKID != Utils.INVALID_CKID;
|
||||
internal IntPtr getPointer() => this.handle;
|
||||
internal uint getCKID() => m_CKID;
|
||||
internal bool IsValid() => this.handle != Utils.INVALID_PTR && m_CKID != Utils.INVALID_CKID;
|
||||
internal IntPtr GetPointer() => this.handle;
|
||||
internal uint GetCKID() => m_CKID;
|
||||
|
||||
#region IEquatable
|
||||
|
||||
@@ -203,13 +217,13 @@ namespace BMapSharp.BMapWrapper {
|
||||
protected delegate bool FctGenericValueGetter<T>(IntPtr bmf, uint id, out T val);
|
||||
protected delegate bool FctGenericValueSetter<T>(IntPtr bmf, uint id, T val);
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected T getGenericValue<T>(FctGenericValueGetter<T> fct) {
|
||||
BMapException.ThrowIfFailed(fct(getPointer(), getCKID(), out T out_val));
|
||||
protected T GetGenericValue<T>(FctGenericValueGetter<T> fct) {
|
||||
BMapException.ThrowIfFailed(fct(GetPointer(), GetCKID(), out T out_val));
|
||||
return out_val;
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
protected void setGenericValue<T>(FctGenericValueSetter<T> fct, T val) {
|
||||
BMapException.ThrowIfFailed(fct(getPointer(), getCKID(), val));
|
||||
protected void SetGenericValue<T>(FctGenericValueSetter<T> fct, T val) {
|
||||
BMapException.ThrowIfFailed(fct(GetPointer(), GetCKID(), val));
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -218,149 +232,159 @@ namespace BMapSharp.BMapWrapper {
|
||||
public class BMObject : AbstractCKObject {
|
||||
internal BMObject(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public string GetName() => getGenericValue<string>(BMap.BMObject_GetName);
|
||||
public void SetName(string name) => setGenericValue<string>(BMap.BMObject_SetName, name);
|
||||
public string GetName() => GetGenericValue<string>(BMap.BMObject_GetName);
|
||||
public void SetName(string name) => SetGenericValue<string>(BMap.BMObject_SetName, name);
|
||||
}
|
||||
|
||||
public class BMTexture : BMObject {
|
||||
internal BMTexture(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public string GetFileName() => getGenericValue<string>(BMap.BMTexture_GetFileName);
|
||||
public string GetFileName() => GetGenericValue<string>(BMap.BMTexture_GetFileName);
|
||||
|
||||
public void LoadImage(string filepath) {
|
||||
BMapException.ThrowIfFailed(BMap.BMTexture_LoadImage(getPointer(), getCKID(), filepath));
|
||||
BMapException.ThrowIfFailed(BMap.BMTexture_LoadImage(GetPointer(), GetCKID(), filepath));
|
||||
}
|
||||
public void SaveImage(string filepath) {
|
||||
BMapException.ThrowIfFailed(BMap.BMTexture_SaveImage(getPointer(), getCKID(), filepath));
|
||||
BMapException.ThrowIfFailed(BMap.BMTexture_SaveImage(GetPointer(), GetCKID(), filepath));
|
||||
}
|
||||
|
||||
public CK_TEXTURE_SAVEOPTIONS GetSaveOptions() => getGenericValue<CK_TEXTURE_SAVEOPTIONS>(BMap.BMTexture_GetSaveOptions);
|
||||
public void SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opt) => setGenericValue<CK_TEXTURE_SAVEOPTIONS>(BMap.BMTexture_SetSaveOptions, opt);
|
||||
public VX_PIXELFORMAT GetVideoFormat() => getGenericValue<VX_PIXELFORMAT>(BMap.BMTexture_GetVideoFormat);
|
||||
public void SetVideoFormat(VX_PIXELFORMAT vfmt) => setGenericValue<VX_PIXELFORMAT>(BMap.BMTexture_SetVideoFormat, vfmt);
|
||||
public CK_TEXTURE_SAVEOPTIONS GetSaveOptions() => GetGenericValue<CK_TEXTURE_SAVEOPTIONS>(BMap.BMTexture_GetSaveOptions);
|
||||
public void SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opt) => SetGenericValue<CK_TEXTURE_SAVEOPTIONS>(BMap.BMTexture_SetSaveOptions, opt);
|
||||
public VX_PIXELFORMAT GetVideoFormat() => GetGenericValue<VX_PIXELFORMAT>(BMap.BMTexture_GetVideoFormat);
|
||||
public void SetVideoFormat(VX_PIXELFORMAT vfmt) => SetGenericValue<VX_PIXELFORMAT>(BMap.BMTexture_SetVideoFormat, vfmt);
|
||||
}
|
||||
|
||||
public class BMMaterial : BMObject {
|
||||
internal BMMaterial(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public VxColor GetDiffuse() => getGenericValue<VxColor>(BMap.BMMaterial_GetDiffuse);
|
||||
public void SetDiffuse(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetDiffuse, col);
|
||||
public VxColor GetAmbient() => getGenericValue<VxColor>(BMap.BMMaterial_GetAmbient);
|
||||
public void SetAmbient(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetAmbient, col);
|
||||
public VxColor GetSpecular() => getGenericValue<VxColor>(BMap.BMMaterial_GetSpecular);
|
||||
public void SetSpecular(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetSpecular, col);
|
||||
public VxColor GetEmissive() => getGenericValue<VxColor>(BMap.BMMaterial_GetEmissive);
|
||||
public void SetEmissive(VxColor col) => setGenericValue<VxColor>(BMap.BMMaterial_SetEmissive, col);
|
||||
public VxColor GetDiffuse() => GetGenericValue<VxColor>(BMap.BMMaterial_GetDiffuse);
|
||||
public void SetDiffuse(VxColor col) => SetGenericValue<VxColor>(BMap.BMMaterial_SetDiffuse, col);
|
||||
public VxColor GetAmbient() => GetGenericValue<VxColor>(BMap.BMMaterial_GetAmbient);
|
||||
public void SetAmbient(VxColor col) => SetGenericValue<VxColor>(BMap.BMMaterial_SetAmbient, col);
|
||||
public VxColor GetSpecular() => GetGenericValue<VxColor>(BMap.BMMaterial_GetSpecular);
|
||||
public void SetSpecular(VxColor col) => SetGenericValue<VxColor>(BMap.BMMaterial_SetSpecular, col);
|
||||
public VxColor GetEmissive() => GetGenericValue<VxColor>(BMap.BMMaterial_GetEmissive);
|
||||
public void SetEmissive(VxColor col) => SetGenericValue<VxColor>(BMap.BMMaterial_SetEmissive, col);
|
||||
|
||||
public float GetSpecularPower() => getGenericValue<float>(BMap.BMMaterial_GetSpecularPower);
|
||||
public void SetSpecularPower(float val) => setGenericValue<float>(BMap.BMMaterial_SetSpecularPower, val);
|
||||
public float GetSpecularPower() => GetGenericValue<float>(BMap.BMMaterial_GetSpecularPower);
|
||||
public void SetSpecularPower(float val) => SetGenericValue<float>(BMap.BMMaterial_SetSpecularPower, val);
|
||||
|
||||
public BMTexture GetTexture() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMaterial_GetTexture(GetPointer(), GetCKID(), out uint out_texid));
|
||||
if (out_texid == Utils.INVALID_CKID) return null;
|
||||
else return new BMTexture(GetPointer(), out_texid);
|
||||
}
|
||||
public void SetTexture(BMTexture tex) {
|
||||
uint texid = (tex is null) ? Utils.INVALID_CKID : tex.GetCKID();
|
||||
BMapException.ThrowIfFailed(BMap.BMMaterial_SetTexture(GetPointer(), GetCKID(), texid));
|
||||
}
|
||||
|
||||
public VxColor GetTextureBorderColor() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMaterial_GetTextureBorderColor(getPointer(), getCKID(), out uint out_val));
|
||||
BMapException.ThrowIfFailed(BMap.BMMaterial_GetTextureBorderColor(GetPointer(), GetCKID(), out uint out_val));
|
||||
return new VxColor(out_val);
|
||||
}
|
||||
public void SetTextureBorderColor(VxColor col) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMaterial_SetTextureBorderColor(getPointer(), getCKID(), col.ToDword()));
|
||||
BMapException.ThrowIfFailed(BMap.BMMaterial_SetTextureBorderColor(GetPointer(), GetCKID(), col.ToDword()));
|
||||
}
|
||||
|
||||
public VXTEXTURE_BLENDMODE GetTextureBlendMode() => getGenericValue<VXTEXTURE_BLENDMODE>(BMap.BMMaterial_GetTextureBlendMode);
|
||||
public void SetTextureBlendMode(VXTEXTURE_BLENDMODE val) => setGenericValue<VXTEXTURE_BLENDMODE>(BMap.BMMaterial_SetTextureBlendMode, val);
|
||||
public VXTEXTURE_FILTERMODE GetTextureMinMode() => getGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_GetTextureMinMode);
|
||||
public void SetTextureMinMode(VXTEXTURE_FILTERMODE val) => setGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_SetTextureMinMode, val);
|
||||
public VXTEXTURE_FILTERMODE GetTextureMagMode() => getGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_GetTextureMagMode);
|
||||
public void SetTextureMagMode(VXTEXTURE_FILTERMODE val) => setGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_SetTextureMagMode, val);
|
||||
public VXTEXTURE_ADDRESSMODE GetTextureAddressMode() => getGenericValue<VXTEXTURE_ADDRESSMODE>(BMap.BMMaterial_GetTextureAddressMode);
|
||||
public void SetTextureAddressMode(VXTEXTURE_ADDRESSMODE val) => setGenericValue<VXTEXTURE_ADDRESSMODE>(BMap.BMMaterial_SetTextureAddressMode, val);
|
||||
public VXBLEND_MODE GetSourceBlend() => getGenericValue<VXBLEND_MODE>(BMap.BMMaterial_GetSourceBlend);
|
||||
public void SetSourceBlend(VXBLEND_MODE val) => setGenericValue<VXBLEND_MODE>(BMap.BMMaterial_SetSourceBlend, val);
|
||||
public VXBLEND_MODE GetDestBlend() => getGenericValue<VXBLEND_MODE>(BMap.BMMaterial_GetDestBlend);
|
||||
public void SetDestBlend(VXBLEND_MODE val) => setGenericValue<VXBLEND_MODE>(BMap.BMMaterial_SetDestBlend, val);
|
||||
public VXFILL_MODE GetFillMode() => getGenericValue<VXFILL_MODE>(BMap.BMMaterial_GetFillMode);
|
||||
public void SetFillMode(VXFILL_MODE val) => setGenericValue<VXFILL_MODE>(BMap.BMMaterial_SetFillMode, val);
|
||||
public VXSHADE_MODE GetShadeMode() => getGenericValue<VXSHADE_MODE>(BMap.BMMaterial_GetShadeMode);
|
||||
public void SetShadeMode(VXSHADE_MODE val) => setGenericValue<VXSHADE_MODE>(BMap.BMMaterial_SetShadeMode, val);
|
||||
public VXTEXTURE_BLENDMODE GetTextureBlendMode() => GetGenericValue<VXTEXTURE_BLENDMODE>(BMap.BMMaterial_GetTextureBlendMode);
|
||||
public void SetTextureBlendMode(VXTEXTURE_BLENDMODE val) => SetGenericValue<VXTEXTURE_BLENDMODE>(BMap.BMMaterial_SetTextureBlendMode, val);
|
||||
public VXTEXTURE_FILTERMODE GetTextureMinMode() => GetGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_GetTextureMinMode);
|
||||
public void SetTextureMinMode(VXTEXTURE_FILTERMODE val) => SetGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_SetTextureMinMode, val);
|
||||
public VXTEXTURE_FILTERMODE GetTextureMagMode() => GetGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_GetTextureMagMode);
|
||||
public void SetTextureMagMode(VXTEXTURE_FILTERMODE val) => SetGenericValue<VXTEXTURE_FILTERMODE>(BMap.BMMaterial_SetTextureMagMode, val);
|
||||
public VXTEXTURE_ADDRESSMODE GetTextureAddressMode() => GetGenericValue<VXTEXTURE_ADDRESSMODE>(BMap.BMMaterial_GetTextureAddressMode);
|
||||
public void SetTextureAddressMode(VXTEXTURE_ADDRESSMODE val) => SetGenericValue<VXTEXTURE_ADDRESSMODE>(BMap.BMMaterial_SetTextureAddressMode, val);
|
||||
public VXBLEND_MODE GetSourceBlend() => GetGenericValue<VXBLEND_MODE>(BMap.BMMaterial_GetSourceBlend);
|
||||
public void SetSourceBlend(VXBLEND_MODE val) => SetGenericValue<VXBLEND_MODE>(BMap.BMMaterial_SetSourceBlend, val);
|
||||
public VXBLEND_MODE GetDestBlend() => GetGenericValue<VXBLEND_MODE>(BMap.BMMaterial_GetDestBlend);
|
||||
public void SetDestBlend(VXBLEND_MODE val) => SetGenericValue<VXBLEND_MODE>(BMap.BMMaterial_SetDestBlend, val);
|
||||
public VXFILL_MODE GetFillMode() => GetGenericValue<VXFILL_MODE>(BMap.BMMaterial_GetFillMode);
|
||||
public void SetFillMode(VXFILL_MODE val) => SetGenericValue<VXFILL_MODE>(BMap.BMMaterial_SetFillMode, val);
|
||||
public VXSHADE_MODE GetShadeMode() => GetGenericValue<VXSHADE_MODE>(BMap.BMMaterial_GetShadeMode);
|
||||
public void SetShadeMode(VXSHADE_MODE val) => SetGenericValue<VXSHADE_MODE>(BMap.BMMaterial_SetShadeMode, val);
|
||||
|
||||
public bool GetAlphaTestEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetAlphaTestEnabled);
|
||||
public void SetAlphaTestEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetAlphaTestEnabled, val);
|
||||
public bool GetAlphaBlendEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetAlphaBlendEnabled);
|
||||
public void SetAlphaBlendEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetAlphaBlendEnabled, val);
|
||||
public bool GetPerspectiveCorrectionEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetPerspectiveCorrectionEnabled);
|
||||
public void SetPerspectiveCorrectionEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetPerspectiveCorrectionEnabled, val);
|
||||
public bool GetZWriteEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetZWriteEnabled);
|
||||
public void SetZWriteEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetZWriteEnabled, val);
|
||||
public bool GetTwoSidedEnabled() => getGenericValue<bool>(BMap.BMMaterial_GetTwoSidedEnabled);
|
||||
public void SetTwoSidedEnabled(bool val) => setGenericValue<bool>(BMap.BMMaterial_SetTwoSidedEnabled, val);
|
||||
public bool GetAlphaTestEnabled() => GetGenericValue<bool>(BMap.BMMaterial_GetAlphaTestEnabled);
|
||||
public void SetAlphaTestEnabled(bool val) => SetGenericValue<bool>(BMap.BMMaterial_SetAlphaTestEnabled, val);
|
||||
public bool GetAlphaBlendEnabled() => GetGenericValue<bool>(BMap.BMMaterial_GetAlphaBlendEnabled);
|
||||
public void SetAlphaBlendEnabled(bool val) => SetGenericValue<bool>(BMap.BMMaterial_SetAlphaBlendEnabled, val);
|
||||
public bool GetPerspectiveCorrectionEnabled() => GetGenericValue<bool>(BMap.BMMaterial_GetPerspectiveCorrectionEnabled);
|
||||
public void SetPerspectiveCorrectionEnabled(bool val) => SetGenericValue<bool>(BMap.BMMaterial_SetPerspectiveCorrectionEnabled, val);
|
||||
public bool GetZWriteEnabled() => GetGenericValue<bool>(BMap.BMMaterial_GetZWriteEnabled);
|
||||
public void SetZWriteEnabled(bool val) => SetGenericValue<bool>(BMap.BMMaterial_SetZWriteEnabled, val);
|
||||
public bool GetTwoSidedEnabled() => GetGenericValue<bool>(BMap.BMMaterial_GetTwoSidedEnabled);
|
||||
public void SetTwoSidedEnabled(bool val) => SetGenericValue<bool>(BMap.BMMaterial_SetTwoSidedEnabled, val);
|
||||
|
||||
public byte GetAlphaRef() => getGenericValue<byte>(BMap.BMMaterial_GetAlphaRef);
|
||||
public void SetAlphaRef(byte val) => setGenericValue<byte>(BMap.BMMaterial_SetAlphaRef, val);
|
||||
public byte GetAlphaRef() => GetGenericValue<byte>(BMap.BMMaterial_GetAlphaRef);
|
||||
public void SetAlphaRef(byte val) => SetGenericValue<byte>(BMap.BMMaterial_SetAlphaRef, val);
|
||||
|
||||
public VXCMPFUNC GetAlphaFunc() => getGenericValue<VXCMPFUNC>(BMap.BMMaterial_GetAlphaFunc);
|
||||
public void SetAlphaFunc(VXCMPFUNC val) => setGenericValue<VXCMPFUNC>(BMap.BMMaterial_SetAlphaFunc, val);
|
||||
public VXCMPFUNC GetZFunc() => getGenericValue<VXCMPFUNC>(BMap.BMMaterial_GetZFunc);
|
||||
public void SetZFunc(VXCMPFUNC val) => setGenericValue<VXCMPFUNC>(BMap.BMMaterial_SetZFunc, val);
|
||||
public VXCMPFUNC GetAlphaFunc() => GetGenericValue<VXCMPFUNC>(BMap.BMMaterial_GetAlphaFunc);
|
||||
public void SetAlphaFunc(VXCMPFUNC val) => SetGenericValue<VXCMPFUNC>(BMap.BMMaterial_SetAlphaFunc, val);
|
||||
public VXCMPFUNC GetZFunc() => GetGenericValue<VXCMPFUNC>(BMap.BMMaterial_GetZFunc);
|
||||
public void SetZFunc(VXCMPFUNC val) => SetGenericValue<VXCMPFUNC>(BMap.BMMaterial_SetZFunc, val);
|
||||
|
||||
}
|
||||
|
||||
public class BMMesh : BMObject {
|
||||
internal BMMesh(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public VXMESH_LITMODE GetLitMode() => getGenericValue<VXMESH_LITMODE>(BMap.BMMesh_GetLitMode);
|
||||
public void SetLitMode(VXMESH_LITMODE mode) => setGenericValue<VXMESH_LITMODE>(BMap.BMMesh_SetLitMode, mode);
|
||||
public VXMESH_LITMODE GetLitMode() => GetGenericValue<VXMESH_LITMODE>(BMap.BMMesh_GetLitMode);
|
||||
public void SetLitMode(VXMESH_LITMODE mode) => SetGenericValue<VXMESH_LITMODE>(BMap.BMMesh_SetLitMode, mode);
|
||||
|
||||
public uint GetVertexCount() => getGenericValue<uint>(BMap.BMMesh_GetVertexCount);
|
||||
public void SetVertexCount(uint count) => setGenericValue<uint>(BMap.BMMesh_SetVertexCount, count);
|
||||
public uint GetVertexCount() => GetGenericValue<uint>(BMap.BMMesh_GetVertexCount);
|
||||
public void SetVertexCount(uint count) => SetGenericValue<uint>(BMap.BMMesh_SetVertexCount, count);
|
||||
public IEnumerable<VxVector3> GetVertexPositions() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexPositions(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexPositions(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
return Utils.VxVector3Iterator(out_mem, GetVertexCount());
|
||||
}
|
||||
public void SetVertexPositions(IEnumerable<VxVector3> iem) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexPositions(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexPositions(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
Utils.VxVector3Assigner(out_mem, GetVertexCount(), iem);
|
||||
}
|
||||
public IEnumerable<VxVector3> GetVertexNormals() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexNormals(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexNormals(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
return Utils.VxVector3Iterator(out_mem, GetVertexCount());
|
||||
}
|
||||
public void SetVertexNormals(IEnumerable<VxVector3> iem) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexNormals(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexNormals(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
Utils.VxVector3Assigner(out_mem, GetVertexCount(), iem);
|
||||
}
|
||||
public IEnumerable<VxVector2> GetVertexUVs() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexUVs(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexUVs(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
return Utils.VxVector2Iterator(out_mem, GetVertexCount());
|
||||
}
|
||||
public void SetVertexUVs(IEnumerable<VxVector2> iem) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexUVs(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetVertexUVs(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
Utils.VxVector2Assigner(out_mem, GetVertexCount(), iem);
|
||||
}
|
||||
|
||||
public uint GetFaceCount() => getGenericValue<uint>(BMap.BMMesh_GetFaceCount);
|
||||
public void SetFaceCount(uint count) => setGenericValue<uint>(BMap.BMMesh_SetFaceCount, count);
|
||||
public uint GetFaceCount() => GetGenericValue<uint>(BMap.BMMesh_GetFaceCount);
|
||||
public void SetFaceCount(uint count) => SetGenericValue<uint>(BMap.BMMesh_SetFaceCount, count);
|
||||
public IEnumerable<CKShortFaceIndices> GetFaceIndices() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceIndices(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceIndices(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
return Utils.CKShortFaceIndicesIterator(out_mem, GetFaceCount());
|
||||
}
|
||||
public void SetFaceIndices(IEnumerable<CKShortFaceIndices> iem) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceIndices(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceIndices(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
Utils.CKShortFaceIndicesAssigner(out_mem, GetFaceCount(), iem);
|
||||
}
|
||||
public IEnumerable<short> GetFaceMaterialSlotIndexs() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceMaterialSlotIndexs(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceMaterialSlotIndexs(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
return Utils.ShortIterator(out_mem, GetFaceCount());
|
||||
}
|
||||
public void SetFaceMaterialSlotIndexs(IEnumerable<short> iem) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceMaterialSlotIndexs(getPointer(), getCKID(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetFaceMaterialSlotIndexs(GetPointer(), GetCKID(), out IntPtr out_mem));
|
||||
Utils.ShortAssigner(out_mem, GetFaceCount(), iem);
|
||||
}
|
||||
|
||||
public uint GetMaterialSlotCount() => getGenericValue<uint>(BMap.BMMesh_GetMaterialSlotCount);
|
||||
public void SetMaterialSlotCount(uint count) => setGenericValue<uint>(BMap.BMMesh_SetMaterialSlotCount, count);
|
||||
public uint GetMaterialSlotCount() => GetGenericValue<uint>(BMap.BMMesh_GetMaterialSlotCount);
|
||||
public void SetMaterialSlotCount(uint count) => SetGenericValue<uint>(BMap.BMMesh_SetMaterialSlotCount, count);
|
||||
public IEnumerable<BMMaterial> GetMaterialSlots() {
|
||||
uint count = GetMaterialSlotCount();
|
||||
for (uint i = 0; i < count; ++i) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetMaterialSlot(getPointer(), getCKID(), i, out uint out_mtlid));
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_GetMaterialSlot(GetPointer(), GetCKID(), i, out uint out_mtlid));
|
||||
if (out_mtlid == Utils.INVALID_CKID) yield return null;
|
||||
else yield return new BMMaterial(getPointer(), out_mtlid);
|
||||
else yield return new BMMaterial(GetPointer(), out_mtlid);
|
||||
}
|
||||
}
|
||||
public void SetMaterialSlots(IEnumerable<BMMaterial> iem) {
|
||||
@@ -368,8 +392,8 @@ namespace BMapSharp.BMapWrapper {
|
||||
var itor = iem.GetEnumerator();
|
||||
for (uint i = 0; i < count; ++i) {
|
||||
if (!itor.MoveNext()) throw new BMapException("The length of given material array is too short when assigning material slots.");
|
||||
uint mtlid = itor.Current is null ? Utils.INVALID_CKID : itor.Current.getCKID();
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_SetMaterialSlot(getPointer(), getCKID(), i, mtlid));
|
||||
uint mtlid = itor.Current is null ? Utils.INVALID_CKID : itor.Current.GetCKID();
|
||||
BMapException.ThrowIfFailed(BMap.BMMesh_SetMaterialSlot(GetPointer(), GetCKID(), i, mtlid));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -378,21 +402,21 @@ namespace BMapSharp.BMapWrapper {
|
||||
public class BM3dEntity : BMObject {
|
||||
internal BM3dEntity(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public VxMatrix GetWorldMatrix() => getGenericValue<VxMatrix>(BMap.BM3dEntity_GetWorldMatrix);
|
||||
public void SetWorldMatrix(VxMatrix mat) => setGenericValue<VxMatrix>(BMap.BM3dEntity_SetWorldMatrix, mat);
|
||||
public VxMatrix GetWorldMatrix() => GetGenericValue<VxMatrix>(BMap.BM3dEntity_GetWorldMatrix);
|
||||
public void SetWorldMatrix(VxMatrix mat) => SetGenericValue<VxMatrix>(BMap.BM3dEntity_SetWorldMatrix, mat);
|
||||
|
||||
public BMMesh GetCurrentMesh() {
|
||||
BMapException.ThrowIfFailed(BMap.BM3dEntity_GetCurrentMesh(getPointer(), getCKID(), out uint out_meshid));
|
||||
BMapException.ThrowIfFailed(BMap.BM3dEntity_GetCurrentMesh(GetPointer(), GetCKID(), out uint out_meshid));
|
||||
if (out_meshid == Utils.INVALID_CKID) return null;
|
||||
else return new BMMesh(getPointer(), out_meshid);
|
||||
else return new BMMesh(GetPointer(), out_meshid);
|
||||
}
|
||||
public void SetCurrentMesh(BMMesh mesh) {
|
||||
uint meshid = (mesh is null) ? Utils.INVALID_CKID : mesh.getCKID();
|
||||
BMapException.ThrowIfFailed(BMap.BM3dEntity_SetCurrentMesh(getPointer(), getCKID(), meshid));
|
||||
uint meshid = (mesh is null) ? Utils.INVALID_CKID : mesh.GetCKID();
|
||||
BMapException.ThrowIfFailed(BMap.BM3dEntity_SetCurrentMesh(GetPointer(), GetCKID(), meshid));
|
||||
}
|
||||
|
||||
public bool GetVisibility() => getGenericValue<bool>(BMap.BM3dEntity_GetVisibility);
|
||||
public void SetVisibility(bool visb) => setGenericValue<bool>(BMap.BM3dEntity_SetVisibility, visb);
|
||||
public bool GetVisibility() => GetGenericValue<bool>(BMap.BM3dEntity_GetVisibility);
|
||||
public void SetVisibility(bool visb) => SetGenericValue<bool>(BMap.BM3dEntity_SetVisibility, visb);
|
||||
}
|
||||
|
||||
public class BM3dObject : BM3dEntity {
|
||||
@@ -402,55 +426,84 @@ namespace BMapSharp.BMapWrapper {
|
||||
public class BMLight : BM3dEntity {
|
||||
internal BMLight(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
// YYC MARK:
|
||||
// Name `GetType` is conflict with C# base class function name.
|
||||
// So we add a `Light` prefix for it.
|
||||
public VXLIGHT_TYPE GetLightType() => getGenericValue<VXLIGHT_TYPE>(BMap.BMLight_GetType);
|
||||
public void SetLightType(VXLIGHT_TYPE val) => setGenericValue<VXLIGHT_TYPE>(BMap.BMLight_SetType, val);
|
||||
public VXLIGHT_TYPE GetLightType() => GetGenericValue<VXLIGHT_TYPE>(BMap.BMLight_GetType);
|
||||
public void SetLightType(VXLIGHT_TYPE val) => SetGenericValue<VXLIGHT_TYPE>(BMap.BMLight_SetType, val);
|
||||
|
||||
public VxColor GetColor() => getGenericValue<VxColor>(BMap.BMLight_GetColor);
|
||||
public void SetColor(VxColor col) => setGenericValue<VxColor>(BMap.BMLight_SetColor, col);
|
||||
public VxColor GetColor() => GetGenericValue<VxColor>(BMap.BMLight_GetColor);
|
||||
public void SetColor(VxColor col) => SetGenericValue<VxColor>(BMap.BMLight_SetColor, col);
|
||||
|
||||
public float GetConstantAttenuation() => getGenericValue<float>(BMap.BMLight_GetConstantAttenuation);
|
||||
public void SetConstantAttenuation(float val) => setGenericValue<float>(BMap.BMLight_SetConstantAttenuation, val);
|
||||
public float GetLinearAttenuation() => getGenericValue<float>(BMap.BMLight_GetLinearAttenuation);
|
||||
public void SetLinearAttenuation(float val) => setGenericValue<float>(BMap.BMLight_SetLinearAttenuation, val);
|
||||
public float GetQuadraticAttenuation() => getGenericValue<float>(BMap.BMLight_GetQuadraticAttenuation);
|
||||
public void SetQuadraticAttenuation(float val) => setGenericValue<float>(BMap.BMLight_SetQuadraticAttenuation, val);
|
||||
public float GetConstantAttenuation() => GetGenericValue<float>(BMap.BMLight_GetConstantAttenuation);
|
||||
public void SetConstantAttenuation(float val) => SetGenericValue<float>(BMap.BMLight_SetConstantAttenuation, val);
|
||||
public float GetLinearAttenuation() => GetGenericValue<float>(BMap.BMLight_GetLinearAttenuation);
|
||||
public void SetLinearAttenuation(float val) => SetGenericValue<float>(BMap.BMLight_SetLinearAttenuation, val);
|
||||
public float GetQuadraticAttenuation() => GetGenericValue<float>(BMap.BMLight_GetQuadraticAttenuation);
|
||||
public void SetQuadraticAttenuation(float val) => SetGenericValue<float>(BMap.BMLight_SetQuadraticAttenuation, val);
|
||||
|
||||
public float GetRange() => getGenericValue<float>(BMap.BMLight_GetRange);
|
||||
public void SetRange(float val) => setGenericValue<float>(BMap.BMLight_SetRange, val);
|
||||
public float GetRange() => GetGenericValue<float>(BMap.BMLight_GetRange);
|
||||
public void SetRange(float val) => SetGenericValue<float>(BMap.BMLight_SetRange, val);
|
||||
|
||||
public float GetHotSpot() => getGenericValue<float>(BMap.BMLight_GetHotSpot);
|
||||
public void SetHotSpot(float val) => setGenericValue<float>(BMap.BMLight_SetHotSpot, val);
|
||||
public float GetFalloff() => getGenericValue<float>(BMap.BMLight_GetFalloff);
|
||||
public void SetFalloff(float val) => setGenericValue<float>(BMap.BMLight_SetFalloff, val);
|
||||
public float GetFalloffShape() => getGenericValue<float>(BMap.BMLight_GetFalloffShape);
|
||||
public void SetFalloffShape(float val) => setGenericValue<float>(BMap.BMLight_SetFalloffShape, val);
|
||||
public float GetHotSpot() => GetGenericValue<float>(BMap.BMLight_GetHotSpot);
|
||||
public void SetHotSpot(float val) => SetGenericValue<float>(BMap.BMLight_SetHotSpot, val);
|
||||
public float GetFalloff() => GetGenericValue<float>(BMap.BMLight_GetFalloff);
|
||||
public void SetFalloff(float val) => SetGenericValue<float>(BMap.BMLight_SetFalloff, val);
|
||||
public float GetFalloffShape() => GetGenericValue<float>(BMap.BMLight_GetFalloffShape);
|
||||
public void SetFalloffShape(float val) => SetGenericValue<float>(BMap.BMLight_SetFalloffShape, val);
|
||||
}
|
||||
|
||||
public class BMTargetLight : BMLight {
|
||||
internal BMTargetLight(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
}
|
||||
|
||||
public class BMCamera : BM3dEntity {
|
||||
internal BMCamera(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public CK_CAMERA_PROJECTION GetProjectionType() => GetGenericValue<CK_CAMERA_PROJECTION>(BMap.BMCamera_GetProjectionType);
|
||||
public void SetProjectionType(CK_CAMERA_PROJECTION val) => SetGenericValue<CK_CAMERA_PROJECTION>(BMap.BMCamera_SetProjectionType, val);
|
||||
|
||||
public float GetOrthographicZoom() => GetGenericValue<float>(BMap.BMCamera_GetOrthographicZoom);
|
||||
public void SetOrthographicZoom(float val) => SetGenericValue<float>(BMap.BMCamera_SetOrthographicZoom, val);
|
||||
|
||||
public float GetFrontPlane() => GetGenericValue<float>(BMap.BMCamera_GetFrontPlane);
|
||||
public void SetFrontPlane(float val) => SetGenericValue<float>(BMap.BMCamera_SetFrontPlane, val);
|
||||
public float GetBackPlane() => GetGenericValue<float>(BMap.BMCamera_GetBackPlane);
|
||||
public void SetBackPlane(float val) => SetGenericValue<float>(BMap.BMCamera_SetBackPlane, val);
|
||||
public float GetFov() => GetGenericValue<float>(BMap.BMCamera_GetFov);
|
||||
public void SetFov(float val) => SetGenericValue<float>(BMap.BMCamera_SetFov, val);
|
||||
|
||||
public void GetAspectRatio(out uint width, out uint height) {
|
||||
BMapException.ThrowIfFailed(BMap.BMCamera_GetAspectRatio(GetPointer(), GetCKID(), out width, out height));
|
||||
}
|
||||
public void SetAspectRatio(uint width, uint height) {
|
||||
BMapException.ThrowIfFailed(BMap.BMCamera_SetAspectRatio(GetPointer(), GetCKID(), width, height));
|
||||
}
|
||||
}
|
||||
|
||||
public class BMTargetCamera: BMCamera {
|
||||
internal BMTargetCamera(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
}
|
||||
|
||||
public class BMGroup : BMObject {
|
||||
internal BMGroup(IntPtr raw_pointer, uint ckid) : base(raw_pointer, ckid) { }
|
||||
|
||||
public void AddObject(BM3dObject member) {
|
||||
BMapException.ThrowIfFailed(BMap.BMGroup_AddObject(getPointer(), getCKID(), member.getCKID()));
|
||||
BMapException.ThrowIfFailed(BMap.BMGroup_AddObject(GetPointer(), GetCKID(), member.GetCKID()));
|
||||
}
|
||||
|
||||
public uint GetObjectCount() => getGenericValue<uint>(BMap.BMGroup_GetObjectCount);
|
||||
public uint GetObjectCount() => GetGenericValue<uint>(BMap.BMGroup_GetObjectCount);
|
||||
public IEnumerable<BM3dObject> GetObjects() {
|
||||
var size = GetObjectCount();
|
||||
for (uint i = 0; i < size; ++i) {
|
||||
BMapException.ThrowIfFailed(BMap.BMGroup_GetObject(getPointer(), getCKID(), i, out uint out_objid));
|
||||
yield return new BM3dObject(getPointer(), out_objid);
|
||||
BMapException.ThrowIfFailed(BMap.BMGroup_GetObject(GetPointer(), GetCKID(), i, out uint out_objid));
|
||||
yield return new BM3dObject(GetPointer(), out_objid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public sealed class BMFileReader : AbstractPointer {
|
||||
private static IntPtr allocateHandle(string file_name, string temp_folder, string texture_folder, string[] encodings) {
|
||||
private static IntPtr AllocateHandle(string file_name, string temp_folder, string texture_folder, string[] encodings) {
|
||||
BMapException.ThrowIfFailed(BMap.BMFile_Load(
|
||||
file_name, temp_folder, texture_folder,
|
||||
Utils.BMapSharpCallback,
|
||||
@@ -460,55 +513,59 @@ namespace BMapSharp.BMapWrapper {
|
||||
return out_file;
|
||||
}
|
||||
protected override bool ReleaseHandle() {
|
||||
return BMap.BMFile_Free(this.getPointer());
|
||||
return BMap.BMFile_Free(this.GetPointer());
|
||||
}
|
||||
public BMFileReader(string file_name, string temp_folder, string texture_folder, string[] encodings)
|
||||
: base(allocateHandle(file_name, temp_folder, texture_folder, encodings)) { }
|
||||
: base(AllocateHandle(file_name, temp_folder, texture_folder, encodings)) { }
|
||||
|
||||
private delegate bool FctProtoGetCount(IntPtr bmf, out uint cnt);
|
||||
private delegate bool FctProtoGetObject(IntPtr bmf, uint idx, out uint id);
|
||||
private delegate T FctProtoCreateInstance<T>(IntPtr bmf, uint id);
|
||||
private uint getCKObjectCount(FctProtoGetCount fct_cnt) {
|
||||
BMapException.ThrowIfFailed(fct_cnt(this.getPointer(), out uint out_count));
|
||||
private uint GetGenericObjectCount(FctProtoGetCount fct_cnt) {
|
||||
BMapException.ThrowIfFailed(fct_cnt(this.GetPointer(), out uint out_count));
|
||||
return out_count;
|
||||
}
|
||||
private IEnumerable<T> getCKObjects<T>(FctProtoGetCount fct_cnt, FctProtoGetObject fct_obj, FctProtoCreateInstance<T> fct_crt) {
|
||||
uint count = getCKObjectCount(fct_cnt);
|
||||
private IEnumerable<T> GetGenericObjects<T>(FctProtoGetCount fct_cnt, FctProtoGetObject fct_obj, FctProtoCreateInstance<T> fct_crt) {
|
||||
uint count = GetGenericObjectCount(fct_cnt);
|
||||
for (uint i = 0; i < count; ++i) {
|
||||
BMapException.ThrowIfFailed(fct_obj(this.getPointer(), i, out uint out_id));
|
||||
yield return fct_crt(this.getPointer(), out_id);
|
||||
BMapException.ThrowIfFailed(fct_obj(this.GetPointer(), i, out uint out_id));
|
||||
yield return fct_crt(this.GetPointer(), out_id);
|
||||
}
|
||||
}
|
||||
|
||||
public uint GetTextureCount() =>
|
||||
getCKObjectCount(BMap.BMFile_GetTextureCount);
|
||||
GetGenericObjectCount(BMap.BMFile_GetTextureCount);
|
||||
public IEnumerable<BMTexture> GetTextures() =>
|
||||
getCKObjects<BMTexture>(BMap.BMFile_GetTextureCount, BMap.BMFile_GetTexture, (bmf, id) => new BMTexture(bmf, id));
|
||||
GetGenericObjects<BMTexture>(BMap.BMFile_GetTextureCount, BMap.BMFile_GetTexture, (bmf, id) => new BMTexture(bmf, id));
|
||||
public uint GetMaterialCount() =>
|
||||
getCKObjectCount(BMap.BMFile_GetMaterialCount);
|
||||
GetGenericObjectCount(BMap.BMFile_GetMaterialCount);
|
||||
public IEnumerable<BMMaterial> GetMaterials() =>
|
||||
getCKObjects<BMMaterial>(BMap.BMFile_GetMaterialCount, BMap.BMFile_GetMaterial, (bmf, id) => new BMMaterial(bmf, id));
|
||||
GetGenericObjects<BMMaterial>(BMap.BMFile_GetMaterialCount, BMap.BMFile_GetMaterial, (bmf, id) => new BMMaterial(bmf, id));
|
||||
public uint GetMeshCount() =>
|
||||
getCKObjectCount(BMap.BMFile_GetMeshCount);
|
||||
GetGenericObjectCount(BMap.BMFile_GetMeshCount);
|
||||
public IEnumerable<BMMesh> GetMeshes() =>
|
||||
getCKObjects<BMMesh>(BMap.BMFile_GetMeshCount, BMap.BMFile_GetMesh, (bmf, id) => new BMMesh(bmf, id));
|
||||
GetGenericObjects<BMMesh>(BMap.BMFile_GetMeshCount, BMap.BMFile_GetMesh, (bmf, id) => new BMMesh(bmf, id));
|
||||
public uint Get3dObjectCount() =>
|
||||
getCKObjectCount(BMap.BMFile_Get3dObjectCount);
|
||||
GetGenericObjectCount(BMap.BMFile_Get3dObjectCount);
|
||||
public IEnumerable<BM3dObject> Get3dObjects() =>
|
||||
getCKObjects<BM3dObject>(BMap.BMFile_Get3dObjectCount, BMap.BMFile_Get3dObject, (bmf, id) => new BM3dObject(bmf, id));
|
||||
GetGenericObjects<BM3dObject>(BMap.BMFile_Get3dObjectCount, BMap.BMFile_Get3dObject, (bmf, id) => new BM3dObject(bmf, id));
|
||||
public uint GetGroupCount() =>
|
||||
getCKObjectCount(BMap.BMFile_GetGroupCount);
|
||||
GetGenericObjectCount(BMap.BMFile_GetGroupCount);
|
||||
public IEnumerable<BMGroup> GetGroups() =>
|
||||
getCKObjects<BMGroup>(BMap.BMFile_GetGroupCount, BMap.BMFile_GetGroup, (bmf, id) => new BMGroup(bmf, id));
|
||||
GetGenericObjects<BMGroup>(BMap.BMFile_GetGroupCount, BMap.BMFile_GetGroup, (bmf, id) => new BMGroup(bmf, id));
|
||||
public uint GetTargetLightCount() =>
|
||||
getCKObjectCount(BMap.BMFile_GetTargetLightCount);
|
||||
GetGenericObjectCount(BMap.BMFile_GetTargetLightCount);
|
||||
public IEnumerable<BMTargetLight> GetTargetLights() =>
|
||||
getCKObjects<BMTargetLight>(BMap.BMFile_GetTargetLightCount, BMap.BMFile_GetTargetLight, (bmf, id) => new BMTargetLight(bmf, id));
|
||||
GetGenericObjects<BMTargetLight>(BMap.BMFile_GetTargetLightCount, BMap.BMFile_GetTargetLight, (bmf, id) => new BMTargetLight(bmf, id));
|
||||
public uint GetTargetCameraCount() =>
|
||||
GetGenericObjectCount(BMap.BMFile_GetTargetCameraCount);
|
||||
public IEnumerable<BMTargetCamera> GetTargetCameras() =>
|
||||
GetGenericObjects<BMTargetCamera>(BMap.BMFile_GetTargetCameraCount, BMap.BMFile_GetTargetCamera, (bmf, id) => new BMTargetCamera(bmf, id));
|
||||
|
||||
}
|
||||
|
||||
public sealed class BMFileWriter : AbstractPointer {
|
||||
private static IntPtr allocateHandle(string temp_folder, string texture_folder, string[] encodings) {
|
||||
private static IntPtr AllocateHandle(string temp_folder, string texture_folder, string[] encodings) {
|
||||
BMapException.ThrowIfFailed(BMap.BMFile_Create(
|
||||
temp_folder, texture_folder,
|
||||
Utils.BMapSharpCallback,
|
||||
@@ -518,14 +575,14 @@ namespace BMapSharp.BMapWrapper {
|
||||
return out_file;
|
||||
}
|
||||
protected override bool ReleaseHandle() {
|
||||
return BMap.BMFile_Free(this.getPointer());
|
||||
return BMap.BMFile_Free(this.GetPointer());
|
||||
}
|
||||
public BMFileWriter(string temp_folder, string texture_folder, string[] encodings)
|
||||
: base(allocateHandle(temp_folder, texture_folder, encodings)) { }
|
||||
: base(AllocateHandle(temp_folder, texture_folder, encodings)) { }
|
||||
|
||||
public void Save(string filename, CK_TEXTURE_SAVEOPTIONS texture_save_opt, bool use_compress, int compress_level) {
|
||||
BMapException.ThrowIfFailed(BMap.BMFile_Save(
|
||||
getPointer(),
|
||||
GetPointer(),
|
||||
filename,
|
||||
texture_save_opt,
|
||||
use_compress,
|
||||
@@ -535,76 +592,78 @@ namespace BMapSharp.BMapWrapper {
|
||||
|
||||
private delegate bool FctProtoCreateObject(IntPtr bmf, out uint id);
|
||||
private delegate T FctProtoCreateInstance<T>(IntPtr bmf, uint id);
|
||||
private T createCKObject<T>(FctProtoCreateObject fct_crt, FctProtoCreateInstance<T> fct_inst) {
|
||||
BMapException.ThrowIfFailed(fct_crt(this.getPointer(), out uint out_id));
|
||||
return fct_inst(this.getPointer(), out_id);
|
||||
private T CreateGenericObject<T>(FctProtoCreateObject fct_crt, FctProtoCreateInstance<T> fct_inst) {
|
||||
BMapException.ThrowIfFailed(fct_crt(this.GetPointer(), out uint out_id));
|
||||
return fct_inst(this.GetPointer(), out_id);
|
||||
}
|
||||
|
||||
public BMTexture CreateTexture() => createCKObject<BMTexture>(BMap.BMFile_CreateTexture, (bmf, id) => new BMTexture(bmf, id));
|
||||
public BMMaterial CreateMaterial() => createCKObject<BMMaterial>(BMap.BMFile_CreateMaterial, (bmf, id) => new BMMaterial(bmf, id));
|
||||
public BMMesh CreateMesh() => createCKObject<BMMesh>(BMap.BMFile_CreateMesh, (bmf, id) => new BMMesh(bmf, id));
|
||||
public BM3dObject Create3dObject() => createCKObject<BM3dObject>(BMap.BMFile_Create3dObject, (bmf, id) => new BM3dObject(bmf, id));
|
||||
public BMGroup CreateGroup() => createCKObject<BMGroup>(BMap.BMFile_CreateGroup, (bmf, id) => new BMGroup(bmf, id));
|
||||
public BMTargetLight CreateTargetLight() => createCKObject<BMTargetLight>(BMap.BMFile_CreateTargetLight, (bmf, id) => new BMTargetLight(bmf, id));
|
||||
public BMTexture CreateTexture() => CreateGenericObject<BMTexture>(BMap.BMFile_CreateTexture, (bmf, id) => new BMTexture(bmf, id));
|
||||
public BMMaterial CreateMaterial() => CreateGenericObject<BMMaterial>(BMap.BMFile_CreateMaterial, (bmf, id) => new BMMaterial(bmf, id));
|
||||
public BMMesh CreateMesh() => CreateGenericObject<BMMesh>(BMap.BMFile_CreateMesh, (bmf, id) => new BMMesh(bmf, id));
|
||||
public BM3dObject Create3dObject() => CreateGenericObject<BM3dObject>(BMap.BMFile_Create3dObject, (bmf, id) => new BM3dObject(bmf, id));
|
||||
public BMGroup CreateGroup() => CreateGenericObject<BMGroup>(BMap.BMFile_CreateGroup, (bmf, id) => new BMGroup(bmf, id));
|
||||
public BMTargetLight CreateTargetLight() => CreateGenericObject<BMTargetLight>(BMap.BMFile_CreateTargetLight, (bmf, id) => new BMTargetLight(bmf, id));
|
||||
public BMTargetCamera CreateTargetCamera() => CreateGenericObject<BMTargetCamera>(BMap.BMFile_CreateTargetCamera, (bmf, id) => new BMTargetCamera(bmf, id));
|
||||
|
||||
}
|
||||
|
||||
public sealed class BMMeshTrans : AbstractPointer {
|
||||
private static IntPtr allocateHandle() {
|
||||
private static IntPtr AllocateHandle() {
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_New(out IntPtr out_trans));
|
||||
return out_trans;
|
||||
}
|
||||
protected override bool ReleaseHandle() {
|
||||
return BMap.BMMeshTrans_Delete(this.getPointer());
|
||||
return BMap.BMMeshTrans_Delete(this.GetPointer());
|
||||
}
|
||||
public BMMeshTrans() : base(allocateHandle()) { }
|
||||
public BMMeshTrans() : base(AllocateHandle()) { }
|
||||
|
||||
public void Parse(BMMesh objmesh) {
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_Parse(
|
||||
getPointer(),
|
||||
objmesh.getPointer(),
|
||||
objmesh.getCKID()
|
||||
GetPointer(),
|
||||
objmesh.GetPointer(),
|
||||
objmesh.GetCKID()
|
||||
));
|
||||
}
|
||||
|
||||
public void PrepareVertex(uint count, IEnumerable<VxVector3> iem) {
|
||||
// Prepare count first
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareVertexCount(getPointer(), count));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareVertexCount(GetPointer(), count));
|
||||
// Then put data
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareVertex(getPointer(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareVertex(GetPointer(), out IntPtr out_mem));
|
||||
Utils.VxVector3Assigner(out_mem, count, iem);
|
||||
}
|
||||
public void PrepareNormal(uint count, IEnumerable<VxVector3> iem) {
|
||||
// Prepare count first
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareNormalCount(getPointer(), count));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareNormalCount(GetPointer(), count));
|
||||
// Then put data
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareNormal(getPointer(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareNormal(GetPointer(), out IntPtr out_mem));
|
||||
Utils.VxVector3Assigner(out_mem, count, iem);
|
||||
}
|
||||
public void PrepareUV(uint count, IEnumerable<VxVector2> iem) {
|
||||
// Prepare count first
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareUVCount(getPointer(), count));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareUVCount(GetPointer(), count));
|
||||
// Then put data
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareUV(getPointer(), out IntPtr out_mem));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareUV(GetPointer(), out IntPtr out_mem));
|
||||
Utils.VxVector2Assigner(out_mem, count, iem);
|
||||
}
|
||||
|
||||
public void PrepareMtlSlot(uint count, IEnumerable<BMMaterial> iem) {
|
||||
// Prepare count first
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareMtlSlotCount(getPointer(), count));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareMtlSlotCount(GetPointer(), count));
|
||||
// Then put data
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareMtlSlot(getPointer(), out IntPtr out_mem));
|
||||
var cast_iem = iem.Select((mtl) => mtl is null ? Utils.INVALID_CKID : mtl.getCKID());
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareMtlSlot(GetPointer(), out IntPtr out_mem));
|
||||
var cast_iem = iem.Select((mtl) => mtl is null ? Utils.INVALID_CKID : mtl.GetCKID());
|
||||
Utils.CKIDAssigner(out_mem, count, cast_iem);
|
||||
}
|
||||
|
||||
public void PrepareFace(uint count, IEnumerable<CKFaceIndices> vec_idx, IEnumerable<CKFaceIndices> nml_idx, IEnumerable<CKFaceIndices> uv_idx, IEnumerable<uint> mtl_idx) {
|
||||
// Prepare count first
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceCount(getPointer(), count));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceCount(GetPointer(), count));
|
||||
// Get data address
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceVertexIndices(getPointer(), out IntPtr raw_vec_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceNormalIndices(getPointer(), out IntPtr raw_nml_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceUVIndices(getPointer(), out IntPtr raw_uv_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceMtlSlot(getPointer(), out IntPtr raw_mtl_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceVertexIndices(GetPointer(), out IntPtr raw_vec_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceNormalIndices(GetPointer(), out IntPtr raw_nml_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceUVIndices(GetPointer(), out IntPtr raw_uv_idx));
|
||||
BMapException.ThrowIfFailed(BMap.BMMeshTrans_PrepareFaceMtlSlot(GetPointer(), out IntPtr raw_mtl_idx));
|
||||
// Assign data
|
||||
Utils.CKFaceIndicesAssigner(raw_vec_idx, count, vec_idx);
|
||||
Utils.CKFaceIndicesAssigner(raw_nml_idx, count, nml_idx);
|
||||
|
||||
@@ -4,6 +4,8 @@ using System.Numerics;
|
||||
|
||||
namespace BMapSharp.VirtoolsTypes {
|
||||
|
||||
#region Structures
|
||||
|
||||
// NOTE: Structures defined in there is only served for marshaling.
|
||||
// You should not use them in hash set or anything else,
|
||||
// because they do not have proper hash function and compare function.
|
||||
@@ -183,129 +185,454 @@ namespace BMapSharp.VirtoolsTypes {
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Enums
|
||||
|
||||
/// <summary>
|
||||
/// Specify the way textures or sprites will be saved
|
||||
/// </summary>
|
||||
public enum CK_TEXTURE_SAVEOPTIONS : uint {
|
||||
CKTEXTURE_RAWDATA = 0, /**< Save raw data inside file. The bitmap is saved in a raw 32 bit per pixel format. */
|
||||
CKTEXTURE_EXTERNAL = 1, /**< Store only the file name for the texture. The bitmap file must be present in the bitmap paths when loading the composition. */
|
||||
CKTEXTURE_IMAGEFORMAT = 2, /**< Save using format specified. The bitmap data will be converted to the specified format by the correspondant bitmap plugin and saved inside file. */
|
||||
CKTEXTURE_USEGLOBAL = 3, /**< Use Global settings, that is the settings given with CKContext::SetGlobalImagesSaveOptions. (Not valid when using CKContext::SetImagesSaveOptions). */
|
||||
CKTEXTURE_INCLUDEORIGINALFILE = 4, /**< Insert original image file inside CMO file. The bitmap file that was used originally for the texture or sprite will be append to the composition file and extracted when the file is loaded. */
|
||||
}
|
||||
/// <summary>
|
||||
/// Save raw data inside file. The bitmap is saved in a raw 32 bit per pixel format.
|
||||
/// </summary>
|
||||
CKTEXTURE_RAWDATA = 0,
|
||||
/// <summary>
|
||||
/// Store only the file name for the texture. The bitmap file must be present in the bitmap pathswhen loading the composition.
|
||||
/// </summary>
|
||||
CKTEXTURE_EXTERNAL = 1,
|
||||
/// <summary>
|
||||
/// Save using format specified. The bitmap data will be converted to thespecified format by the correspondant bitmap plugin and saved inside file.
|
||||
/// </summary>
|
||||
CKTEXTURE_IMAGEFORMAT = 2,
|
||||
/// <summary>
|
||||
/// Use Global settings, that is the settings given with CKContext::SetGlobalImagesSaveOptions. (Not valid when using CKContext::SetImagesSaveOptions).
|
||||
/// </summary>
|
||||
CKTEXTURE_USEGLOBAL = 3,
|
||||
/// <summary>
|
||||
/// Insert original image file inside CMO file. The bitmap file thatwas used originally for the texture or sprite will be append tothe composition file and extracted when the file is loaded.
|
||||
/// </summary>
|
||||
CKTEXTURE_INCLUDEORIGINALFILE = 4,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Pixel format types.
|
||||
/// </summary>
|
||||
public enum VX_PIXELFORMAT : uint {
|
||||
UNKNOWN_PF = 0, /**< Unknown pixel format */
|
||||
_32_ARGB8888 = 1, /**< 32-bit ARGB pixel format with alpha */
|
||||
_32_RGB888 = 2, /**< 32-bit RGB pixel format without alpha */
|
||||
_24_RGB888 = 3, /**< 24-bit RGB pixel format */
|
||||
_16_RGB565 = 4, /**< 16-bit RGB pixel format */
|
||||
_16_RGB555 = 5, /**< 16-bit RGB pixel format (5 bits per color) */
|
||||
_16_ARGB1555 = 6, /**< 16-bit ARGB pixel format (5 bits per color + 1 bit for alpha) */
|
||||
_16_ARGB4444 = 7, /**< 16-bit ARGB pixel format (4 bits per color) */
|
||||
_8_RGB332 = 8, /**< 8-bit RGB pixel format */
|
||||
_8_ARGB2222 = 9, /**< 8-bit ARGB pixel format */
|
||||
_32_ABGR8888 = 10, /**< 32-bit ABGR pixel format */
|
||||
_32_RGBA8888 = 11, /**< 32-bit RGBA pixel format */
|
||||
_32_BGRA8888 = 12, /**< 32-bit BGRA pixel format */
|
||||
_32_BGR888 = 13, /**< 32-bit BGR pixel format */
|
||||
_24_BGR888 = 14, /**< 24-bit BGR pixel format */
|
||||
_16_BGR565 = 15, /**< 16-bit BGR pixel format */
|
||||
_16_BGR555 = 16, /**< 16-bit BGR pixel format (5 bits per color) */
|
||||
_16_ABGR1555 = 17, /**< 16-bit ABGR pixel format (5 bits per color + 1 bit for alpha) */
|
||||
_16_ABGR4444 = 18, /**< 16-bit ABGR pixel format (4 bits per color) */
|
||||
_DXT1 = 19, /**< S3/DirectX Texture Compression 1 */
|
||||
_DXT2 = 20, /**< S3/DirectX Texture Compression 2 */
|
||||
_DXT3 = 21, /**< S3/DirectX Texture Compression 3 */
|
||||
_DXT4 = 22, /**< S3/DirectX Texture Compression 4 */
|
||||
_DXT5 = 23, /**< S3/DirectX Texture Compression 5 */
|
||||
_16_V8U8 = 24, /**< 16-bit Bump Map format format (8 bits per color) */
|
||||
_32_V16U16 = 25, /**< 32-bit Bump Map format format (16 bits per color) */
|
||||
_16_L6V5U5 = 26, /**< 16-bit Bump Map format format with luminance */
|
||||
_32_X8L8V8U8 = 27, /**< 32-bit Bump Map format format with luminance */
|
||||
_8_ABGR8888_CLUT = 28, /**< 8 bits indexed CLUT (ABGR) */
|
||||
_8_ARGB8888_CLUT = 29, /**< 8 bits indexed CLUT (ARGB) */
|
||||
_4_ABGR8888_CLUT = 30, /**< 4 bits indexed CLUT (ABGR) */
|
||||
_4_ARGB8888_CLUT = 31, /**< 4 bits indexed CLUT (ARGB) */
|
||||
}
|
||||
/// <summary>
|
||||
/// Unknown pixel format
|
||||
/// </summary>
|
||||
UNKNOWN_PF = 0,
|
||||
/// <summary>
|
||||
/// 32-bit ARGB pixel format with alpha
|
||||
/// </summary>
|
||||
_32_ARGB8888 = 1,
|
||||
/// <summary>
|
||||
/// 32-bit RGB pixel format without alpha
|
||||
/// </summary>
|
||||
_32_RGB888 = 2,
|
||||
/// <summary>
|
||||
/// 24-bit RGB pixel format
|
||||
/// </summary>
|
||||
_24_RGB888 = 3,
|
||||
/// <summary>
|
||||
/// 16-bit RGB pixel format
|
||||
/// </summary>
|
||||
_16_RGB565 = 4,
|
||||
/// <summary>
|
||||
/// 16-bit RGB pixel format (5 bits per color)
|
||||
/// </summary>
|
||||
_16_RGB555 = 5,
|
||||
/// <summary>
|
||||
/// 16-bit ARGB pixel format (5 bits per color + 1 bit for alpha)
|
||||
/// </summary>
|
||||
_16_ARGB1555 = 6,
|
||||
/// <summary>
|
||||
/// 16-bit ARGB pixel format (4 bits per color)
|
||||
/// </summary>
|
||||
_16_ARGB4444 = 7,
|
||||
/// <summary>
|
||||
/// 8-bit RGB pixel format
|
||||
/// </summary>
|
||||
_8_RGB332 = 8,
|
||||
/// <summary>
|
||||
/// 8-bit ARGB pixel format
|
||||
/// </summary>
|
||||
_8_ARGB2222 = 9,
|
||||
/// <summary>
|
||||
/// 32-bit ABGR pixel format
|
||||
/// </summary>
|
||||
_32_ABGR8888 = 10,
|
||||
/// <summary>
|
||||
/// 32-bit RGBA pixel format
|
||||
/// </summary>
|
||||
_32_RGBA8888 = 11,
|
||||
/// <summary>
|
||||
/// 32-bit BGRA pixel format
|
||||
/// </summary>
|
||||
_32_BGRA8888 = 12,
|
||||
/// <summary>
|
||||
/// 32-bit BGR pixel format
|
||||
/// </summary>
|
||||
_32_BGR888 = 13,
|
||||
/// <summary>
|
||||
/// 24-bit BGR pixel format
|
||||
/// </summary>
|
||||
_24_BGR888 = 14,
|
||||
/// <summary>
|
||||
/// 16-bit BGR pixel format
|
||||
/// </summary>
|
||||
_16_BGR565 = 15,
|
||||
/// <summary>
|
||||
/// 16-bit BGR pixel format (5 bits per color)
|
||||
/// </summary>
|
||||
_16_BGR555 = 16,
|
||||
/// <summary>
|
||||
/// 16-bit ABGR pixel format (5 bits per color + 1 bit for alpha)
|
||||
/// </summary>
|
||||
_16_ABGR1555 = 17,
|
||||
/// <summary>
|
||||
/// 16-bit ABGR pixel format (4 bits per color)
|
||||
/// </summary>
|
||||
_16_ABGR4444 = 18,
|
||||
/// <summary>
|
||||
/// S3/DirectX Texture Compression 1
|
||||
/// </summary>
|
||||
_DXT1 = 19,
|
||||
/// <summary>
|
||||
/// S3/DirectX Texture Compression 2
|
||||
/// </summary>
|
||||
_DXT2 = 20,
|
||||
/// <summary>
|
||||
/// S3/DirectX Texture Compression 3
|
||||
/// </summary>
|
||||
_DXT3 = 21,
|
||||
/// <summary>
|
||||
/// S3/DirectX Texture Compression 4
|
||||
/// </summary>
|
||||
_DXT4 = 22,
|
||||
/// <summary>
|
||||
/// S3/DirectX Texture Compression 5
|
||||
/// </summary>
|
||||
_DXT5 = 23,
|
||||
/// <summary>
|
||||
/// 16-bit Bump Map format format (8 bits per color)
|
||||
/// </summary>
|
||||
_16_V8U8 = 24,
|
||||
/// <summary>
|
||||
/// 32-bit Bump Map format format (16 bits per color)
|
||||
/// </summary>
|
||||
_32_V16U16 = 25,
|
||||
/// <summary>
|
||||
/// 16-bit Bump Map format format with luminance
|
||||
/// </summary>
|
||||
_16_L6V5U5 = 26,
|
||||
/// <summary>
|
||||
/// 32-bit Bump Map format format with luminance
|
||||
/// </summary>
|
||||
_32_X8L8V8U8 = 27,
|
||||
/// <summary>
|
||||
/// 8 bits indexed CLUT (ABGR)
|
||||
/// </summary>
|
||||
_8_ABGR8888_CLUT = 28,
|
||||
/// <summary>
|
||||
/// 8 bits indexed CLUT (ARGB)
|
||||
/// </summary>
|
||||
_8_ARGB8888_CLUT = 29,
|
||||
/// <summary>
|
||||
/// 4 bits indexed CLUT (ABGR)
|
||||
/// </summary>
|
||||
_4_ABGR8888_CLUT = 30,
|
||||
/// <summary>
|
||||
/// 4 bits indexed CLUT (ARGB)
|
||||
/// </summary>
|
||||
_4_ARGB8888_CLUT = 31,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Light type.
|
||||
/// </summary>
|
||||
public enum VXLIGHT_TYPE : uint {
|
||||
VX_LIGHTPOINT = 1, /**< The Light is a point of light */
|
||||
VX_LIGHTSPOT = 2, /**< The light is a spotlight */
|
||||
VX_LIGHTDIREC = 3, /**< The light is directional light : Lights comes from an infinite point so only direction of light can be given */
|
||||
// VX_LIGHTPARA = 4UL, /**< Obsolete, do not use */
|
||||
}
|
||||
/// <summary>
|
||||
/// The Light is a point of light
|
||||
/// </summary>
|
||||
VX_LIGHTPOINT = 1U,
|
||||
/// <summary>
|
||||
/// The light is a spotlight
|
||||
/// </summary>
|
||||
VX_LIGHTSPOT = 2U,
|
||||
/// <summary>
|
||||
/// The light is directional light : Lights comes from an infinite point so only direction of light can be given
|
||||
/// </summary>
|
||||
VX_LIGHTDIREC = 3U,
|
||||
// /// <summary>
|
||||
// /// Obsolete, do not use
|
||||
// /// </summary>
|
||||
// VX_LIGHTPARA = 4U,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Blend Mode Flags
|
||||
/// </summary>
|
||||
public enum VXTEXTURE_BLENDMODE : uint {
|
||||
VXTEXTUREBLEND_DECAL = 1, /**< Texture replace any material information */
|
||||
VXTEXTUREBLEND_MODULATE = 2, /**< Texture and material are combine. Alpha information of the texture replace material alpha component. */
|
||||
VXTEXTUREBLEND_DECALALPHA = 3, /**< Alpha information in the texture specify how material and texture are combined. Alpha information of the texture replace material alpha component. */
|
||||
VXTEXTUREBLEND_MODULATEALPHA = 4, /**< Alpha information in the texture specify how material and texture are combined */
|
||||
VXTEXTUREBLEND_DECALMASK = 5,
|
||||
VXTEXTUREBLEND_MODULATEMASK = 6,
|
||||
VXTEXTUREBLEND_COPY = 7, /**< Equivalent to DECAL */
|
||||
VXTEXTUREBLEND_ADD = 8,
|
||||
VXTEXTUREBLEND_DOTPRODUCT3 = 9, /**< Perform a Dot Product 3 between texture (normal map) and a referential vector given in VXRENDERSTATE_TEXTUREFACTOR. */
|
||||
VXTEXTUREBLEND_MAX = 10,
|
||||
}
|
||||
/// <summary>
|
||||
/// Texture replace any material information
|
||||
/// </summary>
|
||||
VXTEXTUREBLEND_DECAL = 1U,
|
||||
/// <summary>
|
||||
/// Texture and material are combine. Alpha information of the texture replace material alpha component.
|
||||
/// </summary>
|
||||
VXTEXTUREBLEND_MODULATE = 2U,
|
||||
/// <summary>
|
||||
/// Alpha information in the texture specify how material and texture are combined. Alpha information of the texture replace material alpha component.
|
||||
/// </summary>
|
||||
VXTEXTUREBLEND_DECALALPHA = 3U,
|
||||
/// <summary>
|
||||
/// Alpha information in the texture specify how material and texture are combined
|
||||
/// </summary>
|
||||
VXTEXTUREBLEND_MODULATEALPHA = 4U,
|
||||
VXTEXTUREBLEND_DECALMASK = 5U,
|
||||
VXTEXTUREBLEND_MODULATEMASK = 6U,
|
||||
/// <summary>
|
||||
/// Equivalent to DECAL
|
||||
/// </summary>
|
||||
VXTEXTUREBLEND_COPY = 7U,
|
||||
VXTEXTUREBLEND_ADD = 8U,
|
||||
/// <summary>
|
||||
/// Perform a Dot Product 3 between texture (normal map)and a referential vector given in VXRENDERSTATE_TEXTUREFACTOR.
|
||||
/// </summary>
|
||||
VXTEXTUREBLEND_DOTPRODUCT3 = 9U,
|
||||
VXTEXTUREBLEND_MAX = 10U,
|
||||
// VXTEXTUREBLEND_MASK = 0xFU,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Filter Mode Options
|
||||
/// </summary>
|
||||
[Flags]
|
||||
public enum VXTEXTURE_FILTERMODE : uint {
|
||||
VXTEXTUREFILTER_NEAREST = 1, /**< No Filter */
|
||||
VXTEXTUREFILTER_LINEAR = 2, /**< Bilinear Interpolation */
|
||||
VXTEXTUREFILTER_MIPNEAREST = 3, /**< Mip mapping */
|
||||
VXTEXTUREFILTER_MIPLINEAR = 4, /**< Mip Mapping with Bilinear interpolation */
|
||||
VXTEXTUREFILTER_LINEARMIPNEAREST = 5, /**< Mip Mapping with Bilinear interpolation between mipmap levels. */
|
||||
VXTEXTUREFILTER_LINEARMIPLINEAR = 6, /**< Trilinear Filtering */
|
||||
VXTEXTUREFILTER_ANISOTROPIC = 7, /**< Anisotropic filtering */
|
||||
}
|
||||
/// <summary>
|
||||
/// No Filter
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_NEAREST = 1U,
|
||||
/// <summary>
|
||||
/// Bilinear Interpolation
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_LINEAR = 2U,
|
||||
/// <summary>
|
||||
/// Mip mapping
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_MIPNEAREST = 3U,
|
||||
/// <summary>
|
||||
/// Mip Mapping with Bilinear interpolation
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_MIPLINEAR = 4U,
|
||||
/// <summary>
|
||||
/// Mip Mapping with Bilinear interpolation between mipmap levels.
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_LINEARMIPNEAREST = 5U,
|
||||
/// <summary>
|
||||
/// Trilinear Filtering
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_LINEARMIPLINEAR = 6U,
|
||||
/// <summary>
|
||||
/// Anisotropic filtering
|
||||
/// </summary>
|
||||
VXTEXTUREFILTER_ANISOTROPIC = 7U,
|
||||
// VXTEXTUREFILTER_MASK = 0xFU,
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Texture addressing modes.
|
||||
/// </summary>
|
||||
public enum VXTEXTURE_ADDRESSMODE : uint {
|
||||
VXTEXTURE_ADDRESSWRAP = 1, /**< Default mesh wrap mode is used (see CKMesh::SetWrapMode) */
|
||||
VXTEXTURE_ADDRESSMIRROR = 2, /**< Texture coordinates outside the range [0..1] are flipped evenly. */
|
||||
VXTEXTURE_ADDRESSCLAMP = 3, /**< Texture coordinates greater than 1.0 are set to 1.0, and values less than 0.0 are set to 0.0. */
|
||||
VXTEXTURE_ADDRESSBORDER = 4, /**< When texture coordinates are greater than 1.0 or less than 0.0 texture is set to a color defined in CKMaterial::SetTextureBorderColor. */
|
||||
VXTEXTURE_ADDRESSMIRRORONCE = 5, /**< */
|
||||
/// <summary>
|
||||
/// Default mesh wrap mode is used (see CKMesh::SetWrapMode)
|
||||
/// </summary>
|
||||
VXTEXTURE_ADDRESSWRAP = 1U,
|
||||
/// <summary>
|
||||
/// Texture coordinates outside the range [0..1] are flipped evenly.
|
||||
/// </summary>
|
||||
VXTEXTURE_ADDRESSMIRROR = 2U,
|
||||
/// <summary>
|
||||
/// Texture coordinates greater than 1.0 are set to 1.0, and values less than 0.0 are set to 0.0.
|
||||
/// </summary>
|
||||
VXTEXTURE_ADDRESSCLAMP = 3U,
|
||||
/// <summary>
|
||||
/// When texture coordinates are greater than 1.0 or less than 0.0 texture is set to a color defined in CKMaterial::SetTextureBorderColor.
|
||||
/// </summary>
|
||||
VXTEXTURE_ADDRESSBORDER = 4U,
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
VXTEXTURE_ADDRESSMIRRORONCE = 5U,
|
||||
/// <summary>
|
||||
/// mask for all values
|
||||
/// </summary>
|
||||
// VXTEXTURE_ADDRESSMASK = 0x7U,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Blending Mode options
|
||||
/// </summary>
|
||||
public enum VXBLEND_MODE : uint {
|
||||
VXBLEND_ZERO = 1, /**< Blend factor is (0, 0, 0, 0). */
|
||||
VXBLEND_ONE = 2, /**< Blend factor is (1, 1, 1, 1). */
|
||||
VXBLEND_SRCCOLOR = 3, /**< Blend factor is (Rs, Gs, Bs, As). */
|
||||
VXBLEND_INVSRCCOLOR = 4, /**< Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As). */
|
||||
VXBLEND_SRCALPHA = 5, /**< Blend factor is (As, As, As, As). */
|
||||
VXBLEND_INVSRCALPHA = 6, /**< Blend factor is (1-As, 1-As, 1-As, 1-As). */
|
||||
VXBLEND_DESTALPHA = 7, /**< Blend factor is (Ad, Ad, Ad, Ad). */
|
||||
VXBLEND_INVDESTALPHA = 8, /**< Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad). */
|
||||
VXBLEND_DESTCOLOR = 9, /**< Blend factor is (Rd, Gd, Bd, Ad). */
|
||||
VXBLEND_INVDESTCOLOR = 10, /**< Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad). */
|
||||
VXBLEND_SRCALPHASAT = 11, /**< Blend factor is (f, f, f, 1); f = min(As, 1-Ad). */
|
||||
// VXBLEND_BOTHSRCALPHA = 12, /**< Source blend factor is (As, As, As, As) and destination blend factor is (1-As, 1-As, 1-As, 1-As) */
|
||||
// VXBLEND_BOTHINVSRCALPHA = 13, /**< Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As) */
|
||||
/// <summary>
|
||||
/// Blend factor is (0, 0, 0, 0).
|
||||
/// </summary>
|
||||
VXBLEND_ZERO = 1U,
|
||||
/// <summary>
|
||||
/// Blend factor is (1, 1, 1, 1).
|
||||
/// </summary>
|
||||
VXBLEND_ONE = 2U,
|
||||
/// <summary>
|
||||
/// Blend factor is (Rs, Gs, Bs, As).
|
||||
/// </summary>
|
||||
VXBLEND_SRCCOLOR = 3U,
|
||||
/// <summary>
|
||||
/// Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As).
|
||||
/// </summary>
|
||||
VXBLEND_INVSRCCOLOR = 4U,
|
||||
/// <summary>
|
||||
/// Blend factor is (As, As, As, As).
|
||||
/// </summary>
|
||||
VXBLEND_SRCALPHA = 5U,
|
||||
/// <summary>
|
||||
/// Blend factor is (1-As, 1-As, 1-As, 1-As).
|
||||
/// </summary>
|
||||
VXBLEND_INVSRCALPHA = 6U,
|
||||
/// <summary>
|
||||
/// Blend factor is (Ad, Ad, Ad, Ad).
|
||||
/// </summary>
|
||||
VXBLEND_DESTALPHA = 7U,
|
||||
/// <summary>
|
||||
/// Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad).
|
||||
/// </summary>
|
||||
VXBLEND_INVDESTALPHA = 8U,
|
||||
/// <summary>
|
||||
/// Blend factor is (Rd, Gd, Bd, Ad).
|
||||
/// </summary>
|
||||
VXBLEND_DESTCOLOR = 9U,
|
||||
/// <summary>
|
||||
/// Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad).
|
||||
/// </summary>
|
||||
VXBLEND_INVDESTCOLOR = 10U,
|
||||
/// <summary>
|
||||
/// Blend factor is (f, f, f, 1); f = min(As, 1-Ad).
|
||||
/// </summary>
|
||||
VXBLEND_SRCALPHASAT = 11U,
|
||||
// /// <summary>
|
||||
// /// Source blend factor is (As, As, As, As) and destination blend factor is (1-As, 1-As, 1-As, 1-As)
|
||||
// /// </summary>
|
||||
// VXBLEND_BOTHSRCALPHA = 12U,
|
||||
// /// <summary>
|
||||
// /// Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)
|
||||
// /// </summary>
|
||||
// VXBLEND_BOTHINVSRCALPHA = 13U,
|
||||
// /// <summary>
|
||||
// /// Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)
|
||||
// /// </summary>
|
||||
// VXBLEND_MASK = 0xFU,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fill Mode Options
|
||||
/// </summary>
|
||||
public enum VXFILL_MODE : uint {
|
||||
VXFILL_POINT = 1, /**< Vertices rendering */
|
||||
VXFILL_WIREFRAME = 2, /**< Edges rendering */
|
||||
VXFILL_SOLID = 3, /**< Face rendering */
|
||||
/// <summary>
|
||||
/// Vertices rendering
|
||||
/// </summary>
|
||||
VXFILL_POINT = 1U,
|
||||
/// <summary>
|
||||
/// Edges rendering
|
||||
/// </summary>
|
||||
VXFILL_WIREFRAME = 2U,
|
||||
/// <summary>
|
||||
/// Face rendering
|
||||
/// </summary>
|
||||
VXFILL_SOLID = 3U,
|
||||
// VXFILL_MASK = 3U,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shade Mode Options
|
||||
/// </summary>
|
||||
public enum VXSHADE_MODE : uint {
|
||||
VXSHADE_FLAT = 1, /**< Flat Shading */
|
||||
VXSHADE_GOURAUD = 2, /**< Gouraud Shading */
|
||||
VXSHADE_PHONG = 3, /**< Phong Shading (Not yet supported by most implementation) */
|
||||
/// <summary>
|
||||
/// Flat Shading
|
||||
/// </summary>
|
||||
VXSHADE_FLAT = 1U,
|
||||
/// <summary>
|
||||
/// Gouraud Shading
|
||||
/// </summary>
|
||||
VXSHADE_GOURAUD = 2U,
|
||||
/// <summary>
|
||||
/// Phong Shading (Not yet supported by most implementation)
|
||||
/// </summary>
|
||||
VXSHADE_PHONG = 3U,
|
||||
// VXSHADE_MASK = 3U,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Comparison Function
|
||||
/// </summary>
|
||||
public enum VXCMPFUNC : uint {
|
||||
VXCMP_NEVER = 1, /**< Always fail the test. */
|
||||
VXCMP_LESS = 2, /**< Accept if value if less than current value. */
|
||||
VXCMP_EQUAL = 3, /**< Accept if value if equal than current value. */
|
||||
VXCMP_LESSEQUAL = 4, /**< Accept if value if less or equal than current value. */
|
||||
VXCMP_GREATER = 5, /**< Accept if value if greater than current value. */
|
||||
VXCMP_NOTEQUAL = 6, /**< Accept if value if different than current value. */
|
||||
VXCMP_GREATEREQUAL = 7, /**< Accept if value if greater or equal current value. */
|
||||
VXCMP_ALWAYS = 8, /**< Always accept the test. */
|
||||
/// <summary>
|
||||
/// Always fail the test.
|
||||
/// </summary>
|
||||
VXCMP_NEVER = 1U,
|
||||
/// <summary>
|
||||
/// Accept if value if less than current value.
|
||||
/// </summary>
|
||||
VXCMP_LESS = 2U,
|
||||
/// <summary>
|
||||
/// Accept if value if equal than current value.
|
||||
/// </summary>
|
||||
VXCMP_EQUAL = 3U,
|
||||
/// <summary>
|
||||
/// Accept if value if less or equal than current value.
|
||||
/// </summary>
|
||||
VXCMP_LESSEQUAL = 4U,
|
||||
/// <summary>
|
||||
/// Accept if value if greater than current value.
|
||||
/// </summary>
|
||||
VXCMP_GREATER = 5U,
|
||||
/// <summary>
|
||||
/// Accept if value if different than current value.
|
||||
/// </summary>
|
||||
VXCMP_NOTEQUAL = 6U,
|
||||
/// <summary>
|
||||
/// Accept if value if greater or equal current value.
|
||||
/// </summary>
|
||||
VXCMP_GREATEREQUAL = 7U,
|
||||
/// <summary>
|
||||
/// Always accept the test.
|
||||
/// </summary>
|
||||
VXCMP_ALWAYS = 8U,
|
||||
// /// <summary>
|
||||
// /// Mask for all possible values.
|
||||
// /// </summary>
|
||||
// VXCMP_MASK = 0xFU,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Mesh lighting options
|
||||
/// </summary>
|
||||
public enum VXMESH_LITMODE : uint {
|
||||
VX_PRELITMESH = 0, /**< Lighting use color information store with vertices */
|
||||
VX_LITMESH = 1, /**< Lighting is done by renderer using normals and face material information. */
|
||||
/// <summary>
|
||||
/// Lighting use color information store with vertices
|
||||
/// </summary>
|
||||
VX_PRELITMESH = 0,
|
||||
/// <summary>
|
||||
/// Lighting is done by renderer using normals and face material information.
|
||||
/// </summary>
|
||||
VX_LITMESH = 1,
|
||||
}
|
||||
|
||||
public enum CK_CAMERA_PROJECTION : uint {
|
||||
CK_PERSPECTIVEPROJECTION = 1,
|
||||
CK_ORTHOGRAPHICPROJECTION = 2,
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
@@ -4,10 +4,6 @@
|
||||
<ProjectReference Include="..\BMapSharp\BMapSharp.csproj" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
|
||||
</ItemGroup>
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net8.0</TargetFramework>
|
||||
53
Assets/BMapBindings/BMapSharp/BMapSharpTest/Cli.cs
Normal file
53
Assets/BMapBindings/BMapSharp/BMapSharpTest/Cli.cs
Normal file
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace BMapSharpTest {
|
||||
|
||||
public class CliException : Exception {
|
||||
public CliException() { }
|
||||
public CliException(string message)
|
||||
: base(message) { }
|
||||
public CliException(string message, Exception inner)
|
||||
: base(message, inner) { }
|
||||
}
|
||||
|
||||
public class Cli {
|
||||
public Cli() {
|
||||
var filename = System.Environment.GetEnvironmentVariable("BMAP_FILE_NAME");
|
||||
if (filename is null) {
|
||||
throw new CliException("You must specify BMAP_FILE_NAME environment variable before running this test.");
|
||||
}
|
||||
this.FileName = filename;
|
||||
|
||||
var ballance_dir = System.Environment.GetEnvironmentVariable("BMAP_BALLANCE_DIR");
|
||||
if (ballance_dir is null) {
|
||||
throw new CliException("You must specify BMAP_BALLANCE_DIR environment variable before running this test.");
|
||||
}
|
||||
this.BallanceDir = ballance_dir;
|
||||
|
||||
var encodings = System.Environment.GetEnvironmentVariable("BMAP_ENCODINGS");
|
||||
if (encodings is null) {
|
||||
throw new CliException("You must specify BMAP_ENCODINGS environment variable before running this test.");
|
||||
}
|
||||
this.Encodings = encodings.Split(",");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The path to the map for loading.
|
||||
/// </summary>
|
||||
public string FileName { get; private set; }
|
||||
/// <summary>
|
||||
/// The path to the Ballance directory for finding textures
|
||||
/// </summary>
|
||||
public string BallanceDir { get; private set; }
|
||||
/// <summary>
|
||||
/// The name of encodings used by BMap for loading map.
|
||||
/// </summary>
|
||||
public string[] Encodings { get; private set; }
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
50
Assets/BMapBindings/BMapSharp/BMapSharpTest/Program.cs
Normal file
50
Assets/BMapBindings/BMapSharp/BMapSharpTest/Program.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using BMapSharp;
|
||||
|
||||
namespace BMapSharpTest {
|
||||
internal class Program {
|
||||
|
||||
static int Main(string[] args) {
|
||||
// Parse arguments
|
||||
Cli cli;
|
||||
try {
|
||||
cli = new Cli();
|
||||
} catch (CliException e) {
|
||||
Console.WriteLine($"Can not launch test. Reason: {e.Message}");
|
||||
return 2;
|
||||
}
|
||||
|
||||
// Check console encoding.
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
// Check BMap status.
|
||||
if (!BMapSharp.BMapWrapper.Utils.IsBMapAvailable()) {
|
||||
Console.WriteLine("Fail to initialize native BMap.");
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Waiting debugger
|
||||
int pid = System.Diagnostics.Process.GetCurrentProcess().Id;
|
||||
Console.WriteLine($"C# PID is {pid}. Waiting debugger, press any key to continue...");
|
||||
Console.ReadKey(true);
|
||||
|
||||
// Start testbench
|
||||
string file_name = cli.FileName;
|
||||
var temp_dir_info = Directory.CreateTempSubdirectory();
|
||||
string temp_dir = temp_dir_info.FullName;
|
||||
string texture_dir = Path.Combine(cli.BallanceDir, "Textures");
|
||||
string[] encodings = cli.Encodings;
|
||||
|
||||
using (var reader = new BMapSharp.BMapWrapper.BMFileReader(file_name, temp_dir, texture_dir, encodings)) {
|
||||
TestSuits.TestCommon.Test(reader);
|
||||
TestSuits.TestIEquatable.Test(reader);
|
||||
}
|
||||
|
||||
Console.WriteLine("Press any key to quit...");
|
||||
Console.ReadKey(true);
|
||||
return 0;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
181
Assets/BMapBindings/BMapSharp/BMapSharpTest/TestSuits.cs
Normal file
181
Assets/BMapBindings/BMapSharp/BMapSharpTest/TestSuits.cs
Normal file
@@ -0,0 +1,181 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using BMapSharp.BMapWrapper;
|
||||
|
||||
namespace BMapSharpTest.TestSuits {
|
||||
|
||||
public static class TestCommon {
|
||||
|
||||
public static void Test(BMFileReader reader) {
|
||||
Console.WriteLine("===== Groups =====");
|
||||
TestGroup(reader);
|
||||
Console.WriteLine("===== 3dObjects =====");
|
||||
Test3dObject(reader);
|
||||
Console.WriteLine("===== Meshes =====");
|
||||
TestMesh(reader);
|
||||
Console.WriteLine("===== Materials =====");
|
||||
TestMaterial(reader);
|
||||
Console.WriteLine("===== Textures =====");
|
||||
TestTexture(reader);
|
||||
Console.WriteLine("===== Target Lights =====");
|
||||
TestTargetLight(reader);
|
||||
Console.WriteLine("===== Target Cameras =====");
|
||||
TestTargetCamera(reader);
|
||||
Console.WriteLine("===== END =====");
|
||||
}
|
||||
|
||||
private static void TestGroup(BMFileReader reader) {
|
||||
foreach (var gp in reader.GetGroups()) {
|
||||
Console.WriteLine(gp.GetName());
|
||||
foreach (var gp_item in gp.GetObjects()) {
|
||||
Console.WriteLine($"\t{gp_item.GetName()}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void Test3dObject(BMFileReader reader) {
|
||||
foreach (var obj in reader.Get3dObjects()) {
|
||||
Console.WriteLine(obj.GetName());
|
||||
|
||||
var current_mesh = obj.GetCurrentMesh();
|
||||
var mesh_name = current_mesh is null ? "<null>" : current_mesh.GetName();
|
||||
Console.WriteLine($"\tMesh: {mesh_name}");
|
||||
Console.WriteLine($"\tVisibility: {obj.GetVisibility()}");
|
||||
Console.WriteLine($"\tMatrix: {obj.GetWorldMatrix().ToManaged()}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void TestMesh(BMFileReader reader) {
|
||||
foreach (var mesh in reader.GetMeshes()) {
|
||||
Console.WriteLine(mesh.GetName());
|
||||
|
||||
Console.WriteLine($"\tLit Mode: {mesh.GetLitMode()}");
|
||||
Console.WriteLine($"\tVertex Count: {mesh.GetVertexCount()}");
|
||||
Console.WriteLine($"\tFace Count: {mesh.GetFaceCount()}");
|
||||
Console.WriteLine($"\tMaterial Slot Count: {mesh.GetMaterialSlotCount()}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void TestMaterial(BMFileReader reader) {
|
||||
foreach (var mtl in reader.GetMaterials()) {
|
||||
Console.WriteLine(mtl.GetName());
|
||||
|
||||
Console.WriteLine($"\tDiffuse: {mtl.GetDiffuse().ToManagedRGBA()}");
|
||||
Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
|
||||
Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
|
||||
Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
|
||||
|
||||
Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
|
||||
|
||||
var current_texture = mtl.GetTexture();
|
||||
var texture_name = current_texture is null ? "<null>" : current_texture.GetName();
|
||||
Console.WriteLine($"\tTexture: {texture_name}");
|
||||
|
||||
Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
|
||||
|
||||
Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
|
||||
Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
|
||||
Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
|
||||
Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
|
||||
Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
|
||||
Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
|
||||
Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
|
||||
|
||||
Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
|
||||
Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
|
||||
Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
|
||||
Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
|
||||
Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
|
||||
|
||||
Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
|
||||
|
||||
Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
|
||||
Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void TestTexture(BMFileReader reader) {
|
||||
foreach (var tex in reader.GetTextures()) {
|
||||
Console.WriteLine(tex.GetName());
|
||||
|
||||
Console.WriteLine($"\tFile Name: {tex.GetFileName()}");
|
||||
Console.WriteLine($"\tSave Options: {tex.GetSaveOptions()}");
|
||||
Console.WriteLine($"\tVideo Format: {tex.GetVideoFormat()}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void TestTargetLight(BMFileReader reader) {
|
||||
foreach (var lit in reader.GetTargetLights()) {
|
||||
Console.WriteLine(lit.GetName());
|
||||
|
||||
Console.WriteLine($"\tVisibility: {lit.GetVisibility()}");
|
||||
Console.WriteLine($"\tMatrix: {lit.GetWorldMatrix().ToManaged()}");
|
||||
|
||||
Console.WriteLine($"\tType: {lit.GetLightType()}");
|
||||
Console.WriteLine($"\tColor: {lit.GetColor().ToManagedRGBA()}");
|
||||
Console.WriteLine($"\tConstant Attenuation: {lit.GetConstantAttenuation()}");
|
||||
Console.WriteLine($"\tLinear Attenuation: {lit.GetLinearAttenuation()}");
|
||||
Console.WriteLine($"\tQuadratic Attenuation: {lit.GetQuadraticAttenuation()}");
|
||||
Console.WriteLine($"\tRange: {lit.GetRange()}");
|
||||
Console.WriteLine($"\tHot Spot: {lit.GetHotSpot()}");
|
||||
Console.WriteLine($"\tFalloff: {lit.GetFalloff()}");
|
||||
Console.WriteLine($"\tFalloff Shape: {lit.GetFalloffShape()}");
|
||||
}
|
||||
}
|
||||
|
||||
private static void TestTargetCamera(BMFileReader reader) {
|
||||
foreach (var cam in reader.GetTargetCameras()) {
|
||||
Console.WriteLine(cam.GetName());
|
||||
|
||||
Console.WriteLine($"\tVisibility: {cam.GetVisibility()}");
|
||||
Console.WriteLine($"\tMatrix: {cam.GetWorldMatrix().ToManaged()}");
|
||||
|
||||
Console.WriteLine($"\tType: {cam.GetProjectionType()}");
|
||||
Console.WriteLine($"\tOrthographic Zoom: {cam.GetOrthographicZoom()}");
|
||||
Console.WriteLine($"\tFront Plane: {cam.GetFrontPlane()}");
|
||||
Console.WriteLine($"\tBack Plane: {cam.GetBackPlane()}");
|
||||
Console.WriteLine($"\tFov: {cam.GetFov()}");
|
||||
|
||||
cam.GetAspectRatio(out var width, out var height);
|
||||
Console.WriteLine($"\tAspect Ratio: {width}:{height}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class TestIEquatable {
|
||||
|
||||
public static void Test(BMFileReader reader) {
|
||||
if (reader.Get3dObjectCount() < 2u) {
|
||||
Debug.Fail(
|
||||
"Invalid file for test IEquatable.",
|
||||
"We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform."
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// Prepare test variables
|
||||
var all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
|
||||
var first_3dobj = all_3dobjects[0];
|
||||
var second_3dobj = all_3dobjects[1];
|
||||
all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
|
||||
var first_3dobj_again = all_3dobjects[0];
|
||||
Debug.Assert(!Object.ReferenceEquals(first_3dobj, first_3dobj_again));
|
||||
|
||||
// Hashtable test
|
||||
var test_hashset = new HashSet<BM3dObject>();
|
||||
Debug.Assert(test_hashset.Add(first_3dobj));
|
||||
Debug.Assert(!test_hashset.Add(first_3dobj_again));
|
||||
Debug.Assert(test_hashset.Add(second_3dobj));
|
||||
|
||||
// Dictionary test
|
||||
var test_dictionary = new Dictionary<BM3dObject, string>();
|
||||
Debug.Assert(test_dictionary.TryAdd(first_3dobj, first_3dobj.GetName()));
|
||||
Debug.Assert(!test_dictionary.TryAdd(first_3dobj_again, first_3dobj_again.GetName()));
|
||||
Debug.Assert(test_dictionary.TryAdd(second_3dobj, second_3dobj.GetName()));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,219 +0,0 @@
|
||||
using BMapSharp.BMapWrapper;
|
||||
using System;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.CommandLine;
|
||||
|
||||
namespace BMapSharpTestbench {
|
||||
internal class Program {
|
||||
|
||||
static void Main(string[] args) {
|
||||
// Parse arguments
|
||||
var resolved_args = ResolveArguments(args);
|
||||
if (resolved_args is null) {
|
||||
// just silent quit
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
// Check environment
|
||||
Console.OutputEncoding = Encoding.UTF8;
|
||||
if (!BMapSharp.BMapWrapper.Utils.IsBMapAvailable()) {
|
||||
Console.WriteLine("Fail to initialize native BMap.");
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
// Waiting debugger
|
||||
int pid = System.Diagnostics.Process.GetCurrentProcess().Id;
|
||||
Console.WriteLine($"C# PID is {pid}. Waiting debugger, press any key to continue...");
|
||||
Console.ReadKey(true);
|
||||
|
||||
// Start testbench
|
||||
string file_name = resolved_args.mFileName; // "LightCameraTest.nmo";
|
||||
string temp_folder = resolved_args.mTempFolder; // "Temp";
|
||||
string texture_folder = resolved_args.mTextureFolder; // "F:\\Ballance\\Ballance\\Textures";
|
||||
string[] encodings = resolved_args.mEncodings; // ["cp1252", "gb2312"];
|
||||
|
||||
using (var reader = new BMapSharp.BMapWrapper.BMFileReader(file_name, temp_folder, texture_folder, encodings)) {
|
||||
TestCommon(reader);
|
||||
TestIEquatable(reader);
|
||||
}
|
||||
|
||||
Console.WriteLine("Press any key to quit...");
|
||||
Console.ReadKey(true);
|
||||
|
||||
}
|
||||
|
||||
class BMapSharpArguments {
|
||||
public string mFileName;
|
||||
public string mTempFolder;
|
||||
public string mTextureFolder;
|
||||
public string[] mEncodings;
|
||||
}
|
||||
|
||||
static BMapSharpArguments ResolveArguments(string[] args) {
|
||||
// define arguments
|
||||
var fileNameOpt = new Option<string>
|
||||
("--file-path", "The path to input Virtools file.");
|
||||
fileNameOpt.IsRequired = true;
|
||||
var tempFolderOpt = new Option<string>
|
||||
("--temp-dir", "The temp folder used by BMap.");
|
||||
tempFolderOpt.IsRequired = true;
|
||||
var textureFolderOpt = new Option<string>
|
||||
("--texture-dir", "The texture folder containing Ballance texture resources.");
|
||||
textureFolderOpt.IsRequired = true;
|
||||
var encodingsOpt = new Option<IEnumerable<string>>
|
||||
("--encodings", "The encodings used to parse the names stroed in input Virtools file.");
|
||||
encodingsOpt.IsRequired = true;
|
||||
encodingsOpt.Arity = ArgumentArity.OneOrMore;
|
||||
encodingsOpt.AllowMultipleArgumentsPerToken = true;
|
||||
|
||||
// init root command
|
||||
var rootCommand = new RootCommand("The testbench of BMapSharp.");
|
||||
rootCommand.Add(fileNameOpt);
|
||||
rootCommand.Add(tempFolderOpt);
|
||||
rootCommand.Add(textureFolderOpt);
|
||||
rootCommand.Add(encodingsOpt);
|
||||
|
||||
// init result container
|
||||
BMapSharpArguments ret = new BMapSharpArguments();
|
||||
// set handler
|
||||
rootCommand.SetHandler((context) => {
|
||||
ret.mFileName = context.ParseResult.GetValueForOption(fileNameOpt);
|
||||
ret.mTempFolder = context.ParseResult.GetValueForOption(tempFolderOpt);
|
||||
ret.mTextureFolder = context.ParseResult.GetValueForOption(textureFolderOpt);
|
||||
ret.mEncodings = context.ParseResult.GetValueForOption(encodingsOpt).ToArray();
|
||||
context.ExitCode = 61;
|
||||
});
|
||||
|
||||
// execute root command and return value.
|
||||
if (rootCommand.Invoke(args) != 61) return null;
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void TestCommon(BMapSharp.BMapWrapper.BMFileReader reader) {
|
||||
// Console.WriteLine("===== Groups =====");
|
||||
// foreach (var gp in reader.GetGroups()) {
|
||||
// Console.WriteLine(gp.GetName());
|
||||
// foreach (var gp_item in gp.GetObjects()) {
|
||||
// Console.WriteLine($"\t{gp_item.GetName()}");
|
||||
// }
|
||||
// }
|
||||
|
||||
// Console.WriteLine("===== 3dObjects =====");
|
||||
// foreach (var obj in reader.Get3dObjects()) {
|
||||
// Console.WriteLine(obj.GetName());
|
||||
|
||||
// var current_mesh = obj.GetCurrentMesh();
|
||||
// var mesh_name = current_mesh is null ? "<null>" : current_mesh.GetName();
|
||||
// Console.WriteLine($"\tMesh: {mesh_name}");
|
||||
// Console.WriteLine($"\tVisibility: {obj.GetVisibility()}");
|
||||
// Console.WriteLine($"\tMatrix: {obj.GetWorldMatrix().ToManaged()}");
|
||||
// }
|
||||
|
||||
// Console.WriteLine("===== Meshes =====");
|
||||
// foreach (var mesh in reader.GetMeshes()) {
|
||||
// Console.WriteLine(mesh.GetName());
|
||||
|
||||
// Console.WriteLine($"\tLit Mode: {mesh.GetLitMode()}");
|
||||
// Console.WriteLine($"\tVertex Count: {mesh.GetVertexCount()}");
|
||||
// Console.WriteLine($"\tFace Count: {mesh.GetFaceCount()}");
|
||||
// Console.WriteLine($"\tMaterial Slot Count: {mesh.GetMaterialSlotCount()}");
|
||||
// }
|
||||
|
||||
// Console.WriteLine("===== Materials =====");
|
||||
// foreach (var mtl in reader.GetMaterials()) {
|
||||
// Console.WriteLine(mtl.GetName());
|
||||
|
||||
// Console.WriteLine($"\tDiffuse: {mtl.GetDiffuse().ToManagedRGBA()}");
|
||||
// Console.WriteLine($"\tAmbient: {mtl.GetAmbient().ToManagedRGBA()}");
|
||||
// Console.WriteLine($"\tSpecular: {mtl.GetSpecular().ToManagedRGBA()}");
|
||||
// Console.WriteLine($"\tEmissive: {mtl.GetEmissive().ToManagedRGBA()}");
|
||||
|
||||
// Console.WriteLine($"\tSpecular Power: {mtl.GetSpecularPower()}");
|
||||
|
||||
// Console.WriteLine($"\tTexture Border Color: {mtl.GetTextureBorderColor().ToManagedRGBA()}");
|
||||
|
||||
// Console.WriteLine($"\tTexture Blend Mode: {mtl.GetTextureBlendMode()}");
|
||||
// Console.WriteLine($"\tTexture Min Mode: {mtl.GetTextureMinMode()}");
|
||||
// Console.WriteLine($"\tTexture Mag Mode: {mtl.GetTextureMagMode()}");
|
||||
// Console.WriteLine($"\tSource Blend: {mtl.GetSourceBlend()}");
|
||||
// Console.WriteLine($"\tDest Blend: {mtl.GetDestBlend()}");
|
||||
// Console.WriteLine($"\tFill Mode: {mtl.GetFillMode()}");
|
||||
// Console.WriteLine($"\tShade Mode: {mtl.GetShadeMode()}");
|
||||
|
||||
// Console.WriteLine($"\tAlpha Test Enabled: {mtl.GetAlphaTestEnabled()}");
|
||||
// Console.WriteLine($"\tAlpha Blend Enabled: {mtl.GetAlphaBlendEnabled()}");
|
||||
// Console.WriteLine($"\tPerspective Correction Enabled: {mtl.GetPerspectiveCorrectionEnabled()}");
|
||||
// Console.WriteLine($"\tZ Write Enabled: {mtl.GetZWriteEnabled()}");
|
||||
// Console.WriteLine($"\tTwo Sided Enabled: {mtl.GetTwoSidedEnabled()}");
|
||||
|
||||
// Console.WriteLine($"\tAlpha Ref: {mtl.GetAlphaRef()}");
|
||||
|
||||
// Console.WriteLine($"\tAlpha Func: {mtl.GetAlphaFunc()}");
|
||||
// Console.WriteLine($"\tZ Func: {mtl.GetZFunc()}");
|
||||
// }
|
||||
|
||||
// Console.WriteLine("===== Textures =====");
|
||||
// foreach (var tex in reader.GetTextures()) {
|
||||
// Console.WriteLine(tex.GetName());
|
||||
|
||||
// Console.WriteLine($"\tFile Name: {tex.GetFileName()}");
|
||||
// Console.WriteLine($"\tSave Options: {tex.GetSaveOptions()}");
|
||||
// Console.WriteLine($"\tVideo Format: {tex.GetVideoFormat()}");
|
||||
// }
|
||||
|
||||
Console.WriteLine("===== Target Lights =====");
|
||||
foreach (var lit in reader.GetTargetLights()) {
|
||||
Console.WriteLine(lit.GetName());
|
||||
|
||||
Console.WriteLine($"\tVisibility: {lit.GetVisibility()}");
|
||||
Console.WriteLine($"\tMatrix: {lit.GetWorldMatrix().ToManaged()}");
|
||||
|
||||
Console.WriteLine($"Type: {lit.GetLightType()}");
|
||||
Console.WriteLine($"Color: {lit.GetColor().ToManagedRGBA()}");
|
||||
Console.WriteLine($"Constant Attenuation: {lit.GetConstantAttenuation()}");
|
||||
Console.WriteLine($"Linear Attenuation: {lit.GetLinearAttenuation()}");
|
||||
Console.WriteLine($"Quadratic Attenuation: {lit.GetQuadraticAttenuation()}");
|
||||
Console.WriteLine($"Range: {lit.GetRange()}");
|
||||
Console.WriteLine($"Hot Spot: {lit.GetHotSpot()}");
|
||||
Console.WriteLine($"Falloff: {lit.GetFalloff()}");
|
||||
Console.WriteLine($"Falloff Shape: {lit.GetFalloffShape()}");
|
||||
}
|
||||
|
||||
Console.WriteLine("===== END =====");
|
||||
}
|
||||
|
||||
static void TestIEquatable(BMapSharp.BMapWrapper.BMFileReader reader) {
|
||||
if (reader.Get3dObjectCount() < 2u) {
|
||||
Debug.Fail(
|
||||
"Invalid file for test IEquatable.",
|
||||
"We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform."
|
||||
);
|
||||
return;
|
||||
}
|
||||
|
||||
// Prepare test variables
|
||||
var all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
|
||||
var first_3dobj = all_3dobjects[0];
|
||||
var second_3dobj = all_3dobjects[1];
|
||||
all_3dobjects = new List<BM3dObject>(reader.Get3dObjects());
|
||||
var first_3dobj_again = all_3dobjects[0];
|
||||
Debug.Assert(!Object.ReferenceEquals(first_3dobj, first_3dobj_again));
|
||||
|
||||
// Hashtable test
|
||||
var test_hashset = new HashSet<BM3dObject>();
|
||||
Debug.Assert(test_hashset.Add(first_3dobj));
|
||||
Debug.Assert(!test_hashset.Add(first_3dobj_again));
|
||||
Debug.Assert(test_hashset.Add(second_3dobj));
|
||||
|
||||
// Dictionary test
|
||||
var test_dictionary = new Dictionary<BM3dObject, string>();
|
||||
Debug.Assert(test_dictionary.TryAdd(first_3dobj, first_3dobj.GetName()));
|
||||
Debug.Assert(!test_dictionary.TryAdd(first_3dobj_again, first_3dobj_again.GetName()));
|
||||
Debug.Assert(test_dictionary.TryAdd(second_3dobj, second_3dobj.GetName()));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,18 @@
|
||||
# BMapSharp
|
||||
|
||||
The core of BMapSharp project is placed within `BMapSharp` subdirectory. This directory also contain a testbench project of `BMapSharp`, called `BMapSharpTestbench`. You can build it and do basic test for `BMapSharp`.
|
||||
## Layout
|
||||
|
||||
The native BMap library should be placed together with managed `BMapSharp` dynamic library. I use gitignore file to filter all native binary so you need put them manually. The native BMap library must be named as `BMap.dll` (in Windows), `BMap.so` (in Linux or BSD), or `BMap.dylib` (in macOS). If you still can not load BMap or your system is not listed above, you should name it as `BMap.bin`.
|
||||
This directory contains 2 project.
|
||||
`BMapSharp` is the binding to BMap and `BMapSharpTest` is the test for `BMapSharp`.
|
||||
|
||||
The most content of `VirtoolsTypes.cs` is generated by EnumsMigration, and the most content of `BMap.cs` is generated by BMapBindings. You should watch these file changes if corresponding C++ code or structures are changed.
|
||||
> [!NOTE]
|
||||
> `BMapSharpTest` project do not utilize any existing test framework.
|
||||
> The test should be executed manually by compiling it and running it.
|
||||
|
||||
Since BMap 0.3.0, testbench use command line arguments, instead of hardcode variables in code, as the arguments of BMap. It is convenient that debug BMapSharp without any modification of source code. For a brief instruction, you may need to launch BMapSharpTestbench in following command (just an example. you can modify it as you wished): `dotnet run -- --file-path "LightCameraTest.nmo" --temp-dir "Temp" --texture-dir "F:/Ballance/Ballance/Textures" --encodings cp1252 gb2312`.
|
||||
## Native BMap Library Location
|
||||
|
||||
The native BMap library should be placed together with managed `BMapSharp` dynamic library.
|
||||
|
||||
The native BMap library must be named as `BMap.dll` (in Windows), `BMap.so` (in Linux or BSD), `BMap.dylib` (in macOS), or `BMap.bin` (in any other platforms).
|
||||
|
||||
If you are building final distributed package file (I have not build them yet), you may need manually put native BMap library file into package file because I have not write this behavior in any place.
|
||||
|
||||
150
Assets/BMapBindings/PyBMap/.gitignore
vendored
150
Assets/BMapBindings/PyBMap/.gitignore
vendored
@@ -1,150 +0,0 @@
|
||||
# -------------------- Personal --------------------
|
||||
# Ignore VSCode
|
||||
.vscode/
|
||||
|
||||
# Ignore binary BMap stuff
|
||||
*.dll
|
||||
*.pdb
|
||||
*.so
|
||||
*.dylib
|
||||
*.bin
|
||||
|
||||
# -------------------- Python --------------------
|
||||
# Byte-compiled / optimized / DLL files
|
||||
__pycache__/
|
||||
*.py[cod]
|
||||
*$py.class
|
||||
|
||||
# C extensions
|
||||
*.so
|
||||
|
||||
# Distribution / packaging
|
||||
.Python
|
||||
build/
|
||||
develop-eggs/
|
||||
dist/
|
||||
downloads/
|
||||
eggs/
|
||||
.eggs/
|
||||
lib/
|
||||
lib64/
|
||||
parts/
|
||||
sdist/
|
||||
var/
|
||||
wheels/
|
||||
share/python-wheels/
|
||||
*.egg-info/
|
||||
.installed.cfg
|
||||
*.egg
|
||||
MANIFEST
|
||||
|
||||
# PyInstaller
|
||||
# Usually these files are written by a python script from a template
|
||||
# before PyInstaller builds the exe, so as to inject date/other infos into it.
|
||||
*.manifest
|
||||
*.spec
|
||||
|
||||
# Installer logs
|
||||
pip-log.txt
|
||||
pip-delete-this-directory.txt
|
||||
|
||||
# Unit test / coverage reports
|
||||
htmlcov/
|
||||
.tox/
|
||||
.nox/
|
||||
.coverage
|
||||
.coverage.*
|
||||
.cache
|
||||
nosetests.xml
|
||||
coverage.xml
|
||||
*.cover
|
||||
*.py,cover
|
||||
.hypothesis/
|
||||
.pytest_cache/
|
||||
cover/
|
||||
|
||||
# Translations
|
||||
*.mo
|
||||
*.pot
|
||||
|
||||
# Django stuff:
|
||||
*.log
|
||||
local_settings.py
|
||||
db.sqlite3
|
||||
db.sqlite3-journal
|
||||
|
||||
# Flask stuff:
|
||||
instance/
|
||||
.webassets-cache
|
||||
|
||||
# Scrapy stuff:
|
||||
.scrapy
|
||||
|
||||
# Sphinx documentation
|
||||
docs/_build/
|
||||
|
||||
# PyBuilder
|
||||
.pybuilder/
|
||||
target/
|
||||
|
||||
# Jupyter Notebook
|
||||
.ipynb_checkpoints
|
||||
|
||||
# IPython
|
||||
profile_default/
|
||||
ipython_config.py
|
||||
|
||||
# pyenv
|
||||
# For a library or package, you might want to ignore these files since the code is
|
||||
# intended to run in multiple environments; otherwise, check them in:
|
||||
# .python-version
|
||||
|
||||
# pipenv
|
||||
# According to pypa/pipenv#598, it is recommended to include Pipfile.lock in version control.
|
||||
# However, in case of collaboration, if having platform-specific dependencies or dependencies
|
||||
# having no cross-platform support, pipenv may install dependencies that don't work, or not
|
||||
# install all needed dependencies.
|
||||
#Pipfile.lock
|
||||
|
||||
# PEP 582; used by e.g. github.com/David-OConnor/pyflow
|
||||
__pypackages__/
|
||||
|
||||
# Celery stuff
|
||||
celerybeat-schedule
|
||||
celerybeat.pid
|
||||
|
||||
# SageMath parsed files
|
||||
*.sage.py
|
||||
|
||||
# Environments
|
||||
.env
|
||||
.venv
|
||||
env/
|
||||
venv/
|
||||
ENV/
|
||||
env.bak/
|
||||
venv.bak/
|
||||
|
||||
# Spyder project settings
|
||||
.spyderproject
|
||||
.spyproject
|
||||
|
||||
# Rope project settings
|
||||
.ropeproject
|
||||
|
||||
# mkdocs documentation
|
||||
/site
|
||||
|
||||
# mypy
|
||||
.mypy_cache/
|
||||
.dmypy.json
|
||||
dmypy.json
|
||||
|
||||
# Pyre type checker
|
||||
.pyre/
|
||||
|
||||
# pytype static type analyzer
|
||||
.pytype/
|
||||
|
||||
# Cython debug symbols
|
||||
cython_debug/
|
||||
@@ -1,913 +0,0 @@
|
||||
import ctypes, os, sys, typing
|
||||
|
||||
#region Type Defines
|
||||
|
||||
class BMapException(Exception):
|
||||
"""
|
||||
The exception thrown by BMap bindings.
|
||||
"""
|
||||
pass
|
||||
|
||||
bm_CKSTRING = ctypes.c_char_p
|
||||
bm_CKSTRING_p = ctypes.POINTER(bm_CKSTRING)
|
||||
bm_CKDWORD = ctypes.c_uint32
|
||||
bm_CKDWORD_p = ctypes.POINTER(bm_CKDWORD)
|
||||
bm_CKDWORD_pp = ctypes.POINTER(bm_CKDWORD_p)
|
||||
bm_CKWORD = ctypes.c_uint16
|
||||
bm_CKWORD_p = ctypes.POINTER(bm_CKWORD)
|
||||
bm_CKWORD_pp = ctypes.POINTER(bm_CKWORD_p)
|
||||
bm_CKID = ctypes.c_uint32
|
||||
bm_CKID_p = ctypes.POINTER(bm_CKID)
|
||||
bm_CKID_pp = ctypes.POINTER(bm_CKID_p)
|
||||
bm_CKFLOAT = ctypes.c_float
|
||||
bm_CKFLOAT_p = ctypes.POINTER(bm_CKFLOAT)
|
||||
bm_CKINT = ctypes.c_int32
|
||||
bm_CKBYTE = ctypes.c_uint8
|
||||
bm_CKBYTE_p = ctypes.POINTER(bm_CKBYTE)
|
||||
|
||||
bm_enum = bm_CKDWORD
|
||||
bm_enum_p = ctypes.POINTER(bm_enum)
|
||||
bm_bool = ctypes.c_bool
|
||||
bm_bool_p = ctypes.POINTER(bm_bool)
|
||||
bm_void_p = ctypes.c_void_p
|
||||
bm_void_pp = ctypes.POINTER(ctypes.c_void_p)
|
||||
|
||||
bm_callback = ctypes.CFUNCTYPE(None, bm_CKSTRING)
|
||||
|
||||
class bm_VxVector2(ctypes.Structure):
|
||||
_fields_ = [
|
||||
('x', bm_CKFLOAT),
|
||||
('y', bm_CKFLOAT),
|
||||
]
|
||||
bm_VxVector2_p = ctypes.POINTER(bm_VxVector2)
|
||||
bm_VxVector2_pp = ctypes.POINTER(bm_VxVector2_p)
|
||||
class bm_VxVector3(ctypes.Structure):
|
||||
_fields_ = [
|
||||
('x', bm_CKFLOAT),
|
||||
('y', bm_CKFLOAT),
|
||||
('z', bm_CKFLOAT),
|
||||
]
|
||||
bm_VxVector3_p = ctypes.POINTER(bm_VxVector3)
|
||||
bm_VxVector3_pp = ctypes.POINTER(bm_VxVector3_p)
|
||||
class bm_VxColor(ctypes.Structure):
|
||||
_fields_ = [
|
||||
('r', bm_CKFLOAT),
|
||||
('g', bm_CKFLOAT),
|
||||
('b', bm_CKFLOAT),
|
||||
('a', bm_CKFLOAT),
|
||||
]
|
||||
bm_VxColor_p = ctypes.POINTER(bm_VxColor)
|
||||
class bm_VxMatrix(ctypes.Structure):
|
||||
_fields_ = list(
|
||||
(f'i{idx}', bm_CKFLOAT) for idx in range(16)
|
||||
)
|
||||
bm_VxMatrix_p = ctypes.POINTER(bm_VxMatrix)
|
||||
|
||||
#endregion
|
||||
|
||||
#region BMap Loader
|
||||
|
||||
_g_BMapLibName: str
|
||||
|
||||
if sys.platform.startswith('win32') or sys.platform.startswith('cygwin'):
|
||||
_g_BMapLibName = "BMap.dll"
|
||||
elif sys.platform.startswith('linux') or sys.platform.startswith('freebsd'):
|
||||
_g_BMapLibName = "BMap.so"
|
||||
elif sys.platform.startswith('darwin'):
|
||||
_g_BMapLibName = "BMap.dylib"
|
||||
else:
|
||||
_g_BMapLibName = "BMap.bin"
|
||||
|
||||
_g_BMapLibPath: str = os.path.join(os.path.dirname(__file__), _g_BMapLibName)
|
||||
|
||||
_g_BMapModule: ctypes.CDLL | None = None
|
||||
try:
|
||||
_g_BMapModule = ctypes.cdll.LoadLibrary(_g_BMapLibPath)
|
||||
except:
|
||||
print(f'Fail to load native BMap dynamic library file "{_g_BMapLibPath}".')
|
||||
_g_BMapModule = None
|
||||
|
||||
def is_bmap_available() -> bool:
|
||||
return _g_BMapModule is not None
|
||||
|
||||
def _bmap_error_check(result: bool, func, args):
|
||||
if not result:
|
||||
raise BMapException("BMap operation failed.")
|
||||
return result
|
||||
|
||||
def _create_bmap_func(fct_name: str, fct_params: list[typing.Any]) -> typing.Callable[..., bm_bool]:
|
||||
if _g_BMapModule is None: return None
|
||||
|
||||
cache: typing.Callable[..., bm_bool] = getattr(_g_BMapModule, fct_name)
|
||||
cache.argtypes = fct_params
|
||||
cache.restype = bm_bool
|
||||
cache.errcheck = _bmap_error_check
|
||||
return cache
|
||||
|
||||
#endregion
|
||||
|
||||
#region Function Defines
|
||||
|
||||
##### GENERATED FUNCTIONS BEGIN #####
|
||||
|
||||
## BMInit
|
||||
# @return True if no error, otherwise False.
|
||||
BMInit = _create_bmap_func('BMInit', [])
|
||||
## BMDispose
|
||||
# @return True if no error, otherwise False.
|
||||
BMDispose = _create_bmap_func('BMDispose', [])
|
||||
## BMFile_Load
|
||||
# @param file_name[in] Type: LibCmo::CKSTRING.
|
||||
# @param temp_folder[in] Type: LibCmo::CKSTRING.
|
||||
# @param texture_folder[in] Type: LibCmo::CKSTRING.
|
||||
# @param raw_callback[in] Type: BMap::NakedOutputCallback.
|
||||
# @param encoding_count[in] Type: LibCmo::CKDWORD.
|
||||
# @param encodings[in] Type: LibCmo::CKSTRING*.
|
||||
# @param out_file[out] Type: BMap::BMFile*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Load = _create_bmap_func('BMFile_Load', [bm_CKSTRING, bm_CKSTRING, bm_CKSTRING, bm_callback, bm_CKDWORD, bm_CKSTRING_p, bm_void_pp])
|
||||
## BMFile_Create
|
||||
# @param temp_folder[in] Type: LibCmo::CKSTRING.
|
||||
# @param texture_folder[in] Type: LibCmo::CKSTRING.
|
||||
# @param raw_callback[in] Type: BMap::NakedOutputCallback.
|
||||
# @param encoding_count[in] Type: LibCmo::CKDWORD.
|
||||
# @param encodings[in] Type: LibCmo::CKSTRING*.
|
||||
# @param out_file[out] Type: BMap::BMFile*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Create = _create_bmap_func('BMFile_Create', [bm_CKSTRING, bm_CKSTRING, bm_callback, bm_CKDWORD, bm_CKSTRING_p, bm_void_pp])
|
||||
## BMFile_Save
|
||||
# @param map_file[in] Type: BMap::BMFile*.
|
||||
# @param file_name[in] Type: LibCmo::CKSTRING.
|
||||
# @param texture_save_opt[in] Type: LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS.
|
||||
# @param use_compress[in] Type: bool.
|
||||
# @param compreess_level[in] Type: LibCmo::CKINT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Save = _create_bmap_func('BMFile_Save', [bm_void_p, bm_CKSTRING, bm_enum, bm_bool, bm_CKINT])
|
||||
## BMFile_Free
|
||||
# @param map_file[in] Type: BMap::BMFile*.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Free = _create_bmap_func('BMFile_Free', [bm_void_p])
|
||||
## BMFile_GetGroupCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetGroupCount = _create_bmap_func('BMFile_GetGroupCount', [bm_void_p, bm_CKDWORD_p])
|
||||
## BMFile_GetGroup
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param idx[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetGroup = _create_bmap_func('BMFile_GetGroup', [bm_void_p, bm_CKDWORD, bm_CKID_p])
|
||||
## BMFile_CreateGroup
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_CreateGroup = _create_bmap_func('BMFile_CreateGroup', [bm_void_p, bm_CKID_p])
|
||||
## BMFile_Get3dObjectCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Get3dObjectCount = _create_bmap_func('BMFile_Get3dObjectCount', [bm_void_p, bm_CKDWORD_p])
|
||||
## BMFile_Get3dObject
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param idx[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Get3dObject = _create_bmap_func('BMFile_Get3dObject', [bm_void_p, bm_CKDWORD, bm_CKID_p])
|
||||
## BMFile_Create3dObject
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_Create3dObject = _create_bmap_func('BMFile_Create3dObject', [bm_void_p, bm_CKID_p])
|
||||
## BMFile_GetMeshCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetMeshCount = _create_bmap_func('BMFile_GetMeshCount', [bm_void_p, bm_CKDWORD_p])
|
||||
## BMFile_GetMesh
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param idx[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetMesh = _create_bmap_func('BMFile_GetMesh', [bm_void_p, bm_CKDWORD, bm_CKID_p])
|
||||
## BMFile_CreateMesh
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_CreateMesh = _create_bmap_func('BMFile_CreateMesh', [bm_void_p, bm_CKID_p])
|
||||
## BMFile_GetMaterialCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetMaterialCount = _create_bmap_func('BMFile_GetMaterialCount', [bm_void_p, bm_CKDWORD_p])
|
||||
## BMFile_GetMaterial
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param idx[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetMaterial = _create_bmap_func('BMFile_GetMaterial', [bm_void_p, bm_CKDWORD, bm_CKID_p])
|
||||
## BMFile_CreateMaterial
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_CreateMaterial = _create_bmap_func('BMFile_CreateMaterial', [bm_void_p, bm_CKID_p])
|
||||
## BMFile_GetTextureCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetTextureCount = _create_bmap_func('BMFile_GetTextureCount', [bm_void_p, bm_CKDWORD_p])
|
||||
## BMFile_GetTexture
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param idx[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetTexture = _create_bmap_func('BMFile_GetTexture', [bm_void_p, bm_CKDWORD, bm_CKID_p])
|
||||
## BMFile_CreateTexture
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_CreateTexture = _create_bmap_func('BMFile_CreateTexture', [bm_void_p, bm_CKID_p])
|
||||
## BMFile_GetTargetLightCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetTargetLightCount = _create_bmap_func('BMFile_GetTargetLightCount', [bm_void_p, bm_CKDWORD_p])
|
||||
## BMFile_GetTargetLight
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param idx[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_GetTargetLight = _create_bmap_func('BMFile_GetTargetLight', [bm_void_p, bm_CKDWORD, bm_CKID_p])
|
||||
## BMFile_CreateTargetLight
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param out_id[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMFile_CreateTargetLight = _create_bmap_func('BMFile_CreateTargetLight', [bm_void_p, bm_CKID_p])
|
||||
## BMMeshTrans_New
|
||||
# @param out_trans[out] Type: BMap::BMMeshTransition*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_New = _create_bmap_func('BMMeshTrans_New', [bm_void_pp])
|
||||
## BMMeshTrans_Delete
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_Delete = _create_bmap_func('BMMeshTrans_Delete', [bm_void_p])
|
||||
## BMMeshTrans_PrepareVertexCount
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareVertexCount = _create_bmap_func('BMMeshTrans_PrepareVertexCount', [bm_void_p, bm_CKDWORD])
|
||||
## BMMeshTrans_PrepareVertex
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::VxMath::VxVector3*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareVertex = _create_bmap_func('BMMeshTrans_PrepareVertex', [bm_void_p, bm_VxVector3_pp])
|
||||
## BMMeshTrans_PrepareNormalCount
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareNormalCount = _create_bmap_func('BMMeshTrans_PrepareNormalCount', [bm_void_p, bm_CKDWORD])
|
||||
## BMMeshTrans_PrepareNormal
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::VxMath::VxVector3*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareNormal = _create_bmap_func('BMMeshTrans_PrepareNormal', [bm_void_p, bm_VxVector3_pp])
|
||||
## BMMeshTrans_PrepareUVCount
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareUVCount = _create_bmap_func('BMMeshTrans_PrepareUVCount', [bm_void_p, bm_CKDWORD])
|
||||
## BMMeshTrans_PrepareUV
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::VxMath::VxVector2*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareUV = _create_bmap_func('BMMeshTrans_PrepareUV', [bm_void_p, bm_VxVector2_pp])
|
||||
## BMMeshTrans_PrepareMtlSlotCount
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareMtlSlotCount = _create_bmap_func('BMMeshTrans_PrepareMtlSlotCount', [bm_void_p, bm_CKDWORD])
|
||||
## BMMeshTrans_PrepareMtlSlot
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::CK2::CK_ID*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareMtlSlot = _create_bmap_func('BMMeshTrans_PrepareMtlSlot', [bm_void_p, bm_CKID_pp])
|
||||
## BMMeshTrans_PrepareFaceCount
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareFaceCount = _create_bmap_func('BMMeshTrans_PrepareFaceCount', [bm_void_p, bm_CKDWORD])
|
||||
## BMMeshTrans_PrepareFaceVertexIndices
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::CKDWORD*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareFaceVertexIndices = _create_bmap_func('BMMeshTrans_PrepareFaceVertexIndices', [bm_void_p, bm_CKDWORD_pp])
|
||||
## BMMeshTrans_PrepareFaceNormalIndices
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::CKDWORD*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareFaceNormalIndices = _create_bmap_func('BMMeshTrans_PrepareFaceNormalIndices', [bm_void_p, bm_CKDWORD_pp])
|
||||
## BMMeshTrans_PrepareFaceUVIndices
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::CKDWORD*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareFaceUVIndices = _create_bmap_func('BMMeshTrans_PrepareFaceUVIndices', [bm_void_p, bm_CKDWORD_pp])
|
||||
## BMMeshTrans_PrepareFaceMtlSlot
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param out_mem[out] Type: LibCmo::CKDWORD*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_PrepareFaceMtlSlot = _create_bmap_func('BMMeshTrans_PrepareFaceMtlSlot', [bm_void_p, bm_CKDWORD_pp])
|
||||
## BMMeshTrans_Parse
|
||||
# @param trans[in] Type: BMap::BMMeshTransition*. The pointer to corresponding BMMeshTransition.
|
||||
# @param bmfile[in] Type: BMap::BMFile*.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMeshTrans_Parse = _create_bmap_func('BMMeshTrans_Parse', [bm_void_p, bm_void_p, bm_CKID])
|
||||
## BMObject_GetName
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_name[out] Type: LibCmo::CKSTRING. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMObject_GetName = _create_bmap_func('BMObject_GetName', [bm_void_p, bm_CKID, bm_CKSTRING_p])
|
||||
## BMObject_SetName
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param name[in] Type: LibCmo::CKSTRING.
|
||||
# @return True if no error, otherwise False.
|
||||
BMObject_SetName = _create_bmap_func('BMObject_SetName', [bm_void_p, bm_CKID, bm_CKSTRING])
|
||||
## BMGroup_AddObject
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param memberid[in] Type: LibCmo::CK2::CK_ID.
|
||||
# @return True if no error, otherwise False.
|
||||
BMGroup_AddObject = _create_bmap_func('BMGroup_AddObject', [bm_void_p, bm_CKID, bm_CKID])
|
||||
## BMGroup_GetObjectCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMGroup_GetObjectCount = _create_bmap_func('BMGroup_GetObjectCount', [bm_void_p, bm_CKID, bm_CKDWORD_p])
|
||||
## BMGroup_GetObject
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param pos[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_objid[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMGroup_GetObject = _create_bmap_func('BMGroup_GetObject', [bm_void_p, bm_CKID, bm_CKDWORD, bm_CKID_p])
|
||||
## BMTexture_GetFileName
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_filename[out] Type: LibCmo::CKSTRING. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_GetFileName = _create_bmap_func('BMTexture_GetFileName', [bm_void_p, bm_CKID, bm_CKSTRING_p])
|
||||
## BMTexture_LoadImage
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param filename[in] Type: LibCmo::CKSTRING.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_LoadImage = _create_bmap_func('BMTexture_LoadImage', [bm_void_p, bm_CKID, bm_CKSTRING])
|
||||
## BMTexture_SaveImage
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param filename[in] Type: LibCmo::CKSTRING.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_SaveImage = _create_bmap_func('BMTexture_SaveImage', [bm_void_p, bm_CKID, bm_CKSTRING])
|
||||
## BMTexture_GetSaveOptions
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_saveopt[out] Type: LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_GetSaveOptions = _create_bmap_func('BMTexture_GetSaveOptions', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMTexture_SetSaveOptions
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param saveopt[in] Type: LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_SetSaveOptions = _create_bmap_func('BMTexture_SetSaveOptions', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMTexture_GetVideoFormat
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_vfmt[out] Type: LibCmo::VxMath::VX_PIXELFORMAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_GetVideoFormat = _create_bmap_func('BMTexture_GetVideoFormat', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMTexture_SetVideoFormat
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param vfmt[in] Type: LibCmo::VxMath::VX_PIXELFORMAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMTexture_SetVideoFormat = _create_bmap_func('BMTexture_SetVideoFormat', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetDiffuse
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VxColor. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetDiffuse = _create_bmap_func('BMMaterial_GetDiffuse', [bm_void_p, bm_CKID, bm_VxColor_p])
|
||||
## BMMaterial_SetDiffuse
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param col[in] Type: LibCmo::VxMath::VxColor.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetDiffuse = _create_bmap_func('BMMaterial_SetDiffuse', [bm_void_p, bm_CKID, bm_VxColor])
|
||||
## BMMaterial_GetAmbient
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VxColor. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetAmbient = _create_bmap_func('BMMaterial_GetAmbient', [bm_void_p, bm_CKID, bm_VxColor_p])
|
||||
## BMMaterial_SetAmbient
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param col[in] Type: LibCmo::VxMath::VxColor.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetAmbient = _create_bmap_func('BMMaterial_SetAmbient', [bm_void_p, bm_CKID, bm_VxColor])
|
||||
## BMMaterial_GetSpecular
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VxColor. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetSpecular = _create_bmap_func('BMMaterial_GetSpecular', [bm_void_p, bm_CKID, bm_VxColor_p])
|
||||
## BMMaterial_SetSpecular
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param col[in] Type: LibCmo::VxMath::VxColor.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetSpecular = _create_bmap_func('BMMaterial_SetSpecular', [bm_void_p, bm_CKID, bm_VxColor])
|
||||
## BMMaterial_GetEmissive
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VxColor. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetEmissive = _create_bmap_func('BMMaterial_GetEmissive', [bm_void_p, bm_CKID, bm_VxColor_p])
|
||||
## BMMaterial_SetEmissive
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param col[in] Type: LibCmo::VxMath::VxColor.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetEmissive = _create_bmap_func('BMMaterial_SetEmissive', [bm_void_p, bm_CKID, bm_VxColor])
|
||||
## BMMaterial_GetSpecularPower
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetSpecularPower = _create_bmap_func('BMMaterial_GetSpecularPower', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMMaterial_SetSpecularPower
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetSpecularPower = _create_bmap_func('BMMaterial_SetSpecularPower', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMMaterial_GetTexture
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_texid[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTexture = _create_bmap_func('BMMaterial_GetTexture', [bm_void_p, bm_CKID, bm_CKID_p])
|
||||
## BMMaterial_SetTexture
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param texid[in] Type: LibCmo::CK2::CK_ID.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTexture = _create_bmap_func('BMMaterial_SetTexture', [bm_void_p, bm_CKID, bm_CKID])
|
||||
## BMMaterial_GetTextureBorderColor
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTextureBorderColor = _create_bmap_func('BMMaterial_GetTextureBorderColor', [bm_void_p, bm_CKID, bm_CKDWORD_p])
|
||||
## BMMaterial_SetTextureBorderColor
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTextureBorderColor = _create_bmap_func('BMMaterial_SetTextureBorderColor', [bm_void_p, bm_CKID, bm_CKDWORD])
|
||||
## BMMaterial_GetTextureBlendMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXTEXTURE_BLENDMODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTextureBlendMode = _create_bmap_func('BMMaterial_GetTextureBlendMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetTextureBlendMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXTEXTURE_BLENDMODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTextureBlendMode = _create_bmap_func('BMMaterial_SetTextureBlendMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetTextureMinMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXTEXTURE_FILTERMODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTextureMinMode = _create_bmap_func('BMMaterial_GetTextureMinMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetTextureMinMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXTEXTURE_FILTERMODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTextureMinMode = _create_bmap_func('BMMaterial_SetTextureMinMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetTextureMagMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXTEXTURE_FILTERMODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTextureMagMode = _create_bmap_func('BMMaterial_GetTextureMagMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetTextureMagMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXTEXTURE_FILTERMODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTextureMagMode = _create_bmap_func('BMMaterial_SetTextureMagMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetTextureAddressMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXTEXTURE_ADDRESSMODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTextureAddressMode = _create_bmap_func('BMMaterial_GetTextureAddressMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetTextureAddressMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXTEXTURE_ADDRESSMODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTextureAddressMode = _create_bmap_func('BMMaterial_SetTextureAddressMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetSourceBlend
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXBLEND_MODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetSourceBlend = _create_bmap_func('BMMaterial_GetSourceBlend', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetSourceBlend
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXBLEND_MODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetSourceBlend = _create_bmap_func('BMMaterial_SetSourceBlend', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetDestBlend
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXBLEND_MODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetDestBlend = _create_bmap_func('BMMaterial_GetDestBlend', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetDestBlend
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXBLEND_MODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetDestBlend = _create_bmap_func('BMMaterial_SetDestBlend', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetFillMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXFILL_MODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetFillMode = _create_bmap_func('BMMaterial_GetFillMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetFillMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXFILL_MODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetFillMode = _create_bmap_func('BMMaterial_SetFillMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetShadeMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXSHADE_MODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetShadeMode = _create_bmap_func('BMMaterial_GetShadeMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetShadeMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXSHADE_MODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetShadeMode = _create_bmap_func('BMMaterial_SetShadeMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetAlphaTestEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: bool. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetAlphaTestEnabled = _create_bmap_func('BMMaterial_GetAlphaTestEnabled', [bm_void_p, bm_CKID, bm_bool_p])
|
||||
## BMMaterial_SetAlphaTestEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param enabled[in] Type: bool.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetAlphaTestEnabled = _create_bmap_func('BMMaterial_SetAlphaTestEnabled', [bm_void_p, bm_CKID, bm_bool])
|
||||
## BMMaterial_GetAlphaBlendEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: bool. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetAlphaBlendEnabled = _create_bmap_func('BMMaterial_GetAlphaBlendEnabled', [bm_void_p, bm_CKID, bm_bool_p])
|
||||
## BMMaterial_SetAlphaBlendEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param enabled[in] Type: bool.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetAlphaBlendEnabled = _create_bmap_func('BMMaterial_SetAlphaBlendEnabled', [bm_void_p, bm_CKID, bm_bool])
|
||||
## BMMaterial_GetPerspectiveCorrectionEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: bool. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetPerspectiveCorrectionEnabled = _create_bmap_func('BMMaterial_GetPerspectiveCorrectionEnabled', [bm_void_p, bm_CKID, bm_bool_p])
|
||||
## BMMaterial_SetPerspectiveCorrectionEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param enabled[in] Type: bool.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetPerspectiveCorrectionEnabled = _create_bmap_func('BMMaterial_SetPerspectiveCorrectionEnabled', [bm_void_p, bm_CKID, bm_bool])
|
||||
## BMMaterial_GetZWriteEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: bool. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetZWriteEnabled = _create_bmap_func('BMMaterial_GetZWriteEnabled', [bm_void_p, bm_CKID, bm_bool_p])
|
||||
## BMMaterial_SetZWriteEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param enabled[in] Type: bool.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetZWriteEnabled = _create_bmap_func('BMMaterial_SetZWriteEnabled', [bm_void_p, bm_CKID, bm_bool])
|
||||
## BMMaterial_GetTwoSidedEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: bool. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetTwoSidedEnabled = _create_bmap_func('BMMaterial_GetTwoSidedEnabled', [bm_void_p, bm_CKID, bm_bool_p])
|
||||
## BMMaterial_SetTwoSidedEnabled
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param enabled[in] Type: bool.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetTwoSidedEnabled = _create_bmap_func('BMMaterial_SetTwoSidedEnabled', [bm_void_p, bm_CKID, bm_bool])
|
||||
## BMMaterial_GetAlphaRef
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKBYTE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetAlphaRef = _create_bmap_func('BMMaterial_GetAlphaRef', [bm_void_p, bm_CKID, bm_CKBYTE_p])
|
||||
## BMMaterial_SetAlphaRef
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKBYTE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetAlphaRef = _create_bmap_func('BMMaterial_SetAlphaRef', [bm_void_p, bm_CKID, bm_CKBYTE])
|
||||
## BMMaterial_GetAlphaFunc
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXCMPFUNC. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetAlphaFunc = _create_bmap_func('BMMaterial_GetAlphaFunc', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetAlphaFunc
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXCMPFUNC.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetAlphaFunc = _create_bmap_func('BMMaterial_SetAlphaFunc', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMaterial_GetZFunc
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXCMPFUNC. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_GetZFunc = _create_bmap_func('BMMaterial_GetZFunc', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMaterial_SetZFunc
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXCMPFUNC.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMaterial_SetZFunc = _create_bmap_func('BMMaterial_SetZFunc', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMesh_GetLitMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mode[out] Type: LibCmo::VxMath::VXMESH_LITMODE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetLitMode = _create_bmap_func('BMMesh_GetLitMode', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMMesh_SetLitMode
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param mode[in] Type: LibCmo::VxMath::VXMESH_LITMODE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_SetLitMode = _create_bmap_func('BMMesh_SetLitMode', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMMesh_GetVertexCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetVertexCount = _create_bmap_func('BMMesh_GetVertexCount', [bm_void_p, bm_CKID, bm_CKDWORD_p])
|
||||
## BMMesh_SetVertexCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_SetVertexCount = _create_bmap_func('BMMesh_SetVertexCount', [bm_void_p, bm_CKID, bm_CKDWORD])
|
||||
## BMMesh_GetVertexPositions
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mem[out] Type: LibCmo::VxMath::VxVector3*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetVertexPositions = _create_bmap_func('BMMesh_GetVertexPositions', [bm_void_p, bm_CKID, bm_VxVector3_pp])
|
||||
## BMMesh_GetVertexNormals
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mem[out] Type: LibCmo::VxMath::VxVector3*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetVertexNormals = _create_bmap_func('BMMesh_GetVertexNormals', [bm_void_p, bm_CKID, bm_VxVector3_pp])
|
||||
## BMMesh_GetVertexUVs
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mem[out] Type: LibCmo::VxMath::VxVector2*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetVertexUVs = _create_bmap_func('BMMesh_GetVertexUVs', [bm_void_p, bm_CKID, bm_VxVector2_pp])
|
||||
## BMMesh_GetFaceCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetFaceCount = _create_bmap_func('BMMesh_GetFaceCount', [bm_void_p, bm_CKID, bm_CKDWORD_p])
|
||||
## BMMesh_SetFaceCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_SetFaceCount = _create_bmap_func('BMMesh_SetFaceCount', [bm_void_p, bm_CKID, bm_CKDWORD])
|
||||
## BMMesh_GetFaceIndices
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mem[out] Type: LibCmo::CKWORD*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetFaceIndices = _create_bmap_func('BMMesh_GetFaceIndices', [bm_void_p, bm_CKID, bm_CKWORD_pp])
|
||||
## BMMesh_GetFaceMaterialSlotIndexs
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mem[out] Type: LibCmo::CKWORD*. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetFaceMaterialSlotIndexs = _create_bmap_func('BMMesh_GetFaceMaterialSlotIndexs', [bm_void_p, bm_CKID, bm_CKWORD_pp])
|
||||
## BMMesh_GetMaterialSlotCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_count[out] Type: LibCmo::CKDWORD. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetMaterialSlotCount = _create_bmap_func('BMMesh_GetMaterialSlotCount', [bm_void_p, bm_CKID, bm_CKDWORD_p])
|
||||
## BMMesh_SetMaterialSlotCount
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param count[in] Type: LibCmo::CKDWORD.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_SetMaterialSlotCount = _create_bmap_func('BMMesh_SetMaterialSlotCount', [bm_void_p, bm_CKID, bm_CKDWORD])
|
||||
## BMMesh_GetMaterialSlot
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param index[in] Type: LibCmo::CKDWORD.
|
||||
# @param out_mtlid[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_GetMaterialSlot = _create_bmap_func('BMMesh_GetMaterialSlot', [bm_void_p, bm_CKID, bm_CKDWORD, bm_CKID_p])
|
||||
## BMMesh_SetMaterialSlot
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param index[in] Type: LibCmo::CKDWORD.
|
||||
# @param mtlid[in] Type: LibCmo::CK2::CK_ID.
|
||||
# @return True if no error, otherwise False.
|
||||
BMMesh_SetMaterialSlot = _create_bmap_func('BMMesh_SetMaterialSlot', [bm_void_p, bm_CKID, bm_CKDWORD, bm_CKID])
|
||||
## BM3dEntity_GetWorldMatrix
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_mat[out] Type: LibCmo::VxMath::VxMatrix. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BM3dEntity_GetWorldMatrix = _create_bmap_func('BM3dEntity_GetWorldMatrix', [bm_void_p, bm_CKID, bm_VxMatrix_p])
|
||||
## BM3dEntity_SetWorldMatrix
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param mat[in] Type: LibCmo::VxMath::VxMatrix.
|
||||
# @return True if no error, otherwise False.
|
||||
BM3dEntity_SetWorldMatrix = _create_bmap_func('BM3dEntity_SetWorldMatrix', [bm_void_p, bm_CKID, bm_VxMatrix])
|
||||
## BM3dEntity_GetCurrentMesh
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_meshid[out] Type: LibCmo::CK2::CK_ID. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BM3dEntity_GetCurrentMesh = _create_bmap_func('BM3dEntity_GetCurrentMesh', [bm_void_p, bm_CKID, bm_CKID_p])
|
||||
## BM3dEntity_SetCurrentMesh
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param meshid[in] Type: LibCmo::CK2::CK_ID.
|
||||
# @return True if no error, otherwise False.
|
||||
BM3dEntity_SetCurrentMesh = _create_bmap_func('BM3dEntity_SetCurrentMesh', [bm_void_p, bm_CKID, bm_CKID])
|
||||
## BM3dEntity_GetVisibility
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_isVisible[out] Type: bool. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BM3dEntity_GetVisibility = _create_bmap_func('BM3dEntity_GetVisibility', [bm_void_p, bm_CKID, bm_bool_p])
|
||||
## BM3dEntity_SetVisibility
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param is_visible[in] Type: bool.
|
||||
# @return True if no error, otherwise False.
|
||||
BM3dEntity_SetVisibility = _create_bmap_func('BM3dEntity_SetVisibility', [bm_void_p, bm_CKID, bm_bool])
|
||||
## BMLight_GetType
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VXLIGHT_TYPE. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetType = _create_bmap_func('BMLight_GetType', [bm_void_p, bm_CKID, bm_enum_p])
|
||||
## BMLight_SetType
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::VxMath::VXLIGHT_TYPE.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetType = _create_bmap_func('BMLight_SetType', [bm_void_p, bm_CKID, bm_enum])
|
||||
## BMLight_GetColor
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::VxMath::VxColor. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetColor = _create_bmap_func('BMLight_GetColor', [bm_void_p, bm_CKID, bm_VxColor_p])
|
||||
## BMLight_SetColor
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param col[in] Type: LibCmo::VxMath::VxColor.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetColor = _create_bmap_func('BMLight_SetColor', [bm_void_p, bm_CKID, bm_VxColor])
|
||||
## BMLight_GetConstantAttenuation
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetConstantAttenuation = _create_bmap_func('BMLight_GetConstantAttenuation', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetConstantAttenuation
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetConstantAttenuation = _create_bmap_func('BMLight_SetConstantAttenuation', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMLight_GetLinearAttenuation
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetLinearAttenuation = _create_bmap_func('BMLight_GetLinearAttenuation', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetLinearAttenuation
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetLinearAttenuation = _create_bmap_func('BMLight_SetLinearAttenuation', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMLight_GetQuadraticAttenuation
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetQuadraticAttenuation = _create_bmap_func('BMLight_GetQuadraticAttenuation', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetQuadraticAttenuation
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetQuadraticAttenuation = _create_bmap_func('BMLight_SetQuadraticAttenuation', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMLight_GetRange
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetRange = _create_bmap_func('BMLight_GetRange', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetRange
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetRange = _create_bmap_func('BMLight_SetRange', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMLight_GetHotSpot
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetHotSpot = _create_bmap_func('BMLight_GetHotSpot', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetHotSpot
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetHotSpot = _create_bmap_func('BMLight_SetHotSpot', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMLight_GetFalloff
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetFalloff = _create_bmap_func('BMLight_GetFalloff', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetFalloff
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetFalloff = _create_bmap_func('BMLight_SetFalloff', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
## BMLight_GetFalloffShape
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param out_val[out] Type: LibCmo::CKFLOAT. Use ctypes.byref(data) pass it.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_GetFalloffShape = _create_bmap_func('BMLight_GetFalloffShape', [bm_void_p, bm_CKID, bm_CKFLOAT_p])
|
||||
## BMLight_SetFalloffShape
|
||||
# @param bmfile[in] Type: BMap::BMFile*. The pointer to corresponding BMFile.
|
||||
# @param objid[in] Type: LibCmo::CK2::CK_ID. The CKID of object you accessing.
|
||||
# @param val[in] Type: LibCmo::CKFLOAT.
|
||||
# @return True if no error, otherwise False.
|
||||
BMLight_SetFalloffShape = _create_bmap_func('BMLight_SetFalloffShape', [bm_void_p, bm_CKID, bm_CKFLOAT])
|
||||
|
||||
##### GENERATED FUNCTIONS END #####
|
||||
|
||||
#endregion
|
||||
@@ -1,327 +0,0 @@
|
||||
import typing, enum
|
||||
|
||||
ConstVxVector2 = tuple[float, float]
|
||||
ConstVxVector3 = tuple[float, float, float]
|
||||
ConstVxVector4 = tuple[float, float, float, float]
|
||||
|
||||
class VxVector2():
|
||||
x: float
|
||||
y: float
|
||||
|
||||
def __init__(self, _x: float = 0.0, _y: float = 0.0):
|
||||
self.x = _x
|
||||
self.y = _y
|
||||
|
||||
def from_const(self, cv: ConstVxVector2) -> None:
|
||||
(self.x, self.y, ) = cv
|
||||
|
||||
def to_const(self) -> ConstVxVector2:
|
||||
return (self.x, self.y, )
|
||||
|
||||
class VxVector3():
|
||||
x: float
|
||||
y: float
|
||||
z: float
|
||||
|
||||
def __init__(self, _x: float = 0.0, _y: float = 0.0, _z: float = 0.0):
|
||||
self.x = _x
|
||||
self.y = _y
|
||||
self.z = _z
|
||||
|
||||
def from_const(self, cv: ConstVxVector3) -> None:
|
||||
(self.x, self.y, self.z) = cv
|
||||
|
||||
def to_const(self) -> ConstVxVector3:
|
||||
return (self.x, self.y, self.z)
|
||||
|
||||
ConstCKFaceIndices = tuple[int, int, int]
|
||||
|
||||
class CKFaceIndices():
|
||||
i1: int
|
||||
i2: int
|
||||
i3: int
|
||||
|
||||
def __init__(self, i1_: int = 0, i2_: int = 0, i3_: int = 0):
|
||||
self.i1 = i1_
|
||||
self.i2 = i2_
|
||||
self.i3 = i3_
|
||||
|
||||
def from_const(self, cv: ConstCKFaceIndices) -> None:
|
||||
(self.i1, self.i2, self.i3) = cv
|
||||
|
||||
def to_const(self) -> ConstCKFaceIndices:
|
||||
return (self.i1, self.i2, self.i3)
|
||||
|
||||
ConstVxColorRGBA = tuple[float, float, float, float]
|
||||
ConstVxColorRGB = tuple[float, float, float]
|
||||
|
||||
class VxColor():
|
||||
"""
|
||||
The Color struct support RGBA.
|
||||
"""
|
||||
a: float
|
||||
r: float
|
||||
g: float
|
||||
b: float
|
||||
def __init__(self, _r: float = 0.0, _g: float = 0.0, _b: float = 0.0, _a: float = 1.0):
|
||||
self.r = _r
|
||||
self.g = _g
|
||||
self.b = _b
|
||||
self.a = _a
|
||||
self.regulate()
|
||||
|
||||
def to_const_rgba(self) -> ConstVxColorRGBA:
|
||||
return (self.r, self.g, self.b, self.a)
|
||||
|
||||
def to_const_rgb(self) -> ConstVxColorRGB:
|
||||
return (self.r, self.g, self.b)
|
||||
|
||||
def from_const_rgba(self, val: ConstVxColorRGBA) -> None:
|
||||
(self.r, self.g, self.b, self.a) = val
|
||||
self.regulate()
|
||||
|
||||
def from_const_rgb(self, val: ConstVxColorRGB) -> None:
|
||||
(self.r, self.g, self.b) = val
|
||||
self.a = 1.0
|
||||
self.regulate()
|
||||
|
||||
def from_dword(self, val: int) -> None:
|
||||
self.b = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
self.g = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
self.r = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
self.a = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
|
||||
def to_dword(self) -> int:
|
||||
# regulate self
|
||||
self.regulate()
|
||||
# construct value
|
||||
val: int = 0
|
||||
val |= int(self.a * 255)
|
||||
val <<= 8
|
||||
val |= int(self.r * 255)
|
||||
val <<= 8
|
||||
val |= int(self.g * 255)
|
||||
val <<= 8
|
||||
val |= int(self.b * 255)
|
||||
return val
|
||||
|
||||
def clone(self):
|
||||
return VxColor(self.r, self.g, self.b, self.a)
|
||||
|
||||
@staticmethod
|
||||
def _clamp_factor(val: float) -> float:
|
||||
if val > 1.0: return 1.0
|
||||
elif val < 0.0: return 0.0
|
||||
else: return val
|
||||
|
||||
def regulate(self):
|
||||
self.a = VxColor._clamp_factor(self.a)
|
||||
self.r = VxColor._clamp_factor(self.r)
|
||||
self.g = VxColor._clamp_factor(self.g)
|
||||
self.b = VxColor._clamp_factor(self.b)
|
||||
|
||||
ConstVxMatrix = tuple[
|
||||
float, float, float, float,
|
||||
float, float, float, float,
|
||||
float, float, float, float,
|
||||
float, float, float, float
|
||||
]
|
||||
|
||||
class VxMatrix():
|
||||
"""
|
||||
The Matrix representation.
|
||||
The bracket statement exactly equal with Virtools.
|
||||
"""
|
||||
data: list[list[float]]
|
||||
|
||||
def __init__(self):
|
||||
# init array
|
||||
self.data = [[0] * 4 for i in range(4)]
|
||||
# set to identy
|
||||
self.reset()
|
||||
|
||||
def _get_raw(self) -> list[list[float]]:
|
||||
return self.data
|
||||
|
||||
def reset(self) -> None:
|
||||
# reset to identy
|
||||
for i in range(4):
|
||||
for j in range(4):
|
||||
self.data[i][j] = 0.0
|
||||
|
||||
self.data[0][0] = 1.0
|
||||
self.data[1][1] = 1.0
|
||||
self.data[2][2] = 1.0
|
||||
self.data[3][3] = 1.0
|
||||
|
||||
def from_const(self, cm: ConstVxMatrix) -> None:
|
||||
(
|
||||
self.data[0][0], self.data[0][1], self.data[0][2], self.data[0][3],
|
||||
self.data[1][0], self.data[1][1], self.data[1][2], self.data[1][3],
|
||||
self.data[2][0], self.data[2][1], self.data[2][2], self.data[2][3],
|
||||
self.data[3][0], self.data[3][1], self.data[3][2], self.data[3][3]
|
||||
) = cm
|
||||
|
||||
def to_const(self) -> ConstVxMatrix:
|
||||
return (
|
||||
self.data[0][0], self.data[0][1], self.data[0][2], self.data[0][3],
|
||||
self.data[1][0], self.data[1][1], self.data[1][2], self.data[1][3],
|
||||
self.data[2][0], self.data[2][1], self.data[2][2], self.data[2][3],
|
||||
self.data[3][0], self.data[3][1], self.data[3][2], self.data[3][3]
|
||||
)
|
||||
|
||||
class CK_TEXTURE_SAVEOPTIONS(enum.IntEnum):
|
||||
"""!
|
||||
Specify the way textures or sprites will be saved
|
||||
"""
|
||||
CKTEXTURE_RAWDATA = 0 ##< Save raw data inside file. The bitmap is saved in a raw 32 bit per pixel format.
|
||||
CKTEXTURE_EXTERNAL = 1 ##< Store only the file name for the texture. The bitmap file must be present in the bitmap paths when loading the composition.
|
||||
CKTEXTURE_IMAGEFORMAT = 2 ##< Save using format specified. The bitmap data will be converted to the specified format by the correspondant bitmap plugin and saved inside file.
|
||||
CKTEXTURE_USEGLOBAL = 3 ##< Use Global settings, that is the settings given with CKContext::SetGlobalImagesSaveOptions. (Not valid when using CKContext::SetImagesSaveOptions).
|
||||
CKTEXTURE_INCLUDEORIGINALFILE = 4 ##< Insert original image file inside CMO file. The bitmap file that was used originally for the texture or sprite will be append to the composition file and extracted when the file is loaded.
|
||||
|
||||
class VX_PIXELFORMAT(enum.IntEnum):
|
||||
"""!
|
||||
Pixel format types.
|
||||
"""
|
||||
#UNKNOWN_PF = 0 ##< Unknown pixel format
|
||||
_32_ARGB8888 = 1 ##< 32-bit ARGB pixel format with alpha
|
||||
_32_RGB888 = 2 ##< 32-bit RGB pixel format without alpha
|
||||
_24_RGB888 = 3 ##< 24-bit RGB pixel format
|
||||
_16_RGB565 = 4 ##< 16-bit RGB pixel format
|
||||
_16_RGB555 = 5 ##< 16-bit RGB pixel format (5 bits per color)
|
||||
_16_ARGB1555 = 6 ##< 16-bit ARGB pixel format (5 bits per color + 1 bit for alpha)
|
||||
_16_ARGB4444 = 7 ##< 16-bit ARGB pixel format (4 bits per color)
|
||||
_8_RGB332 = 8 ##< 8-bit RGB pixel format
|
||||
_8_ARGB2222 = 9 ##< 8-bit ARGB pixel format
|
||||
_32_ABGR8888 = 10 ##< 32-bit ABGR pixel format
|
||||
_32_RGBA8888 = 11 ##< 32-bit RGBA pixel format
|
||||
_32_BGRA8888 = 12 ##< 32-bit BGRA pixel format
|
||||
_32_BGR888 = 13 ##< 32-bit BGR pixel format
|
||||
_24_BGR888 = 14 ##< 24-bit BGR pixel format
|
||||
_16_BGR565 = 15 ##< 16-bit BGR pixel format
|
||||
_16_BGR555 = 16 ##< 16-bit BGR pixel format (5 bits per color)
|
||||
_16_ABGR1555 = 17 ##< 16-bit ABGR pixel format (5 bits per color + 1 bit for alpha)
|
||||
_16_ABGR4444 = 18 ##< 16-bit ABGR pixel format (4 bits per color)
|
||||
_DXT1 = 19 ##< S3/DirectX Texture Compression 1
|
||||
_DXT2 = 20 ##< S3/DirectX Texture Compression 2
|
||||
_DXT3 = 21 ##< S3/DirectX Texture Compression 3
|
||||
_DXT4 = 22 ##< S3/DirectX Texture Compression 4
|
||||
_DXT5 = 23 ##< S3/DirectX Texture Compression 5
|
||||
_16_V8U8 = 24 ##< 16-bit Bump Map format format (8 bits per color)
|
||||
_32_V16U16 = 25 ##< 32-bit Bump Map format format (16 bits per color)
|
||||
_16_L6V5U5 = 26 ##< 16-bit Bump Map format format with luminance
|
||||
_32_X8L8V8U8 = 27 ##< 32-bit Bump Map format format with luminance
|
||||
_8_ABGR8888_CLUT = 28 ##< 8 bits indexed CLUT (ABGR)
|
||||
_8_ARGB8888_CLUT = 29 ##< 8 bits indexed CLUT (ARGB)
|
||||
_4_ABGR8888_CLUT = 30 ##< 4 bits indexed CLUT (ABGR)
|
||||
_4_ARGB8888_CLUT = 31 ##< 4 bits indexed CLUT (ARGB)
|
||||
|
||||
class VXLIGHT_TYPE(enum.IntEnum):
|
||||
"""!
|
||||
Light type
|
||||
"""
|
||||
VX_LIGHTPOINT = 1 ##< The Light is a point of light
|
||||
VX_LIGHTSPOT = 2 ##< The light is a spotlight
|
||||
VX_LIGHTDIREC = 3 ##< The light is directional light : Lights comes from an infinite point so only direction of light can be given
|
||||
#VX_LIGHTPARA = 4 ##< Obsolete, do not use
|
||||
|
||||
class VXTEXTURE_BLENDMODE(enum.IntEnum):
|
||||
"""!
|
||||
Blend Mode Flags
|
||||
"""
|
||||
VXTEXTUREBLEND_DECAL = 1 ##< Texture replace any material information
|
||||
VXTEXTUREBLEND_MODULATE = 2 ##< Texture and material are combine. Alpha information of the texture replace material alpha component.
|
||||
VXTEXTUREBLEND_DECALALPHA = 3 ##< Alpha information in the texture specify how material and texture are combined. Alpha information of the texture replace material alpha component.
|
||||
VXTEXTUREBLEND_MODULATEALPHA = 4 ##< Alpha information in the texture specify how material and texture are combined
|
||||
VXTEXTUREBLEND_DECALMASK = 5
|
||||
VXTEXTUREBLEND_MODULATEMASK = 6
|
||||
VXTEXTUREBLEND_COPY = 7 ##< Equivalent to DECAL
|
||||
VXTEXTUREBLEND_ADD = 8
|
||||
VXTEXTUREBLEND_DOTPRODUCT3 = 9 ##< Perform a Dot Product 3 between texture (normal map) and a referential vector given in VXRENDERSTATE_TEXTUREFACTOR.
|
||||
VXTEXTUREBLEND_MAX = 10
|
||||
|
||||
class VXTEXTURE_FILTERMODE(enum.IntEnum):
|
||||
"""!
|
||||
Filter Mode Options
|
||||
"""
|
||||
VXTEXTUREFILTER_NEAREST = 1 ##< No Filter
|
||||
VXTEXTUREFILTER_LINEAR = 2 ##< Bilinear Interpolation
|
||||
VXTEXTUREFILTER_MIPNEAREST = 3 ##< Mip mapping
|
||||
VXTEXTUREFILTER_MIPLINEAR = 4 ##< Mip Mapping with Bilinear interpolation
|
||||
VXTEXTUREFILTER_LINEARMIPNEAREST = 5 ##< Mip Mapping with Bilinear interpolation between mipmap levels.
|
||||
VXTEXTUREFILTER_LINEARMIPLINEAR = 6 ##< Trilinear Filtering
|
||||
VXTEXTUREFILTER_ANISOTROPIC = 7 ##< Anisotropic filtering
|
||||
|
||||
class VXTEXTURE_ADDRESSMODE(enum.IntEnum):
|
||||
"""!
|
||||
Texture addressing modes.
|
||||
"""
|
||||
VXTEXTURE_ADDRESSWRAP = 1 ##< Default mesh wrap mode is used (see CKMesh::SetWrapMode)
|
||||
VXTEXTURE_ADDRESSMIRROR = 2 ##< Texture coordinates outside the range [0..1] are flipped evenly.
|
||||
VXTEXTURE_ADDRESSCLAMP = 3 ##< Texture coordinates greater than 1.0 are set to 1.0, and values less than 0.0 are set to 0.0.
|
||||
VXTEXTURE_ADDRESSBORDER = 4 ##< When texture coordinates are greater than 1.0 or less than 0.0 texture is set to a color defined in CKMaterial::SetTextureBorderColor.
|
||||
VXTEXTURE_ADDRESSMIRRORONCE = 5 ##<
|
||||
|
||||
class VXBLEND_MODE(enum.IntEnum):
|
||||
"""!
|
||||
Blending Mode options
|
||||
"""
|
||||
VXBLEND_ZERO = 1 ##< Blend factor is (0, 0, 0, 0).
|
||||
VXBLEND_ONE = 2 ##< Blend factor is (1, 1, 1, 1).
|
||||
VXBLEND_SRCCOLOR = 3 ##< Blend factor is (Rs, Gs, Bs, As).
|
||||
VXBLEND_INVSRCCOLOR = 4 ##< Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As).
|
||||
VXBLEND_SRCALPHA = 5 ##< Blend factor is (As, As, As, As).
|
||||
VXBLEND_INVSRCALPHA = 6 ##< Blend factor is (1-As, 1-As, 1-As, 1-As).
|
||||
VXBLEND_DESTALPHA = 7 ##< Blend factor is (Ad, Ad, Ad, Ad).
|
||||
VXBLEND_INVDESTALPHA = 8 ##< Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad).
|
||||
VXBLEND_DESTCOLOR = 9 ##< Blend factor is (Rd, Gd, Bd, Ad).
|
||||
VXBLEND_INVDESTCOLOR = 10 ##< Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad).
|
||||
VXBLEND_SRCALPHASAT = 11 ##< Blend factor is (f, f, f, 1); f = min(As, 1-Ad).
|
||||
#VXBLEND_BOTHSRCALPHA = 12 ##< Source blend factor is (As, As, As, As) and destination blend factor is (1-As, 1-As, 1-As, 1-As)
|
||||
#VXBLEND_BOTHINVSRCALPHA = 13 ##< Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)
|
||||
|
||||
class VXFILL_MODE(enum.IntEnum):
|
||||
"""!
|
||||
Fill Mode Options
|
||||
"""
|
||||
VXFILL_POINT = 1 ##< Vertices rendering
|
||||
VXFILL_WIREFRAME = 2 ##< Edges rendering
|
||||
VXFILL_SOLID = 3 ##< Face rendering
|
||||
|
||||
class VXSHADE_MODE(enum.IntEnum):
|
||||
"""!
|
||||
Shade Mode Options
|
||||
"""
|
||||
VXSHADE_FLAT = 1 ##< Flat Shading
|
||||
VXSHADE_GOURAUD = 2 ##< Gouraud Shading
|
||||
VXSHADE_PHONG = 3 ##< Phong Shading (Not yet supported by most implementation)
|
||||
|
||||
class VXCMPFUNC(enum.IntEnum):
|
||||
"""!
|
||||
Comparison Function
|
||||
"""
|
||||
VXCMP_NEVER = 1 ##< Always fail the test.
|
||||
VXCMP_LESS = 2 ##< Accept if value if less than current value.
|
||||
VXCMP_EQUAL = 3 ##< Accept if value if equal than current value.
|
||||
VXCMP_LESSEQUAL = 4 ##< Accept if value if less or equal than current value.
|
||||
VXCMP_GREATER = 5 ##< Accept if value if greater than current value.
|
||||
VXCMP_NOTEQUAL = 6 ##< Accept if value if different than current value.
|
||||
VXCMP_GREATEREQUAL = 7 ##< Accept if value if greater or equal current value.
|
||||
VXCMP_ALWAYS = 8 ##< Always accept the test.
|
||||
|
||||
class VXMESH_LITMODE(enum.IntEnum):
|
||||
"""!
|
||||
{filename:VXMESH_LITMODE}
|
||||
Summary: Mesh lighting options
|
||||
|
||||
Remarks:
|
||||
+ The VXMESH_LITMODE is used by CKMesh::SetLitMode to specify how lighting is done.
|
||||
See Also: CKMaterial,CKMesh
|
||||
"""
|
||||
VX_PRELITMESH = 0 ##< Lighting use color information store with vertices
|
||||
VX_LITMESH = 1 ##< Lighting is done by renderer using normals and face material information.
|
||||
@@ -1,9 +0,0 @@
|
||||
# PyBMap
|
||||
|
||||
The real scripts are placed in sub PyBMap folder. This folder is served for testbench scripts placing. You can run `testbench.py` to do a basic test for PyBMap but you may need some essential files to run this testbench which were written in `testbench.py`.
|
||||
|
||||
The native BMap library should be placed in sub PyBMap folder, and I have used gitignore file to filter them. The native BMap library must be named as `BMap.dll` (in Windows), `BMap.so` (in Linux or BSD), or `BMap.dylib` (in macOS). If you still can not load BMap or your system is not listed above, you should name it as `BMap.bin`.
|
||||
|
||||
Please note the most content of `virtools_types.py` are generated by EnumsMigration sub-project. Additionally the most content of `bmap.py` is generated by BMapBindings. So if some structs are updated, do not forget checking these files.
|
||||
|
||||
Since BMap 0.3.0, testbench use command line arguments, instead of hardcode variables in code, as the arguments of BMap. It is convenient that debug BMapSharp without any modification of source code. For a brief instruction, you may need to launch BMapSharpTestbench in following command (just an example. you can modify it as you wished): `py testbench.py --file-path "LightCameraTest.nmo" --temp-dir "Temp" --texture-dir "F:/Ballance/Ballance/Textures" --encodings cp1252 gb2312`.
|
||||
@@ -1,178 +0,0 @@
|
||||
import os
|
||||
import argparse
|
||||
import PyBMap.bmap_wrapper as bmap
|
||||
|
||||
def main(file_name: str, temp_folder: str, texture_folder: str, encodings: tuple[str, ...]) -> None:
|
||||
input(f'Python PID is {os.getpid()}. Waiting for debugger, press any key to continue...')
|
||||
|
||||
# file_name: str = 'LightCameraTest.nmo'
|
||||
# temp_folder: str = 'Temp'
|
||||
# texture_folder: str = 'F:\\Ballance\\Ballance\\Textures'
|
||||
# encodings: tuple[str, ...] = ('cp1252', )
|
||||
with bmap.BMFileReader(file_name, temp_folder, texture_folder, encodings) as reader:
|
||||
test_common(reader)
|
||||
test_equatable(reader)
|
||||
|
||||
def test_common(reader: bmap.BMFileReader):
|
||||
# print('===== Groups =====')
|
||||
# for gp in reader.get_groups():
|
||||
# print(gp.get_name())
|
||||
# for gp_item in gp.get_objects():
|
||||
# print(f'\t{gp_item.get_name()}')
|
||||
|
||||
# print('===== 3dObjects =====')
|
||||
# for obj in reader.get_3dobjects():
|
||||
# print(obj.get_name())
|
||||
|
||||
# current_mesh = obj.get_current_mesh()
|
||||
# mesh_name = '<null>' if current_mesh is None else current_mesh.get_name()
|
||||
# print(f'\tMesh: {mesh_name}')
|
||||
# print(f'\tVisibility: {obj.get_visibility()}')
|
||||
# print(f'\tMatrix: {obj.get_world_matrix().to_const()}')
|
||||
|
||||
# print('===== Meshes =====')
|
||||
# for mesh in reader.get_meshs():
|
||||
# print(mesh.get_name())
|
||||
|
||||
# print(f'\tLit Mode: {mesh.get_lit_mode()}')
|
||||
# print(f'\tVertex Count: {mesh.get_vertex_count()}')
|
||||
# print(f'\tFace Count: {mesh.get_face_count()}')
|
||||
# print(f'\tMaterial Slot Count: {mesh.get_material_slot_count()}')
|
||||
|
||||
# print('===== Materials =====')
|
||||
# for mtl in reader.get_materials():
|
||||
# print(mtl.get_name())
|
||||
|
||||
# print(f'\tDiffuse: {mtl.get_diffuse().to_const_rgba()}')
|
||||
# print(f'\tAmbient: {mtl.get_ambient().to_const_rgba()}')
|
||||
# print(f'\tSpecular: {mtl.get_specular().to_const_rgba()}')
|
||||
# print(f'\tEmissive: {mtl.get_emissive().to_const_rgba()}')
|
||||
|
||||
# print(f'\tSpecular Power: {mtl.get_specular_power()}')
|
||||
|
||||
# print(f'\tTexture Border Color: {mtl.get_texture_border_color().to_const_rgba()}')
|
||||
|
||||
# print(f'\tTexture Blend Mode: {mtl.get_texture_blend_mode()}')
|
||||
# print(f'\tTexture Min Mode: {mtl.get_texture_min_mode()}')
|
||||
# print(f'\tTexture Mag Mode: {mtl.get_texture_mag_mode()}')
|
||||
# print(f'\tSource Blend: {mtl.get_source_blend()}')
|
||||
# print(f'\tDest Blend: {mtl.get_dest_blend()}')
|
||||
# print(f'\tFill Mode: {mtl.get_fill_mode()}')
|
||||
# print(f'\tShade Mode: {mtl.get_shade_mode()}')
|
||||
|
||||
# print(f'\tAlpha Test Enabled: {mtl.get_alpha_test_enabled()}')
|
||||
# print(f'\tAlpha Blend Enabled: {mtl.get_alpha_blend_enabled()}')
|
||||
# print(f'\tPerspective Correction Enabled: {mtl.get_perspective_correction_enabled()}')
|
||||
# print(f'\tZ Write Enabled: {mtl.get_z_write_enabled()}')
|
||||
# print(f'\tTwo Sided Enabled: {mtl.get_two_sided_enabled()}')
|
||||
|
||||
# print(f'\tAlpha Ref: {mtl.get_alpha_ref()}')
|
||||
|
||||
# print(f'\tAlpha Func: {mtl.get_alpha_func()}')
|
||||
# print(f'\tZ Func: {mtl.get_z_func()}')
|
||||
|
||||
# print('===== Textures =====')
|
||||
# for tex in reader.get_textures():
|
||||
# print(tex.get_name())
|
||||
|
||||
# print(f'\tFile Name: {tex.get_file_name()}')
|
||||
# print(f'\tSave Options: {tex.get_save_options()}')
|
||||
# print(f'\tVideo Format: {tex.get_video_format()}')
|
||||
|
||||
print('===== Target Lights =====')
|
||||
for lit in reader.get_target_lights():
|
||||
print(lit.get_name())
|
||||
|
||||
print(f'\tVisibility: {lit.get_visibility()}')
|
||||
print(f'\tMatrix: {lit.get_world_matrix().to_const()}')
|
||||
|
||||
print(f'\tType: {lit.get_type()}')
|
||||
print(f'\tColor: {lit.get_color().to_const_rgba()}')
|
||||
print(f'\tConstant Attenuation: {lit.get_constant_attenuation()}')
|
||||
print(f'\tLinear Attenuation: {lit.get_linear_attenuation()}')
|
||||
print(f'\tQuadratic Attenuation: {lit.get_quadratic_attenuation()}')
|
||||
print(f'\tRange: {lit.get_range()}')
|
||||
print(f'\tHot Spot: {lit.get_hot_spot()}')
|
||||
print(f'\tFalloff: {lit.get_falloff()}')
|
||||
print(f'\tFalloff Shape: {lit.get_falloff_shape()}')
|
||||
|
||||
print('===== END =====')
|
||||
|
||||
def test_equatable(reader: bmap.BMFileReader):
|
||||
# Check requirements
|
||||
assert (reader.get_3dobject_count() >= 2), '''
|
||||
Invalid file for test IEquatable.
|
||||
We can not perform IEquatable test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform.
|
||||
'''
|
||||
|
||||
# Prepare variables
|
||||
all_3dobjects: tuple[bmap.BM3dObject, ...] = tuple(reader.get_3dobjects())
|
||||
first_3dobj: bmap.BM3dObject = all_3dobjects[0]
|
||||
second_3dobj: bmap.BM3dObject = all_3dobjects[1]
|
||||
all_3dobjects = tuple(reader.get_3dobjects())
|
||||
first_3dobj_again: bmap.BM3dObject = all_3dobjects[0]
|
||||
|
||||
# Test set
|
||||
test_set: set[bmap.BM3dObject] = set()
|
||||
|
||||
test_set.add(first_3dobj)
|
||||
assert len(test_set) == 1
|
||||
|
||||
assert first_3dobj in test_set
|
||||
assert first_3dobj_again in test_set
|
||||
assert second_3dobj not in test_set
|
||||
|
||||
test_set.add(first_3dobj_again)
|
||||
assert len(test_set) == 1
|
||||
test_set.add(second_3dobj)
|
||||
assert len(test_set) == 2
|
||||
|
||||
assert second_3dobj in test_set
|
||||
|
||||
# Test dict
|
||||
test_dict: dict[bmap.BM3dObject, str | None] = {}
|
||||
|
||||
test_dict[first_3dobj] = first_3dobj.get_name()
|
||||
assert len(test_dict) == 1
|
||||
|
||||
assert first_3dobj in test_dict
|
||||
assert first_3dobj_again in test_dict
|
||||
assert second_3dobj not in test_dict
|
||||
|
||||
test_dict[first_3dobj_again] = first_3dobj_again.get_name()
|
||||
assert len(test_dict) == 1
|
||||
test_dict[second_3dobj] = second_3dobj.get_name()
|
||||
assert len(test_dict) == 2
|
||||
|
||||
assert second_3dobj in test_dict
|
||||
|
||||
if __name__ == '__main__':
|
||||
# parse argument
|
||||
parser = argparse.ArgumentParser(
|
||||
prog='PyBMap Testbench',
|
||||
description='The testbench of PyBMap.'
|
||||
)
|
||||
parser.add_argument(
|
||||
'--file-path',
|
||||
action='store', dest='file_path', required=True,
|
||||
help='The path to input Virtools file.'
|
||||
)
|
||||
parser.add_argument(
|
||||
'--temp-dir',
|
||||
action='store', dest='temp_dir', required=True,
|
||||
help='The temp folder used by BMap.'
|
||||
)
|
||||
parser.add_argument(
|
||||
'--texture-dir',
|
||||
action='store', dest='texture_dir', required=True,
|
||||
help='The texture folder containing Ballance texture resources.'
|
||||
)
|
||||
parser.add_argument(
|
||||
'--encodings',
|
||||
action='extend', nargs='+', dest='encodings', required=True,
|
||||
help='The encodings used to parse the names stroed in input Virtools file.'
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
# run main function
|
||||
main(args.file_path, args.temp_dir, args.texture_dir, tuple(args.encodings))
|
||||
28
Assets/BMapBindings/README.md
Normal file
28
Assets/BMapBindings/README.md
Normal file
@@ -0,0 +1,28 @@
|
||||
# BMap Bindings
|
||||
|
||||
This directory contains bindings for C++ written BMap for interacting with Ballance map.
|
||||
We now provide following bindings due to different reasons:
|
||||
|
||||
* pybmap: The Python bindings for BMap. [Ballance Blender Plugin](https://github.com/yyc12345/BallanceBlenderHelper) require this.
|
||||
* BMapSharp: The C# bindings for BMap. This can be used in C#-available game engine (Unity, Godot, etc.) for implementing next generation of Ballance with legacy map format support.
|
||||
* bmap-rs: The Rust bindings for BMap. ZZQ request it for his Ballance launcher.
|
||||
|
||||
## Package Principle
|
||||
|
||||
In theory, these BMap bindings can be distributed as the package in their corresponding package manager.
|
||||
However, considering these bindings is specific for a minor territory, Ballance mapping,
|
||||
and the complexity of building the essential artificate, dynamic library BMap written in C++,
|
||||
I give up the idea of distributing them as package.
|
||||
For all users who want to utilize these bindings, you should build them on their own,
|
||||
according to the build manual provided in respective directory.
|
||||
|
||||
## Test
|
||||
|
||||
These BMap bindings all have test for testing whether they work correctly.
|
||||
And these test program following the same pattern for fetching test parameters
|
||||
indluding where to find the map and etc.
|
||||
More preciously, you should set environment variables list following before running test programs.
|
||||
|
||||
* `BMAP_FILE_NAME`: The path to the map for loading.
|
||||
* `BMAP_BALLANCE_DIR`:The path to the Ballance directory for finding textures
|
||||
* `BMAP_ENCODINGS`: The name of encodings used by BMap for loading map. Multiple encodings is supported by separating them with commas, for example: `cp1252,gbk`.
|
||||
1
Assets/BMapBindings/bmap-rs/.gitignore
vendored
Normal file
1
Assets/BMapBindings/bmap-rs/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
|
||||
/target
|
||||
463
Assets/BMapBindings/bmap-rs/Cargo.lock
generated
Normal file
463
Assets/BMapBindings/bmap-rs/Cargo.lock
generated
Normal file
@@ -0,0 +1,463 @@
|
||||
# This file is automatically @generated by Cargo.
|
||||
# It is not intended for manual editing.
|
||||
version = 4
|
||||
|
||||
[[package]]
|
||||
name = "anyhow"
|
||||
version = "1.0.102"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "7f202df86484c868dbad7eaa557ef785d5c66295e41b460ef922eca0723b842c"
|
||||
|
||||
[[package]]
|
||||
name = "bitflags"
|
||||
version = "2.11.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "843867be96c8daad0d758b57df9392b6d8d271134fce549de6ce169ff98a92af"
|
||||
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]
|
||||
|
||||
[[package]]
|
||||
name = "wit-parser"
|
||||
version = "0.244.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "ecc8ac4bc1dc3381b7f59c34f00b67e18f910c2c0f50015669dde7def656a736"
|
||||
dependencies = [
|
||||
"anyhow",
|
||||
"id-arena",
|
||||
"indexmap",
|
||||
"log",
|
||||
"semver",
|
||||
"serde",
|
||||
"serde_derive",
|
||||
"serde_json",
|
||||
"unicode-xid",
|
||||
"wasmparser",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zmij"
|
||||
version = "1.0.21"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b8848ee67ecc8aedbaf3e4122217aff892639231befc6a1b58d29fff4c2cabaa"
|
||||
14
Assets/BMapBindings/bmap-rs/Cargo.toml
Normal file
14
Assets/BMapBindings/bmap-rs/Cargo.toml
Normal file
@@ -0,0 +1,14 @@
|
||||
[package]
|
||||
name = "bmap-rs"
|
||||
version = "0.4.0"
|
||||
authors = ["yyc12345"]
|
||||
edition = "2024"
|
||||
description = "The Rust binding to BMap."
|
||||
license = "SPDX:MIT"
|
||||
|
||||
[dependencies]
|
||||
thiserror = "2.0.12"
|
||||
|
||||
[dev-dependencies]
|
||||
tempfile = "3.26.0"
|
||||
|
||||
43
Assets/BMapBindings/bmap-rs/README.md
Normal file
43
Assets/BMapBindings/bmap-rs/README.md
Normal file
@@ -0,0 +1,43 @@
|
||||
# bmap-rs
|
||||
|
||||
## Layout
|
||||
|
||||
This project follows standard Rust project layout.
|
||||
Source code are located in `src` directory and test code are in `tests` directory.
|
||||
|
||||
Please note that the raw FFI functions and the wrapper of it are placed in the single project,
|
||||
not like other Rust project that raw bindings and wrapper are put into 2 different project,
|
||||
one of them is ended with `-sys` and another one is not.
|
||||
This is a considerable decision due to the following reasons:
|
||||
|
||||
- I want this project has same pattern with other bindings. In other bindings, FFI binding code and wrapper are put together.
|
||||
- They (FFI binding and wrapper) can not be easily splitted due to logic reasons. Putting them together can avoid some extra work.
|
||||
|
||||
## Native BMap Library Location
|
||||
|
||||
This project uses native way (native compiler and linker) to link the BMap library.
|
||||
This is different with other bindings.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> We highly suggest that you make sure that the toolchain building your BMap is same as your configured Rust toolchain.
|
||||
> Although BMap is a dynamic library and its function is exposed as C function, the link issue may still occurs due to the different toolchain.
|
||||
|
||||
According to this, you should set `LibCmo_ROOT` environment variable pointing to the CMake install directory of LibCmo with built BMap before configuring this Rust project.
|
||||
This project will find it in `build.rs` script and tell Rust compiler how to link it.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> For Linux and macOS user, you may need manually to rename the final built BMap artifact.
|
||||
> Because in these platforms, CMake produced BMap dynamic library may have `lib` prefix in its name.
|
||||
> This can not be recognized by our build script.
|
||||
>
|
||||
> You should rename it to `BMap.so` or `BMap.dylib` depending on your platform.
|
||||
> You also may need rename some contents of other files involving this rename change.
|
||||
|
||||
Also due to this, when distributing your Rust project, please do not forget copy the built BMap library with your Rust artifacts.
|
||||
|
||||
## Test
|
||||
|
||||
The test code located in `tests` directory is NOT designed for plain "cargo test".
|
||||
It is more close to an independent test program, so executing it may require some extra work.
|
||||
First you need configure all environment variables for testing.
|
||||
Then you can execute `cargo test complete -- --nocapture` to run the complete test program.
|
||||
13
Assets/BMapBindings/bmap-rs/build.rs
Normal file
13
Assets/BMapBindings/bmap-rs/build.rs
Normal file
@@ -0,0 +1,13 @@
|
||||
use std::env;
|
||||
use std::path::PathBuf;
|
||||
|
||||
fn main() {
|
||||
// Fetch user specified install directory of built BMap.
|
||||
let install_dir = env::var("LibCmo_ROOT").expect("You must set LibCmo_ROOT to the install directory of LibCmo built by CMake before building this Rust crate.");
|
||||
let install_path = PathBuf::from(install_dir);
|
||||
|
||||
// Tell Rust compiler where to find linkd dynamic library.
|
||||
println!("cargo:rustc-link-search=native={}", install_path.join("lib").display());
|
||||
// Tell Rust compiler the name of linked dynamic library.
|
||||
println!("cargo:rustc-link-lib=dylib=BMap");
|
||||
}
|
||||
1865
Assets/BMapBindings/bmap-rs/src/bmap.rs
Normal file
1865
Assets/BMapBindings/bmap-rs/src/bmap.rs
Normal file
File diff suppressed because it is too large
Load Diff
1864
Assets/BMapBindings/bmap-rs/src/bmap_wrapper.rs
Normal file
1864
Assets/BMapBindings/bmap-rs/src/bmap_wrapper.rs
Normal file
File diff suppressed because it is too large
Load Diff
113
Assets/BMapBindings/bmap-rs/src/bmap_wrapper/marshaler.rs
Normal file
113
Assets/BMapBindings/bmap-rs/src/bmap_wrapper/marshaler.rs
Normal file
@@ -0,0 +1,113 @@
|
||||
//! BMap wrapper used marshaler for string and string array.
|
||||
|
||||
use crate::bmap::{CKSTRING, PCKSTRING};
|
||||
use std::ffi::{CStr, CString};
|
||||
use thiserror::Error as TeError;
|
||||
|
||||
// region: Error and Result Types
|
||||
|
||||
/// Any possible error occurs in this module.
|
||||
#[derive(Debug, TeError, Clone)]
|
||||
pub enum Error {
|
||||
#[error("can not parse from native string")]
|
||||
FromNative(#[from] std::str::Utf8Error),
|
||||
#[error("can not format into native string")]
|
||||
ToNative(#[from] std::ffi::NulError),
|
||||
}
|
||||
|
||||
/// The result type used in this module.
|
||||
pub type Result<T> = std::result::Result<T, Error>;
|
||||
|
||||
// endregion
|
||||
|
||||
pub unsafe fn from_native_string(ptr: CKSTRING) -> Result<String> {
|
||||
let s = unsafe { CStr::from_ptr(ptr) };
|
||||
Ok(String::from(s.to_str()?))
|
||||
}
|
||||
|
||||
pub unsafe fn to_native_string<T>(words: T) -> Result<BMString>
|
||||
where
|
||||
T: Into<Vec<u8>>,
|
||||
{
|
||||
BMString::new(words)
|
||||
}
|
||||
|
||||
pub struct BMString {
|
||||
inner: CString,
|
||||
}
|
||||
|
||||
impl BMString {
|
||||
fn new<T>(words: T) -> Result<Self>
|
||||
where
|
||||
T: Into<Vec<u8>>,
|
||||
{
|
||||
Ok(Self {
|
||||
inner: CString::new(words)?,
|
||||
})
|
||||
}
|
||||
|
||||
pub unsafe fn as_raw(&self) -> CKSTRING {
|
||||
self.inner.as_ptr() as CKSTRING
|
||||
}
|
||||
}
|
||||
|
||||
pub unsafe fn from_native_string_array(ptr: PCKSTRING) -> Result<Vec<String>> {
|
||||
let mut rv = Vec::new();
|
||||
|
||||
loop {
|
||||
let item_ptr = unsafe { *ptr } as CKSTRING;
|
||||
if item_ptr.is_null() {
|
||||
break;
|
||||
}
|
||||
|
||||
let item = unsafe { from_native_string(item_ptr)? };
|
||||
rv.push(item);
|
||||
}
|
||||
|
||||
Ok(rv)
|
||||
}
|
||||
|
||||
pub unsafe fn to_native_string_array<I, T>(words: I) -> Result<BMStringArray>
|
||||
where
|
||||
I: Iterator<Item = T>,
|
||||
T: Into<Vec<u8>>,
|
||||
{
|
||||
BMStringArray::new(words)
|
||||
}
|
||||
|
||||
pub struct BMStringArray {
|
||||
array_items: Vec<CString>,
|
||||
array_body: Vec<CKSTRING>,
|
||||
}
|
||||
|
||||
impl BMStringArray {
|
||||
fn new<I, T>(words: I) -> Result<Self>
|
||||
where
|
||||
I: Iterator<Item = T>,
|
||||
T: Into<Vec<u8>>,
|
||||
{
|
||||
// Build array items
|
||||
let array_items = words
|
||||
.map(|word| CString::new(word))
|
||||
.collect::<std::result::Result<Vec<CString>, std::ffi::NulError>>()?;
|
||||
// Build array body.
|
||||
// In theory, move operation will not affect data allocated on heap.
|
||||
// So we can simply fetch the address of this new generated array.
|
||||
let array_body = array_items
|
||||
.iter()
|
||||
.map(|i| i.as_ptr() as CKSTRING)
|
||||
.chain(std::iter::once(std::ptr::null_mut() as CKSTRING))
|
||||
.collect::<Vec<CKSTRING>>();
|
||||
|
||||
// Return value
|
||||
Ok(Self { array_items, array_body })
|
||||
}
|
||||
|
||||
pub fn len(&self) -> usize {
|
||||
self.array_items.len()
|
||||
}
|
||||
|
||||
pub unsafe fn as_raw(&self) -> PCKSTRING {
|
||||
self.array_body.as_ptr() as PCKSTRING
|
||||
}
|
||||
}
|
||||
4
Assets/BMapBindings/bmap-rs/src/lib.rs
Normal file
4
Assets/BMapBindings/bmap-rs/src/lib.rs
Normal file
@@ -0,0 +1,4 @@
|
||||
//! The Rust binding to BMap.
|
||||
pub mod virtools_types;
|
||||
pub mod bmap;
|
||||
pub mod bmap_wrapper;
|
||||
480
Assets/BMapBindings/bmap-rs/src/virtools_types.rs
Normal file
480
Assets/BMapBindings/bmap-rs/src/virtools_types.rs
Normal file
@@ -0,0 +1,480 @@
|
||||
//! The module conatins all basic Virtools types used by BMap native FFI calling.
|
||||
|
||||
// region: Structures
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
#[repr(C)]
|
||||
#[repr(packed(4))]
|
||||
pub struct VxVector2 {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
}
|
||||
|
||||
impl VxVector2 {
|
||||
pub fn new() -> Self {
|
||||
Self::with_xy(0.0, 0.0)
|
||||
}
|
||||
|
||||
pub fn with_xy(x: f32, y: f32) -> Self {
|
||||
Self { x, y }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
#[repr(C)]
|
||||
#[repr(packed(4))]
|
||||
pub struct VxVector3 {
|
||||
pub x: f32,
|
||||
pub y: f32,
|
||||
pub z: f32,
|
||||
}
|
||||
|
||||
impl VxVector3 {
|
||||
pub fn new() -> Self {
|
||||
Self::with_xyz(0.0, 0.0, 0.0)
|
||||
}
|
||||
|
||||
pub fn with_xyz(x: f32, y: f32, z: f32) -> Self {
|
||||
Self { x, y, z }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
#[repr(C)]
|
||||
#[repr(packed(4))]
|
||||
pub struct VxColor {
|
||||
pub r: f32,
|
||||
pub g: f32,
|
||||
pub b: f32,
|
||||
pub a: f32,
|
||||
}
|
||||
|
||||
impl VxColor {
|
||||
pub fn new() -> Self {
|
||||
Self::with_rgba(0.0, 0.0, 0.0, 0.0)
|
||||
}
|
||||
|
||||
pub fn with_rgba(r: f32, g: f32, b: f32, a: f32) -> Self {
|
||||
let mut rv = Self { r, g, b, a };
|
||||
rv.regulate();
|
||||
return rv;
|
||||
}
|
||||
|
||||
pub fn with_rgb(r: f32, g: f32, b: f32) -> Self {
|
||||
Self::with_rgba(r, g, b, 1.0)
|
||||
}
|
||||
|
||||
pub fn with_dword(val: u32) -> Self {
|
||||
let mut rv = Self::new();
|
||||
rv.from_dword(val);
|
||||
return rv;
|
||||
}
|
||||
|
||||
pub fn from_dword(&mut self, mut val: u32) {
|
||||
self.b = (val & 0xFF) as f32 / 255.0;
|
||||
val >>= 8;
|
||||
self.g = (val & 0xFF) as f32 / 255.0;
|
||||
val >>= 8;
|
||||
self.r = (val & 0xFF) as f32 / 255.0;
|
||||
val >>= 8;
|
||||
self.a = (val & 0xFF) as f32 / 255.0;
|
||||
}
|
||||
|
||||
pub fn to_dword(&self) -> u32 {
|
||||
// Make a copy and regulate self first
|
||||
let mut copied = self.clone();
|
||||
copied.regulate();
|
||||
// Build result
|
||||
let mut rv = 0;
|
||||
rv |= (copied.b * 255.0) as u32;
|
||||
rv <<= 8;
|
||||
rv |= (copied.g * 255.0) as u32;
|
||||
rv <<= 8;
|
||||
rv |= (copied.r * 255.0) as u32;
|
||||
rv <<= 8;
|
||||
rv |= (copied.a * 255.0) as u32;
|
||||
return rv;
|
||||
}
|
||||
|
||||
fn clamp_factor(factor: f32) -> f32 {
|
||||
factor.min(1.0).max(0.0)
|
||||
}
|
||||
|
||||
pub fn regulate(&mut self) {
|
||||
self.r = Self::clamp_factor(self.r);
|
||||
self.g = Self::clamp_factor(self.g);
|
||||
self.b = Self::clamp_factor(self.b);
|
||||
self.a = Self::clamp_factor(self.a);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
#[repr(C)]
|
||||
#[repr(packed(4))]
|
||||
pub struct VxMatrix {
|
||||
pub data: [[f32; 4]; 4],
|
||||
}
|
||||
|
||||
impl VxMatrix {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
data: [
|
||||
[1.0, 0.0, 0.0, 0.0],
|
||||
[0.0, 1.0, 0.0, 0.0],
|
||||
[0.0, 0.0, 1.0, 0.0],
|
||||
[0.0, 0.0, 0.0, 1.0],
|
||||
],
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
pub fn reset(&mut self) {
|
||||
self.data[0][0] = 1.0; self.data[0][1] = 0.0; self.data[0][2] = 0.0; self.data[0][3] = 0.0;
|
||||
self.data[1][0] = 0.0; self.data[1][1] = 1.0; self.data[1][2] = 0.0; self.data[1][3] = 0.0;
|
||||
self.data[2][0] = 0.0; self.data[2][1] = 0.0; self.data[2][2] = 1.0; self.data[2][3] = 0.0;
|
||||
self.data[3][0] = 0.0; self.data[3][1] = 0.0; self.data[3][2] = 0.0; self.data[3][3] = 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
#[repr(C)]
|
||||
#[repr(packed(4))]
|
||||
pub struct CKFaceIndices {
|
||||
pub i1: u32,
|
||||
pub i2: u32,
|
||||
pub i3: u32,
|
||||
}
|
||||
|
||||
impl CKFaceIndices {
|
||||
pub fn new() -> Self {
|
||||
Self::with_indices(0, 0, 0)
|
||||
}
|
||||
|
||||
pub fn with_indices(i1: u32, i2: u32, i3: u32) -> Self {
|
||||
Self { i1, i2, i3 }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd)]
|
||||
#[repr(C)]
|
||||
#[repr(packed(4))]
|
||||
pub struct CKShortFaceIndices {
|
||||
pub i1: u16,
|
||||
pub i2: u16,
|
||||
pub i3: u16,
|
||||
}
|
||||
|
||||
impl CKShortFaceIndices {
|
||||
pub fn new() -> Self {
|
||||
Self::with_indices(0, 0, 0)
|
||||
}
|
||||
|
||||
pub fn with_indices(i1: u16, i2: u16, i3: u16) -> Self {
|
||||
Self { i1, i2, i3 }
|
||||
}
|
||||
}
|
||||
|
||||
// endregion
|
||||
|
||||
// region: Enums
|
||||
|
||||
/// Specify the way textures or sprites will be saved
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum CK_TEXTURE_SAVEOPTIONS {
|
||||
/// Save raw data inside file. The bitmap is saved in a raw 32 bit per pixel format.
|
||||
CKTEXTURE_RAWDATA = 0,
|
||||
/// Store only the file name for the texture. The bitmap file must be present in the bitmap pathswhen loading the composition.
|
||||
CKTEXTURE_EXTERNAL = 1,
|
||||
/// Save using format specified. The bitmap data will be converted to thespecified format by the correspondant bitmap plugin and saved inside file.
|
||||
CKTEXTURE_IMAGEFORMAT = 2,
|
||||
/// Use Global settings, that is the settings given with CKContext::SetGlobalImagesSaveOptions. (Not valid when using CKContext::SetImagesSaveOptions).
|
||||
CKTEXTURE_USEGLOBAL = 3,
|
||||
/// Insert original image file inside CMO file. The bitmap file thatwas used originally for the texture or sprite will be append tothe composition file and extracted when the file is loaded.
|
||||
CKTEXTURE_INCLUDEORIGINALFILE = 4,
|
||||
}
|
||||
|
||||
/// Pixel format types.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VX_PIXELFORMAT {
|
||||
/// Unknown pixel format
|
||||
UNKNOWN_PF = 0,
|
||||
/// 32-bit ARGB pixel format with alpha
|
||||
_32_ARGB8888 = 1,
|
||||
/// 32-bit RGB pixel format without alpha
|
||||
_32_RGB888 = 2,
|
||||
/// 24-bit RGB pixel format
|
||||
_24_RGB888 = 3,
|
||||
/// 16-bit RGB pixel format
|
||||
_16_RGB565 = 4,
|
||||
/// 16-bit RGB pixel format (5 bits per color)
|
||||
_16_RGB555 = 5,
|
||||
/// 16-bit ARGB pixel format (5 bits per color + 1 bit for alpha)
|
||||
_16_ARGB1555 = 6,
|
||||
/// 16-bit ARGB pixel format (4 bits per color)
|
||||
_16_ARGB4444 = 7,
|
||||
/// 8-bit RGB pixel format
|
||||
_8_RGB332 = 8,
|
||||
/// 8-bit ARGB pixel format
|
||||
_8_ARGB2222 = 9,
|
||||
/// 32-bit ABGR pixel format
|
||||
_32_ABGR8888 = 10,
|
||||
/// 32-bit RGBA pixel format
|
||||
_32_RGBA8888 = 11,
|
||||
/// 32-bit BGRA pixel format
|
||||
_32_BGRA8888 = 12,
|
||||
/// 32-bit BGR pixel format
|
||||
_32_BGR888 = 13,
|
||||
/// 24-bit BGR pixel format
|
||||
_24_BGR888 = 14,
|
||||
/// 16-bit BGR pixel format
|
||||
_16_BGR565 = 15,
|
||||
/// 16-bit BGR pixel format (5 bits per color)
|
||||
_16_BGR555 = 16,
|
||||
/// 16-bit ABGR pixel format (5 bits per color + 1 bit for alpha)
|
||||
_16_ABGR1555 = 17,
|
||||
/// 16-bit ABGR pixel format (4 bits per color)
|
||||
_16_ABGR4444 = 18,
|
||||
/// S3/DirectX Texture Compression 1
|
||||
_DXT1 = 19,
|
||||
/// S3/DirectX Texture Compression 2
|
||||
_DXT2 = 20,
|
||||
/// S3/DirectX Texture Compression 3
|
||||
_DXT3 = 21,
|
||||
/// S3/DirectX Texture Compression 4
|
||||
_DXT4 = 22,
|
||||
/// S3/DirectX Texture Compression 5
|
||||
_DXT5 = 23,
|
||||
/// 16-bit Bump Map format format (8 bits per color)
|
||||
_16_V8U8 = 24,
|
||||
/// 32-bit Bump Map format format (16 bits per color)
|
||||
_32_V16U16 = 25,
|
||||
/// 16-bit Bump Map format format with luminance
|
||||
_16_L6V5U5 = 26,
|
||||
/// 32-bit Bump Map format format with luminance
|
||||
_32_X8L8V8U8 = 27,
|
||||
/// 8 bits indexed CLUT (ABGR)
|
||||
_8_ABGR8888_CLUT = 28,
|
||||
/// 8 bits indexed CLUT (ARGB)
|
||||
_8_ARGB8888_CLUT = 29,
|
||||
/// 4 bits indexed CLUT (ABGR)
|
||||
_4_ABGR8888_CLUT = 30,
|
||||
/// 4 bits indexed CLUT (ARGB)
|
||||
_4_ARGB8888_CLUT = 31,
|
||||
}
|
||||
|
||||
/// Light type.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXLIGHT_TYPE {
|
||||
/// The Light is a point of light
|
||||
VX_LIGHTPOINT = 1,
|
||||
/// The light is a spotlight
|
||||
VX_LIGHTSPOT = 2,
|
||||
/// The light is directional light : Lights comes from an infinite point so only direction of light can be given
|
||||
VX_LIGHTDIREC = 3,
|
||||
// /// Obsolete, do not use
|
||||
// VX_LIGHTPARA = 4,
|
||||
}
|
||||
|
||||
/// Blend Mode Flags
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXTEXTURE_BLENDMODE {
|
||||
/// Texture replace any material information
|
||||
VXTEXTUREBLEND_DECAL = 1,
|
||||
/// Texture and material are combine. Alpha information of the texture replace material alpha component.
|
||||
VXTEXTUREBLEND_MODULATE = 2,
|
||||
/// Alpha information in the texture specify how material and texture are combined. Alpha information of the texture replace material alpha component.
|
||||
VXTEXTUREBLEND_DECALALPHA = 3,
|
||||
/// Alpha information in the texture specify how material and texture are combined
|
||||
VXTEXTUREBLEND_MODULATEALPHA = 4,
|
||||
VXTEXTUREBLEND_DECALMASK = 5,
|
||||
VXTEXTUREBLEND_MODULATEMASK = 6,
|
||||
/// Equivalent to DECAL
|
||||
VXTEXTUREBLEND_COPY = 7,
|
||||
VXTEXTUREBLEND_ADD = 8,
|
||||
/// Perform a Dot Product 3 between texture (normal map)and a referential vector given in VXRENDERSTATE_TEXTUREFACTOR.
|
||||
VXTEXTUREBLEND_DOTPRODUCT3 = 9,
|
||||
VXTEXTUREBLEND_MAX = 10,
|
||||
// VXTEXTUREBLEND_MASK = 0xF,
|
||||
}
|
||||
|
||||
/// Filter Mode Options
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXTEXTURE_FILTERMODE {
|
||||
/// No Filter
|
||||
VXTEXTUREFILTER_NEAREST = 1,
|
||||
/// Bilinear Interpolation
|
||||
VXTEXTUREFILTER_LINEAR = 2,
|
||||
/// Mip mapping
|
||||
VXTEXTUREFILTER_MIPNEAREST = 3,
|
||||
/// Mip Mapping with Bilinear interpolation
|
||||
VXTEXTUREFILTER_MIPLINEAR = 4,
|
||||
/// Mip Mapping with Bilinear interpolation between mipmap levels.
|
||||
VXTEXTUREFILTER_LINEARMIPNEAREST = 5,
|
||||
/// Trilinear Filtering
|
||||
VXTEXTUREFILTER_LINEARMIPLINEAR = 6,
|
||||
/// Anisotropic filtering
|
||||
VXTEXTUREFILTER_ANISOTROPIC = 7,
|
||||
// VXTEXTUREFILTER_MASK = 0xF,
|
||||
}
|
||||
|
||||
/// Texture addressing modes.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXTEXTURE_ADDRESSMODE {
|
||||
/// Default mesh wrap mode is used (see CKMesh::SetWrapMode)
|
||||
VXTEXTURE_ADDRESSWRAP = 1,
|
||||
/// Texture coordinates outside the range [0..1] are flipped evenly.
|
||||
VXTEXTURE_ADDRESSMIRROR = 2,
|
||||
/// Texture coordinates greater than 1.0 are set to 1.0, and values less than 0.0 are set to 0.0.
|
||||
VXTEXTURE_ADDRESSCLAMP = 3,
|
||||
/// When texture coordinates are greater than 1.0 or less than 0.0 texture is set to a color defined in CKMaterial::SetTextureBorderColor.
|
||||
VXTEXTURE_ADDRESSBORDER = 4,
|
||||
///
|
||||
VXTEXTURE_ADDRESSMIRRORONCE = 5,
|
||||
// /// mask for all values
|
||||
// VXTEXTURE_ADDRESSMASK = 0x7,
|
||||
}
|
||||
|
||||
/// Blending Mode options
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXBLEND_MODE {
|
||||
/// Blend factor is (0, 0, 0, 0).
|
||||
VXBLEND_ZERO = 1,
|
||||
/// Blend factor is (1, 1, 1, 1).
|
||||
VXBLEND_ONE = 2,
|
||||
/// Blend factor is (Rs, Gs, Bs, As).
|
||||
VXBLEND_SRCCOLOR = 3,
|
||||
/// Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As).
|
||||
VXBLEND_INVSRCCOLOR = 4,
|
||||
/// Blend factor is (As, As, As, As).
|
||||
VXBLEND_SRCALPHA = 5,
|
||||
/// Blend factor is (1-As, 1-As, 1-As, 1-As).
|
||||
VXBLEND_INVSRCALPHA = 6,
|
||||
/// Blend factor is (Ad, Ad, Ad, Ad).
|
||||
VXBLEND_DESTALPHA = 7,
|
||||
/// Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad).
|
||||
VXBLEND_INVDESTALPHA = 8,
|
||||
/// Blend factor is (Rd, Gd, Bd, Ad).
|
||||
VXBLEND_DESTCOLOR = 9,
|
||||
/// Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad).
|
||||
VXBLEND_INVDESTCOLOR = 10,
|
||||
/// Blend factor is (f, f, f, 1); f = min(As, 1-Ad).
|
||||
VXBLEND_SRCALPHASAT = 11,
|
||||
// /// Source blend factor is (As, As, As, As) and destination blend factor is (1-As, 1-As, 1-As, 1-As)
|
||||
// VXBLEND_BOTHSRCALPHA = 12,
|
||||
// /// Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)
|
||||
// VXBLEND_BOTHINVSRCALPHA = 13,
|
||||
// /// Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)
|
||||
// VXBLEND_MASK = 0xF,
|
||||
}
|
||||
|
||||
/// Fill Mode Options
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXFILL_MODE {
|
||||
/// Vertices rendering
|
||||
VXFILL_POINT = 1,
|
||||
/// Edges rendering
|
||||
VXFILL_WIREFRAME = 2,
|
||||
/// Face rendering
|
||||
VXFILL_SOLID = 3,
|
||||
// VXFILL_MASK = 3,
|
||||
}
|
||||
|
||||
/// Shade Mode Options
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXSHADE_MODE {
|
||||
/// Flat Shading
|
||||
VXSHADE_FLAT = 1,
|
||||
/// Gouraud Shading
|
||||
VXSHADE_GOURAUD = 2,
|
||||
/// Phong Shading (Not yet supported by most implementation)
|
||||
VXSHADE_PHONG = 3,
|
||||
// VXSHADE_MASK = 3,
|
||||
}
|
||||
|
||||
/// Comparison Function
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXCMPFUNC {
|
||||
/// Always fail the test.
|
||||
VXCMP_NEVER = 1,
|
||||
/// Accept if value if less than current value.
|
||||
VXCMP_LESS = 2,
|
||||
/// Accept if value if equal than current value.
|
||||
VXCMP_EQUAL = 3,
|
||||
/// Accept if value if less or equal than current value.
|
||||
VXCMP_LESSEQUAL = 4,
|
||||
/// Accept if value if greater than current value.
|
||||
VXCMP_GREATER = 5,
|
||||
/// Accept if value if different than current value.
|
||||
VXCMP_NOTEQUAL = 6,
|
||||
/// Accept if value if greater or equal current value.
|
||||
VXCMP_GREATEREQUAL = 7,
|
||||
/// Always accept the test.
|
||||
VXCMP_ALWAYS = 8,
|
||||
// /// Mask for all possible values.
|
||||
// VXCMP_MASK = 0xF,
|
||||
}
|
||||
|
||||
/// Mesh lighting options
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum VXMESH_LITMODE {
|
||||
/// Lighting use color information store with vertices
|
||||
VX_PRELITMESH = 0,
|
||||
/// Lighting is done by renderer using normals and face material information.
|
||||
VX_LITMESH = 1,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(u32)]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum CK_CAMERA_PROJECTION {
|
||||
CK_PERSPECTIVEPROJECTION = 1,
|
||||
CK_ORTHOGRAPHICPROJECTION = 2,
|
||||
}
|
||||
|
||||
// endregion
|
||||
288
Assets/BMapBindings/bmap-rs/tests/complete.rs
Normal file
288
Assets/BMapBindings/bmap-rs/tests/complete.rs
Normal file
@@ -0,0 +1,288 @@
|
||||
use bmap_rs::bmap_wrapper as bmap;
|
||||
use std::io::Read;
|
||||
use std::path::PathBuf;
|
||||
|
||||
#[test]
|
||||
fn test_complete() {
|
||||
// Parse arguments
|
||||
let cliopts = cli::Cli::new();
|
||||
|
||||
// Check BMap status.
|
||||
if !bmap::BMap::is_available() {
|
||||
panic!("Fail to initialize native BMap.");
|
||||
}
|
||||
|
||||
// Waiting debugger
|
||||
println!(
|
||||
"Rust PID is {}. Waiting for debugger, press any key to continue...",
|
||||
std::process::id()
|
||||
);
|
||||
let buffer = &mut [0u8];
|
||||
std::io::stdin().read_exact(buffer).unwrap();
|
||||
|
||||
// Start testbench
|
||||
let file_name = cliopts.file_name.clone();
|
||||
let temp_folder = tempfile::tempdir().unwrap();
|
||||
let mut texture_folder = cliopts.ballance_dir.clone();
|
||||
texture_folder.push("Textures");
|
||||
let encodings = cliopts.encodings.clone();
|
||||
bmap::BMap::with_bmap(|b| {
|
||||
let r = b
|
||||
.create_file_reader(
|
||||
file_name.to_str().unwrap(),
|
||||
temp_folder.path().to_str().unwrap(),
|
||||
texture_folder.to_str().unwrap(),
|
||||
encodings.iter().map(|e| e.as_str()),
|
||||
)
|
||||
.unwrap();
|
||||
|
||||
testsuits::common::test(&r);
|
||||
testsuits::eq::test(&r);
|
||||
});
|
||||
drop(temp_folder);
|
||||
}
|
||||
|
||||
mod cli {
|
||||
use super::PathBuf;
|
||||
|
||||
pub struct Cli {
|
||||
/// The path to the map for loading.
|
||||
pub file_name: PathBuf,
|
||||
/// The path to the Ballance directory for finding textures
|
||||
pub ballance_dir: PathBuf,
|
||||
/// The name of encodings used by BMap for loading map.
|
||||
pub encodings: Vec<String>,
|
||||
}
|
||||
|
||||
impl Cli {
|
||||
pub fn new() -> Self {
|
||||
let file_name = std::env::var("BMAP_FILE_NAME").expect(
|
||||
"You must specify BMAP_FILE_NAME environment variable before running this test.",
|
||||
);
|
||||
let ballance_dir = std::env::var("BMAP_BALLANCE_DIR").expect(
|
||||
"You must specify BMAP_BALLANCE_DIR environment variable before running this test.",
|
||||
);
|
||||
let encodings = std::env::var("BMAP_ENCODINGS").expect(
|
||||
"You must specify BMAP_ENCODINGS environment variable before running this test.",
|
||||
);
|
||||
|
||||
Self {
|
||||
file_name: PathBuf::from(file_name),
|
||||
ballance_dir: PathBuf::from(ballance_dir),
|
||||
encodings: encodings
|
||||
.split(",")
|
||||
.map(|e| e.to_string())
|
||||
.collect::<Vec<_>>(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod testsuits {
|
||||
use super::bmap;
|
||||
|
||||
pub mod common {
|
||||
use super::bmap;
|
||||
use bmap::{
|
||||
BM3dEntityDecl, BMCameraDecl, BMLightDecl, BMMaterialDecl, BMMeshDecl, BMObjectDecl,
|
||||
BMTextureDecl, BMGroupDecl
|
||||
};
|
||||
|
||||
pub fn test(reader: &bmap::BMFileReader) {
|
||||
println!("===== Groups =====");
|
||||
test_group(reader);
|
||||
println!("===== 3dObjects =====");
|
||||
test_3dobject(reader);
|
||||
println!("===== Meshes =====");
|
||||
test_mesh(reader);
|
||||
println!("===== Materials =====");
|
||||
test_material(reader);
|
||||
println!("===== Textures =====");
|
||||
test_texture(reader);
|
||||
println!("===== Target Lights =====");
|
||||
test_target_light(reader);
|
||||
println!("===== Target Cameras =====");
|
||||
test_target_camera(reader);
|
||||
println!("===== END =====");
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_group(reader: &bmap::BMFileReader) {
|
||||
for gp in reader.get_groups().unwrap() {
|
||||
let gp = gp.unwrap();
|
||||
|
||||
println!("{:?}", gp.get_name().unwrap());
|
||||
for gp_item in gp.get_objects().unwrap() {
|
||||
let gp_item = gp_item.unwrap();
|
||||
println!("\t{:?}", gp_item.get_name().unwrap());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_3dobject(reader: &bmap::BMFileReader) {
|
||||
for obj in reader.get_3dobjects().unwrap() {
|
||||
let obj = obj.unwrap();
|
||||
|
||||
println!("{:?}", obj.get_name().unwrap());
|
||||
|
||||
let current_mesh = obj.get_current_mesh().unwrap();
|
||||
let mesh_name = match current_mesh {
|
||||
Some(mesh) => format!("{:?}", mesh.get_name()),
|
||||
None => "<null>".to_string(),
|
||||
};
|
||||
println!("\tMesh: {}", mesh_name);
|
||||
println!("\tVisibility: {}", obj.get_visibility().unwrap());
|
||||
println!("\tMatrix: {:?}", obj.get_world_matrix().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_mesh(reader: &bmap::BMFileReader) {
|
||||
for mesh in reader.get_meshes().unwrap() {
|
||||
let mesh = mesh.unwrap();
|
||||
|
||||
println!("{:?}", mesh.get_name().unwrap());
|
||||
|
||||
println!("\tLit Mode: {:?}", mesh.get_lit_mode().unwrap());
|
||||
println!("\tVertex Count: {}", mesh.get_vertex_count().unwrap());
|
||||
println!("\tFace Count: {}", mesh.get_face_count().unwrap());
|
||||
println!("\tMaterial Slot Count: {}", mesh.get_material_slot_count().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_material(reader: &bmap::BMFileReader) {
|
||||
for mtl in reader.get_materials().unwrap() {
|
||||
let mtl = mtl.unwrap();
|
||||
|
||||
println!("{:?}", mtl.get_name().unwrap());
|
||||
|
||||
println!("\tDiffuse: {:?}", mtl.get_diffuse().unwrap());
|
||||
println!("\tAmbient: {:?}", mtl.get_ambient().unwrap());
|
||||
println!("\tSpecular: {:?}", mtl.get_specular().unwrap());
|
||||
println!("\tEmissive: {:?}", mtl.get_emissive().unwrap());
|
||||
|
||||
println!("\tSpecular Power: {}", mtl.get_specular_power().unwrap());
|
||||
|
||||
println!("\tTexture Border Color: {:?}", mtl.get_texture_border_color().unwrap());
|
||||
|
||||
println!("\tTexture Blend Mode: {:?}", mtl.get_texture_blend_mode().unwrap());
|
||||
println!("\tTexture Min Mode: {:?}", mtl.get_texture_min_mode().unwrap());
|
||||
println!("\tTexture Mag Mode: {:?}", mtl.get_texture_mag_mode().unwrap());
|
||||
println!("\tSource Blend: {:?}", mtl.get_source_blend().unwrap());
|
||||
println!("\tDest Blend: {:?}", mtl.get_dest_blend().unwrap());
|
||||
println!("\tFill Mode: {:?}", mtl.get_fill_mode().unwrap());
|
||||
println!("\tShade Mode: {:?}", mtl.get_shade_mode().unwrap());
|
||||
|
||||
println!("\tAlpha Test Enabled: {}", mtl.get_alpha_test_enabled().unwrap());
|
||||
println!("\tAlpha Blend Enabled: {}", mtl.get_alpha_blend_enabled().unwrap());
|
||||
println!("\tPerspective Correction Enabled: {}", mtl.get_perspective_correction_enabled().unwrap());
|
||||
println!("\tZ Write Enabled: {}", mtl.get_z_write_enabled().unwrap());
|
||||
println!("\tTwo Sided Enabled: {}", mtl.get_two_sided_enabled().unwrap());
|
||||
|
||||
println!("\tAlpha Ref: {}", mtl.get_alpha_ref().unwrap());
|
||||
|
||||
println!("\tAlpha Func: {:?}", mtl.get_alpha_func().unwrap());
|
||||
println!("\tZ Func: {:?}", mtl.get_z_func().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_texture(reader: &bmap::BMFileReader) {
|
||||
for tex in reader.get_textures().unwrap() {
|
||||
let tex = tex.unwrap();
|
||||
|
||||
println!("{:?}", tex.get_name().unwrap());
|
||||
|
||||
println!("\tFile Name: {:?}", tex.get_file_name().unwrap());
|
||||
println!("\tSave Options: {:?}", tex.get_save_options().unwrap());
|
||||
println!("\tVideo Format: {:?}", tex.get_video_format().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_target_light(reader: &bmap::BMFileReader) {
|
||||
for lit in reader.get_target_lights().unwrap() {
|
||||
let lit = lit.unwrap();
|
||||
|
||||
println!("{:?}", lit.get_name().unwrap());
|
||||
|
||||
println!("\tVisibility: {:?}", lit.get_visibility().unwrap());
|
||||
println!("\tMatrix: {:?}", lit.get_world_matrix().unwrap());
|
||||
|
||||
println!("\tType: {:?}", lit.get_type().unwrap());
|
||||
println!("\tColor: {:?}", lit.get_color().unwrap());
|
||||
println!("\tConstant Attenuation: {}", lit.get_constant_attenuation().unwrap());
|
||||
println!("\tLinear Attenuation: {}", lit.get_linear_attenuation().unwrap());
|
||||
println!("\tQuadratic Attenuation: {}", lit.get_quadratic_attenuation().unwrap());
|
||||
println!("\tRange: {}", lit.get_range().unwrap());
|
||||
println!("\tHot Spot: {}", lit.get_hot_spot().unwrap());
|
||||
println!("\tFalloff: {}", lit.get_falloff().unwrap());
|
||||
println!("\tFalloff Shape: {}", lit.get_falloff_shape().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
#[rustfmt::skip]
|
||||
fn test_target_camera(reader: &bmap::BMFileReader) {
|
||||
for cam in reader.get_target_cameras().unwrap() {
|
||||
let cam = cam.unwrap();
|
||||
|
||||
println!("{:?}", cam.get_name().unwrap());
|
||||
|
||||
println!("\tVisibility: {:?}", cam.get_visibility().unwrap());
|
||||
println!("\tMatrix: {:?}", cam.get_world_matrix().unwrap());
|
||||
|
||||
println!("\tType: {:?}", cam.get_projection_type().unwrap());
|
||||
println!("\tOrthographic Zoom: {}", cam.get_orthographic_zoom().unwrap());
|
||||
println!("\tFront Plane: {}", cam.get_front_plane().unwrap());
|
||||
println!("\tBack Plane: {}", cam.get_back_plane().unwrap());
|
||||
println!("\tFov: {}", cam.get_fov().unwrap());
|
||||
|
||||
let (width, height) = cam.get_aspect_ratio().unwrap();
|
||||
println!("\tAspect Ratio: {}:{}", width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub mod eq {
|
||||
use super::bmap;
|
||||
use std::collections::{BTreeSet, HashSet};
|
||||
|
||||
pub fn test(reader: &bmap::BMFileReader) {
|
||||
// Check requirements
|
||||
assert!(
|
||||
reader.get_3dobject_count().unwrap() >= 2,
|
||||
r#"Invalid file for test Eq.
|
||||
We can not perform Eq test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform."#
|
||||
);
|
||||
|
||||
// Prepare variables
|
||||
let all_3dobjects = reader
|
||||
.get_3dobjects()
|
||||
.unwrap()
|
||||
.map(|o| o.unwrap())
|
||||
.collect::<Vec<_>>();
|
||||
let first_3dobj = &all_3dobjects[0];
|
||||
let second_3dobj = &all_3dobjects[1];
|
||||
let all_3dobjects_again = reader
|
||||
.get_3dobjects()
|
||||
.unwrap()
|
||||
.map(|o| o.unwrap())
|
||||
.collect::<Vec<_>>();
|
||||
let first_3dobj_again = &all_3dobjects_again[0];
|
||||
|
||||
// Test HashSet
|
||||
let mut test_hashset = HashSet::new();
|
||||
assert!(test_hashset.insert(first_3dobj));
|
||||
assert!(!test_hashset.insert(first_3dobj_again));
|
||||
assert!(test_hashset.insert(second_3dobj));
|
||||
|
||||
// Test BTreeSet
|
||||
let mut test_btreeset = BTreeSet::new();
|
||||
assert!(test_btreeset.insert(first_3dobj));
|
||||
assert!(!test_btreeset.insert(first_3dobj_again));
|
||||
assert!(test_btreeset.insert(second_3dobj));
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Assets/BMapBindings/bmap-rs/tests/raw.rs
Normal file
7
Assets/BMapBindings/bmap-rs/tests/raw.rs
Normal file
@@ -0,0 +1,7 @@
|
||||
use bmap_rs::bmap;
|
||||
|
||||
#[test]
|
||||
fn test_raw() {
|
||||
assert!(unsafe { bmap::BMInit() });
|
||||
assert!(unsafe { bmap::BMDispose() });
|
||||
}
|
||||
19
Assets/BMapBindings/pybmap/.gitignore
vendored
Normal file
19
Assets/BMapBindings/pybmap/.gitignore
vendored
Normal file
@@ -0,0 +1,19 @@
|
||||
## ======== Personal ========
|
||||
# Ignore binary BMap stuff
|
||||
*.dll
|
||||
*.pdb
|
||||
*.so
|
||||
*.dylib
|
||||
*.bin
|
||||
|
||||
## ======== Python ========
|
||||
# Python-generated files
|
||||
__pycache__/
|
||||
*.py[oc]
|
||||
build/
|
||||
dist/
|
||||
wheels/
|
||||
*.egg-info
|
||||
|
||||
# Virtual environments
|
||||
.venv
|
||||
1
Assets/BMapBindings/pybmap/.python-version
Normal file
1
Assets/BMapBindings/pybmap/.python-version
Normal file
@@ -0,0 +1 @@
|
||||
3.11
|
||||
19
Assets/BMapBindings/pybmap/README.md
Normal file
19
Assets/BMapBindings/pybmap/README.md
Normal file
@@ -0,0 +1,19 @@
|
||||
# pybmap
|
||||
|
||||
## Layout
|
||||
|
||||
This project follows `src` and `test` layout and is managed by Astral UV.
|
||||
The source code of pybmap is located inside `src`.
|
||||
And the files located in `test` is used for testing.
|
||||
|
||||
> [!NOTE]
|
||||
> The files located in `test` are not prepared for `pytest` framework.
|
||||
> The test should be executed manually by `uv run test/main.py`.
|
||||
|
||||
## Native BMap Library Location
|
||||
|
||||
The native BMap library file should be placed with `bmap.py` file.
|
||||
|
||||
The native BMap library must be named as `BMap.dll` (in Windows), `BMap.so` (in Linux or BSD), `BMap.dylib` (in macOS), or `BMap.bin` (in any other platforms).
|
||||
|
||||
If you are building final distributed package file, such as `.whl` file, you may need manually put native BMap library file into package file because I have not write this behavior in any script.
|
||||
14
Assets/BMapBindings/pybmap/pyproject.toml
Normal file
14
Assets/BMapBindings/pybmap/pyproject.toml
Normal file
@@ -0,0 +1,14 @@
|
||||
[project]
|
||||
name = "pybmap"
|
||||
version = "0.4.0"
|
||||
description = "The Python binding to BMap."
|
||||
readme = "README.md"
|
||||
license = "MIT"
|
||||
authors = [{ name = "yyc12345" }]
|
||||
classifiers = ["Private :: Do Not Upload"]
|
||||
requires-python = ">=3.11"
|
||||
dependencies = []
|
||||
|
||||
[build-system]
|
||||
requires = ["uv_build>=0.8.0,<0.9"]
|
||||
build-backend = "uv_build"
|
||||
2112
Assets/BMapBindings/pybmap/src/pybmap/bmap.py
Normal file
2112
Assets/BMapBindings/pybmap/src/pybmap/bmap.py
Normal file
File diff suppressed because it is too large
Load Diff
@@ -1,30 +1,36 @@
|
||||
import ctypes, typing, atexit, enum
|
||||
from . import bmap, virtools_types
|
||||
import ctypes
|
||||
import typing
|
||||
import atexit
|
||||
import enum
|
||||
from . import bmap
|
||||
from . import virtools_types
|
||||
|
||||
#region Basic Class & Constant Defines
|
||||
|
||||
g_InvalidPtr: bmap.bm_void_p = bmap.bm_void_p(0)
|
||||
g_InvalidCKID: int = 0
|
||||
g_BMapEncoding: str = "utf-8"
|
||||
INVALID_PTR: bmap.bm_void_p = bmap.bm_void_p(0)
|
||||
INVALID_CKID: int = 0
|
||||
BMAP_ENCODING: str = "utf-8"
|
||||
|
||||
def _python_callback(strl: bytes):
|
||||
"""
|
||||
The Python type callback for BMFile.
|
||||
Simply add a prefix when output.
|
||||
Need a convertion before passing to BMFile.
|
||||
|
||||
This function simply add a prefix when output.
|
||||
Extra convertion is required before passing to BMFile FFI function.
|
||||
"""
|
||||
# YYC Remarks:
|
||||
# YYC MARK:
|
||||
# The passing value to this function is bytes, not bmap.bm_CKSTRING.
|
||||
# I think Python do an auto convertion in there.
|
||||
if strl is not None:
|
||||
print(f'[PyBMap] {strl.decode(g_BMapEncoding)}')
|
||||
_g_RawCallback: bmap.bm_callback = bmap.bm_callback(_python_callback)
|
||||
print(f'[pybmap] {strl.decode(BMAP_ENCODING)}')
|
||||
|
||||
RAW_CALLBACK: bmap.bm_callback = bmap.bm_callback(_python_callback)
|
||||
|
||||
#endregion
|
||||
|
||||
#region Help Functions
|
||||
|
||||
class _Utils:
|
||||
class _utils:
|
||||
@staticmethod
|
||||
def raise_out_of_length_exception() -> None:
|
||||
raise bmap.BMapException("The length of given data is too short when assigning struct array.")
|
||||
@@ -39,7 +45,7 @@ class _Utils:
|
||||
pdata[idx] = user_vector[_j]
|
||||
idx += 1
|
||||
except StopIteration:
|
||||
_Utils.raise_out_of_length_exception()
|
||||
_utils.raise_out_of_length_exception()
|
||||
|
||||
@staticmethod
|
||||
def _vector_iterator(pdata: typing.Any, item_count: int, factor_count: int) -> typing.Iterator[tuple[typing.Any, ...]]:
|
||||
@@ -53,39 +59,37 @@ class _Utils:
|
||||
|
||||
@staticmethod
|
||||
def vxvector3_assigner(pvector: bmap.bm_VxVector3_p, count: int, itor: typing.Iterator[virtools_types.VxVector3]) -> None:
|
||||
_Utils._vector_assigner(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 3, map(lambda v: (v.x, v.y, v.z), itor))
|
||||
_utils._vector_assigner(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 3, map(lambda v: (v.x, v.y, v.z), itor))
|
||||
@staticmethod
|
||||
def vxvector3_iterator(pvector: bmap.bm_VxVector3_p, count: int) -> typing.Iterator[virtools_types.VxVector3]:
|
||||
return map(
|
||||
lambda v: virtools_types.VxVector3(*v),
|
||||
_Utils._vector_iterator(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 3)
|
||||
_utils._vector_iterator(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 3)
|
||||
)
|
||||
|
||||
@staticmethod
|
||||
def vxvector2_assigner(pvector: bmap.bm_VxVector2_p, count: int, itor: typing.Iterator[virtools_types.VxVector2]) -> None:
|
||||
_Utils._vector_assigner(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 2, map(lambda v: (v.x, v.y), itor))
|
||||
_utils._vector_assigner(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 2, map(lambda v: (v.x, v.y), itor))
|
||||
@staticmethod
|
||||
def vxvector2_iterator(pvector: bmap.bm_VxVector2_p, count: int) -> typing.Iterator[virtools_types.VxVector2]:
|
||||
return map(
|
||||
lambda v: virtools_types.VxVector2(*v),
|
||||
_Utils._vector_iterator(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 2)
|
||||
_utils._vector_iterator(ctypes.cast(pvector, bmap.bm_CKFLOAT_p), count, 2)
|
||||
)
|
||||
|
||||
"""!
|
||||
@remarks
|
||||
bmap.bm_CKWORD_p | bmap.bm_CKDWORD_p is just a type hint.
|
||||
We actually do not need distinguish them in code.
|
||||
Because the stride when increasing them is decided by their runtime type.
|
||||
"""
|
||||
# YYC MARK:
|
||||
# bmap.bm_CKWORD_p | bmap.bm_CKDWORD_p is just a type hint.
|
||||
# We actually do not need distinguish them in code.
|
||||
# Because the stride when increasing them is decided by their runtime type.
|
||||
|
||||
@staticmethod
|
||||
def ckfaceindices_assigner(pindices: bmap.bm_CKWORD_p | bmap.bm_CKDWORD_p, count: int, itor: typing.Iterator[virtools_types.CKFaceIndices]) -> None:
|
||||
_Utils._vector_assigner(pindices, count, 3, map(lambda v: (v.i1, v.i2, v.i3), itor))
|
||||
_utils._vector_assigner(pindices, count, 3, map(lambda v: (v.i1, v.i2, v.i3), itor))
|
||||
@staticmethod
|
||||
def ckfaceindices_iterator(pindices: bmap.bm_CKWORD_p | bmap.bm_CKDWORD_p, count: int) -> typing.Iterator[virtools_types.CKFaceIndices]:
|
||||
return map(
|
||||
lambda v: virtools_types.CKFaceIndices(*v),
|
||||
_Utils._vector_iterator(pindices, count, 3)
|
||||
_utils._vector_iterator(pindices, count, 3)
|
||||
)
|
||||
|
||||
#endregion
|
||||
@@ -122,7 +126,7 @@ class _AbstractPointer():
|
||||
TEnumType = typing.TypeVar('TEnumType', bound = enum.IntEnum)
|
||||
TIntegralType = bmap.bm_CKDWORD | bmap.bm_CKWORD | bmap.bm_CKINT | bmap.bm_CKBYTE | bmap.bm_CKID
|
||||
TFloatPointType = bmap.bm_CKFLOAT
|
||||
TPointerType = typing.TypeVar('TPointerType')
|
||||
TPointerType = typing.TypeVar('TPointerType', bound=ctypes._Pointer)
|
||||
|
||||
class _AbstractCKObject(_AbstractPointer):
|
||||
__mCKID: int
|
||||
@@ -148,6 +152,7 @@ class _AbstractCKObject(_AbstractPointer):
|
||||
def __hash__(self) -> int:
|
||||
return hash((_AbstractPointer.__hash__(self), self.__mCKID))
|
||||
|
||||
# YYC MARK:
|
||||
# Convenient Value Getter Setter
|
||||
# Focusing on those which widely called types.
|
||||
|
||||
@@ -183,11 +188,11 @@ class _AbstractCKObject(_AbstractPointer):
|
||||
data: bmap.bm_CKSTRING = bmap.bm_CKSTRING()
|
||||
getter_(self._get_pointer(), self._get_ckid(), ctypes.byref(data))
|
||||
if data.value is None: return None
|
||||
else: return data.value.decode(g_BMapEncoding)
|
||||
else: return data.value.decode(BMAP_ENCODING)
|
||||
def _set_str_value(self, setter_: typing.Callable[[bmap.bm_void_p, bmap.bm_CKID, bmap.bm_CKSTRING], bmap.bm_bool], data_: str | None) -> None:
|
||||
data: bmap.bm_CKSTRING
|
||||
if data_ is None: data = bmap.bm_CKSTRING(0)
|
||||
else: data = bmap.bm_CKSTRING(data_.encode(g_BMapEncoding))
|
||||
else: data = bmap.bm_CKSTRING(data_.encode(BMAP_ENCODING))
|
||||
setter_(self._get_pointer(), self._get_ckid(), data)
|
||||
|
||||
def _set_vxcolor_value(self,
|
||||
@@ -209,7 +214,7 @@ class _AbstractCKObject(_AbstractPointer):
|
||||
return ret
|
||||
|
||||
def _get_pointer_value(self, ptr_type_: type[TPointerType], getter_: typing.Callable[[bmap.bm_void_p, bmap.bm_CKID, typing.Any], bmap.bm_bool]) -> TPointerType:
|
||||
data = ptr_type_()
|
||||
data: TPointerType = ptr_type_()
|
||||
getter_(self._get_pointer(), self._get_ckid(), ctypes.byref(data))
|
||||
return data
|
||||
|
||||
@@ -234,18 +239,16 @@ if is_bmap_available():
|
||||
|
||||
#region Real Type Defines
|
||||
|
||||
"""!
|
||||
@remarks
|
||||
BMFileReader, BMFileWriter, and BMMeshTrans can be create by given constructor.
|
||||
But they must be destroyed by calling dispose(). Otherwise it may cause memory leak.
|
||||
You also can use python `with` statement to achieve this automatically.
|
||||
|
||||
BMObject, BMTexture, BMMaterial, BMMesh, and BM3dObject should NOT be constructed from given constructor.
|
||||
They must be obtained from BMFileReader, BMFileWriter, and BMMeshTrans.
|
||||
Thus BMObject, BMTexture, BMMaterial, BMMesh, and BM3dObject also do not need to free
|
||||
because these resources are sotred in BMFileReader, BMFileWriter, and BMMeshTrans.
|
||||
We just provide them as a visitor.
|
||||
"""
|
||||
# YYC MARK:
|
||||
# BMFileReader, BMFileWriter, and BMMeshTrans can be create by given constructor.
|
||||
# But they must be destroyed by calling dispose(). Otherwise it may cause memory leak.
|
||||
# You also can use python `with` statement to achieve this automatically.
|
||||
#
|
||||
# BMObject, BMTexture, BMMaterial, BMMesh, and BM3dObject should NOT be constructed from given constructor.
|
||||
# They must be obtained from BMFileReader, BMFileWriter, and BMMeshTrans.
|
||||
# Thus BMObject, BMTexture, BMMaterial, BMMesh, and BM3dObject also do not need to free
|
||||
# because these resources are sotred in BMFileReader, BMFileWriter, and BMMeshTrans.
|
||||
# We just provide them as a visitor.
|
||||
|
||||
class BMObject(_AbstractCKObject):
|
||||
def get_name(self) -> str | None:
|
||||
@@ -258,10 +261,10 @@ class BMTexture(BMObject):
|
||||
return self._get_str_value(bmap.BMTexture_GetFileName)
|
||||
|
||||
def load_image(self, filepath: str) -> None:
|
||||
filename: bmap.bm_CKSTRING = bmap.bm_CKSTRING(filepath.encode(g_BMapEncoding))
|
||||
filename: bmap.bm_CKSTRING = bmap.bm_CKSTRING(filepath.encode(BMAP_ENCODING))
|
||||
bmap.BMTexture_LoadImage(self._get_pointer(), self._get_ckid(), filename)
|
||||
def save_image(self, filepath: str) -> None:
|
||||
filename: bmap.bm_CKSTRING = bmap.bm_CKSTRING(filepath.encode(g_BMapEncoding))
|
||||
filename: bmap.bm_CKSTRING = bmap.bm_CKSTRING(filepath.encode(BMAP_ENCODING))
|
||||
bmap.BMTexture_SaveImage(self._get_pointer(), self._get_ckid(), filename)
|
||||
|
||||
def get_save_options(self) -> virtools_types.CK_TEXTURE_SAVEOPTIONS:
|
||||
@@ -299,11 +302,11 @@ class BMMaterial(BMObject):
|
||||
def get_texture(self) -> BMTexture | None:
|
||||
objid: bmap.bm_CKID = bmap.bm_CKID()
|
||||
bmap.BMMaterial_GetTexture(self._get_pointer(), self._get_ckid(), ctypes.byref(objid))
|
||||
if objid.value == g_InvalidCKID: return None
|
||||
if objid.value == INVALID_CKID: return None
|
||||
else: return BMTexture(self._get_pointer(), objid)
|
||||
|
||||
def set_texture(self, tex_: BMTexture | None) -> None:
|
||||
objid: bmap.bm_CKID = bmap.bm_CKID(g_InvalidCKID)
|
||||
objid: bmap.bm_CKID = bmap.bm_CKID(INVALID_CKID)
|
||||
if tex_ is not None: objid = tex_._get_ckid()
|
||||
bmap.BMMaterial_SetTexture(self._get_pointer(), self._get_ckid(), objid)
|
||||
|
||||
@@ -398,25 +401,25 @@ class BMMesh(BMObject):
|
||||
def get_vertex_positions(self) -> typing.Iterator[virtools_types.VxVector3]:
|
||||
# get raw pointer and return
|
||||
raw_vector = self._get_pointer_value(bmap.bm_VxVector3_p, bmap.BMMesh_GetVertexPositions)
|
||||
return _Utils.vxvector3_iterator(raw_vector, self.get_vertex_count())
|
||||
return _utils.vxvector3_iterator(raw_vector, self.get_vertex_count())
|
||||
def set_vertex_positions(self, itor: typing.Iterator[virtools_types.VxVector3]) -> None:
|
||||
# get raw float pointer and assign
|
||||
raw_vector = self._get_pointer_value(bmap.bm_VxVector3_p, bmap.BMMesh_GetVertexPositions)
|
||||
_Utils.vxvector3_assigner(raw_vector, self.get_vertex_count(), itor)
|
||||
_utils.vxvector3_assigner(raw_vector, self.get_vertex_count(), itor)
|
||||
|
||||
def get_vertex_normals(self) -> typing.Iterator[virtools_types.VxVector3]:
|
||||
raw_vector = self._get_pointer_value(bmap.bm_VxVector3_p, bmap.BMMesh_GetVertexNormals)
|
||||
return _Utils.vxvector3_iterator(raw_vector, self.get_vertex_count())
|
||||
return _utils.vxvector3_iterator(raw_vector, self.get_vertex_count())
|
||||
def set_vertex_normals(self, itor: typing.Iterator[virtools_types.VxVector3]) -> None:
|
||||
raw_vector = self._get_pointer_value(bmap.bm_VxVector3_p, bmap.BMMesh_GetVertexNormals)
|
||||
_Utils.vxvector3_assigner(raw_vector, self.get_vertex_count(), itor)
|
||||
_utils.vxvector3_assigner(raw_vector, self.get_vertex_count(), itor)
|
||||
|
||||
def get_vertex_uvs(self) -> typing.Iterator[virtools_types.VxVector2]:
|
||||
raw_vector = self._get_pointer_value(bmap.bm_VxVector2_p, bmap.BMMesh_GetVertexUVs)
|
||||
return _Utils.vxvector2_iterator(raw_vector, self.get_vertex_count())
|
||||
return _utils.vxvector2_iterator(raw_vector, self.get_vertex_count())
|
||||
def set_vertex_uvs(self, itor: typing.Iterator[virtools_types.VxVector2]) -> None:
|
||||
raw_vector = self._get_pointer_value(bmap.bm_VxVector2_p, bmap.BMMesh_GetVertexUVs)
|
||||
_Utils.vxvector2_assigner(raw_vector, self.get_vertex_count(), itor)
|
||||
_utils.vxvector2_assigner(raw_vector, self.get_vertex_count(), itor)
|
||||
|
||||
def get_face_count(self) -> int:
|
||||
return self._get_integral_value(bmap.bm_CKDWORD, bmap.BMMesh_GetFaceCount)
|
||||
@@ -425,10 +428,10 @@ class BMMesh(BMObject):
|
||||
|
||||
def get_face_indices(self) -> typing.Iterator[virtools_types.CKFaceIndices]:
|
||||
raw_idx = self._get_pointer_value(bmap.bm_CKWORD_p, bmap.BMMesh_GetFaceIndices)
|
||||
return _Utils.ckfaceindices_iterator(raw_idx, self.get_face_count())
|
||||
return _utils.ckfaceindices_iterator(raw_idx, self.get_face_count())
|
||||
def set_face_indices(self, itor: typing.Iterator[virtools_types.CKFaceIndices]) -> None:
|
||||
raw_idx = self._get_pointer_value(bmap.bm_CKWORD_p, bmap.BMMesh_GetFaceIndices)
|
||||
_Utils.ckfaceindices_assigner(raw_idx, self.get_face_count(), itor)
|
||||
_utils.ckfaceindices_assigner(raw_idx, self.get_face_count(), itor)
|
||||
|
||||
def get_face_material_slot_indexs(self) -> typing.Iterator[int]:
|
||||
raw_idx = self._get_pointer_value(bmap.bm_CKWORD_p, bmap.BMMesh_GetFaceMaterialSlotIndexs)
|
||||
@@ -441,7 +444,7 @@ class BMMesh(BMObject):
|
||||
for i in range(self.get_face_count()):
|
||||
raw_idx[i] = next(itor)
|
||||
except StopIteration:
|
||||
_Utils.raise_out_of_length_exception()
|
||||
_utils.raise_out_of_length_exception()
|
||||
|
||||
def get_material_slot_count(self) -> int:
|
||||
return self._get_integral_value(bmap.bm_CKDWORD, bmap.BMMesh_GetMaterialSlotCount)
|
||||
@@ -454,7 +457,7 @@ class BMMesh(BMObject):
|
||||
for i in range(self.get_material_slot_count()):
|
||||
idx.value = i
|
||||
bmap.BMMesh_GetMaterialSlot(self._get_pointer(), self._get_ckid(), idx, ctypes.byref(mtlid))
|
||||
if mtlid.value == g_InvalidCKID:
|
||||
if mtlid.value == INVALID_CKID:
|
||||
yield None
|
||||
else:
|
||||
yield BMMaterial(self._get_pointer(), mtlid)
|
||||
@@ -468,13 +471,13 @@ class BMMesh(BMObject):
|
||||
# analyze mtl item
|
||||
mtlobj: BMMaterial | None = next(itor)
|
||||
if mtlobj is None:
|
||||
mtlid.value = g_InvalidCKID
|
||||
mtlid.value = INVALID_CKID
|
||||
else:
|
||||
mtlid = mtlobj._get_ckid()
|
||||
# set
|
||||
bmap.BMMesh_SetMaterialSlot(self._get_pointer(), self._get_ckid(), idx, mtlid)
|
||||
except StopIteration:
|
||||
_Utils.raise_out_of_length_exception()
|
||||
_utils.raise_out_of_length_exception()
|
||||
|
||||
class BM3dEntity(BMObject):
|
||||
def get_world_matrix(self) -> virtools_types.VxMatrix:
|
||||
@@ -494,13 +497,13 @@ class BM3dEntity(BMObject):
|
||||
def get_current_mesh(self) -> BMMesh | None:
|
||||
ckid: bmap.bm_CKID = bmap.bm_CKID()
|
||||
bmap.BM3dEntity_GetCurrentMesh(self._get_pointer(), self._get_ckid(), ctypes.byref(ckid))
|
||||
if ckid.value == g_InvalidCKID:
|
||||
if ckid.value == INVALID_CKID:
|
||||
return None
|
||||
else:
|
||||
return BMMesh(self._get_pointer(), ckid)
|
||||
|
||||
def set_current_mesh(self, mesh: BMMesh | None) -> None:
|
||||
ckid: bmap.bm_CKID = bmap.bm_CKID(g_InvalidCKID)
|
||||
ckid: bmap.bm_CKID = bmap.bm_CKID(INVALID_CKID)
|
||||
if mesh is not None:
|
||||
ckid = mesh._get_ckid()
|
||||
bmap.BM3dEntity_SetCurrentMesh(self._get_pointer(), self._get_ckid(), ckid)
|
||||
@@ -558,6 +561,43 @@ class BMLight(BM3dEntity):
|
||||
class BMTargetLight(BMLight):
|
||||
pass
|
||||
|
||||
class BMCamera(BM3dEntity):
|
||||
def get_projection_type(self) -> virtools_types.CK_CAMERA_PROJECTION:
|
||||
return self._get_enum_value(virtools_types.CK_CAMERA_PROJECTION, bmap.BMCamera_GetProjectionType)
|
||||
def set_projection_type(self, data_: virtools_types.CK_CAMERA_PROJECTION) -> None:
|
||||
self._set_enum_value(bmap.BMCamera_SetProjectionType, data_)
|
||||
|
||||
def get_orthographic_zoom(self) -> float:
|
||||
return self._get_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_GetOrthographicZoom)
|
||||
def set_orthographic_zoom(self, val_: float) -> None:
|
||||
self._set_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_SetOrthographicZoom, val_)
|
||||
|
||||
def get_front_plane(self) -> float:
|
||||
return self._get_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_GetFrontPlane)
|
||||
def set_front_plane(self, val_: float) -> None:
|
||||
self._set_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_SetFrontPlane, val_)
|
||||
def get_back_plane(self) -> float:
|
||||
return self._get_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_GetBackPlane)
|
||||
def set_back_plane(self, val_: float) -> None:
|
||||
self._set_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_SetBackPlane, val_)
|
||||
def get_fov(self) -> float:
|
||||
return self._get_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_GetFov)
|
||||
def set_fov(self, val_: float) -> None:
|
||||
self._set_float_point_value(bmap.bm_CKFLOAT, bmap.BMCamera_SetFov, val_)
|
||||
|
||||
def get_aspect_ratio(self) -> tuple[int, int]:
|
||||
width = bmap.bm_CKDWORD()
|
||||
height = bmap.bm_CKDWORD()
|
||||
bmap.BMCamera_GetAspectRatio(self._get_pointer(), self._get_ckid(), ctypes.byref(width), ctypes.byref(height))
|
||||
return (width.value, height.value)
|
||||
def set_aspect_ratio(self, width_: int, height_: int) -> None:
|
||||
width = bmap.bm_CKDWORD(width_)
|
||||
height = bmap.bm_CKDWORD(height_)
|
||||
bmap.BMCamera_SetAspectRatio(self._get_pointer(), self._get_ckid(), width, height)
|
||||
|
||||
class BMTargetCamera(BMCamera):
|
||||
pass
|
||||
|
||||
class BMGroup(BMObject):
|
||||
def add_object(self, member: BM3dObject) -> None:
|
||||
bmap.BMGroup_AddObject(self._get_pointer(), self._get_ckid(), member._get_ckid())
|
||||
@@ -578,19 +618,19 @@ class BMGroup(BMObject):
|
||||
yield BM3dObject(self._get_pointer(), retid)
|
||||
|
||||
class BMFileReader(_AbstractPointer):
|
||||
def __init__(self, file_name_: str, temp_folder_: str, texture_folder_: str, encodings_: tuple[str]):
|
||||
def __init__(self, file_name_: str, temp_folder_: str, texture_folder_: str, encodings_: tuple[str, ...]):
|
||||
# create param
|
||||
file_name: bmap.bm_CKSTRING = bmap.bm_CKSTRING(file_name_.encode(g_BMapEncoding))
|
||||
temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(g_BMapEncoding))
|
||||
texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(g_BMapEncoding))
|
||||
file_name: bmap.bm_CKSTRING = bmap.bm_CKSTRING(file_name_.encode(BMAP_ENCODING))
|
||||
temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(BMAP_ENCODING))
|
||||
texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(BMAP_ENCODING))
|
||||
encoding_count: bmap.bm_CKDWORD = bmap.bm_CKDWORD(len(encodings_))
|
||||
encodings: ctypes.Array = (bmap.bm_CKSTRING * len(encodings_))(
|
||||
*(strl.encode(g_BMapEncoding) for strl in encodings_)
|
||||
*(strl.encode(BMAP_ENCODING) for strl in encodings_)
|
||||
)
|
||||
out_file: bmap.bm_void_p = bmap.bm_void_p()
|
||||
# exec
|
||||
bmap.BMFile_Load(
|
||||
file_name, temp_folder, texture_folder, _g_RawCallback,
|
||||
file_name, temp_folder, texture_folder, RAW_CALLBACK,
|
||||
encoding_count, encodings,
|
||||
ctypes.byref(out_file)
|
||||
)
|
||||
@@ -606,7 +646,7 @@ class BMFileReader(_AbstractPointer):
|
||||
def dispose(self) -> None:
|
||||
if self._is_valid():
|
||||
bmap.BMFile_Free(self._get_pointer())
|
||||
self._set_pointer(g_InvalidPtr)
|
||||
self._set_pointer(INVALID_PTR)
|
||||
|
||||
def __get_ckobject_count(self,
|
||||
count_getter: typing.Callable[[bmap.bm_void_p, bmap.bm_CKDWORD_p], bmap.bm_bool]) -> int:
|
||||
@@ -655,20 +695,25 @@ class BMFileReader(_AbstractPointer):
|
||||
return self.__get_ckobject_count(bmap.BMFile_GetTargetLightCount)
|
||||
def get_target_lights(self) -> typing.Iterator[BMTargetLight]:
|
||||
return self.__get_ckobjects(BMTargetLight, bmap.BMFile_GetTargetLightCount, bmap.BMFile_GetTargetLight)
|
||||
def get_target_camera_count(self) -> int:
|
||||
return self.__get_ckobject_count(bmap.BMFile_GetTargetCameraCount)
|
||||
def get_target_cameras(self) -> typing.Iterator[BMTargetCamera]:
|
||||
return self.__get_ckobjects(BMTargetCamera, bmap.BMFile_GetTargetCameraCount, bmap.BMFile_GetTargetCamera)
|
||||
|
||||
|
||||
class BMFileWriter(_AbstractPointer):
|
||||
def __init__(self, temp_folder_: str, texture_folder_: str, encodings_: tuple[str]):
|
||||
def __init__(self, temp_folder_: str, texture_folder_: str, encodings_: tuple[str, ...]):
|
||||
# create param
|
||||
temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(g_BMapEncoding))
|
||||
texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(g_BMapEncoding))
|
||||
temp_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(temp_folder_.encode(BMAP_ENCODING))
|
||||
texture_folder: bmap.bm_CKSTRING = bmap.bm_CKSTRING(texture_folder_.encode(BMAP_ENCODING))
|
||||
encoding_count: bmap.bm_CKDWORD = bmap.bm_CKDWORD(len(encodings_))
|
||||
encodings: ctypes.Array = (bmap.bm_CKSTRING * len(encodings_))(
|
||||
*(strl.encode(g_BMapEncoding) for strl in encodings_)
|
||||
*(strl.encode(BMAP_ENCODING) for strl in encodings_)
|
||||
)
|
||||
out_file: bmap.bm_void_p = bmap.bm_void_p()
|
||||
# exec
|
||||
bmap.BMFile_Create(
|
||||
temp_folder, texture_folder, _g_RawCallback,
|
||||
temp_folder, texture_folder, RAW_CALLBACK,
|
||||
encoding_count, encodings,
|
||||
ctypes.byref(out_file)
|
||||
)
|
||||
@@ -683,7 +728,7 @@ class BMFileWriter(_AbstractPointer):
|
||||
|
||||
def save(self, file_name_: str, texture_save_opt_: virtools_types.CK_TEXTURE_SAVEOPTIONS, use_compress_: bool, compress_level_: int) -> None:
|
||||
# create param
|
||||
file_name: bmap.bm_CKSTRING = bmap.bm_CKSTRING(file_name_.encode(g_BMapEncoding))
|
||||
file_name: bmap.bm_CKSTRING = bmap.bm_CKSTRING(file_name_.encode(BMAP_ENCODING))
|
||||
texture_save_opt: bmap.bm_enum = bmap.bm_enum(texture_save_opt_.value)
|
||||
use_compress: bmap.bm_bool = bmap.bm_bool(use_compress_)
|
||||
compress_level: bmap.bm_CKINT = bmap.bm_CKINT(compress_level_)
|
||||
@@ -693,7 +738,7 @@ class BMFileWriter(_AbstractPointer):
|
||||
def dispose(self) -> None:
|
||||
if self._is_valid():
|
||||
bmap.BMFile_Free(self._get_pointer())
|
||||
self._set_pointer(g_InvalidPtr)
|
||||
self._set_pointer(INVALID_PTR)
|
||||
|
||||
def __create_ckobject(self,
|
||||
class_type: type[TCKObject],
|
||||
@@ -717,6 +762,8 @@ class BMFileWriter(_AbstractPointer):
|
||||
return self.__create_ckobject(BMGroup, bmap.BMFile_CreateGroup)
|
||||
def create_target_light(self) -> BMTargetLight:
|
||||
return self.__create_ckobject(BMTargetLight, bmap.BMFile_CreateTargetLight)
|
||||
def create_target_camera(self) -> BMTargetCamera:
|
||||
return self.__create_ckobject(BMTargetCamera, bmap.BMFile_CreateTargetCamera)
|
||||
|
||||
class BMMeshTrans(_AbstractPointer):
|
||||
def __init__(self):
|
||||
@@ -733,7 +780,7 @@ class BMMeshTrans(_AbstractPointer):
|
||||
def dispose(self) -> None:
|
||||
if self._is_valid():
|
||||
bmap.BMMeshTrans_Delete(self._get_pointer())
|
||||
self._set_pointer(g_InvalidPtr)
|
||||
self._set_pointer(INVALID_PTR)
|
||||
|
||||
def parse(self, objmesh: BMMesh) -> None:
|
||||
bmap.BMMeshTrans_Parse(self._get_pointer(), objmesh._get_pointer(), objmesh._get_ckid())
|
||||
@@ -746,7 +793,7 @@ class BMMeshTrans(_AbstractPointer):
|
||||
raw_vector: bmap.bm_VxVector3_p = bmap.bm_VxVector3_p()
|
||||
bmap.BMMeshTrans_PrepareVertex(self._get_pointer(), ctypes.byref(raw_vector))
|
||||
# set by pointer
|
||||
_Utils.vxvector3_assigner(raw_vector, count, itor)
|
||||
_utils.vxvector3_assigner(raw_vector, count, itor)
|
||||
|
||||
def prepare_normal(self, count: int, itor: typing.Iterator[virtools_types.VxVector3]) -> None:
|
||||
csize: bmap.bm_CKDWORD = bmap.bm_CKDWORD(count)
|
||||
@@ -755,7 +802,7 @@ class BMMeshTrans(_AbstractPointer):
|
||||
raw_vector: bmap.bm_VxVector3_p = bmap.bm_VxVector3_p()
|
||||
bmap.BMMeshTrans_PrepareNormal(self._get_pointer(), ctypes.byref(raw_vector))
|
||||
|
||||
_Utils.vxvector3_assigner(raw_vector, count, itor)
|
||||
_utils.vxvector3_assigner(raw_vector, count, itor)
|
||||
|
||||
def prepare_uv(self, count: int, itor: typing.Iterator[virtools_types.VxVector2]) -> None:
|
||||
csize: bmap.bm_CKDWORD = bmap.bm_CKDWORD(count)
|
||||
@@ -764,7 +811,7 @@ class BMMeshTrans(_AbstractPointer):
|
||||
raw_vector: bmap.bm_VxVector2_p = bmap.bm_VxVector2_p()
|
||||
bmap.BMMeshTrans_PrepareUV(self._get_pointer(), ctypes.byref(raw_vector))
|
||||
|
||||
_Utils.vxvector2_assigner(raw_vector, count, itor)
|
||||
_utils.vxvector2_assigner(raw_vector, count, itor)
|
||||
|
||||
def prepare_mtl_slot(self, count: int, itor: typing.Iterator[BMMaterial | None]) -> None:
|
||||
csize: bmap.bm_CKDWORD = bmap.bm_CKDWORD(count)
|
||||
@@ -777,12 +824,12 @@ class BMMeshTrans(_AbstractPointer):
|
||||
for _ in range(count):
|
||||
usermtl: BMMaterial | None = next(itor)
|
||||
if usermtl is None:
|
||||
raw_ckid[idx] = g_InvalidCKID
|
||||
raw_ckid[idx] = INVALID_CKID
|
||||
else:
|
||||
raw_ckid[idx] = usermtl._get_ckid().value
|
||||
idx += 1
|
||||
except StopIteration:
|
||||
_Utils.raise_out_of_length_exception()
|
||||
_utils.raise_out_of_length_exception()
|
||||
|
||||
def prepare_face(self,
|
||||
count: int,
|
||||
@@ -806,9 +853,9 @@ class BMMeshTrans(_AbstractPointer):
|
||||
|
||||
# iterate and assign
|
||||
# assigne triple indices
|
||||
_Utils.ckfaceindices_assigner(raw_vec_idx, count, vec_idx)
|
||||
_Utils.ckfaceindices_assigner(raw_nml_idx, count, nml_idx)
|
||||
_Utils.ckfaceindices_assigner(raw_uv_idx, count, uv_idx)
|
||||
_utils.ckfaceindices_assigner(raw_vec_idx, count, vec_idx)
|
||||
_utils.ckfaceindices_assigner(raw_nml_idx, count, nml_idx)
|
||||
_utils.ckfaceindices_assigner(raw_uv_idx, count, uv_idx)
|
||||
# assign mtl index
|
||||
try:
|
||||
idx: int = 0
|
||||
@@ -816,6 +863,6 @@ class BMMeshTrans(_AbstractPointer):
|
||||
raw_mtl_idx[idx] = next(mtl_idx)
|
||||
idx += 1
|
||||
except StopIteration:
|
||||
_Utils.raise_out_of_length_exception()
|
||||
_utils.raise_out_of_length_exception()
|
||||
|
||||
#endregion
|
||||
424
Assets/BMapBindings/pybmap/src/pybmap/virtools_types.py
Normal file
424
Assets/BMapBindings/pybmap/src/pybmap/virtools_types.py
Normal file
@@ -0,0 +1,424 @@
|
||||
import enum
|
||||
|
||||
ConstVxVector2 = tuple[float, float]
|
||||
ConstVxVector3 = tuple[float, float, float]
|
||||
ConstVxVector4 = tuple[float, float, float, float]
|
||||
|
||||
class VxVector2():
|
||||
x: float
|
||||
y: float
|
||||
|
||||
def __init__(self, _x: float = 0.0, _y: float = 0.0):
|
||||
self.x = _x
|
||||
self.y = _y
|
||||
|
||||
def from_const(self, cv: ConstVxVector2) -> None:
|
||||
(self.x, self.y, ) = cv
|
||||
|
||||
def to_const(self) -> ConstVxVector2:
|
||||
return (self.x, self.y, )
|
||||
|
||||
class VxVector3():
|
||||
x: float
|
||||
y: float
|
||||
z: float
|
||||
|
||||
def __init__(self, _x: float = 0.0, _y: float = 0.0, _z: float = 0.0):
|
||||
self.x = _x
|
||||
self.y = _y
|
||||
self.z = _z
|
||||
|
||||
def from_const(self, cv: ConstVxVector3) -> None:
|
||||
(self.x, self.y, self.z) = cv
|
||||
|
||||
def to_const(self) -> ConstVxVector3:
|
||||
return (self.x, self.y, self.z)
|
||||
|
||||
ConstCKFaceIndices = tuple[int, int, int]
|
||||
|
||||
class CKFaceIndices():
|
||||
i1: int
|
||||
i2: int
|
||||
i3: int
|
||||
|
||||
def __init__(self, i1_: int = 0, i2_: int = 0, i3_: int = 0):
|
||||
self.i1 = i1_
|
||||
self.i2 = i2_
|
||||
self.i3 = i3_
|
||||
|
||||
def from_const(self, cv: ConstCKFaceIndices) -> None:
|
||||
(self.i1, self.i2, self.i3) = cv
|
||||
|
||||
def to_const(self) -> ConstCKFaceIndices:
|
||||
return (self.i1, self.i2, self.i3)
|
||||
|
||||
ConstVxColorRGBA = tuple[float, float, float, float]
|
||||
ConstVxColorRGB = tuple[float, float, float]
|
||||
|
||||
class VxColor():
|
||||
"""
|
||||
The Color struct support RGBA.
|
||||
"""
|
||||
a: float
|
||||
r: float
|
||||
g: float
|
||||
b: float
|
||||
def __init__(self, _r: float = 0.0, _g: float = 0.0, _b: float = 0.0, _a: float = 1.0):
|
||||
self.r = _r
|
||||
self.g = _g
|
||||
self.b = _b
|
||||
self.a = _a
|
||||
self.regulate()
|
||||
|
||||
def to_const_rgba(self) -> ConstVxColorRGBA:
|
||||
return (self.r, self.g, self.b, self.a)
|
||||
|
||||
def to_const_rgb(self) -> ConstVxColorRGB:
|
||||
return (self.r, self.g, self.b)
|
||||
|
||||
def from_const_rgba(self, val: ConstVxColorRGBA) -> None:
|
||||
(self.r, self.g, self.b, self.a) = val
|
||||
self.regulate()
|
||||
|
||||
def from_const_rgb(self, val: ConstVxColorRGB) -> None:
|
||||
(self.r, self.g, self.b) = val
|
||||
self.a = 1.0
|
||||
self.regulate()
|
||||
|
||||
def from_dword(self, val: int) -> None:
|
||||
self.b = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
self.g = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
self.r = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
self.a = float(val & 0xFF) / 255.0
|
||||
val >>= 8
|
||||
|
||||
def to_dword(self) -> int:
|
||||
# regulate self
|
||||
self.regulate()
|
||||
# construct value
|
||||
val: int = 0
|
||||
val |= int(self.a * 255)
|
||||
val <<= 8
|
||||
val |= int(self.r * 255)
|
||||
val <<= 8
|
||||
val |= int(self.g * 255)
|
||||
val <<= 8
|
||||
val |= int(self.b * 255)
|
||||
return val
|
||||
|
||||
def clone(self):
|
||||
return VxColor(self.r, self.g, self.b, self.a)
|
||||
|
||||
@staticmethod
|
||||
def _clamp_factor(val: float) -> float:
|
||||
if val > 1.0: return 1.0
|
||||
elif val < 0.0: return 0.0
|
||||
else: return val
|
||||
|
||||
def regulate(self):
|
||||
self.a = VxColor._clamp_factor(self.a)
|
||||
self.r = VxColor._clamp_factor(self.r)
|
||||
self.g = VxColor._clamp_factor(self.g)
|
||||
self.b = VxColor._clamp_factor(self.b)
|
||||
|
||||
ConstVxMatrix = tuple[
|
||||
float, float, float, float,
|
||||
float, float, float, float,
|
||||
float, float, float, float,
|
||||
float, float, float, float
|
||||
]
|
||||
|
||||
class VxMatrix():
|
||||
"""
|
||||
The Matrix representation.
|
||||
The bracket statement exactly equal with Virtools.
|
||||
"""
|
||||
data: list[list[float]]
|
||||
|
||||
def __init__(self):
|
||||
# init array
|
||||
self.data = [[0] * 4 for i in range(4)]
|
||||
# set to identy
|
||||
self.reset()
|
||||
|
||||
def _get_raw(self) -> list[list[float]]:
|
||||
return self.data
|
||||
|
||||
def reset(self) -> None:
|
||||
# reset to identy
|
||||
for i in range(4):
|
||||
for j in range(4):
|
||||
self.data[i][j] = 0.0
|
||||
|
||||
self.data[0][0] = 1.0
|
||||
self.data[1][1] = 1.0
|
||||
self.data[2][2] = 1.0
|
||||
self.data[3][3] = 1.0
|
||||
|
||||
def from_const(self, cm: ConstVxMatrix) -> None:
|
||||
(
|
||||
self.data[0][0], self.data[0][1], self.data[0][2], self.data[0][3],
|
||||
self.data[1][0], self.data[1][1], self.data[1][2], self.data[1][3],
|
||||
self.data[2][0], self.data[2][1], self.data[2][2], self.data[2][3],
|
||||
self.data[3][0], self.data[3][1], self.data[3][2], self.data[3][3]
|
||||
) = cm
|
||||
|
||||
def to_const(self) -> ConstVxMatrix:
|
||||
return (
|
||||
self.data[0][0], self.data[0][1], self.data[0][2], self.data[0][3],
|
||||
self.data[1][0], self.data[1][1], self.data[1][2], self.data[1][3],
|
||||
self.data[2][0], self.data[2][1], self.data[2][2], self.data[2][3],
|
||||
self.data[3][0], self.data[3][1], self.data[3][2], self.data[3][3]
|
||||
)
|
||||
|
||||
class CK_TEXTURE_SAVEOPTIONS(enum.IntEnum):
|
||||
"""
|
||||
Specify the way textures or sprites will be saved
|
||||
"""
|
||||
CKTEXTURE_RAWDATA = 0
|
||||
"""Save raw data inside file. The bitmap is saved in a raw 32 bit per pixel format."""
|
||||
CKTEXTURE_EXTERNAL = 1
|
||||
"""Store only the file name for the texture. The bitmap file must be present in the bitmap pathswhen loading the composition."""
|
||||
CKTEXTURE_IMAGEFORMAT = 2
|
||||
"""Save using format specified. The bitmap data will be converted to thespecified format by the correspondant bitmap plugin and saved inside file."""
|
||||
CKTEXTURE_USEGLOBAL = 3
|
||||
"""Use Global settings, that is the settings given with CKContext::SetGlobalImagesSaveOptions. (Not valid when using CKContext::SetImagesSaveOptions)."""
|
||||
CKTEXTURE_INCLUDEORIGINALFILE = 4
|
||||
"""Insert original image file inside CMO file. The bitmap file thatwas used originally for the texture or sprite will be append tothe composition file and extracted when the file is loaded."""
|
||||
|
||||
class VX_PIXELFORMAT(enum.IntEnum):
|
||||
"""
|
||||
Pixel format types.
|
||||
"""
|
||||
# UNKNOWN_PF = 0
|
||||
# """Unknown pixel format"""
|
||||
_32_ARGB8888 = 1
|
||||
"""32-bit ARGB pixel format with alpha"""
|
||||
_32_RGB888 = 2
|
||||
"""32-bit RGB pixel format without alpha"""
|
||||
_24_RGB888 = 3
|
||||
"""24-bit RGB pixel format"""
|
||||
_16_RGB565 = 4
|
||||
"""16-bit RGB pixel format"""
|
||||
_16_RGB555 = 5
|
||||
"""16-bit RGB pixel format (5 bits per color)"""
|
||||
_16_ARGB1555 = 6
|
||||
"""16-bit ARGB pixel format (5 bits per color + 1 bit for alpha)"""
|
||||
_16_ARGB4444 = 7
|
||||
"""16-bit ARGB pixel format (4 bits per color)"""
|
||||
_8_RGB332 = 8
|
||||
"""8-bit RGB pixel format"""
|
||||
_8_ARGB2222 = 9
|
||||
"""8-bit ARGB pixel format"""
|
||||
_32_ABGR8888 = 10
|
||||
"""32-bit ABGR pixel format"""
|
||||
_32_RGBA8888 = 11
|
||||
"""32-bit RGBA pixel format"""
|
||||
_32_BGRA8888 = 12
|
||||
"""32-bit BGRA pixel format"""
|
||||
_32_BGR888 = 13
|
||||
"""32-bit BGR pixel format"""
|
||||
_24_BGR888 = 14
|
||||
"""24-bit BGR pixel format"""
|
||||
_16_BGR565 = 15
|
||||
"""16-bit BGR pixel format"""
|
||||
_16_BGR555 = 16
|
||||
"""16-bit BGR pixel format (5 bits per color)"""
|
||||
_16_ABGR1555 = 17
|
||||
"""16-bit ABGR pixel format (5 bits per color + 1 bit for alpha)"""
|
||||
_16_ABGR4444 = 18
|
||||
"""16-bit ABGR pixel format (4 bits per color)"""
|
||||
_DXT1 = 19
|
||||
"""S3/DirectX Texture Compression 1"""
|
||||
_DXT2 = 20
|
||||
"""S3/DirectX Texture Compression 2"""
|
||||
_DXT3 = 21
|
||||
"""S3/DirectX Texture Compression 3"""
|
||||
_DXT4 = 22
|
||||
"""S3/DirectX Texture Compression 4"""
|
||||
_DXT5 = 23
|
||||
"""S3/DirectX Texture Compression 5"""
|
||||
_16_V8U8 = 24
|
||||
"""16-bit Bump Map format format (8 bits per color)"""
|
||||
_32_V16U16 = 25
|
||||
"""32-bit Bump Map format format (16 bits per color)"""
|
||||
_16_L6V5U5 = 26
|
||||
"""16-bit Bump Map format format with luminance"""
|
||||
_32_X8L8V8U8 = 27
|
||||
"""32-bit Bump Map format format with luminance"""
|
||||
_8_ABGR8888_CLUT = 28
|
||||
"""8 bits indexed CLUT (ABGR)"""
|
||||
_8_ARGB8888_CLUT = 29
|
||||
"""8 bits indexed CLUT (ARGB)"""
|
||||
_4_ABGR8888_CLUT = 30
|
||||
"""4 bits indexed CLUT (ABGR)"""
|
||||
_4_ARGB8888_CLUT = 31
|
||||
"""4 bits indexed CLUT (ARGB)"""
|
||||
|
||||
class VXLIGHT_TYPE(enum.IntEnum):
|
||||
"""
|
||||
Light type.
|
||||
"""
|
||||
VX_LIGHTPOINT = 1
|
||||
"""The Light is a point of light"""
|
||||
VX_LIGHTSPOT = 2
|
||||
"""The light is a spotlight"""
|
||||
VX_LIGHTDIREC = 3
|
||||
"""The light is directional light : Lights comes from an infinite point so only direction of light can be given"""
|
||||
# VX_LIGHTPARA = 4
|
||||
# """Obsolete, do not use"""
|
||||
|
||||
class VXTEXTURE_BLENDMODE(enum.IntEnum):
|
||||
"""
|
||||
Blend Mode Flags
|
||||
"""
|
||||
VXTEXTUREBLEND_DECAL = 1
|
||||
"""Texture replace any material information"""
|
||||
VXTEXTUREBLEND_MODULATE = 2
|
||||
"""Texture and material are combine. Alpha information of the texture replace material alpha component."""
|
||||
VXTEXTUREBLEND_DECALALPHA = 3
|
||||
"""Alpha information in the texture specify how material and texture are combined. Alpha information of the texture replace material alpha component."""
|
||||
VXTEXTUREBLEND_MODULATEALPHA = 4
|
||||
"""Alpha information in the texture specify how material and texture are combined"""
|
||||
VXTEXTUREBLEND_DECALMASK = 5
|
||||
VXTEXTUREBLEND_MODULATEMASK = 6
|
||||
VXTEXTUREBLEND_COPY = 7
|
||||
"""Equivalent to DECAL"""
|
||||
VXTEXTUREBLEND_ADD = 8
|
||||
VXTEXTUREBLEND_DOTPRODUCT3 = 9
|
||||
"""Perform a Dot Product 3 between texture (normal map)and a referential vector given in VXRENDERSTATE_TEXTUREFACTOR."""
|
||||
VXTEXTUREBLEND_MAX = 10
|
||||
# VXTEXTUREBLEND_MASK = 0xF
|
||||
|
||||
class VXTEXTURE_FILTERMODE(enum.IntEnum):
|
||||
"""
|
||||
Filter Mode Options
|
||||
"""
|
||||
VXTEXTUREFILTER_NEAREST = 1
|
||||
"""No Filter"""
|
||||
VXTEXTUREFILTER_LINEAR = 2
|
||||
"""Bilinear Interpolation"""
|
||||
VXTEXTUREFILTER_MIPNEAREST = 3
|
||||
"""Mip mapping"""
|
||||
VXTEXTUREFILTER_MIPLINEAR = 4
|
||||
"""Mip Mapping with Bilinear interpolation"""
|
||||
VXTEXTUREFILTER_LINEARMIPNEAREST = 5
|
||||
"""Mip Mapping with Bilinear interpolation between mipmap levels."""
|
||||
VXTEXTUREFILTER_LINEARMIPLINEAR = 6
|
||||
"""Trilinear Filtering"""
|
||||
VXTEXTUREFILTER_ANISOTROPIC = 7
|
||||
"""Anisotropic filtering"""
|
||||
# VXTEXTUREFILTER_MASK = 0xF
|
||||
|
||||
class VXTEXTURE_ADDRESSMODE(enum.IntEnum):
|
||||
"""
|
||||
Texture addressing modes.
|
||||
"""
|
||||
VXTEXTURE_ADDRESSWRAP = 1
|
||||
"""Default mesh wrap mode is used (see CKMesh::SetWrapMode)"""
|
||||
VXTEXTURE_ADDRESSMIRROR = 2
|
||||
"""Texture coordinates outside the range [0..1] are flipped evenly."""
|
||||
VXTEXTURE_ADDRESSCLAMP = 3
|
||||
"""Texture coordinates greater than 1.0 are set to 1.0, and values less than 0.0 are set to 0.0."""
|
||||
VXTEXTURE_ADDRESSBORDER = 4
|
||||
"""When texture coordinates are greater than 1.0 or less than 0.0 texture is set to a color defined in CKMaterial::SetTextureBorderColor."""
|
||||
VXTEXTURE_ADDRESSMIRRORONCE = 5
|
||||
""""""
|
||||
# VXTEXTURE_ADDRESSMASK = 0x7
|
||||
# """mask for all values"""
|
||||
|
||||
class VXBLEND_MODE(enum.IntEnum):
|
||||
"""
|
||||
Blending Mode options
|
||||
"""
|
||||
VXBLEND_ZERO = 1
|
||||
"""Blend factor is (0, 0, 0, 0)."""
|
||||
VXBLEND_ONE = 2
|
||||
"""Blend factor is (1, 1, 1, 1)."""
|
||||
VXBLEND_SRCCOLOR = 3
|
||||
"""Blend factor is (Rs, Gs, Bs, As)."""
|
||||
VXBLEND_INVSRCCOLOR = 4
|
||||
"""Blend factor is (1-Rs, 1-Gs, 1-Bs, 1-As)."""
|
||||
VXBLEND_SRCALPHA = 5
|
||||
"""Blend factor is (As, As, As, As)."""
|
||||
VXBLEND_INVSRCALPHA = 6
|
||||
"""Blend factor is (1-As, 1-As, 1-As, 1-As)."""
|
||||
VXBLEND_DESTALPHA = 7
|
||||
"""Blend factor is (Ad, Ad, Ad, Ad)."""
|
||||
VXBLEND_INVDESTALPHA = 8
|
||||
"""Blend factor is (1-Ad, 1-Ad, 1-Ad, 1-Ad)."""
|
||||
VXBLEND_DESTCOLOR = 9
|
||||
"""Blend factor is (Rd, Gd, Bd, Ad)."""
|
||||
VXBLEND_INVDESTCOLOR = 10
|
||||
"""Blend factor is (1-Rd, 1-Gd, 1-Bd, 1-Ad)."""
|
||||
VXBLEND_SRCALPHASAT = 11
|
||||
"""Blend factor is (f, f, f, 1); f = min(As, 1-Ad)."""
|
||||
# VXBLEND_BOTHSRCALPHA = 12
|
||||
# """Source blend factor is (As, As, As, As) and destination blend factor is (1-As, 1-As, 1-As, 1-As)"""
|
||||
# VXBLEND_BOTHINVSRCALPHA = 13
|
||||
# """Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)"""
|
||||
# VXBLEND_MASK = 0xF
|
||||
# """Source blend factor is (1-As, 1-As, 1-As, 1-As) and destination blend factor is (As, As, As, As)"""
|
||||
|
||||
class VXFILL_MODE(enum.IntEnum):
|
||||
"""
|
||||
Fill Mode Options
|
||||
"""
|
||||
VXFILL_POINT = 1
|
||||
"""Vertices rendering"""
|
||||
VXFILL_WIREFRAME = 2
|
||||
"""Edges rendering"""
|
||||
VXFILL_SOLID = 3
|
||||
"""Face rendering"""
|
||||
# VXFILL_MASK = 3
|
||||
|
||||
class VXSHADE_MODE(enum.IntEnum):
|
||||
"""
|
||||
Shade Mode Options
|
||||
"""
|
||||
VXSHADE_FLAT = 1
|
||||
"""Flat Shading"""
|
||||
VXSHADE_GOURAUD = 2
|
||||
"""Gouraud Shading"""
|
||||
VXSHADE_PHONG = 3
|
||||
"""Phong Shading (Not yet supported by most implementation)"""
|
||||
# VXSHADE_MASK = 3
|
||||
|
||||
class VXCMPFUNC(enum.IntEnum):
|
||||
"""
|
||||
Comparison Function
|
||||
"""
|
||||
VXCMP_NEVER = 1
|
||||
"""Always fail the test."""
|
||||
VXCMP_LESS = 2
|
||||
"""Accept if value if less than current value."""
|
||||
VXCMP_EQUAL = 3
|
||||
"""Accept if value if equal than current value."""
|
||||
VXCMP_LESSEQUAL = 4
|
||||
"""Accept if value if less or equal than current value."""
|
||||
VXCMP_GREATER = 5
|
||||
"""Accept if value if greater than current value."""
|
||||
VXCMP_NOTEQUAL = 6
|
||||
"""Accept if value if different than current value."""
|
||||
VXCMP_GREATEREQUAL = 7
|
||||
"""Accept if value if greater or equal current value."""
|
||||
VXCMP_ALWAYS = 8
|
||||
"""Always accept the test."""
|
||||
# VXCMP_MASK = 0xF
|
||||
# """Mask for all possible values."""
|
||||
|
||||
class VXMESH_LITMODE(enum.IntEnum):
|
||||
"""
|
||||
Mesh lighting options
|
||||
"""
|
||||
VX_PRELITMESH = 0
|
||||
"""Lighting use color information store with vertices"""
|
||||
VX_LITMESH = 1
|
||||
"""Lighting is done by renderer using normals and face material information."""
|
||||
|
||||
class CK_CAMERA_PROJECTION(enum.IntEnum):
|
||||
CK_PERSPECTIVEPROJECTION = 1
|
||||
CK_ORTHOGRAPHICPROJECTION = 2
|
||||
40
Assets/BMapBindings/pybmap/tests/cli.py
Normal file
40
Assets/BMapBindings/pybmap/tests/cli.py
Normal file
@@ -0,0 +1,40 @@
|
||||
import os
|
||||
from pathlib import Path
|
||||
|
||||
class CliException(Exception):
|
||||
"""Error occurs when parsing test arguments."""
|
||||
pass
|
||||
|
||||
class Cli:
|
||||
|
||||
file_name: Path
|
||||
"""
|
||||
The path to the map for loading.
|
||||
"""
|
||||
ballance_dir: Path
|
||||
"""
|
||||
The path to the Ballance directory for finding textures
|
||||
"""
|
||||
encodings: tuple[str, ...]
|
||||
"""
|
||||
The name of encodings used by BMap for loading map.
|
||||
"""
|
||||
|
||||
def __init__(self) -> None:
|
||||
file_name = os.environ.get('BMAP_FILE_NAME', None)
|
||||
if file_name is None:
|
||||
raise CliException('You must specify BMAP_FILE_NAME environment variable before running this test.')
|
||||
else:
|
||||
self.file_name = Path(file_name).resolve()
|
||||
|
||||
ballance_dir = os.environ.get('BMAP_BALLANCE_DIR', None)
|
||||
if ballance_dir is None:
|
||||
raise CliException('You must specify BMAP_BALLANCE_DIR environment variable before running this test.')
|
||||
else:
|
||||
self.ballance_dir = Path(ballance_dir).resolve()
|
||||
|
||||
encodings = os.environ.get('BMAP_ENCODINGS', None)
|
||||
if encodings is None:
|
||||
raise CliException('You must specify BMAP_ENCODINGS environment variable before running this test.')
|
||||
else:
|
||||
self.encodings = tuple(encodings.split(','))
|
||||
35
Assets/BMapBindings/pybmap/tests/main.py
Normal file
35
Assets/BMapBindings/pybmap/tests/main.py
Normal file
@@ -0,0 +1,35 @@
|
||||
import os
|
||||
from pathlib import Path
|
||||
from tempfile import TemporaryDirectory
|
||||
import pybmap.bmap_wrapper as bmap
|
||||
import cli
|
||||
import testsuits
|
||||
|
||||
def main() -> None:
|
||||
# Parse arguments
|
||||
try:
|
||||
cliopts = cli.Cli()
|
||||
except cli.CliException as e:
|
||||
print(f'Can not launch test. Reason: {e}')
|
||||
return
|
||||
|
||||
# Check BMap status.
|
||||
if not bmap.is_bmap_available():
|
||||
print('Fail to initialize native BMap.')
|
||||
return
|
||||
|
||||
# Waiting debugger
|
||||
input(f'Python PID is {os.getpid()}. Waiting for debugger, press any key to continue...')
|
||||
|
||||
# Start testbench
|
||||
with TemporaryDirectory() as tempdir:
|
||||
file_name = str(cliopts.file_name)
|
||||
temp_folder = str(tempdir)
|
||||
texture_folder = str(cliopts.ballance_dir / 'Textures')
|
||||
encodings = cliopts.encodings
|
||||
with bmap.BMFileReader(file_name, temp_folder, texture_folder, encodings) as reader:
|
||||
testsuits.TestCommon.test(reader)
|
||||
testsuits.TestEq.test(reader)
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
177
Assets/BMapBindings/pybmap/tests/testsuits.py
Normal file
177
Assets/BMapBindings/pybmap/tests/testsuits.py
Normal file
@@ -0,0 +1,177 @@
|
||||
import pybmap.bmap_wrapper as bmap
|
||||
from pybmap.bmap_wrapper import BMFileReader
|
||||
|
||||
class TestCommon:
|
||||
@staticmethod
|
||||
def test(reader: BMFileReader) -> None:
|
||||
print('===== Groups =====')
|
||||
TestCommon.__test_group(reader)
|
||||
print('===== 3dObjects =====')
|
||||
TestCommon.__test_3dobject(reader)
|
||||
print('===== Meshes =====')
|
||||
TestCommon.__test_mesh(reader)
|
||||
print('===== Materials =====')
|
||||
TestCommon.__test_material(reader)
|
||||
print('===== Textures =====')
|
||||
TestCommon.__test_texture(reader)
|
||||
print('===== Target Lights =====')
|
||||
TestCommon.__test_target_light(reader)
|
||||
print('===== Target Cameras =====')
|
||||
TestCommon.__test_target_camera(reader)
|
||||
print('===== END =====')
|
||||
|
||||
@staticmethod
|
||||
def __test_group(reader: BMFileReader) -> None:
|
||||
for gp in reader.get_groups():
|
||||
print(gp.get_name())
|
||||
for gp_item in gp.get_objects():
|
||||
print(f'\t{gp_item.get_name()}')
|
||||
|
||||
@staticmethod
|
||||
def __test_3dobject(reader: BMFileReader) -> None:
|
||||
for obj in reader.get_3dobjects():
|
||||
print(obj.get_name())
|
||||
|
||||
current_mesh = obj.get_current_mesh()
|
||||
mesh_name = '<null>' if current_mesh is None else current_mesh.get_name()
|
||||
print(f'\tMesh: {mesh_name}')
|
||||
print(f'\tVisibility: {obj.get_visibility()}')
|
||||
print(f'\tMatrix: {obj.get_world_matrix().to_const()}')
|
||||
|
||||
@staticmethod
|
||||
def __test_mesh(reader: BMFileReader) -> None:
|
||||
for mesh in reader.get_meshs():
|
||||
print(mesh.get_name())
|
||||
|
||||
print(f'\tLit Mode: {mesh.get_lit_mode()}')
|
||||
print(f'\tVertex Count: {mesh.get_vertex_count()}')
|
||||
print(f'\tFace Count: {mesh.get_face_count()}')
|
||||
print(f'\tMaterial Slot Count: {mesh.get_material_slot_count()}')
|
||||
|
||||
@staticmethod
|
||||
def __test_material(reader: BMFileReader) -> None:
|
||||
for mtl in reader.get_materials():
|
||||
print(mtl.get_name())
|
||||
|
||||
print(f'\tDiffuse: {mtl.get_diffuse().to_const_rgba()}')
|
||||
print(f'\tAmbient: {mtl.get_ambient().to_const_rgba()}')
|
||||
print(f'\tSpecular: {mtl.get_specular().to_const_rgba()}')
|
||||
print(f'\tEmissive: {mtl.get_emissive().to_const_rgba()}')
|
||||
|
||||
print(f'\tSpecular Power: {mtl.get_specular_power()}')
|
||||
|
||||
print(f'\tTexture Border Color: {mtl.get_texture_border_color().to_const_rgba()}')
|
||||
|
||||
print(f'\tTexture Blend Mode: {mtl.get_texture_blend_mode()}')
|
||||
print(f'\tTexture Min Mode: {mtl.get_texture_min_mode()}')
|
||||
print(f'\tTexture Mag Mode: {mtl.get_texture_mag_mode()}')
|
||||
print(f'\tSource Blend: {mtl.get_source_blend()}')
|
||||
print(f'\tDest Blend: {mtl.get_dest_blend()}')
|
||||
print(f'\tFill Mode: {mtl.get_fill_mode()}')
|
||||
print(f'\tShade Mode: {mtl.get_shade_mode()}')
|
||||
|
||||
print(f'\tAlpha Test Enabled: {mtl.get_alpha_test_enabled()}')
|
||||
print(f'\tAlpha Blend Enabled: {mtl.get_alpha_blend_enabled()}')
|
||||
print(f'\tPerspective Correction Enabled: {mtl.get_perspective_correction_enabled()}')
|
||||
print(f'\tZ Write Enabled: {mtl.get_z_write_enabled()}')
|
||||
print(f'\tTwo Sided Enabled: {mtl.get_two_sided_enabled()}')
|
||||
|
||||
print(f'\tAlpha Ref: {mtl.get_alpha_ref()}')
|
||||
|
||||
print(f'\tAlpha Func: {mtl.get_alpha_func()}')
|
||||
print(f'\tZ Func: {mtl.get_z_func()}')
|
||||
|
||||
@staticmethod
|
||||
def __test_texture(reader: BMFileReader) -> None:
|
||||
for tex in reader.get_textures():
|
||||
print(tex.get_name())
|
||||
|
||||
print(f'\tFile Name: {tex.get_file_name()}')
|
||||
print(f'\tSave Options: {tex.get_save_options()}')
|
||||
print(f'\tVideo Format: {tex.get_video_format()}')
|
||||
|
||||
@staticmethod
|
||||
def __test_target_light(reader: BMFileReader) -> None:
|
||||
for lit in reader.get_target_lights():
|
||||
print(lit.get_name())
|
||||
|
||||
print(f'\tVisibility: {lit.get_visibility()}')
|
||||
print(f'\tMatrix: {lit.get_world_matrix().to_const()}')
|
||||
|
||||
print(f'\tType: {lit.get_type()}')
|
||||
print(f'\tColor: {lit.get_color().to_const_rgba()}')
|
||||
print(f'\tConstant Attenuation: {lit.get_constant_attenuation()}')
|
||||
print(f'\tLinear Attenuation: {lit.get_linear_attenuation()}')
|
||||
print(f'\tQuadratic Attenuation: {lit.get_quadratic_attenuation()}')
|
||||
print(f'\tRange: {lit.get_range()}')
|
||||
print(f'\tHot Spot: {lit.get_hot_spot()}')
|
||||
print(f'\tFalloff: {lit.get_falloff()}')
|
||||
print(f'\tFalloff Shape: {lit.get_falloff_shape()}')
|
||||
|
||||
@staticmethod
|
||||
def __test_target_camera(reader: BMFileReader) -> None:
|
||||
for cam in reader.get_target_cameras():
|
||||
print(cam.get_name())
|
||||
|
||||
print(f'\tVisibility: {cam.get_visibility()}')
|
||||
print(f'\tMatrix: {cam.get_world_matrix().to_const()}')
|
||||
|
||||
print(f'\tType: {cam.get_projection_type()}')
|
||||
print(f'\tOrthographic Zoom: {cam.get_orthographic_zoom()}')
|
||||
print(f'\tFront Plane: {cam.get_front_plane()}')
|
||||
print(f'\tBack Plane: {cam.get_back_plane()}')
|
||||
print(f'\tFov: {cam.get_fov()}')
|
||||
|
||||
(width, height) = cam.get_aspect_ratio()
|
||||
print(f'\tAspect Ratio: {width}:{height}')
|
||||
|
||||
class TestEq:
|
||||
@staticmethod
|
||||
def test(reader: BMFileReader) -> None:
|
||||
# Check requirements
|
||||
assert (reader.get_3dobject_count() >= 2), '''
|
||||
Invalid file for test __eq__.
|
||||
We can not perform __eq__ test because the length of 3dObject is too short (must greater than 2). Please choose another file to perform.
|
||||
'''
|
||||
|
||||
# Prepare variables
|
||||
all_3dobjects: tuple[bmap.BM3dObject, ...] = tuple(reader.get_3dobjects())
|
||||
first_3dobj: bmap.BM3dObject = all_3dobjects[0]
|
||||
second_3dobj: bmap.BM3dObject = all_3dobjects[1]
|
||||
all_3dobjects = tuple(reader.get_3dobjects())
|
||||
first_3dobj_again: bmap.BM3dObject = all_3dobjects[0]
|
||||
|
||||
# Test set
|
||||
test_set: set[bmap.BM3dObject] = set()
|
||||
|
||||
test_set.add(first_3dobj)
|
||||
assert len(test_set) == 1
|
||||
|
||||
assert first_3dobj in test_set
|
||||
assert first_3dobj_again in test_set
|
||||
assert second_3dobj not in test_set
|
||||
|
||||
test_set.add(first_3dobj_again)
|
||||
assert len(test_set) == 1
|
||||
test_set.add(second_3dobj)
|
||||
assert len(test_set) == 2
|
||||
|
||||
assert second_3dobj in test_set
|
||||
|
||||
# Test dict
|
||||
test_dict: dict[bmap.BM3dObject, str | None] = {}
|
||||
|
||||
test_dict[first_3dobj] = first_3dobj.get_name()
|
||||
assert len(test_dict) == 1
|
||||
|
||||
assert first_3dobj in test_dict
|
||||
assert first_3dobj_again in test_dict
|
||||
assert second_3dobj not in test_dict
|
||||
|
||||
test_dict[first_3dobj_again] = first_3dobj_again.get_name()
|
||||
assert len(test_dict) == 1
|
||||
test_dict[second_3dobj] = second_3dobj.get_name()
|
||||
assert len(test_dict) == 2
|
||||
|
||||
assert second_3dobj in test_dict
|
||||
|
||||
8
Assets/BMapBindings/pybmap/uv.lock
generated
Normal file
8
Assets/BMapBindings/pybmap/uv.lock
generated
Normal file
@@ -0,0 +1,8 @@
|
||||
version = 1
|
||||
revision = 2
|
||||
requires-python = ">=3.11"
|
||||
|
||||
[[package]]
|
||||
name = "pybmap"
|
||||
version = "0.4.0"
|
||||
source = { editable = "." }
|
||||
@@ -14,7 +14,7 @@ def _get_libcmo21_repo_directory() -> Path:
|
||||
|
||||
|
||||
def get_input_file_path() -> Path:
|
||||
return _get_libcmo21_repo_directory() / "BMap" / "BMap" / "BMExports.hpp"
|
||||
return _get_libcmo21_repo_directory() / "Ballance" / "BMap" / "BMap" / "BMExports.hpp"
|
||||
|
||||
|
||||
def _get_bmap_binder_directory() -> Path:
|
||||
|
||||
@@ -32,6 +32,7 @@ CPP_PY_TYPE_MAP: dict[str, str] = {
|
||||
"VXSHADE_MODE": "enum",
|
||||
"VXCMPFUNC": "enum",
|
||||
"VXMESH_LITMODE": "enum",
|
||||
"CK_CAMERA_PROJECTION": "enum",
|
||||
}
|
||||
|
||||
CS_ENUM_LIKE: set[str] = set((
|
||||
@@ -46,8 +47,39 @@ CS_ENUM_LIKE: set[str] = set((
|
||||
"VXSHADE_MODE",
|
||||
"VXCMPFUNC",
|
||||
"VXMESH_LITMODE",
|
||||
"CK_CAMERA_PROJECTION",
|
||||
))
|
||||
|
||||
CPP_RS_TYPE_MAP: dict[str, str] = {
|
||||
"CKSTRING": "CKSTRING",
|
||||
"CKDWORD": "CKDWORD",
|
||||
"CKWORD": "CKWORD",
|
||||
"CKINT": "CKINT",
|
||||
"bool": "BMBOOL",
|
||||
"CKFLOAT": "CKFLOAT",
|
||||
"CKBYTE": "CKBYTE",
|
||||
"CK_ID": "CKID",
|
||||
"NakedOutputCallback": "BMCALLBACK",
|
||||
"BMFile": "BMVOID",
|
||||
"BMMeshTransition": "BMVOID",
|
||||
"VxVector3": "VxVector3",
|
||||
"VxVector2": "VxVector2",
|
||||
"VxColor": "VxColor",
|
||||
"VxMatrix": "VxMatrix",
|
||||
"CK_TEXTURE_SAVEOPTIONS": "CK_TEXTURE_SAVEOPTIONS",
|
||||
"VX_PIXELFORMAT": "VX_PIXELFORMAT",
|
||||
"VXLIGHT_TYPE": "VXLIGHT_TYPE",
|
||||
"VXTEXTURE_BLENDMODE": "VXTEXTURE_BLENDMODE",
|
||||
"VXTEXTURE_FILTERMODE": "VXTEXTURE_FILTERMODE",
|
||||
"VXTEXTURE_ADDRESSMODE": "VXTEXTURE_ADDRESSMODE",
|
||||
"VXBLEND_MODE": "VXBLEND_MODE",
|
||||
"VXFILL_MODE": "VXFILL_MODE",
|
||||
"VXSHADE_MODE": "VXSHADE_MODE",
|
||||
"VXCMPFUNC": "VXCMPFUNC",
|
||||
"VXMESH_LITMODE": "VXMESH_LITMODE",
|
||||
"CK_CAMERA_PROJECTION": "CK_CAMERA_PROJECTION",
|
||||
}
|
||||
|
||||
@dataclass(frozen=True)
|
||||
class CsInteropType:
|
||||
"""The class represent the C# type corresponding to extracted variable type."""
|
||||
@@ -108,10 +140,12 @@ class RenderUtils:
|
||||
# only allow 0 and 1 pointer level for string.
|
||||
match vt_pointer_level:
|
||||
case 0:
|
||||
marshal_as = f'UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(BMStringMarshaler), MarshalCookie = "{direction_cookie}"'
|
||||
marshaler = 'BMOwnedStringMarshaler' if param.is_input else 'BMStringMarshaler'
|
||||
marshal_as = f'UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof({marshaler})'
|
||||
cs_type = "string"
|
||||
case 1:
|
||||
marshal_as = f'UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(BMStringArrayMarshaler), MarshalCookie = "{direction_cookie}"'
|
||||
marshaler = 'BMOwnedStringArrayMarshaler' if param.is_input else 'BMStringArrayMarshaler'
|
||||
marshal_as = f'UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof({marshaler})'
|
||||
cs_type = "string[]"
|
||||
case "CKDWORD":
|
||||
if vt_pointer_level == 0:
|
||||
@@ -225,6 +259,25 @@ class RenderUtils:
|
||||
# return value
|
||||
return CsInteropType(marshal_as, cs_type)
|
||||
|
||||
@staticmethod
|
||||
def get_rust_type(param: ExpFctParam) -> str:
|
||||
vt = param.var_type
|
||||
|
||||
# setup pointer level
|
||||
sb: str = 'P' * vt.get_pointer_level()
|
||||
# try getting cpp type from base type and add it
|
||||
cpp_type = CPP_RS_TYPE_MAP.get(vt.get_base_type(), None)
|
||||
if cpp_type is None:
|
||||
raise RuntimeError(f"unexpected type {vt.to_c_type()}")
|
||||
else:
|
||||
sb += cpp_type
|
||||
|
||||
# return built type string.
|
||||
if param.is_input:
|
||||
return f'param_in!({sb})'
|
||||
else:
|
||||
return f'param_out!({sb})'
|
||||
|
||||
|
||||
class TemplateRender:
|
||||
"""Render templates to code files"""
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
/// <param name="{{ param.var_name }}">Direction: {% if param.is_input -%} input {%- else -%} output {%- endif %}. C++ type: {{ param.var_type.to_c_type() }}. {{ param.var_desc }}</param>
|
||||
{%- endfor %}
|
||||
/// <returns>True if no error, otherwise False.</returns>
|
||||
[DllImport(g_DllName, EntryPoint = "{{ fct.fct_name }}", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
|
||||
[DllImport(DLL_NAME, EntryPoint = "{{ fct.fct_name }}", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi, ExactSpelling = true)]
|
||||
[return: MarshalAs(UnmanagedType.U1)]
|
||||
internal static extern bool {{ fct.fct_name }}(
|
||||
{%- for param in fct.fct_params -%}
|
||||
|
||||
@@ -1,15 +1,10 @@
|
||||
{%- for fct in payload.fcts %}
|
||||
{{ fct.fct_name }} = _create_bmap_func('{{ fct.fct_name }}', [
|
||||
{%- for param in fct.fct_params %}
|
||||
{{- utils.get_python_type(param) }}
|
||||
{%- if not loop.last %}, {% endif %}
|
||||
{%- endfor -%}
|
||||
])
|
||||
{{ fct.fct_name }} = _create_bmap_func('{{ fct.fct_name }}', ({% for param in fct.fct_params %}{{ utils.get_python_type(param) }}, {% endfor %}))
|
||||
"""
|
||||
{{ fct.fct_name }}
|
||||
{% for param in fct.fct_params %}
|
||||
:param {{ param.var_name }}: Direction: {% if param.is_input -%} input {%- else -%} output {%- endif %}. {{ param.var_desc }}
|
||||
:type {{ param.var_name }}: {{ utils.get_python_type(param) }} ({{ param.var_type.to_c_type() }} in C++). {% if param.is_input -%} Use ctypes.byref() pass it. {%- endif %}
|
||||
:type {{ param.var_name }}: {{ utils.get_python_type(param) }} ({{ param.var_type.to_c_type() }} in C++). {% if not param.is_input -%} Use ctypes.byref(data) pass it. {%- endif %}
|
||||
{%- endfor %}
|
||||
:return: True if no error, otherwise False.
|
||||
:rtype: bool
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
{%- for fct in payload.fcts %}
|
||||
/// {{ fct.fct_name }}
|
||||
///
|
||||
/// # Parameters
|
||||
///
|
||||
{%- for param in fct.fct_params %}
|
||||
/// - `{{ param.var_name }}`: Direction: {% if param.is_input -%} input {%- else -%} output {%- endif %}. C++ type: `{{ param.var_type.to_c_type() }}`. {{ param.var_desc }}
|
||||
{%- endfor %}
|
||||
///
|
||||
/// # Return
|
||||
///
|
||||
/// True if no error, otherwise False.
|
||||
pub unsafe fn {{ fct.fct_name }}(
|
||||
{%- for param in fct.fct_params -%}
|
||||
{{ param.var_name }}: {{ utils.get_rust_type(param) }}
|
||||
{%- if not loop.last %}, {% endif %}
|
||||
{%- endfor -%}
|
||||
) -> BMBOOL;
|
||||
{%- endfor %}
|
||||
|
||||
@@ -72,9 +72,13 @@ public class ClassidWalker extends CKDefinesParserBaseListener {
|
||||
mLevel = 0;
|
||||
mLevelStack = null;
|
||||
|
||||
// classid is signed int and do not have flags feature.
|
||||
mCurrentEnum.mCanUnsigned = false;
|
||||
mCurrentEnum.mUseFlags = false;
|
||||
// update self
|
||||
mCurrentEnum.updateByEntries();
|
||||
// we forcely set classid is signed and do not have flags feature.
|
||||
mCurrentEnum.mIsFlag = false;
|
||||
mCurrentEnum.mIsUnsigned = false;
|
||||
|
||||
// and return
|
||||
mResult = mCurrentEnum;
|
||||
mCurrentEnum = null;
|
||||
}
|
||||
@@ -90,6 +94,11 @@ public class ClassidWalker extends CKDefinesParserBaseListener {
|
||||
mCurrentEntry.mEntryName = ctx.CKGENERIC_ID(0).getText();
|
||||
mCurrentEntry.mEntryValue = ctx.CKGENERIC_NUM().getText();
|
||||
|
||||
// All classid number is positive.
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Positive;
|
||||
// And all in ordinary number style so it doesn't have flag feature.
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.NotFlag;
|
||||
|
||||
// fill entry level info
|
||||
int this_level = getClassidLevel(ctx.getStart());
|
||||
if (this_level > mLevel) {
|
||||
|
||||
@@ -30,6 +30,9 @@ public class DefinesWalker extends CKDefinesParserBaseListener {
|
||||
|
||||
@Override
|
||||
public void exitProg(CKDefinesParser.ProgContext ctx) {
|
||||
// update enum
|
||||
mCurrentEnum.updateByEntries();
|
||||
// and return
|
||||
mResult = mCurrentEnum;
|
||||
mCurrentEnum = null;
|
||||
}
|
||||
@@ -48,19 +51,26 @@ public class DefinesWalker extends CKDefinesParserBaseListener {
|
||||
if (ctx.CKGENERIC_NUM() == null) {
|
||||
// define with id
|
||||
mCurrentEntry.mEntryValue = ctx.CKGENERIC_ID(1).getText();
|
||||
|
||||
// it refers other memeber, so its sign is unknown
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Unknown;
|
||||
// it refers other memeber, so it may flag.
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.MayFlag;
|
||||
} else {
|
||||
// define with number
|
||||
String num = ctx.CKGENERIC_NUM().getText();
|
||||
mCurrentEntry.mEntryValue = num;
|
||||
|
||||
// check whether this enum can be unsigned
|
||||
// check the sign of this number
|
||||
if (CommonHelper.isNegativeNumber(num)) {
|
||||
mCurrentEnum.mCanUnsigned = false;
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Negative;
|
||||
} else {
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Positive;
|
||||
}
|
||||
// if the number is in hex form, this enum MIGHT have flags feature
|
||||
// if the number is in hex form, it may belong to flag enum
|
||||
if (CommonHelper.isHexNumber(num)) {
|
||||
mCurrentEnum.mUseFlags = true;
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.MayFlag;
|
||||
} else {
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.NotFlag;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -1,6 +1,45 @@
|
||||
import java.util.Vector;
|
||||
|
||||
public class EnumsHelper {
|
||||
|
||||
/**
|
||||
* The kind of enum entry value.
|
||||
* This kind indicates whether this enum entry belong to a flag enum.
|
||||
*/
|
||||
public enum BEnumEntryFlagKind {
|
||||
/**
|
||||
* This enum entry can not belong to a flag enum.
|
||||
* Because its value is ordinary.
|
||||
*/
|
||||
NotFlag,
|
||||
/**
|
||||
* This enum entry may belong to a flag enum.
|
||||
* Because its value is in HEX format, and refering other members.
|
||||
*/
|
||||
MayFlag,
|
||||
/**
|
||||
* This enum entry must belong to a flag enum.
|
||||
* Because its value use bitwise operation.
|
||||
*/
|
||||
MustFlag,
|
||||
}
|
||||
|
||||
/**
|
||||
* The kind of enum entry value.
|
||||
* This kind indicates the sign of this enum entry value.
|
||||
*/
|
||||
public enum BEnumEntrySignKind {
|
||||
/** The value of this enum entry is positive number or zero. */
|
||||
Positive,
|
||||
/** The value of this enum entry is negative number. */
|
||||
Negative,
|
||||
/**
|
||||
* The value of this enum entry is unknown.
|
||||
* This is may be caused by that it refer other memeber.
|
||||
*/
|
||||
Unknown,
|
||||
}
|
||||
|
||||
/**
|
||||
* The struct to describe the entry of an enum.
|
||||
*/
|
||||
@@ -8,6 +47,8 @@ public class EnumsHelper {
|
||||
public BEnumEntry() {
|
||||
mEntryName = null;
|
||||
mEntryValue = null;
|
||||
mEntryFlagKind = null;
|
||||
mEntrySignKind = null;
|
||||
mEntryComment = null;
|
||||
}
|
||||
|
||||
@@ -15,6 +56,10 @@ public class EnumsHelper {
|
||||
public String mEntryName;
|
||||
/** The value of this entry. null if this entry do not have explicit value. */
|
||||
public String mEntryValue;
|
||||
/** The flag kind of this entry value. */
|
||||
public BEnumEntryFlagKind mEntryFlagKind;
|
||||
/** The sign kind of this entry value. */
|
||||
public BEnumEntrySignKind mEntrySignKind;
|
||||
/** The comment of this entry. null if no comment. */
|
||||
public String mEntryComment;
|
||||
}
|
||||
@@ -44,8 +89,8 @@ public class EnumsHelper {
|
||||
public BEnum() {
|
||||
mEnumName = null;
|
||||
mEnumComment = null;
|
||||
mCanUnsigned = true;
|
||||
mUseFlags = false;
|
||||
mIsUnsigned = true;
|
||||
mIsFlag = false;
|
||||
mEntries = new Vector<BEnumEntry>();
|
||||
}
|
||||
|
||||
@@ -53,12 +98,48 @@ public class EnumsHelper {
|
||||
public String mEnumName;
|
||||
/** The comment of this enum. null if no comment. */
|
||||
public String mEnumComment;
|
||||
/** True if this enum can use unsigned integer as its underlying type. */
|
||||
public boolean mCanUnsigned;
|
||||
/** True if this enum will use flags feature (supporting OR, AND, operators). */
|
||||
public boolean mUseFlags;
|
||||
/** True if this enum should use unsigned integer as its underlying type, otherwise false. */
|
||||
public boolean mIsUnsigned;
|
||||
/** True if this enum shoule have flags feature (supporting OR, AND, operators), otherwise false. */
|
||||
public boolean mIsFlag;
|
||||
/** The list to store entries of this enum. */
|
||||
public Vector<BEnumEntry> mEntries;
|
||||
|
||||
/**
|
||||
* Update some properties located in this class according to existing entries.
|
||||
*/
|
||||
public void updateByEntries() {
|
||||
// If there is at least one negative entry, the enum should be signed,
|
||||
// Otherwise, it is unsigned.
|
||||
// For unknown entries, ignore them.
|
||||
boolean has_negative = false;
|
||||
for (BEnumEntry entry : this.mEntries) {
|
||||
if (entry.mEntrySignKind == BEnumEntrySignKind.Negative) {
|
||||
has_negative = true;
|
||||
}
|
||||
}
|
||||
this.mIsUnsigned = !has_negative;
|
||||
|
||||
// For flag kind, if there is "Must Flag" entry, the enum should be a flag enum.
|
||||
// Then, if "May Flag" entry is more than "Not Flag", the enum would be a flag enum.
|
||||
// Otherwise, it is not flag.
|
||||
boolean has_must_flag = false;
|
||||
int cnt_may_flag = 0, cnt_not_flag = 0;
|
||||
for (BEnumEntry entry : this.mEntries) {
|
||||
switch (entry.mEntryFlagKind) {
|
||||
case NotFlag -> ++cnt_not_flag;
|
||||
case MayFlag -> ++cnt_may_flag;
|
||||
case MustFlag -> has_must_flag = true;
|
||||
}
|
||||
}
|
||||
if (has_must_flag) {
|
||||
this.mIsFlag = true;
|
||||
} else if (cnt_may_flag > cnt_not_flag) {
|
||||
this.mIsFlag = true;
|
||||
} else {
|
||||
this.mIsFlag = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -59,6 +59,8 @@ public class EnumsWalker extends CKEnumsParserBaseListener {
|
||||
List<TerminalNode> allNames = ctx.CKGENERIC_ID();
|
||||
mCurrentEnum.mEnumName = allNames.get(allNames.size() - 1).getText();
|
||||
|
||||
// update self and add into list
|
||||
mCurrentEnum.updateByEntries();
|
||||
mCurrentProg.mEnums.add(mCurrentEnum);
|
||||
mCurrentEnum = null;
|
||||
}
|
||||
@@ -75,6 +77,14 @@ public class EnumsWalker extends CKEnumsParserBaseListener {
|
||||
// get entry name
|
||||
mCurrentEntry.mEntryName = ctx.CKGENERIC_ID().getText();
|
||||
|
||||
// if its value is null, we manually fill 2 kinds
|
||||
if (mCurrentEntry.mEntryValue == null) {
|
||||
// the sign kind is unknown because it relys on other value (+1)
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Unknown;
|
||||
// because it just adds one from previous member, it should not belong to a flag enum
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.NotFlag;
|
||||
}
|
||||
|
||||
mCurrentEnum.mEntries.add(mCurrentEntry);
|
||||
mCurrentEntry = null;
|
||||
}
|
||||
@@ -86,28 +96,36 @@ public class EnumsWalker extends CKEnumsParserBaseListener {
|
||||
|
||||
switch (nums.size()) {
|
||||
case 1: {
|
||||
// set value
|
||||
// value is immediate number
|
||||
TerminalNode node = nums.get(0);
|
||||
mCurrentEntry.mEntryValue = node.getText();
|
||||
String num = node.getText();
|
||||
mCurrentEntry.mEntryValue = num;
|
||||
|
||||
// check whether this enum can be unsigned
|
||||
if (CommonHelper.isNegativeNumber(node.getText())) {
|
||||
mCurrentEnum.mCanUnsigned = false;
|
||||
if (CommonHelper.isNegativeNumber(num)) {
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Negative;
|
||||
} else {
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Positive;
|
||||
}
|
||||
// if the number is in hex form, this enum MIGHT have flags feature
|
||||
if (CommonHelper.isHexNumber(node.getText())) {
|
||||
mCurrentEnum.mUseFlags = true;
|
||||
// if the number is in hex form, this entry may belong to flag enum
|
||||
if (CommonHelper.isHexNumber(num)) {
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.MayFlag;
|
||||
} else {
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.NotFlag;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
// set value
|
||||
// value is bitwise operation
|
||||
TerminalNode num = nums.get(0), offset = nums.get(1);
|
||||
mCurrentEntry.mEntryValue = String.format("%s << %s", num.getText(), offset.getText());
|
||||
|
||||
// << operator appears. this enum must have flags feature
|
||||
mCurrentEnum.mUseFlags = true;
|
||||
// << operator appears.
|
||||
// it shoud be unsigned.
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Positive;
|
||||
// and it must belong to flag enum
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.MustFlag;
|
||||
|
||||
break;
|
||||
}
|
||||
@@ -123,9 +141,19 @@ public class EnumsWalker extends CKEnumsParserBaseListener {
|
||||
mCurrentEntry.mEntryValue = ctx.CKGENERIC_ID().stream().map(value -> value.getText())
|
||||
.collect(Collectors.joining(" | "));
|
||||
|
||||
// | operator appears. this enum must have flags feature
|
||||
mCurrentEnum.mUseFlags = true;
|
||||
|
||||
if (ctx.CKGENERIC_ID().size() > 1) {
|
||||
// If there is more than one ID, it means | operator appears.
|
||||
// It should be unsigned.
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Positive;
|
||||
// And it must belong to flag enum.
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.MustFlag;
|
||||
} else {
|
||||
// Otherwise it just refer other member.
|
||||
// The sign of its value is unclear.
|
||||
mCurrentEntry.mEntrySignKind = EnumsHelper.BEnumEntrySignKind.Unknown;
|
||||
// And it may belong to flag enum because it refers other memeber.
|
||||
mCurrentEntry.mEntryFlagKind = EnumsHelper.BEnumEntryFlagKind.MayFlag;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -6,10 +6,28 @@ import com.google.gson.GsonBuilder;
|
||||
|
||||
public class JsonWriter {
|
||||
|
||||
private static String writeBEnumEntryFlagKind(EnumsHelper.BEnumEntryFlagKind kind) {
|
||||
return switch (kind) {
|
||||
case NotFlag -> "not-flag";
|
||||
case MayFlag -> "may-flag";
|
||||
case MustFlag -> "must-flag";
|
||||
};
|
||||
}
|
||||
|
||||
private static String writeBEnumEntrySignKind(EnumsHelper.BEnumEntrySignKind kind) {
|
||||
return switch (kind) {
|
||||
case Positive -> "positive";
|
||||
case Negative -> "negative";
|
||||
case Unknown -> "unknown";
|
||||
};
|
||||
}
|
||||
|
||||
private static JsonObject writeBEnumEntry(EnumsHelper.BEnumEntry enumEntry) {
|
||||
JsonObject data = new JsonObject();
|
||||
data.addProperty("name", enumEntry.mEntryName);
|
||||
data.addProperty("value", enumEntry.mEntryValue);
|
||||
data.addProperty("flag_kind", writeBEnumEntryFlagKind(enumEntry.mEntryFlagKind));
|
||||
data.addProperty("sign_kind", writeBEnumEntrySignKind(enumEntry.mEntrySignKind));
|
||||
data.addProperty("comment", enumEntry.mEntryComment);
|
||||
|
||||
// Export hierarchy if possible
|
||||
@@ -30,9 +48,8 @@ public class JsonWriter {
|
||||
JsonObject data = new JsonObject();
|
||||
data.addProperty("name", benum.mEnumName);
|
||||
data.addProperty("comment", benum.mEnumComment);
|
||||
data.addProperty("can_unsigned", benum.mCanUnsigned);
|
||||
data.addProperty("use_flags", benum.mUseFlags);
|
||||
data.addProperty("use_flags", benum.mUseFlags);
|
||||
data.addProperty("is_unsigned", benum.mIsUnsigned);
|
||||
data.addProperty("is_flag", benum.mIsFlag);
|
||||
|
||||
JsonArray entries = new JsonArray();
|
||||
for (EnumsHelper.BEnumEntry enumEntry : benum.mEntries) {
|
||||
|
||||
@@ -1,6 +1,47 @@
|
||||
import json
|
||||
import typing
|
||||
import utils
|
||||
import enum
|
||||
|
||||
|
||||
class BEnumEntryFlagKind(enum.StrEnum):
|
||||
"""
|
||||
The kind of enum entry value.
|
||||
This kind indicates whether this enum entry belong to a flag enum.
|
||||
"""
|
||||
|
||||
NotFlag = "not-flag"
|
||||
"""
|
||||
This enum entry can not belong to a flag enum.
|
||||
Because its value is ordinary.
|
||||
"""
|
||||
MayFlag = "may-flag"
|
||||
"""
|
||||
This enum entry may belong to a flag enum.
|
||||
Because its value is in HEX format, and refering other members.
|
||||
"""
|
||||
MustFlag = "must-flag"
|
||||
"""
|
||||
This enum entry must belong to a flag enum.
|
||||
Because its value use bitwise operation.
|
||||
"""
|
||||
|
||||
|
||||
class BEnumEntrySignKind(enum.StrEnum):
|
||||
"""
|
||||
The kind of enum entry value.
|
||||
This kind indicates the sign of this enum entry value.
|
||||
"""
|
||||
|
||||
Positive = "positive"
|
||||
"""The value of this enum entry is positive number or zero."""
|
||||
Negative = "negative"
|
||||
"""he value of this enum entry is negative number."""
|
||||
Unknown = "unknown"
|
||||
"""
|
||||
The value of this enum entry is unknown.
|
||||
This is may be caused by that it refer other memeber.
|
||||
"""
|
||||
|
||||
|
||||
class BEnumEntry:
|
||||
@@ -10,14 +51,25 @@ class BEnumEntry:
|
||||
"""The name of this entry."""
|
||||
__entry_value: str | None
|
||||
"""The value of this entry. None if this entry do not have explicit value."""
|
||||
__entry_flag_kind: BEnumEntryFlagKind
|
||||
"""The flag kind of this entry value."""
|
||||
__entry_sign_kind: BEnumEntrySignKind
|
||||
"""The sign kind of this entry value."""
|
||||
__entry_comment: str | None
|
||||
"""The comment of this entry. None if no comment."""
|
||||
|
||||
def __init__(
|
||||
self, entry_name: str, entry_value: str | None, entry_comment: str | None
|
||||
self,
|
||||
entry_name: str,
|
||||
entry_value: str | None,
|
||||
entry_flag_kind: BEnumEntryFlagKind,
|
||||
entry_sign_kind: BEnumEntrySignKind,
|
||||
entry_comment: str | None,
|
||||
):
|
||||
self.__entry_name = entry_name
|
||||
self.__entry_value = entry_value
|
||||
self.__entry_flag_kind = entry_flag_kind
|
||||
self.__entry_sign_kind = entry_sign_kind
|
||||
self.__entry_comment = entry_comment
|
||||
|
||||
def get_entry_name(self) -> str:
|
||||
@@ -37,6 +89,8 @@ class BEnumEntry:
|
||||
return BEnumEntry(
|
||||
data["name"],
|
||||
data.get("value", None),
|
||||
BEnumEntryFlagKind(data.get("flag_kind")),
|
||||
BEnumEntrySignKind(data.get("sign_kind")),
|
||||
data.get("comment", None),
|
||||
)
|
||||
|
||||
@@ -58,10 +112,12 @@ class BHierarchyEnumEntry(BEnumEntry):
|
||||
self,
|
||||
entry_name: str,
|
||||
entry_value: str | None,
|
||||
entry_flag_kind: BEnumEntryFlagKind,
|
||||
entry_sign_kind: BEnumEntrySignKind,
|
||||
entry_comment: str | None,
|
||||
hierarchy: list[str],
|
||||
):
|
||||
super().__init__(entry_name, entry_value, entry_comment)
|
||||
super().__init__(entry_name, entry_value, entry_flag_kind, entry_sign_kind, entry_comment)
|
||||
self.__hierarchy = hierarchy
|
||||
|
||||
def iter_hierarchy(self, benum: "BEnum") -> typing.Iterator["BHierarchyEnumEntry"]:
|
||||
@@ -75,6 +131,8 @@ class BHierarchyEnumEntry(BEnumEntry):
|
||||
return BHierarchyEnumEntry(
|
||||
data["name"],
|
||||
data.get("value", None),
|
||||
BEnumEntryFlagKind(data.get("flag_kind")),
|
||||
BEnumEntrySignKind(data.get("sign_kind")),
|
||||
data.get("comment", None),
|
||||
data["hierarchy"],
|
||||
)
|
||||
@@ -87,9 +145,9 @@ class BEnum:
|
||||
"""The name of this enum."""
|
||||
__enum_comment: str | None
|
||||
"""The comment of this enum. None if no comment."""
|
||||
__can_unsigned: bool
|
||||
__is_unsigned: bool
|
||||
"""True if this enum can use unsigned integer as its underlying type."""
|
||||
__use_flags: bool
|
||||
__is_flag: bool
|
||||
"""True if this enum will use flags feature (supporting OR, AND, operators)."""
|
||||
__entries: list[BEnumEntry]
|
||||
"""The list to store entries of this enum."""
|
||||
@@ -101,14 +159,14 @@ class BEnum:
|
||||
self,
|
||||
enum_name: str,
|
||||
enum_comment: str | None,
|
||||
can_unsigned: bool,
|
||||
use_flags: bool,
|
||||
is_unsigned: bool,
|
||||
is_flag: bool,
|
||||
entries: list[BEnumEntry],
|
||||
):
|
||||
self.__enum_name = enum_name
|
||||
self.__enum_comment = enum_comment
|
||||
self.__can_unsigned = can_unsigned
|
||||
self.__use_flags = use_flags
|
||||
self.__is_unsigned = is_unsigned
|
||||
self.__is_flag = is_flag
|
||||
self.__entries = entries
|
||||
self.__entries_map = {e.get_entry_name(): e for e in entries}
|
||||
|
||||
@@ -120,13 +178,13 @@ class BEnum:
|
||||
"""Get the comment of this enum. None if no comment."""
|
||||
return self.__enum_comment
|
||||
|
||||
def get_can_unsigned(self) -> bool:
|
||||
def is_unsigned(self) -> bool:
|
||||
"""True if this enum can use unsigned integer as its underlying type."""
|
||||
return self.__can_unsigned
|
||||
return self.__is_unsigned
|
||||
|
||||
def get_use_flags(self) -> bool:
|
||||
def is_flag(self) -> bool:
|
||||
"""True if this enum will use flags feature (supporting OR, AND, operators)."""
|
||||
return self.__use_flags
|
||||
return self.__is_flag
|
||||
|
||||
def iter_entries(self) -> typing.Iterator[BEnumEntry]:
|
||||
"""Get the iterator of entries of this enum."""
|
||||
@@ -140,8 +198,8 @@ class BEnum:
|
||||
return BEnum(
|
||||
data["name"],
|
||||
data.get("comment", None),
|
||||
data["can_unsigned"],
|
||||
data["use_flags"],
|
||||
data["is_unsigned"],
|
||||
data["is_flag"],
|
||||
list(map(lambda i: BEnum.__create_entry_by_content(i), data["entries"])),
|
||||
)
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@ def main():
|
||||
render.render_cpp_enum("CKERROR.hpp", ckerror)
|
||||
render.render_py_enum("CKERROR.py", ckerror)
|
||||
render.render_cs_enum("CKERROR.cs", ckerror)
|
||||
render.render_rs_enum("CKERROR.rs", ckerror)
|
||||
render.render_cpp_ckerror_docstring("CKERROR.docstring.hpp", "CKERROR.docstring.cpp", ckerror)
|
||||
render.render_py_enum_docstring("CKERROR.docstring.py", ckerror)
|
||||
render.render_cs_enum_docstring("CKERROR.docstring.cs", ckerror)
|
||||
|
||||
@@ -65,6 +65,43 @@ class RenderUtils:
|
||||
"""
|
||||
return RenderUtils.REGEX_PY_TO_LITERAL_NUMBER.sub("", numstr, 1)
|
||||
|
||||
REGEX_CS_TO_LITERAL_NUMBER: typing.ClassVar[re.Pattern] = re.compile("[lL]+$")
|
||||
|
||||
@staticmethod
|
||||
def to_cs_num_literal(numstr: str) -> str:
|
||||
"""
|
||||
Convert given string into C# number literal style.
|
||||
|
||||
Number literal declaration in C# is slightly different with C#.
|
||||
C# support U but do not support L.
|
||||
So this function actually just remove "L" suffix.
|
||||
|
||||
This function is only served for C# code generation.
|
||||
|
||||
:param numstr: The captured number.
|
||||
:return: The C# style number string.
|
||||
"""
|
||||
return RenderUtils.REGEX_CS_TO_LITERAL_NUMBER.sub("", numstr, 1)
|
||||
|
||||
@staticmethod
|
||||
def to_rs_num_literal(numstr: str) -> str:
|
||||
"""
|
||||
Convert given string into Rust number literal style.
|
||||
|
||||
Number literal declaration in Rust is slightly different with C++.
|
||||
C++ support U and L but Rust use another complete suffix mode to decide the type of numeric literal (u32, i32 and etc).
|
||||
However, Rust can properly deduce the correct type of number literal,
|
||||
so we just need simply remove any suffix.
|
||||
|
||||
This function is only served for C# code generation.
|
||||
|
||||
:param numstr: The captured number.
|
||||
:return: The Rust style number string.
|
||||
"""
|
||||
# We reuse existing function
|
||||
return RenderUtils.to_py_num_literal(numstr)
|
||||
|
||||
|
||||
REGEX_PY_EXT_HUMANRDABLE_ENTRY_NAME: typing.ClassVar[re.Pattern] = re.compile("^[a-zA-Z0-9]+_")
|
||||
|
||||
@staticmethod
|
||||
|
||||
@@ -1,11 +1,16 @@
|
||||
{%- for benum in payload.iter_enums() %}
|
||||
{%- if benum.get_enum_comment() is not none %}
|
||||
{{ benum.get_enum_comment() | block_comment('/// ') }}
|
||||
{%- endif %} {%- if benum.get_use_flags() %}
|
||||
{%- endif %} {%- if benum.is_flag() %}
|
||||
[Flags]{%- endif %}
|
||||
public enum {{ benum.get_enum_name() }} : {% if benum.get_can_unsigned() -%} uint {%- else -%} int {%- endif %} {
|
||||
public enum {{ benum.get_enum_name() }} : {% if benum.is_unsigned() -%} uint {%- else -%} int {%- endif %} {
|
||||
{%- for entry in benum.iter_entries() %}
|
||||
{{ entry.get_entry_name() }} {%- if entry.get_entry_value() is not none %} = {{ entry.get_entry_value() }} {%- endif %}, {%- if entry.get_entry_comment() is not none %} /// {{ entry.get_entry_comment() | line_comment }} {%- endif %}
|
||||
{%- if entry.get_entry_comment() is not none %}
|
||||
/// <summary>
|
||||
/// {{ entry.get_entry_comment() | line_comment }}
|
||||
/// </summary>
|
||||
{%- endif %}
|
||||
{{ entry.get_entry_name() }} {%- if entry.get_entry_value() is not none %} = {{ utils.to_cs_num_literal(entry.get_entry_value()) }} {%- endif %},
|
||||
{%- endfor %}
|
||||
};
|
||||
{%- endfor %}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
{{ benum.get_enum_comment() | block_comment(' * ') }}
|
||||
*/
|
||||
{%- endif %}
|
||||
enum class {{ benum.get_enum_name() }} : {% if benum.get_can_unsigned() -%} CKDWORD {%- else -%} CKINT {%- endif %} {
|
||||
enum class {{ benum.get_enum_name() }} : {% if benum.is_unsigned() -%} CKDWORD {%- else -%} CKINT {%- endif %} {
|
||||
{%- for entry in benum.iter_entries() %}
|
||||
{{ entry.get_entry_name() }} {%- if entry.get_entry_value() is not none %} = {{ entry.get_entry_value() }} {%- endif %}, {%- if entry.get_entry_comment() is not none %} /**< {{ entry.get_entry_comment() | line_comment }} */ {%- endif %}
|
||||
{%- endfor %}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
{%- for benum in payload.iter_enums() %}
|
||||
{%- if benum.get_enum_comment() is not none %}
|
||||
{{ benum.get_enum_comment() | block_comment('/// ') }}
|
||||
{%- endif %}
|
||||
{%- if not benum.is_flag() %}
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr({% if benum.is_unsigned() -%} u32 {%- else -%} i32 {%- endif %})]
|
||||
#[non_exhaustive]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub enum {{ benum.get_enum_name() }} {
|
||||
{%- for entry in benum.iter_entries() %}
|
||||
{%- if entry.get_entry_comment() is not none %}
|
||||
/// {{ entry.get_entry_comment() | line_comment }}
|
||||
{%- endif %}
|
||||
{{ entry.get_entry_name() }} {%- if entry.get_entry_value() is not none %} = {{ utils.to_py_num_literal(entry.get_entry_value()) }} {%- endif %},
|
||||
{%- endfor %}
|
||||
}
|
||||
{%- else %}
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[repr(transparent)]
|
||||
#[rustfmt::skip]
|
||||
#[allow(non_camel_case_types)]
|
||||
pub struct {{ benum.get_enum_name() }}({% if benum.is_unsigned() -%} u32 {%- else -%} i32 {%- endif %});
|
||||
|
||||
bitflags! {
|
||||
impl {{ benum.get_enum_name() }}: {% if benum.is_unsigned() -%} u32 {%- else -%} i32 {%- endif %} {
|
||||
{%- for entry in benum.iter_entries() %}
|
||||
{%- if entry.get_entry_comment() is not none %}
|
||||
/// {{ entry.get_entry_comment() | line_comment }}
|
||||
{%- endif %}
|
||||
const {{ entry.get_entry_name() }} {%- if entry.get_entry_value() is not none %} = {{ utils.to_py_num_literal(entry.get_entry_value()) }} {%- endif %};
|
||||
{%- endfor %}
|
||||
}
|
||||
}
|
||||
{%- endif %}
|
||||
{%- endfor %}
|
||||
|
||||
@@ -1107,7 +1107,7 @@ bool BMCamera_SetFrontPlane(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCm
|
||||
bool BMCamera_GetBackPlane(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKFLOAT, out_val)) {
|
||||
auto obj = CheckCKCamera(bmfile, objid);
|
||||
if (obj == nullptr) return false;
|
||||
BMPARAM_OUT_ASSIGN(out_val, obj->GetFrontPlane());
|
||||
BMPARAM_OUT_ASSIGN(out_val, obj->GetBackPlane());
|
||||
return true;
|
||||
}
|
||||
bool BMCamera_SetBackPlane(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKFLOAT, val)) {
|
||||
@@ -1119,7 +1119,7 @@ bool BMCamera_SetBackPlane(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo
|
||||
bool BMCamera_GetFov(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKFLOAT, out_val)) {
|
||||
auto obj = CheckCKCamera(bmfile, objid);
|
||||
if (obj == nullptr) return false;
|
||||
BMPARAM_OUT_ASSIGN(out_val, obj->GetFrontPlane());
|
||||
BMPARAM_OUT_ASSIGN(out_val, obj->GetFov());
|
||||
return true;
|
||||
}
|
||||
bool BMCamera_SetFov(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKFLOAT, val)) {
|
||||
|
||||
@@ -178,13 +178,15 @@ namespace BMap {
|
||||
// BMFile only provide limited type visiting, we must make sure it provided ID also is existed in out stored list.
|
||||
// so we check its type here. if type is not matched, we reset it to nullptr.
|
||||
if (obj != nullptr) {
|
||||
using LibCmo::CK2::CK_CLASSID;
|
||||
switch (obj->GetClassID()) {
|
||||
case LibCmo::CK2::CK_CLASSID::CKCID_GROUP:
|
||||
case LibCmo::CK2::CK_CLASSID::CKCID_3DOBJECT:
|
||||
case LibCmo::CK2::CK_CLASSID::CKCID_MESH:
|
||||
case LibCmo::CK2::CK_CLASSID::CKCID_MATERIAL:
|
||||
case LibCmo::CK2::CK_CLASSID::CKCID_TEXTURE:
|
||||
case LibCmo::CK2::CK_CLASSID::CKCID_TARGETLIGHT:
|
||||
case CK_CLASSID::CKCID_GROUP:
|
||||
case CK_CLASSID::CKCID_3DOBJECT:
|
||||
case CK_CLASSID::CKCID_MESH:
|
||||
case CK_CLASSID::CKCID_MATERIAL:
|
||||
case CK_CLASSID::CKCID_TEXTURE:
|
||||
case CK_CLASSID::CKCID_TARGETLIGHT:
|
||||
case CK_CLASSID::CKCID_TARGETCAMERA:
|
||||
break; // okey. do nothing
|
||||
default:
|
||||
// this object should not be exposed to outside, reset it to nullptr
|
||||
|
||||
@@ -31,6 +31,8 @@ target_compile_definitions(BMap
|
||||
PRIVATE
|
||||
BMAP_EXPORTING
|
||||
)
|
||||
# Remove any possible prefix (such as `lib` on Linux)
|
||||
set_target_properties(BMap PROPERTIES PREFIX "")
|
||||
|
||||
# Install binary and headers
|
||||
install(TARGETS BMap
|
||||
|
||||
@@ -5,10 +5,11 @@
|
||||
#include "Rule.hpp"
|
||||
#include <VTAll.hpp>
|
||||
#include <yycc.hpp>
|
||||
#include <yycc/carton/termcolor.hpp>
|
||||
#include <yycc/string/op.hpp>
|
||||
#include <yycc/patch/stream.hpp>
|
||||
#include <yycc/windows/console.hpp>
|
||||
#include <yycc/carton/termcolor.hpp>
|
||||
#include <yycc/carton/ironpad.hpp>
|
||||
#include <iostream>
|
||||
#include <optional>
|
||||
|
||||
@@ -101,14 +102,16 @@ static void CheckRules(BMapInspector::Cli::Args& args, BMapInspector::Map::Level
|
||||
BMapInspector::Reporter::Reporter reporter;
|
||||
|
||||
// Get rule collection
|
||||
BMapInspector::Rule::Ruleset ruleset;
|
||||
BMapInspector::Rule::RuleCollection rule_collection;
|
||||
// Show rule infos
|
||||
std::cout << strop::printf(u8"Total %" PRIuSIZET " rule(s) are loaded.", ruleset.GetRuleCount()) << std::endl
|
||||
std::cout << strop::printf(u8"Total %" PRIuSIZET " rule(s) are loaded.", rule_collection.GetRuleCount()) << std::endl
|
||||
<< u8"Check may take few minutes. Please do not close this console..." << std::endl;
|
||||
|
||||
// Check rules one by one
|
||||
for (auto* rule : ruleset.GetRules()) {
|
||||
for (auto* rule : rule_collection.GetRules()) {
|
||||
reporter.EnterRule(rule->GetRuleName());
|
||||
rule->Check(reporter, level);
|
||||
reporter.LeaveRule();
|
||||
}
|
||||
|
||||
// Show report conclusion
|
||||
|
||||
@@ -11,15 +11,18 @@ PRIVATE
|
||||
Map.cpp
|
||||
Rule.cpp
|
||||
# Rules
|
||||
Rule/Shared.cpp
|
||||
Rule/GpRules.cpp
|
||||
Rule/ChirsRules.cpp
|
||||
Rule/YYCRules.cpp
|
||||
Rule/ZZQRules.cpp
|
||||
Rule/BBugRules.cpp
|
||||
Rule/SOneRules.cpp
|
||||
Rule/SSBRules.cpp
|
||||
Rule/LXRules.cpp
|
||||
Ruleset/Shared/Utility.cpp
|
||||
Ruleset/Shared/Name.cpp
|
||||
Ruleset/Shared/Sector.cpp
|
||||
Ruleset/Shared/DupCmp.cpp
|
||||
Ruleset/GpRules.cpp
|
||||
Ruleset/ChirsRules.cpp
|
||||
Ruleset/YYCRules.cpp
|
||||
Ruleset/ZZQRules.cpp
|
||||
Ruleset/BBugRules.cpp
|
||||
Ruleset/SOneRules.cpp
|
||||
Ruleset/SSBRules.cpp
|
||||
Ruleset/LXRules.cpp
|
||||
)
|
||||
# Setup headers
|
||||
target_sources(BMapInspector
|
||||
@@ -33,15 +36,18 @@ FILES
|
||||
Map.hpp
|
||||
Rule.hpp
|
||||
# Rules
|
||||
Rule/Shared.hpp
|
||||
Rule/GpRules.hpp
|
||||
Rule/ChirsRules.hpp
|
||||
Rule/YYCRules.hpp
|
||||
Rule/ZZQRules.hpp
|
||||
Rule/BBugRules.hpp
|
||||
Rule/SOneRules.hpp
|
||||
Rule/SSBRules.hpp
|
||||
Rule/LXRules.hpp
|
||||
Ruleset/Shared/Utility.hpp
|
||||
Ruleset/Shared/Name.hpp
|
||||
Ruleset/Shared/Sector.hpp
|
||||
Ruleset/Shared/DupCmp.hpp
|
||||
Ruleset/GpRules.hpp
|
||||
Ruleset/ChirsRules.hpp
|
||||
Ruleset/YYCRules.hpp
|
||||
Ruleset/ZZQRules.hpp
|
||||
Ruleset/BBugRules.hpp
|
||||
Ruleset/SOneRules.hpp
|
||||
Ruleset/SSBRules.hpp
|
||||
Ruleset/LXRules.hpp
|
||||
)
|
||||
# Setup header infomation
|
||||
target_include_directories(BMapInspector
|
||||
|
||||
@@ -1,54 +1,70 @@
|
||||
#include "Reporter.hpp"
|
||||
#include <yycc/string/op.hpp>
|
||||
#include <cstdarg>
|
||||
#include <stdexcept>
|
||||
|
||||
using BMapInspector::Utils::ReportLevel;
|
||||
namespace strop = yycc::string::op;
|
||||
|
||||
namespace BMapInspector::Reporter {
|
||||
|
||||
#pragma region Reporter
|
||||
|
||||
Reporter::Reporter() {}
|
||||
Reporter::Reporter() : current_rule(std::nullopt), reports() {}
|
||||
|
||||
Reporter::~Reporter() {}
|
||||
|
||||
void Reporter::AddReport(Utils::ReportLevel level, const std::u8string_view &rule, const std::u8string_view &content) {
|
||||
void Reporter::EnterRule(const std::u8string_view &rule) {
|
||||
if (this->current_rule.has_value()) throw std::logic_error("can not enter rule multiple times");
|
||||
else this->current_rule = std::u8string(rule);
|
||||
}
|
||||
|
||||
void Reporter::LeaveRule() {
|
||||
if (this->current_rule.has_value()) this->current_rule = std::nullopt;
|
||||
else throw std::logic_error("can not leave rule without any existing rule");
|
||||
}
|
||||
|
||||
void Reporter::AddReport(ReportLevel level, const std::u8string_view &content) {
|
||||
if (this->current_rule.has_value()) {
|
||||
this->reports.emplace_back(Report{
|
||||
.level = level,
|
||||
.rule = std::u8string(rule),
|
||||
.rule = std::u8string(this->current_rule.value()),
|
||||
.content = std::u8string(content),
|
||||
});
|
||||
} else {
|
||||
throw std::logic_error("can not add report without any rule scope");
|
||||
}
|
||||
}
|
||||
|
||||
void Reporter::WriteInfo(const std::u8string_view &rule, const std::u8string_view &content) {
|
||||
this->AddReport(Utils::ReportLevel::Info, rule, content);
|
||||
void Reporter::WriteInfo(const std::u8string_view &content) {
|
||||
this->AddReport(ReportLevel::Info, content);
|
||||
}
|
||||
|
||||
void Reporter::FormatInfo(const std::u8string_view &rule, const char8_t *fmt, ...) {
|
||||
void Reporter::FormatInfo(const char8_t *fmt, ...) {
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
this->WriteInfo(rule, strop::vprintf(fmt, argptr));
|
||||
this->WriteInfo(strop::vprintf(fmt, argptr));
|
||||
va_end(argptr);
|
||||
}
|
||||
|
||||
void Reporter::WriteWarning(const std::u8string_view &rule, const std::u8string_view &content) {
|
||||
this->AddReport(Utils::ReportLevel::Warning, rule, content);
|
||||
void Reporter::WriteWarning(const std::u8string_view &content) {
|
||||
this->AddReport(ReportLevel::Warning, content);
|
||||
}
|
||||
void Reporter::FormatWarning(const std::u8string_view &rule, const char8_t *fmt, ...) {
|
||||
void Reporter::FormatWarning(const char8_t *fmt, ...) {
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
this->WriteWarning(rule, strop::vprintf(fmt, argptr));
|
||||
this->WriteWarning(strop::vprintf(fmt, argptr));
|
||||
va_end(argptr);
|
||||
}
|
||||
|
||||
void Reporter::WriteError(const std::u8string_view &rule, const std::u8string_view &content) {
|
||||
this->AddReport(Utils::ReportLevel::Error, rule, content);
|
||||
void Reporter::WriteError(const std::u8string_view &content) {
|
||||
this->AddReport(ReportLevel::Error, content);
|
||||
}
|
||||
|
||||
void Reporter::FormatError(const std::u8string_view &rule, const char8_t *fmt, ...) {
|
||||
void Reporter::FormatError(const char8_t *fmt, ...) {
|
||||
va_list argptr;
|
||||
va_start(argptr, fmt);
|
||||
this->WriteError(rule, strop::vprintf(fmt, argptr));
|
||||
this->WriteError(strop::vprintf(fmt, argptr));
|
||||
va_end(argptr);
|
||||
}
|
||||
|
||||
@@ -56,13 +72,13 @@ namespace BMapInspector::Reporter {
|
||||
ReporterDigest digest{.cnt_err = 0, .cnt_warn = 0, .cnt_info = 0};
|
||||
for (const auto &report : this->reports) {
|
||||
switch (report.level) {
|
||||
case Utils::ReportLevel::Error:
|
||||
case ReportLevel::Error:
|
||||
++digest.cnt_err;
|
||||
break;
|
||||
case Utils::ReportLevel::Warning:
|
||||
case ReportLevel::Warning:
|
||||
++digest.cnt_warn;
|
||||
break;
|
||||
case Utils::ReportLevel::Info:
|
||||
case ReportLevel::Info:
|
||||
++digest.cnt_info;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
#include <optional>
|
||||
|
||||
namespace BMapInspector::Reporter {
|
||||
|
||||
@@ -26,22 +27,27 @@ namespace BMapInspector::Reporter {
|
||||
~Reporter();
|
||||
YYCC_DEFAULT_COPY_MOVE(Reporter)
|
||||
|
||||
public:
|
||||
void EnterRule(const std::u8string_view& rule);
|
||||
void LeaveRule();
|
||||
|
||||
private:
|
||||
void AddReport(Utils::ReportLevel level, const std::u8string_view& rule, const std::u8string_view& content);
|
||||
void AddReport(Utils::ReportLevel level, const std::u8string_view& content);
|
||||
|
||||
public:
|
||||
void WriteInfo(const std::u8string_view& rule, const std::u8string_view& content);
|
||||
void FormatInfo(const std::u8string_view& rule, const char8_t* fmt, ...);
|
||||
void WriteWarning(const std::u8string_view& rule, const std::u8string_view& content);
|
||||
void FormatWarning(const std::u8string_view& rule, const char8_t* fmt, ...);
|
||||
void WriteError(const std::u8string_view& rule, const std::u8string_view& content);
|
||||
void FormatError(const std::u8string_view& rule, const char8_t* fmt, ...);
|
||||
void WriteInfo(const std::u8string_view& content);
|
||||
void FormatInfo(const char8_t* fmt, ...);
|
||||
void WriteWarning(const std::u8string_view& content);
|
||||
void FormatWarning(const char8_t* fmt, ...);
|
||||
void WriteError(const std::u8string_view& content);
|
||||
void FormatError(const char8_t* fmt, ...);
|
||||
|
||||
public:
|
||||
ReporterDigest GetDigest() const;
|
||||
const std::vector<Report>& GetReports() const;
|
||||
|
||||
private:
|
||||
std::optional<std::u8string> current_rule;
|
||||
std::vector<Report> reports;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#include "Rule.hpp"
|
||||
|
||||
#include "Rule/GpRules.hpp"
|
||||
#include "Rule/ChirsRules.hpp"
|
||||
#include "Rule/YYCRules.hpp"
|
||||
#include "Rule/BBugRules.hpp"
|
||||
#include "Rule/ZZQRules.hpp"
|
||||
#include "Rule/SOneRules.hpp"
|
||||
#include "Rule/SSBRules.hpp"
|
||||
#include "Rule/LXRules.hpp"
|
||||
#include "Ruleset/GpRules.hpp"
|
||||
#include "Ruleset/ChirsRules.hpp"
|
||||
#include "Ruleset/YYCRules.hpp"
|
||||
#include "Ruleset/BBugRules.hpp"
|
||||
#include "Ruleset/ZZQRules.hpp"
|
||||
#include "Ruleset/SOneRules.hpp"
|
||||
#include "Ruleset/SSBRules.hpp"
|
||||
#include "Ruleset/LXRules.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
@@ -19,38 +19,46 @@ namespace BMapInspector::Rule {
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region Ruleset
|
||||
#pragma region RuleCollection
|
||||
|
||||
Ruleset::Ruleset() : rules() {
|
||||
RuleCollection::RuleCollection() : rules() {
|
||||
// Add rule into list.
|
||||
//rules.emplace_back(new GpRule1());
|
||||
//rules.emplace_back(new GpRule2());
|
||||
//rules.emplace_back(new Gp3Rule());
|
||||
//rules.emplace_back(new Chirs1Rule());
|
||||
rules.emplace_back(new YYCRule1());
|
||||
rules.emplace_back(new YYCRule2());
|
||||
rules.emplace_back(new BBugRule1());
|
||||
rules.emplace_back(new SOneRule1());
|
||||
rules.emplace_back(new SSBRule1());
|
||||
rules.emplace_back(new LXRule1());
|
||||
rules.emplace_back(new Ruleset::GpRule1());
|
||||
rules.emplace_back(new Ruleset::GpRule2());
|
||||
rules.emplace_back(new Ruleset::ChirsRule1());
|
||||
rules.emplace_back(new Ruleset::YYCRule1());
|
||||
rules.emplace_back(new Ruleset::YYCRule2());
|
||||
rules.emplace_back(new Ruleset::YYCRule3());
|
||||
rules.emplace_back(new Ruleset::YYCRule4());
|
||||
rules.emplace_back(new Ruleset::YYCRule5());
|
||||
rules.emplace_back(new Ruleset::YYCRule6());
|
||||
rules.emplace_back(new Ruleset::BBugRule1());
|
||||
rules.emplace_back(new Ruleset::BBugRule2());
|
||||
rules.emplace_back(new Ruleset::BBugRule3());
|
||||
rules.emplace_back(new Ruleset::ZZQRule1());
|
||||
rules.emplace_back(new Ruleset::ZZQRule2());
|
||||
rules.emplace_back(new Ruleset::ZZQRule3());
|
||||
rules.emplace_back(new Ruleset::SOneRule1());
|
||||
rules.emplace_back(new Ruleset::SSBRule1());
|
||||
rules.emplace_back(new Ruleset::LXRule1());
|
||||
// Add more rules...
|
||||
}
|
||||
|
||||
Ruleset::~Ruleset() {
|
||||
RuleCollection::~RuleCollection() {
|
||||
// Free rule from list.
|
||||
for (const auto* rule : this->rules) {
|
||||
delete rule;
|
||||
}
|
||||
}
|
||||
|
||||
size_t Ruleset::GetRuleCount() const {
|
||||
size_t RuleCollection::GetRuleCount() const {
|
||||
return this->rules.size();
|
||||
}
|
||||
|
||||
const std::vector<IRule*>& Ruleset::GetRules() const {
|
||||
const std::vector<IRule*>& RuleCollection::GetRules() const {
|
||||
return this->rules;
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
} // namespace BMapInspector::Rule
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
/**
|
||||
* @brief The interface of a rule.
|
||||
*/
|
||||
class IRule {
|
||||
public:
|
||||
IRule();
|
||||
@@ -21,11 +24,14 @@ namespace BMapInspector::Rule {
|
||||
virtual void Check(Reporter::Reporter& reporter, Map::Level& level) const = 0;
|
||||
};
|
||||
|
||||
class Ruleset {
|
||||
/**
|
||||
* @brief A collection of rules.
|
||||
*/
|
||||
class RuleCollection {
|
||||
public:
|
||||
Ruleset();
|
||||
~Ruleset();
|
||||
YYCC_DELETE_COPY_MOVE(Ruleset)
|
||||
RuleCollection();
|
||||
~RuleCollection();
|
||||
YYCC_DELETE_COPY_MOVE(RuleCollection)
|
||||
|
||||
public:
|
||||
size_t GetRuleCount() const;
|
||||
@@ -35,4 +41,4 @@ namespace BMapInspector::Rule {
|
||||
std::vector<IRule*> rules;
|
||||
};
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
} // namespace BMapInspector::Rule
|
||||
|
||||
@@ -1,30 +0,0 @@
|
||||
#include "BBugRules.hpp"
|
||||
#include "Shared.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
#pragma region BBug Rule 1
|
||||
|
||||
constexpr char8_t BBUG1[] = u8"BBUG1";
|
||||
|
||||
BBugRule1::BBugRule1() : IRule() {}
|
||||
|
||||
BBugRule1::~BBugRule1() {}
|
||||
|
||||
std::u8string_view BBugRule1::GetRuleName() const {
|
||||
return BBUG1;
|
||||
}
|
||||
|
||||
void BBugRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
if (!level.GetTargetLights().empty()) {
|
||||
reporter.WriteInfo(BBUG1, u8"Using light in map is not suggested.");
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
@@ -1,22 +0,0 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
/**
|
||||
* @brief BBug Rule 1
|
||||
* @details
|
||||
* Using light in map is not suggested.
|
||||
*/
|
||||
class BBugRule1 : public IRule {
|
||||
public:
|
||||
BBugRule1();
|
||||
virtual ~BBugRule1();
|
||||
YYCC_DELETE_COPY_MOVE(BBugRule1)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
#include "ChirsRules.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
Chirs1Rule::Chirs1Rule() : IRule() {}
|
||||
Chirs1Rule::~Chirs1Rule() {}
|
||||
std::u8string_view Chirs1Rule::GetRuleName() const {
|
||||
return u8"CHIRS1";
|
||||
}
|
||||
void Chirs1Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
// Report error if there is some material named Laterne_Verlauf
|
||||
// but its texture is not pointed to Laterne_Verlauf texture.
|
||||
|
||||
// Report error if some materials' texture is Laterne_Verlauf,
|
||||
// but its name is not Laterne_Verlauf.
|
||||
|
||||
// Report error if there is multiple Laterne_Verlauf material.
|
||||
}
|
||||
} // namespace BMapInspector::Rule
|
||||
@@ -1,53 +0,0 @@
|
||||
#include "GpRules.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
#pragma region GP1 Rule
|
||||
|
||||
GpRule1::GpRule1() : IRule() {}
|
||||
|
||||
GpRule1::~GpRule1() {}
|
||||
|
||||
std::u8string_view GpRule1::GetRuleName() const {
|
||||
return u8"GP1";
|
||||
}
|
||||
|
||||
void GpRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region GP2 Rule
|
||||
|
||||
constexpr char8_t GP2[] = u8"GP2";
|
||||
|
||||
GpRule2::GpRule2() : IRule() {}
|
||||
|
||||
GpRule2::~GpRule2() {}
|
||||
|
||||
std::u8string_view GpRule2::GetRuleName() const {
|
||||
return GP2;
|
||||
}
|
||||
|
||||
void GpRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region GP3 Rule
|
||||
//
|
||||
// Gp3Rule::Gp3Rule() : IRule() {}
|
||||
//
|
||||
// Gp3Rule::~Gp3Rule() {}
|
||||
//
|
||||
// std::u8string_view Gp3Rule::GetRuleName() const {
|
||||
// return u8"GP3";
|
||||
// }
|
||||
//
|
||||
// void Gp3Rule::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
// // TODO: Mesh hash is not implemented.
|
||||
// }
|
||||
//
|
||||
//#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
@@ -1,63 +0,0 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
// Reference: https://tieba.baidu.com/p/3182981807
|
||||
|
||||
/**
|
||||
* @brief Gamepiaynmo Rule 1
|
||||
* @details
|
||||
* The most comprehensive group checker inspired from Ballance Blender Plugin.
|
||||
*/
|
||||
class GpRule1 : public IRule {
|
||||
public:
|
||||
GpRule1();
|
||||
virtual ~GpRule1();
|
||||
YYCC_DELETE_COPY_MOVE(GpRule1)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Gamepiaynmo Rule 2
|
||||
* @details
|
||||
* Every Ballance group should not have any groups with same name.
|
||||
*/
|
||||
class GpRule2 : public IRule {
|
||||
public:
|
||||
GpRule2();
|
||||
virtual ~GpRule2();
|
||||
YYCC_DELETE_COPY_MOVE(GpRule2)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
///**
|
||||
// * @brief Gamepiaynmo Rule 2
|
||||
// * @details
|
||||
// * This rule make sure that one Ballance element must be grouped into only one sector group.
|
||||
// * Multiple grouping and none grouping will throw error.
|
||||
// */
|
||||
///**
|
||||
// * @brief Gamepiaynmo Rule 3
|
||||
// * @details
|
||||
// * This rule make sure that all Ballance element is grouped into correct element group.
|
||||
// * This rule will check the mesh of PH and guess which element it is.
|
||||
// */
|
||||
//class Gp3Rule : public IRule {
|
||||
//public:
|
||||
// Gp3Rule();
|
||||
// virtual ~Gp3Rule();
|
||||
// YYCC_DELETE_COPY_MOVE(Gp3Rule)
|
||||
|
||||
//public:
|
||||
// std::u8string_view GetRuleName() const override;
|
||||
// void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
//};
|
||||
|
||||
}
|
||||
@@ -1,39 +0,0 @@
|
||||
#include "SOneRules.hpp"
|
||||
#include "Shared.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
#pragma region SOne Rule 1
|
||||
|
||||
constexpr char8_t SONE1[] = u8"SONE1";
|
||||
|
||||
SOneRule1::SOneRule1() : IRule() {}
|
||||
|
||||
SOneRule1::~SOneRule1() {}
|
||||
|
||||
std::u8string_view SOneRule1::GetRuleName() const {
|
||||
return SONE1;
|
||||
}
|
||||
|
||||
void SOneRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
auto* ctx = level.GetCKContext();
|
||||
auto physicalized_3dobjects = Shared::FetchPhysicalized3dObjects(ctx);
|
||||
|
||||
for (auto* physicalized_3dobject : physicalized_3dobjects) {
|
||||
auto* mesh = physicalized_3dobject->GetCurrentMesh();
|
||||
if (mesh == nullptr) {
|
||||
reporter.FormatError(
|
||||
SONE1,
|
||||
u8R"(Object "%s" is grouped into physicalization group, but it doesn't have any associated mesh. This will cause itself and following objects can not be physicalized.)",
|
||||
Shared::RenderObjectName(physicalized_3dobject));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
@@ -1,110 +0,0 @@
|
||||
#pragma once
|
||||
#include <VTAll.hpp>
|
||||
#include <vector>
|
||||
#include <array>
|
||||
|
||||
namespace BMapInspector::Rule::Shared {
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
#pragma region Constant Values
|
||||
|
||||
namespace GroupNames {
|
||||
// clang-format off
|
||||
constexpr char8_t PHYS_FLOORS[] = u8"Phys_Floors";
|
||||
constexpr char8_t PHYS_FLOORRAILS[] = u8"Phys_FloorRails";
|
||||
constexpr char8_t PHYS_FLOORSTOPPER[] = u8"Phys_FloorStopper";
|
||||
|
||||
constexpr std::array ALL_PH{
|
||||
u8"P_Extra_Life",
|
||||
u8"P_Extra_Point",
|
||||
u8"P_Trafo_Paper",
|
||||
u8"P_Trafo_Stone",
|
||||
u8"P_Trafo_Wood",
|
||||
u8"P_Ball_Paper",
|
||||
u8"P_Ball_Stone",
|
||||
u8"P_Ball_Wood",
|
||||
u8"P_Box",
|
||||
u8"P_Dome",
|
||||
u8"P_Modul_01",
|
||||
u8"P_Modul_03",
|
||||
u8"P_Modul_08",
|
||||
u8"P_Modul_17",
|
||||
u8"P_Modul_18",
|
||||
u8"P_Modul_19",
|
||||
u8"P_Modul_25",
|
||||
u8"P_Modul_26",
|
||||
u8"P_Modul_29",
|
||||
u8"P_Modul_30",
|
||||
u8"P_Modul_34",
|
||||
u8"P_Modul_37",
|
||||
u8"P_Modul_41",
|
||||
u8"PS_Levelstart",
|
||||
u8"PE_Levelende",
|
||||
u8"PC_Checkpoints",
|
||||
u8"PR_Resetpoints",
|
||||
};
|
||||
|
||||
// clang-format on
|
||||
} // namespace GroupNames
|
||||
|
||||
namespace TextureNames {
|
||||
// clang-format off
|
||||
constexpr char8_t RAIL_ENVIRONMENT[] = u8"Rail_Environment.bmp";
|
||||
// clang-format on
|
||||
|
||||
} // namespace TextureNames
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region Check Functions
|
||||
|
||||
/**
|
||||
* @brief Check whether given 2 float point values are equal with given tolerance.
|
||||
* @param lhs
|
||||
* @param rhs
|
||||
* @param tolerance
|
||||
* @return
|
||||
*/
|
||||
bool FPEqual(L::CKFLOAT lhs, L::CKFLOAT rhs, L::CKFLOAT tolerance);
|
||||
/**
|
||||
* @brief
|
||||
* @param[in] ctx Can not be nullptr.
|
||||
* @param[in] name Can not be nullptr.
|
||||
* @return Found pointer to CKGroup, otherwise nullptr.
|
||||
*/
|
||||
O::CKGroup* FetchGroup(C::CKContext* ctx, L::CKSTRING name);
|
||||
std::vector<O::CK3dObject*> FetchPhysicalized3dObjects(C::CKContext* ctx);
|
||||
/**
|
||||
* @brief Check whether given CKTexture has the given file name (case-insensitive).
|
||||
* @param[in] tex Can not be nullptr.
|
||||
* @param[in] name Can not be nullptr.
|
||||
* @return True if it is, otherwise false.
|
||||
*/
|
||||
bool CheckTextureFileName(O::CKTexture* tex, L::CKSTRING name);
|
||||
|
||||
/**
|
||||
* @brief
|
||||
* @param[in] group Can not be nullptr.
|
||||
* @return All objects is the child class of CK3dEntity.
|
||||
*/
|
||||
std::vector<O::CK3dObject*> Iter3dObjects(O::CKGroup* group);
|
||||
/**
|
||||
* @brief
|
||||
* @param[in] mesh Can not be nullptr.
|
||||
* @return All nullptr reference are removed.
|
||||
*/
|
||||
std::vector<O::CKMaterial*> IterMaterial(O::CKMesh* mesh);
|
||||
|
||||
/**
|
||||
* @brief
|
||||
* @param[in] obj Can not be nullptr.
|
||||
* @return
|
||||
*/
|
||||
const char8_t* RenderObjectName(O::CKObject* obj);
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule::Shared
|
||||
@@ -1,132 +0,0 @@
|
||||
#include "YYCRules.hpp"
|
||||
#include "Shared.hpp"
|
||||
#include <vector>
|
||||
#include <set>
|
||||
#include <algorithm>
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
#pragma region YYC Rule 1
|
||||
|
||||
constexpr char8_t YYC1[] = u8"YYC1";
|
||||
|
||||
YYCRule1::YYCRule1() : IRule() {}
|
||||
|
||||
YYCRule1::~YYCRule1() {}
|
||||
|
||||
std::u8string_view YYCRule1::GetRuleName() const {
|
||||
return YYC1;
|
||||
}
|
||||
|
||||
void YYCRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
auto* ctx = level.GetCKContext();
|
||||
|
||||
// We get "Phys_FloorRails" group first.
|
||||
auto* phys_floorrails = Shared::FetchGroup(ctx, Shared::GroupNames::PHYS_FLOORRAILS);
|
||||
if (phys_floorrails == nullptr) return;
|
||||
|
||||
// Create container holding smooth meshes
|
||||
std::set<O::CKMesh*> smooth_meshes;
|
||||
// We iterate all object grouped into it.
|
||||
auto group_3dobjects = Shared::Iter3dObjects(phys_floorrails);
|
||||
for (auto* group_3dobject : group_3dobjects) {
|
||||
// Then we iterate their current meshes
|
||||
auto* mesh = group_3dobject->GetCurrentMesh();
|
||||
if (mesh == nullptr) continue;
|
||||
|
||||
// Iterate all meshes
|
||||
auto mtls = Shared::IterMaterial(mesh);
|
||||
for (auto* mtl : mtls) {
|
||||
// Check whether all texture referred by this mesh are "Rail_Environment".
|
||||
auto texture = mtl->GetTexture();
|
||||
if (texture == nullptr) continue;
|
||||
if (!Shared::CheckTextureFileName(texture, Shared::TextureNames::RAIL_ENVIRONMENT)) {
|
||||
// No, this is not rail texture, throw error.
|
||||
reporter.FormatError(
|
||||
YYC1,
|
||||
u8R"(Object "%s" is grouped into Phys_FloorRails, but its texture "%s" (referred by mesh "%s" and material "%s") seems not the rail texture. This will cause some parts of this object be smooth unexpectly.)",
|
||||
Shared::RenderObjectName(group_3dobject),
|
||||
Shared::RenderObjectName(texture),
|
||||
Shared::RenderObjectName(mesh),
|
||||
Shared::RenderObjectName(mtl));
|
||||
}
|
||||
}
|
||||
|
||||
// Record this mesh into set.
|
||||
smooth_meshes.emplace(mesh);
|
||||
}
|
||||
|
||||
// Now we make sure that these smooth mesh is not referred by any other object.
|
||||
// We iterate all 3d object first
|
||||
auto all_3dobject = level.Get3dObjects();
|
||||
for (auto* obj : all_3dobject) {
|
||||
// Then we get its current mesh
|
||||
auto* mesh = obj->GetCurrentMesh();
|
||||
if (mesh == nullptr) continue;
|
||||
|
||||
// Check whether its mesh is in smooth mesh,
|
||||
// and itself is not in "Phys_FloorRails" group
|
||||
if (!obj->IsInGroup(phys_floorrails) && smooth_meshes.contains(mesh)) {
|
||||
// Report error.
|
||||
reporter.FormatError(
|
||||
YYC1,
|
||||
u8R"(Object "%s" is not grouped into Phys_FloorRails, but some objects grouped into Phys_FloorRails refer its mesh "%s". This will cause this object be smooth unexpectly.)",
|
||||
Shared::RenderObjectName(obj),
|
||||
Shared::RenderObjectName(mesh));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region YYC Rule 2
|
||||
|
||||
constexpr char8_t YYC2[] = u8"YYC2";
|
||||
|
||||
YYCRule2::YYCRule2() : IRule() {}
|
||||
|
||||
YYCRule2::~YYCRule2() {}
|
||||
|
||||
std::u8string_view YYCRule2::GetRuleName() const {
|
||||
return YYC2;
|
||||
}
|
||||
|
||||
void YYCRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
auto* ctx = level.GetCKContext();
|
||||
auto physicalized_3dobjects = Shared::FetchPhysicalized3dObjects(ctx);
|
||||
|
||||
// Iterate all physicalized 3dobject
|
||||
for (auto* physicalized_3dobject : physicalized_3dobjects) {
|
||||
// Get its mesh
|
||||
auto* mesh = physicalized_3dobject->GetCurrentMesh();
|
||||
if (mesh == nullptr) continue;
|
||||
|
||||
// Create a bool vector with vertex count and false init value.
|
||||
std::vector<bool> used_vertex(mesh->GetVertexCount(), false);
|
||||
// Iterate all face and set their vertex as used.
|
||||
auto* face_indices = mesh->GetFaceIndices();
|
||||
for (L::CKDWORD face_idx = 0; face_idx < mesh->GetFaceCount(); ++face_idx) {
|
||||
used_vertex[face_indices[face_idx * 3]] = true;
|
||||
used_vertex[face_indices[face_idx * 3 + 1]] = true;
|
||||
used_vertex[face_indices[face_idx * 3 + 2]] = true;
|
||||
}
|
||||
// Check whether there is unused vertex
|
||||
auto has_unused_vertex = std::any_of(used_vertex.begin(), used_vertex.end(), [](bool v) { return v == false; });
|
||||
// If there is unused vertex, report error
|
||||
if (has_unused_vertex) {
|
||||
reporter.FormatError(
|
||||
YYC2,
|
||||
u8R"(Object "%s" is grouped into physicalization groups, and its referred mesh "%s" has isolated vertex. This will cause it can not be physicalized.)",
|
||||
Shared::RenderObjectName(physicalized_3dobject),
|
||||
Shared::RenderObjectName(mesh));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
@@ -1,40 +0,0 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
/**
|
||||
* @brief YYC12345 Rule 1
|
||||
* @details
|
||||
* The object grouped into "Phys_FloorRails" should only be rails, otherwise their meshes' UV will be smooth.
|
||||
* Additionally, these smooth UV meshes will also affect those objects refering them.
|
||||
*/
|
||||
class YYCRule1 : public IRule {
|
||||
public:
|
||||
YYCRule1();
|
||||
virtual ~YYCRule1();
|
||||
YYCC_DELETE_COPY_MOVE(YYCRule1)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief YYC12345 Rule 2
|
||||
* @details
|
||||
* The object grouped into physicalization group should not have isolated vertex,
|
||||
* otherwise it will fail to be physicalized.
|
||||
*/
|
||||
class YYCRule2 : public IRule {
|
||||
public:
|
||||
YYCRule2();
|
||||
virtual ~YYCRule2();
|
||||
YYCC_DELETE_COPY_MOVE(YYCRule2)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,6 +0,0 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
}
|
||||
64
Ballance/BMapInspector/Ruleset/BBugRules.cpp
Normal file
64
Ballance/BMapInspector/Ruleset/BBugRules.cpp
Normal file
@@ -0,0 +1,64 @@
|
||||
#include "BBugRules.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region BBug Rule 1
|
||||
|
||||
BBugRule1::BBugRule1() : Rule::IRule() {}
|
||||
|
||||
BBugRule1::~BBugRule1() {}
|
||||
|
||||
std::u8string_view BBugRule1::GetRuleName() const {
|
||||
return u8"BBUG1";
|
||||
}
|
||||
|
||||
void BBugRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
if (!level.GetTargetLights().empty()) {
|
||||
reporter.WriteInfo(u8"Using light in map is not suggested.");
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region BBug Rule 2
|
||||
|
||||
BBugRule2::BBugRule2() : Rule::IRule() {}
|
||||
|
||||
BBugRule2::~BBugRule2() {}
|
||||
|
||||
std::u8string_view BBugRule2::GetRuleName() const {
|
||||
return u8"BBUG2";
|
||||
}
|
||||
|
||||
void BBugRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
if (!level.GetTargetCameras().empty()) {
|
||||
reporter.WriteInfo(u8"Using camera in map is not suggested.");
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region BBug Rule 3
|
||||
|
||||
BBugRule3::BBugRule3() : Rule::IRule() {}
|
||||
|
||||
BBugRule3::~BBugRule3() {}
|
||||
|
||||
std::u8string_view BBugRule3::GetRuleName() const {
|
||||
return u8"BBUG3";
|
||||
}
|
||||
|
||||
void BBugRule3::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
// TODO:
|
||||
// This rule is complex and can be done by Ballance Blender Plugin.
|
||||
// So we are not urgently to implement it in there.
|
||||
// Just make a rule placeholder in there and may finish it in future.
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
54
Ballance/BMapInspector/Ruleset/BBugRules.hpp
Normal file
54
Ballance/BMapInspector/Ruleset/BBugRules.hpp
Normal file
@@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
/**
|
||||
* @brief BBug Rule 1
|
||||
* @details
|
||||
* Using light in map is not suggested.
|
||||
*/
|
||||
class BBugRule1 : public Rule::IRule {
|
||||
public:
|
||||
BBugRule1();
|
||||
virtual ~BBugRule1();
|
||||
YYCC_DELETE_COPY_MOVE(BBugRule1)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief BBug Rule 2
|
||||
* @details
|
||||
* Using camera in map is not suggested.
|
||||
*/
|
||||
class BBugRule2 : public Rule::IRule {
|
||||
public:
|
||||
BBugRule2();
|
||||
virtual ~BBugRule2();
|
||||
YYCC_DELETE_COPY_MOVE(BBugRule2)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief BBug Rule 3
|
||||
* @details
|
||||
* Check whether the parameters of all materials is same with Ballance vanilla settings.
|
||||
*/
|
||||
class BBugRule3 : public Rule::IRule {
|
||||
public:
|
||||
BBugRule3();
|
||||
virtual ~BBugRule3();
|
||||
YYCC_DELETE_COPY_MOVE(BBugRule3)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
}
|
||||
80
Ballance/BMapInspector/Ruleset/ChirsRules.cpp
Normal file
80
Ballance/BMapInspector/Ruleset/ChirsRules.cpp
Normal file
@@ -0,0 +1,80 @@
|
||||
#include "ChirsRules.hpp"
|
||||
#include "Shared/Utility.hpp"
|
||||
#include "Shared/Name.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region Chirs Rule 1
|
||||
|
||||
// Reference: https://tieba.baidu.com/p/5913556704
|
||||
|
||||
ChirsRule1::ChirsRule1() : Rule::IRule() {}
|
||||
|
||||
ChirsRule1::~ChirsRule1() {}
|
||||
|
||||
std::u8string_view ChirsRule1::GetRuleName() const {
|
||||
return u8"CHIRS1";
|
||||
}
|
||||
|
||||
void ChirsRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
constexpr char8_t MTL_LATERNE_VERLAUF[] = u8"Laterne_Verlauf";
|
||||
auto* ctx = level.GetCKContext();
|
||||
|
||||
// Fetch Laterne_Verlauf first
|
||||
auto* latern = Shared::Utility::FetchMaterial(ctx, MTL_LATERNE_VERLAUF);
|
||||
if (latern == nullptr) return;
|
||||
|
||||
// Report warning if this material's texture is not Laterne_Verlauf.tga
|
||||
auto* latern_tex = latern->GetTexture();
|
||||
if (latern_tex == nullptr) {
|
||||
reporter.FormatWarning(
|
||||
u8"Find a material named %s but it doesn't have associated texture. "
|
||||
u8"It occupies the magic material %s which affect the ray of latern in game. Please confirm this is your intention.",
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str(),
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str());
|
||||
} else {
|
||||
if (!Shared::Utility::CheckTextureFileName(latern_tex, Shared::Name::Texture::LATERNE_VERLAUF)) {
|
||||
reporter.FormatWarning(
|
||||
u8"Find a material named %s but its texture is not %s. "
|
||||
u8"It occupies the magic material %s which affect the ray of latern in game. Please confirm this is your intention.",
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str(),
|
||||
Shared::Utility::QuoteText(Shared::Name::Texture::LATERNE_VERLAUF).c_str(),
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
// Report warning if there is multiple Laterne_Verlauf material.
|
||||
auto next_latern = ctx->GetObjectByNameAndClass(MTL_LATERNE_VERLAUF, C::CK_CLASSID::CKCID_MATERIAL, latern);
|
||||
if (next_latern != nullptr) {
|
||||
reporter.FormatWarning(u8"There are multiple materials named %s. This will cause the disappearance of some latern's rays.",
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str());
|
||||
}
|
||||
|
||||
// Report warning if some materials' texture is Laterne_Verlauf,
|
||||
// but its name is not Laterne_Verlauf.
|
||||
for (auto* other_mtl : level.GetMaterials()) {
|
||||
if (C::CKStrEqual(other_mtl->GetName(), MTL_LATERNE_VERLAUF)) continue;
|
||||
|
||||
auto other_mtl_tex = other_mtl->GetTexture();
|
||||
if (other_mtl_tex == nullptr) continue;
|
||||
|
||||
if (Shared::Utility::CheckTextureFileName(other_mtl_tex, Shared::Name::Texture::LATERNE_VERLAUF)) {
|
||||
reporter.FormatWarning(
|
||||
u8"Find material %s referring texture %s, but its name is not %s. "
|
||||
u8"Please confirm the usage of this material. If it is used as %s, please rename it into %s to have correct latern ray.",
|
||||
Shared::Utility::QuoteObjectName(other_mtl).c_str(),
|
||||
Shared::Utility::QuoteText(Shared::Name::Texture::LATERNE_VERLAUF).c_str(),
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str(),
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str(),
|
||||
Shared::Utility::QuoteText(MTL_LATERNE_VERLAUF).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
@@ -1,21 +1,19 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
|
||||
// Reference: https://tieba.baidu.com/p/5913556704
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
/**
|
||||
* @brief Chirs241097 Rule 1
|
||||
* @brief chirs241097 Rule 1
|
||||
* @details
|
||||
* This rule will make sure that there is only 1 texture named Laterne_Verlauf in map,
|
||||
* which represent the ray of latern.
|
||||
*/
|
||||
class Chirs1Rule : public IRule {
|
||||
class ChirsRule1 : public Rule::IRule {
|
||||
public:
|
||||
Chirs1Rule();
|
||||
virtual ~Chirs1Rule();
|
||||
YYCC_DELETE_COPY_MOVE(Chirs1Rule)
|
||||
ChirsRule1();
|
||||
virtual ~ChirsRule1();
|
||||
YYCC_DELETE_COPY_MOVE(ChirsRule1)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
139
Ballance/BMapInspector/Ruleset/GpRules.cpp
Normal file
139
Ballance/BMapInspector/Ruleset/GpRules.cpp
Normal file
@@ -0,0 +1,139 @@
|
||||
#include "GpRules.hpp"
|
||||
#include "Shared/Utility.hpp"
|
||||
#include "Shared/Sector.hpp"
|
||||
#include <set>
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region GP1 Rule
|
||||
|
||||
// Reference: https://tieba.baidu.com/p/3182981807
|
||||
|
||||
GpRule1::GpRule1() : Rule::IRule() {}
|
||||
|
||||
GpRule1::~GpRule1() {}
|
||||
|
||||
std::u8string_view GpRule1::GetRuleName() const {
|
||||
return u8"GP1";
|
||||
}
|
||||
|
||||
void GpRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
// TODO:
|
||||
// This rule is complex and can be done by Ballance Blender Plugin.
|
||||
// So we are not urgently to implement it in there.
|
||||
// Just make a rule placeholder in there and may finish it in future.
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region GP2 Rule
|
||||
|
||||
GpRule2::GpRule2() : Rule::IRule() {}
|
||||
|
||||
GpRule2::~GpRule2() {}
|
||||
|
||||
std::u8string_view GpRule2::GetRuleName() const {
|
||||
return u8"GP2";
|
||||
}
|
||||
|
||||
void GpRule2::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
auto* ctx = level.GetCKContext();
|
||||
Shared::Sector::SectorNameBuilder builder;
|
||||
|
||||
// We need collect all group names first,
|
||||
// becuase in following code we need frequent visit them
|
||||
std::set<std::u8string> group_names;
|
||||
for (auto* group : level.GetGroups()) {
|
||||
auto group_name = group->GetName();
|
||||
if (group_name != nullptr) {
|
||||
group_names.emplace(std::u8string(group_name));
|
||||
}
|
||||
}
|
||||
|
||||
// Check the sector count of this game.
|
||||
L::CKDWORD sector_count;
|
||||
for (sector_count = Shared::Sector::MIN_SECTOR; sector_count <= Shared::Sector::MAX_SECTOR; ++sector_count) {
|
||||
// Build name first with special treat for sector 9
|
||||
if (sector_count != 9) {
|
||||
auto sector_name = builder.get_name(sector_count);
|
||||
if (!group_names.contains(sector_name)) {
|
||||
if (sector_count == Shared::Sector::MIN_SECTOR) {
|
||||
reporter.WriteError(u8"Can not find any reasonable sector group in your map.");
|
||||
return;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
auto sector_names = builder.get_sector9_names();
|
||||
bool has_legacy_sector = group_names.contains(sector_names.legacy_name);
|
||||
bool has_intuitive_sector = group_names.contains(sector_names.intuitive_name);
|
||||
if (!has_legacy_sector && !has_intuitive_sector) {
|
||||
break;
|
||||
}
|
||||
if (has_legacy_sector && has_intuitive_sector) {
|
||||
reporter.FormatError(u8"Found %s and %s at the same map. This is not allowed.",
|
||||
Shared::Utility::QuoteText(sector_names.legacy_name).c_str(),
|
||||
Shared::Utility::QuoteText(sector_names.intuitive_name).c_str());
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Now sector_count is the first sector which can not find,
|
||||
// so we need minus one on it.
|
||||
--sector_count;
|
||||
|
||||
// Report sector count info.
|
||||
reporter.FormatInfo(u8"Your map has %" PRIuCKDWORD " sector(s).", sector_count);
|
||||
// Report special warning for map which only contain 1 sector.
|
||||
if (sector_count == 1) {
|
||||
reporter.WriteWarning(u8"Your map only have one sector. "
|
||||
u8"This is okey but not suggested because it will cause mosaic issue on the flames of checkpoint. "
|
||||
u8"Consider adding another sector to resolve this issue.");
|
||||
}
|
||||
// Report warning for sector greater than 8.
|
||||
if (sector_count > 8) {
|
||||
reporter.WriteWarning(u8"You are creating a map with more than 8 sectors. "
|
||||
u8"This will cause vanilla Ballance freezed when loading it. "
|
||||
u8"Please make sure that all players of your map have properly set 999 sector loader up.");
|
||||
}
|
||||
// If there is sector 9, check its kind and report wanring if it is intuitive kind.
|
||||
if (sector_count > 8) {
|
||||
auto sector_names = builder.get_sector9_names();
|
||||
if (group_names.contains(sector_names.intuitive_name)) {
|
||||
reporter.FormatWarning(u8"You are using intuitive sector name, %s, for sector 9. "
|
||||
u8"This is only accepted by new 999 sector loader.",
|
||||
Shared::Utility::QuoteText(sector_names.intuitive_name).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
// We continue check following sectors to make sure that all sector is successive.
|
||||
for (L::CKDWORD i = sector_count + 1; i <= Shared::Sector::MAX_SECTOR; ++i) {
|
||||
if (i != 9) {
|
||||
auto sector_name = builder.get_name(i);
|
||||
if (group_names.contains(sector_name)) {
|
||||
reporter.FormatError(u8"Found group %s unexpected. "
|
||||
u8"Please check whether sector groups are successive in your map.",
|
||||
Shared::Utility::QuoteText(sector_name).c_str());
|
||||
}
|
||||
} else {
|
||||
auto sector_names = builder.get_sector9_names();
|
||||
bool has_legacy_sector = group_names.contains(sector_names.legacy_name);
|
||||
bool has_intuitive_sector = group_names.contains(sector_names.intuitive_name);
|
||||
if (has_legacy_sector || has_intuitive_sector) {
|
||||
reporter.FormatError(u8"Found group %s or %s unexpected. "
|
||||
u8"Please check whether sector groups are successive in your map.",
|
||||
Shared::Utility::QuoteText(sector_names.legacy_name).c_str(),
|
||||
Shared::Utility::QuoteText(sector_names.intuitive_name).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
44
Ballance/BMapInspector/Ruleset/GpRules.hpp
Normal file
44
Ballance/BMapInspector/Ruleset/GpRules.hpp
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
/**
|
||||
* @brief Gamepiaynmo Rule 1
|
||||
* @details
|
||||
* The most comprehensive group checker inspired from Ballance Blender Plugin.
|
||||
*/
|
||||
class GpRule1 : public Rule::IRule {
|
||||
public:
|
||||
GpRule1();
|
||||
virtual ~GpRule1();
|
||||
YYCC_DELETE_COPY_MOVE(GpRule1)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Gamepiaynmo Rule 2
|
||||
* @details
|
||||
* This rule will:
|
||||
* \li Show how many sector located in given map.
|
||||
* \li Check whether there is sector group.
|
||||
* \li Check whether use intuitive sector name for sector 9.
|
||||
* \li Warn for sector count is equal to 1. It will cause mosaic issue on the flames of checkpoint.
|
||||
* \li Warn for sector count greater than 8. It will cause vanilla game freezed without 999 sector loader.
|
||||
* \li Check whether sector group is successive.
|
||||
*/
|
||||
class GpRule2 : public Rule::IRule {
|
||||
public:
|
||||
GpRule2();
|
||||
virtual ~GpRule2();
|
||||
YYCC_DELETE_COPY_MOVE(GpRule2)
|
||||
|
||||
public:
|
||||
std::u8string_view GetRuleName() const override;
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,23 +1,22 @@
|
||||
#include "LXRules.hpp"
|
||||
#include "Shared.hpp"
|
||||
#include "Shared/Utility.hpp"
|
||||
#include "Shared/Name.hpp"
|
||||
#include <set>
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region LX Rule 1
|
||||
|
||||
constexpr char8_t LX1[] = u8"LX1";
|
||||
|
||||
LXRule1::LXRule1() : IRule() {}
|
||||
LXRule1::LXRule1() : Rule::IRule() {}
|
||||
|
||||
LXRule1::~LXRule1() {}
|
||||
|
||||
std::u8string_view LXRule1::GetRuleName() const {
|
||||
return LX1;
|
||||
return u8"LX1";
|
||||
}
|
||||
|
||||
void LXRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
@@ -25,10 +24,10 @@ namespace BMapInspector::Rule {
|
||||
|
||||
// First we fetch all Ballance element and push them into set.
|
||||
std::set<O::CK3dObject*> elements;
|
||||
for (auto* group_name : Shared::GroupNames::ALL_PH) {
|
||||
auto* group = Shared::FetchGroup(ctx, group_name);
|
||||
for (auto* group_name : Shared::Name::Group::ALL_PH) {
|
||||
auto* group = Shared::Utility::FetchGroup(ctx, group_name);
|
||||
if (group == nullptr) continue;
|
||||
auto group_objects = Shared::Iter3dObjects(group);
|
||||
auto group_objects = Shared::Utility::Iter3dObjects(group);
|
||||
for (auto* group_object : group_objects) {
|
||||
elements.emplace(group_object);
|
||||
}
|
||||
@@ -49,7 +48,7 @@ namespace BMapInspector::Rule {
|
||||
// because we do not want to duplicatedly process it.
|
||||
if (mesh_insert_rv.second) {
|
||||
// Iterate all meshes
|
||||
auto mtls = Shared::IterMaterial(mesh);
|
||||
auto mtls = Shared::Utility::IterMaterial(mesh);
|
||||
for (auto* mtl : mtls) {
|
||||
// Add into material set
|
||||
auto mtl_insert_rv = element_materials.emplace(mtl);
|
||||
@@ -76,23 +75,21 @@ namespace BMapInspector::Rule {
|
||||
if (mesh == nullptr) continue;
|
||||
// And check mesh
|
||||
if (element_meshes.contains(mesh)) {
|
||||
reporter.FormatError(
|
||||
LX1,
|
||||
u8R"(Object "%s" used mesh "%s" is already used by a Ballance element. This will cause this object can not be rendered correctly in level.)",
|
||||
Shared::RenderObjectName(other_object),
|
||||
Shared::RenderObjectName(mesh));
|
||||
reporter.FormatError(u8"Object %s used mesh %s is already used by a Ballance element. "
|
||||
u8"This will cause this object can not be rendered correctly in level.",
|
||||
Shared::Utility::QuoteObjectName(other_object).c_str(),
|
||||
Shared::Utility::QuoteObjectName(mesh).c_str());
|
||||
} else {
|
||||
// If not, check material.
|
||||
// Iterate all meshes
|
||||
auto mtls = Shared::IterMaterial(mesh);
|
||||
auto mtls = Shared::Utility::IterMaterial(mesh);
|
||||
for (auto* mtl : mtls) {
|
||||
if (element_materials.contains(mtl)) {
|
||||
reporter.FormatError(
|
||||
LX1,
|
||||
u8R"(Object "%s" used material "%s" (referred by mesh "%s") is already used by a Ballance element. This will cause this object can not be rendered correctly in level.)",
|
||||
Shared::RenderObjectName(other_object),
|
||||
Shared::RenderObjectName(mtl),
|
||||
Shared::RenderObjectName(mesh));
|
||||
reporter.FormatError(u8"Object %s used material %s (referred by mesh %s) is already used by a Ballance element. "
|
||||
u8"This will cause this object can not be rendered correctly in level.",
|
||||
Shared::Utility::QuoteObjectName(other_object).c_str(),
|
||||
Shared::Utility::QuoteObjectName(mtl).c_str(),
|
||||
Shared::Utility::QuoteObjectName(mesh).c_str());
|
||||
} else {
|
||||
// Still not, check texture.
|
||||
// Fetch texture
|
||||
@@ -101,12 +98,12 @@ namespace BMapInspector::Rule {
|
||||
// And check it
|
||||
if (element_textures.contains(texture)) {
|
||||
reporter.FormatError(
|
||||
LX1,
|
||||
u8R"(Object "%s" used texture "%s" (referred by mesh "%s" and material "%s") is already used by a Ballance element. This will cause this object can not be rendered correctly in level.)",
|
||||
Shared::RenderObjectName(other_object),
|
||||
Shared::RenderObjectName(texture),
|
||||
Shared::RenderObjectName(mesh),
|
||||
Shared::RenderObjectName(mtl));
|
||||
u8"Object %s used texture %s (referred by mesh %s and material %s) is already used by a Ballance element. "
|
||||
u8"This will cause this object can not be rendered correctly in level.",
|
||||
Shared::Utility::QuoteObjectName(other_object).c_str(),
|
||||
Shared::Utility::QuoteObjectName(texture).c_str(),
|
||||
Shared::Utility::QuoteObjectName(mesh).c_str(),
|
||||
Shared::Utility::QuoteObjectName(mtl).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -116,4 +113,4 @@ namespace BMapInspector::Rule {
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
} // namespace BMapInspector::Ruleset
|
||||
@@ -1,14 +1,14 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
/**
|
||||
* @brief LengXi Rule 1
|
||||
* @details
|
||||
* All meshes, materials and textures used by Ballance elements should not be used by any other objects.
|
||||
*/
|
||||
class LXRule1 : public IRule {
|
||||
class LXRule1 : public Rule::IRule {
|
||||
public:
|
||||
LXRule1();
|
||||
virtual ~LXRule1();
|
||||
36
Ballance/BMapInspector/Ruleset/SOneRules.cpp
Normal file
36
Ballance/BMapInspector/Ruleset/SOneRules.cpp
Normal file
@@ -0,0 +1,36 @@
|
||||
#include "SOneRules.hpp"
|
||||
#include "Shared/Utility.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region SOne Rule 1
|
||||
|
||||
SOneRule1::SOneRule1() : Rule::IRule() {}
|
||||
|
||||
SOneRule1::~SOneRule1() {}
|
||||
|
||||
std::u8string_view SOneRule1::GetRuleName() const {
|
||||
return u8"SONE1";
|
||||
}
|
||||
|
||||
void SOneRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
auto* ctx = level.GetCKContext();
|
||||
auto physicalized_3dobjects = Shared::Utility::FetchPhysicalized3dObjects(ctx);
|
||||
|
||||
for (auto* physicalized_3dobject : physicalized_3dobjects) {
|
||||
auto* mesh = physicalized_3dobject->GetCurrentMesh();
|
||||
if (mesh == nullptr) {
|
||||
reporter.FormatError(u8"Object %s is grouped into physicalization group, but it doesn't have any associated mesh. "
|
||||
u8"This will cause itself and following objects can not be physicalized.",
|
||||
Shared::Utility::QuoteObjectName(physicalized_3dobject).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
/**
|
||||
* @brief SomeOne_001 Rule 1
|
||||
@@ -9,7 +9,7 @@ namespace BMapInspector::Rule {
|
||||
* If there is a physicalized object without any mesh,
|
||||
* itself and following objects will not be physicalized.
|
||||
*/
|
||||
class SOneRule1 : public IRule {
|
||||
class SOneRule1 : public Rule::IRule {
|
||||
public:
|
||||
SOneRule1();
|
||||
virtual ~SOneRule1();
|
||||
@@ -20,4 +20,4 @@ namespace BMapInspector::Rule {
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
} // namespace BMapInspector::Ruleset
|
||||
@@ -1,28 +1,28 @@
|
||||
#include "SSBRules.hpp"
|
||||
#include "Shared.hpp"
|
||||
#include "Shared/Utility.hpp"
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace V = LibCmo::VxMath;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
#pragma region SSB Rule 1
|
||||
|
||||
constexpr char8_t SSB1[] = u8"SSB1";
|
||||
constexpr L::CKFLOAT TOLERANCE = 0.001f;
|
||||
|
||||
SSBRule1::SSBRule1() : IRule() {}
|
||||
SSBRule1::SSBRule1() : Rule::IRule() {}
|
||||
|
||||
SSBRule1::~SSBRule1() {}
|
||||
|
||||
std::u8string_view SSBRule1::GetRuleName() const {
|
||||
return SSB1;
|
||||
return u8"SSB1";
|
||||
}
|
||||
|
||||
void SSBRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const {
|
||||
auto* ctx = level.GetCKContext();
|
||||
auto physicalized_3dobjects = Shared::FetchPhysicalized3dObjects(ctx);
|
||||
auto physicalized_3dobjects = Shared::Utility::FetchPhysicalized3dObjects(ctx);
|
||||
|
||||
// Iterate all physicalized 3dobject
|
||||
for (auto* physicalized_3dobject : physicalized_3dobjects) {
|
||||
@@ -41,19 +41,18 @@ namespace BMapInspector::Rule {
|
||||
V::VxVector3 col3(matrix[0][2], matrix[1][2], matrix[2][2]);
|
||||
// Compute their length, then check their value with tolerance.
|
||||
bool has_scale = false;
|
||||
if (!Shared::FPEqual(col1.Length(), 1.0f, TOLERANCE)) has_scale = true;
|
||||
if (!Shared::FPEqual(col2.Length(), 1.0f, TOLERANCE)) has_scale = true;
|
||||
if (!Shared::FPEqual(col3.Length(), 1.0f, TOLERANCE)) has_scale = true;
|
||||
if (!Shared::Utility::FPEqual(col1.Length(), 1.0f, TOLERANCE)) has_scale = true;
|
||||
if (!Shared::Utility::FPEqual(col2.Length(), 1.0f, TOLERANCE)) has_scale = true;
|
||||
if (!Shared::Utility::FPEqual(col3.Length(), 1.0f, TOLERANCE)) has_scale = true;
|
||||
// If it has scale factor, report error
|
||||
if (has_scale) {
|
||||
reporter.FormatError(
|
||||
SSB1,
|
||||
u8R"(Object "%s" grouped into physicalization groups has scale factor. This will cause its collision shape is different with its render shape.)",
|
||||
Shared::RenderObjectName(physicalized_3dobject));
|
||||
reporter.FormatError(u8"Object %s grouped into physicalization groups has scale factor. "
|
||||
u8"This will cause its collision shape is different with its render shape.",
|
||||
Shared::Utility::QuoteObjectName(physicalized_3dobject).c_str());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
} // namespace BMapInspector::Ruleset
|
||||
@@ -1,14 +1,14 @@
|
||||
#pragma once
|
||||
#include "../Rule.hpp"
|
||||
|
||||
namespace BMapInspector::Rule {
|
||||
namespace BMapInspector::Ruleset {
|
||||
|
||||
/**
|
||||
* @brief speedystoneball Rule 1
|
||||
* @details
|
||||
* Pjysicalized object should not have scale factor, especially negative scale factor (mirror).
|
||||
* Physicalized object should not have scale factor, especially negative scale factor (mirror).
|
||||
*/
|
||||
class SSBRule1 : public IRule {
|
||||
class SSBRule1 : public Rule::IRule {
|
||||
public:
|
||||
SSBRule1();
|
||||
virtual ~SSBRule1();
|
||||
@@ -19,4 +19,4 @@ namespace BMapInspector::Rule {
|
||||
void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
|
||||
};
|
||||
|
||||
} // namespace BMapInspector::Rule
|
||||
} // namespace BMapInspector::Ruleset
|
||||
318
Ballance/BMapInspector/Ruleset/Shared/DupCmp.cpp
Normal file
318
Ballance/BMapInspector/Ruleset/Shared/DupCmp.cpp
Normal file
@@ -0,0 +1,318 @@
|
||||
#include "DupCmp.hpp"
|
||||
#include <yycc.hpp>
|
||||
#include <yycc/string/op.hpp>
|
||||
#include <algorithm>
|
||||
|
||||
namespace L = LibCmo;
|
||||
namespace C = LibCmo::CK2;
|
||||
namespace V = LibCmo::VxMath;
|
||||
namespace O = LibCmo::CK2::ObjImpls;
|
||||
namespace strop = yycc::string::op;
|
||||
|
||||
namespace std {
|
||||
|
||||
#pragma region Primitive CK Hasher
|
||||
|
||||
using BMapInspector::Ruleset::Shared::DupCmp::Hasher;
|
||||
|
||||
template<>
|
||||
struct hash<V::VxColor> {
|
||||
[[nodiscard]] size_t operator()(const V::VxColor& color) const noexcept {
|
||||
Hasher combiner;
|
||||
combiner.update(color.r);
|
||||
combiner.update(color.g);
|
||||
combiner.update(color.b);
|
||||
combiner.update(color.a);
|
||||
return combiner.finish();
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct hash<V::VxVector2> {
|
||||
[[nodiscard]] size_t operator()(const V::VxVector2& vec) const noexcept {
|
||||
Hasher combiner;
|
||||
combiner.update(vec.x);
|
||||
combiner.update(vec.y);
|
||||
return combiner.finish();
|
||||
}
|
||||
};
|
||||
|
||||
template<>
|
||||
struct hash<V::VxVector3> {
|
||||
[[nodiscard]] size_t operator()(const V::VxVector3& vec) const noexcept {
|
||||
Hasher combiner;
|
||||
combiner.update(vec.x);
|
||||
combiner.update(vec.y);
|
||||
combiner.update(vec.z);
|
||||
return combiner.finish();
|
||||
}
|
||||
};
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace BMapInspector::Ruleset::Shared::DupCmp {
|
||||
|
||||
#pragma region Hash Combiner
|
||||
|
||||
Hasher::Hasher() : seed(FNV_OFFSET_BASIS) {}
|
||||
|
||||
Hasher::~Hasher() {}
|
||||
|
||||
void Hasher::combine(ValueType h) {
|
||||
this->seed ^= h;
|
||||
this->seed *= FNV_PRIME;
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CKObject Hash and Equal
|
||||
|
||||
size_t CKTextureHash::operator()(const O::CKTexture* tex) const noexcept {
|
||||
const auto& texdata = tex->GetUnderlyingData();
|
||||
Hasher combiner;
|
||||
|
||||
auto filename = texdata.GetSlotFileName(0);
|
||||
if (filename == nullptr) {
|
||||
combiner.update(nullptr);
|
||||
} else {
|
||||
auto lower_filename = strop::to_lower(filename);
|
||||
combiner.update(lower_filename);
|
||||
}
|
||||
combiner.update(texdata.GetSaveOptions());
|
||||
combiner.update(tex->GetVideoFormat());
|
||||
|
||||
return combiner.finish();
|
||||
}
|
||||
|
||||
size_t CKMaterialHash::operator()(const O::CKMaterial* mtl) const noexcept {
|
||||
Hasher combiner;
|
||||
|
||||
combiner.update(mtl->GetDiffuse());
|
||||
combiner.update(mtl->GetAmbient());
|
||||
combiner.update(mtl->GetSpecular());
|
||||
combiner.update(mtl->GetEmissive());
|
||||
combiner.update(mtl->GetSpecularPower());
|
||||
|
||||
// TODO:
|
||||
// Use raw pointer for hash is dangerous.
|
||||
// But who cares? I simply assume that there is no memory reallocation.
|
||||
combiner.update(mtl->GetTexture());
|
||||
combiner.update(mtl->GetTextureBorderColor());
|
||||
|
||||
combiner.update(mtl->GetTextureBlendMode());
|
||||
combiner.update(mtl->GetTextureMinMode());
|
||||
combiner.update(mtl->GetTextureMagMode());
|
||||
combiner.update(mtl->GetTextureAddressMode());
|
||||
|
||||
combiner.update(mtl->GetSourceBlend());
|
||||
combiner.update(mtl->GetDestBlend());
|
||||
combiner.update(mtl->GetFillMode());
|
||||
combiner.update(mtl->GetShadeMode());
|
||||
|
||||
// TODO:
|
||||
// We also need use these "Enabled" variable to switch on/off
|
||||
// for some field's hashing according to the Virtools layout.
|
||||
// But I am lazy now.
|
||||
// I guess there is the same default values for those fields
|
||||
// controlled by some disable "Enabled" variable.
|
||||
combiner.update(mtl->GetAlphaTestEnabled());
|
||||
combiner.update(mtl->GetAlphaBlendEnabled());
|
||||
combiner.update(mtl->GetPerspectiveCorrectionEnabled());
|
||||
combiner.update(mtl->GetZWriteEnabled());
|
||||
combiner.update(mtl->GetTwoSidedEnabled());
|
||||
|
||||
combiner.update(mtl->GetAlphaRef());
|
||||
combiner.update(mtl->GetAlphaFunc());
|
||||
combiner.update(mtl->GetZFunc());
|
||||
|
||||
return combiner.finish();
|
||||
}
|
||||
|
||||
size_t CKMeshHash::operator()(const O::CKMesh* _mesh) const noexcept {
|
||||
O::CKMesh* mesh = const_cast<O::CKMesh*>(_mesh);
|
||||
Hasher combiner;
|
||||
|
||||
combiner.update(mesh->GetLitMode());
|
||||
|
||||
auto vertex_count = mesh->GetVertexCount();
|
||||
combiner.update(vertex_count);
|
||||
combiner.update_array(mesh->GetVertexPositions(), vertex_count);
|
||||
combiner.update_array(mesh->GetVertexNormals(), vertex_count);
|
||||
combiner.update_array(mesh->GetVertexUVs(), vertex_count);
|
||||
|
||||
// TODO:
|
||||
// In theory, we need remap face material slot index to underlying material CKID,
|
||||
// but its too complex. I give up.
|
||||
auto face_count = mesh->GetFaceCount();
|
||||
combiner.update(face_count);
|
||||
combiner.update_array(mesh->GetFaceIndices(), face_count * 3);
|
||||
combiner.update_array(mesh->GetFaceMaterialSlotIndexs(), face_count);
|
||||
|
||||
auto material_slot_count = mesh->GetMaterialSlotCount();
|
||||
combiner.update(material_slot_count);
|
||||
// TODO:
|
||||
// Same dangerous usage of raw pointer.
|
||||
combiner.update_array(mesh->GetMaterialSlots(), material_slot_count);
|
||||
|
||||
return combiner.finish();
|
||||
}
|
||||
|
||||
bool CKTextureEqualTo::operator()(const O::CKTexture* lhs, const O::CKTexture* rhs) const {
|
||||
// Compare underlying data
|
||||
const auto& lhs_data = lhs->GetUnderlyingData();
|
||||
const auto& rhs_data = rhs->GetUnderlyingData();
|
||||
|
||||
// Compare filename (case insensitive)
|
||||
auto lhs_filename = lhs_data.GetSlotFileName(0);
|
||||
auto rhs_filename = rhs_data.GetSlotFileName(0);
|
||||
if (!C::CKStrEqualI(lhs_filename, rhs_filename)) return false;
|
||||
|
||||
// Compare save options
|
||||
if (lhs_data.GetSaveOptions() != rhs_data.GetSaveOptions()) return false;
|
||||
// Compare video format
|
||||
if (lhs->GetVideoFormat() != rhs->GetVideoFormat()) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CKMaterialEqualTo::operator()(const O::CKMaterial* lhs, const O::CKMaterial* rhs) const {
|
||||
// Compare color properties
|
||||
if (lhs->GetDiffuse() != rhs->GetDiffuse()) return false;
|
||||
if (lhs->GetAmbient() != rhs->GetAmbient()) return false;
|
||||
if (lhs->GetSpecular() != rhs->GetSpecular()) return false;
|
||||
if (lhs->GetEmissive() != rhs->GetEmissive()) return false;
|
||||
if (lhs->GetSpecularPower() != rhs->GetSpecularPower()) return false;
|
||||
|
||||
// Compare texture properties
|
||||
if (lhs->GetTexture() != rhs->GetTexture()) return false;
|
||||
if (lhs->GetTextureBorderColor() != rhs->GetTextureBorderColor()) return false;
|
||||
|
||||
// Compare texture modes
|
||||
if (lhs->GetTextureBlendMode() != rhs->GetTextureBlendMode()) return false;
|
||||
if (lhs->GetTextureMinMode() != rhs->GetTextureMinMode()) return false;
|
||||
if (lhs->GetTextureMagMode() != rhs->GetTextureMagMode()) return false;
|
||||
if (lhs->GetTextureAddressMode() != rhs->GetTextureAddressMode()) return false;
|
||||
|
||||
// Compare blend modes
|
||||
if (lhs->GetSourceBlend() != rhs->GetSourceBlend()) return false;
|
||||
if (lhs->GetDestBlend() != rhs->GetDestBlend()) return false;
|
||||
if (lhs->GetFillMode() != rhs->GetFillMode()) return false;
|
||||
if (lhs->GetShadeMode() != rhs->GetShadeMode()) return false;
|
||||
|
||||
// Compare enable flags
|
||||
if (lhs->GetAlphaTestEnabled() != rhs->GetAlphaTestEnabled()) return false;
|
||||
if (lhs->GetAlphaBlendEnabled() != rhs->GetAlphaBlendEnabled()) return false;
|
||||
if (lhs->GetPerspectiveCorrectionEnabled() != rhs->GetPerspectiveCorrectionEnabled()) return false;
|
||||
if (lhs->GetZWriteEnabled() != rhs->GetZWriteEnabled()) return false;
|
||||
if (lhs->GetTwoSidedEnabled() != rhs->GetTwoSidedEnabled()) return false;
|
||||
|
||||
// Compare alpha and z function properties
|
||||
if (lhs->GetAlphaRef() != rhs->GetAlphaRef()) return false;
|
||||
if (lhs->GetAlphaFunc() != rhs->GetAlphaFunc()) return false;
|
||||
if (lhs->GetZFunc() != rhs->GetZFunc()) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CKMeshEqualTo::operator()(const O::CKMesh* _lhs, const O::CKMesh* _rhs) const {
|
||||
O::CKMesh* lhs = const_cast<O::CKMesh*>(_lhs);
|
||||
O::CKMesh* rhs = const_cast<O::CKMesh*>(_rhs);
|
||||
|
||||
// Compare lit mode
|
||||
if (lhs->GetLitMode() != rhs->GetLitMode()) return false;
|
||||
|
||||
// Compare vertex count
|
||||
auto vertex_count = lhs->GetVertexCount();
|
||||
if (vertex_count != rhs->GetVertexCount()) return false;
|
||||
|
||||
// Compare vertex data arrays
|
||||
if (!std::equal(lhs->GetVertexPositions(), lhs->GetVertexPositions() + vertex_count, rhs->GetVertexPositions())) return false;
|
||||
if (!std::equal(lhs->GetVertexNormals(), lhs->GetVertexNormals() + vertex_count, rhs->GetVertexNormals())) return false;
|
||||
if (!std::equal(lhs->GetVertexUVs(), lhs->GetVertexUVs() + vertex_count, rhs->GetVertexUVs())) return false;
|
||||
|
||||
// Compare face count
|
||||
auto face_count = lhs->GetFaceCount();
|
||||
if (face_count != rhs->GetFaceCount()) return false;
|
||||
|
||||
// Compare face data arrays
|
||||
if (!std::equal(lhs->GetFaceIndices(), lhs->GetFaceIndices() + face_count * 3, rhs->GetFaceIndices())) return false;
|
||||
if (!std::equal(lhs->GetFaceMaterialSlotIndexs(), lhs->GetFaceMaterialSlotIndexs() + face_count, rhs->GetFaceMaterialSlotIndexs()))
|
||||
return false;
|
||||
|
||||
// Compare material slot count
|
||||
auto material_slot_count = lhs->GetMaterialSlotCount();
|
||||
if (material_slot_count != rhs->GetMaterialSlotCount()) return false;
|
||||
|
||||
// Compare material slots array
|
||||
if (!std::equal(lhs->GetMaterialSlots(), lhs->GetMaterialSlots() + material_slot_count, rhs->GetMaterialSlots())) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CKObject Wrapper
|
||||
|
||||
CKTextureWrapper::CKTextureWrapper(O::CKTexture* texture) : texture(texture), hasher(), hash(std::nullopt) {}
|
||||
|
||||
CKTextureWrapper::~CKTextureWrapper() {}
|
||||
|
||||
O::CKTexture* CKTextureWrapper::GetTexture() const { return texture; }
|
||||
|
||||
size_t CKTextureWrapper::GetHash() const {
|
||||
if (!hash.has_value()) hash = hasher(texture);
|
||||
return hash.value();
|
||||
}
|
||||
|
||||
CKMaterialWrapper::CKMaterialWrapper(O::CKMaterial* material) : material(material), hasher(), hash(std::nullopt) {}
|
||||
|
||||
CKMaterialWrapper::~CKMaterialWrapper() {}
|
||||
|
||||
O::CKMaterial* CKMaterialWrapper::GetMaterial() const { return material; }
|
||||
|
||||
size_t CKMaterialWrapper::GetHash() const {
|
||||
if (!hash.has_value()) hash = hasher(material);
|
||||
return hash.value();
|
||||
}
|
||||
|
||||
CKMeshWrapper::CKMeshWrapper(O::CKMesh* mesh) : mesh(mesh), hasher(), hash(std::nullopt) {}
|
||||
|
||||
CKMeshWrapper::~CKMeshWrapper() {}
|
||||
|
||||
O::CKMesh* CKMeshWrapper::GetMesh() const { return mesh; }
|
||||
|
||||
size_t CKMeshWrapper::GetHash() const {
|
||||
if (!hash.has_value()) hash = hasher(mesh);
|
||||
return hash.value();
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CKObject Wrapper Hash and Equal
|
||||
|
||||
size_t CKTextureWrapperHash::operator()(const CKTextureWrapper& tex) const noexcept { return tex.GetHash(); }
|
||||
|
||||
size_t CKMaterialWrapperHash::operator()(const CKMaterialWrapper& mtl) const noexcept { return mtl.GetHash(); }
|
||||
|
||||
size_t CKMeshWrapperHash::operator()(const CKMeshWrapper& mesh) const noexcept { return mesh.GetHash(); }
|
||||
|
||||
bool CKTextureWrapperEqualTo::operator()(const CKTextureWrapper& lhs, const CKTextureWrapper& rhs) const {
|
||||
if (lhs.GetHash() != rhs.GetHash()) return false;
|
||||
return equal_to(lhs.GetTexture(), rhs.GetTexture());
|
||||
}
|
||||
|
||||
bool CKMaterialWrapperEqualTo::operator()(const CKMaterialWrapper& lhs, const CKMaterialWrapper& rhs) const {
|
||||
if (lhs.GetHash() != rhs.GetHash()) return false;
|
||||
return equal_to(lhs.GetMaterial(), rhs.GetMaterial());
|
||||
}
|
||||
|
||||
bool CKMeshWrapperEqualTo::operator()(const CKMeshWrapper& lhs, const CKMeshWrapper& rhs) const {
|
||||
if (lhs.GetHash() != rhs.GetHash()) return false;
|
||||
return equal_to(lhs.GetMesh(), rhs.GetMesh());
|
||||
}
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset::Shared::DupCmp
|
||||
185
Ballance/BMapInspector/Ruleset/Shared/DupCmp.hpp
Normal file
185
Ballance/BMapInspector/Ruleset/Shared/DupCmp.hpp
Normal file
@@ -0,0 +1,185 @@
|
||||
#pragma once
|
||||
#include <VTAll.hpp>
|
||||
#include <yycc.hpp>
|
||||
#include <yycc/macro/class_copy_move.hpp>
|
||||
#include <yycc/macro/ptr_size_detector.hpp>
|
||||
#include <utility>
|
||||
#include <optional>
|
||||
|
||||
#define BMAPINSP_L LibCmo
|
||||
#define BMAPINSP_C LibCmo::CK2
|
||||
#define BMAPINSP_O LibCmo::CK2::ObjImpls
|
||||
|
||||
namespace BMapInspector::Ruleset::Shared::DupCmp {
|
||||
|
||||
#pragma region Hash Combiner
|
||||
|
||||
/**
|
||||
* @brief FNV-1a Hash Combiner
|
||||
*/
|
||||
class Hasher {
|
||||
public:
|
||||
using ValueType = size_t;
|
||||
|
||||
private:
|
||||
#if defined(YYCC_PTRSIZE_32)
|
||||
static constexpr ValueType FNV_OFFSET_BASIS = 2166136261U;
|
||||
static constexpr ValueType FNV_PRIME = 16777619U;
|
||||
#else
|
||||
static constexpr ValueType FNV_OFFSET_BASIS = 14695981039346656037ULL;
|
||||
static constexpr ValueType FNV_PRIME = 1099511628211ULL;
|
||||
#endif
|
||||
|
||||
public:
|
||||
Hasher();
|
||||
~Hasher();
|
||||
YYCC_DEFAULT_COPY_MOVE(Hasher)
|
||||
|
||||
private:
|
||||
/**
|
||||
* @brief Update this hash combiner with new hash.
|
||||
* @param h
|
||||
*/
|
||||
void combine(ValueType h);
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Get final produced hash.
|
||||
* @return
|
||||
*/
|
||||
[[nodiscard]] ValueType finish() const noexcept { return this->seed; }
|
||||
template<typename T>
|
||||
void update(const T& v) {
|
||||
std::hash<T> hasher;
|
||||
combine(hasher(v));
|
||||
}
|
||||
template<typename T>
|
||||
void update_array(const T* addr, size_t cnt) {
|
||||
std::hash<T> hasher;
|
||||
for (size_t i = 0; i < cnt; ++i) {
|
||||
combine(hasher(addr[i]));
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
ValueType seed;
|
||||
};
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset::Shared::DupCmp
|
||||
|
||||
namespace BMapInspector::Ruleset::Shared::DupCmp {
|
||||
|
||||
#pragma region CKObject Hash and Equal
|
||||
|
||||
struct CKTextureHash {
|
||||
[[nodiscard]] size_t operator()(const BMAPINSP_O::CKTexture* tex) const noexcept;
|
||||
};
|
||||
|
||||
struct CKMaterialHash {
|
||||
[[nodiscard]] size_t operator()(const BMAPINSP_O::CKMaterial* mtl) const noexcept;
|
||||
};
|
||||
|
||||
struct CKMeshHash {
|
||||
[[nodiscard]] size_t operator()(const BMAPINSP_O::CKMesh* _mesh) const noexcept;
|
||||
};
|
||||
|
||||
struct CKTextureEqualTo {
|
||||
[[nodiscard]] bool operator()(const BMAPINSP_O::CKTexture* lhs, const BMAPINSP_O::CKTexture* rhs) const;
|
||||
};
|
||||
|
||||
struct CKMaterialEqualTo {
|
||||
[[nodiscard]] bool operator()(const BMAPINSP_O::CKMaterial* lhs, const BMAPINSP_O::CKMaterial* rhs) const;
|
||||
};
|
||||
|
||||
struct CKMeshEqualTo {
|
||||
[[nodiscard]] bool operator()(const BMAPINSP_O::CKMesh* _lhs, const BMAPINSP_O::CKMesh* _rhs) const;
|
||||
};
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CKObject Wrapper
|
||||
|
||||
class CKTextureWrapper {
|
||||
public:
|
||||
CKTextureWrapper(BMAPINSP_O::CKTexture* texture);
|
||||
~CKTextureWrapper();
|
||||
YYCC_DEFAULT_COPY_MOVE(CKTextureWrapper)
|
||||
|
||||
public:
|
||||
BMAPINSP_O::CKTexture* GetTexture() const;
|
||||
size_t GetHash() const;
|
||||
|
||||
private:
|
||||
BMAPINSP_O::CKTexture* texture;
|
||||
CKTextureHash hasher;
|
||||
mutable std::optional<size_t> hash;
|
||||
};
|
||||
|
||||
class CKMaterialWrapper {
|
||||
public:
|
||||
CKMaterialWrapper(BMAPINSP_O::CKMaterial* material);
|
||||
~CKMaterialWrapper();
|
||||
YYCC_DEFAULT_COPY_MOVE(CKMaterialWrapper)
|
||||
|
||||
public:
|
||||
BMAPINSP_O::CKMaterial* GetMaterial() const;
|
||||
size_t GetHash() const;
|
||||
|
||||
private:
|
||||
BMAPINSP_O::CKMaterial* material;
|
||||
CKMaterialHash hasher;
|
||||
mutable std::optional<size_t> hash;
|
||||
};
|
||||
|
||||
class CKMeshWrapper {
|
||||
public:
|
||||
CKMeshWrapper(BMAPINSP_O::CKMesh* mesh);
|
||||
~CKMeshWrapper();
|
||||
YYCC_DEFAULT_COPY_MOVE(CKMeshWrapper)
|
||||
|
||||
public:
|
||||
BMAPINSP_O::CKMesh* GetMesh() const;
|
||||
size_t GetHash() const;
|
||||
|
||||
private:
|
||||
BMAPINSP_O::CKMesh* mesh;
|
||||
CKMeshHash hasher;
|
||||
mutable std::optional<size_t> hash;
|
||||
};
|
||||
|
||||
#pragma endregion
|
||||
|
||||
#pragma region CKObject Wrapper Hash and Equal
|
||||
|
||||
struct CKTextureWrapperHash {
|
||||
[[nodiscard]] size_t operator()(const CKTextureWrapper& tex) const noexcept;
|
||||
};
|
||||
|
||||
struct CKMaterialWrapperHash {
|
||||
[[nodiscard]] size_t operator()(const CKMaterialWrapper& mtl) const noexcept;
|
||||
};
|
||||
|
||||
struct CKMeshWrapperHash {
|
||||
[[nodiscard]] size_t operator()(const CKMeshWrapper& mesh) const noexcept;
|
||||
};
|
||||
|
||||
struct CKTextureWrapperEqualTo {
|
||||
CKTextureEqualTo equal_to;
|
||||
[[nodiscard]] bool operator()(const CKTextureWrapper& lhs, const CKTextureWrapper& rhs) const;
|
||||
};
|
||||
|
||||
struct CKMaterialWrapperEqualTo {
|
||||
CKMaterialEqualTo equal_to;
|
||||
[[nodiscard]] bool operator()(const CKMaterialWrapper& lhs, const CKMaterialWrapper& rhs) const;
|
||||
};
|
||||
|
||||
struct CKMeshWrapperEqualTo {
|
||||
CKMeshEqualTo equal_to;
|
||||
[[nodiscard]] bool operator()(const CKMeshWrapper& lhs, const CKMeshWrapper& rhs) const;
|
||||
};
|
||||
|
||||
#pragma endregion
|
||||
|
||||
} // namespace BMapInspector::Ruleset::Shared::DupCmp
|
||||
3
Ballance/BMapInspector/Ruleset/Shared/Name.cpp
Normal file
3
Ballance/BMapInspector/Ruleset/Shared/Name.cpp
Normal file
@@ -0,0 +1,3 @@
|
||||
#include "Name.hpp"
|
||||
|
||||
namespace BMapInspector::Ruleset::Shared::Name {}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user