#include "BMExports.hpp" #include #include #include #include #pragma region Help & Save Functions static constexpr const LibCmo::CK2::CK_ID INVALID_CKID = 0; static LibCmo::CK2::CK_ID SafeGetID(LibCmo::CK2::ObjImpls::CKObject* obj) { if (obj == nullptr) return INVALID_CKID; else return obj->GetID(); } static bool g_IsInited = false; static std::set g_AllBMFiles = std::set(); static std::set g_AllBMMeshTrans = std::set(); bool CheckInited() { return g_IsInited; } bool CheckBMFile(BMap::BMFile* possible_bmfile) { return (g_IsInited && possible_bmfile != nullptr && g_AllBMFiles.contains(possible_bmfile)); } bool CheckBMMeshTrans(BMap::BMMeshTransition* possible_trans) { return (g_IsInited && possible_trans != nullptr && g_AllBMMeshTrans.contains(possible_trans)); } template, int> = 0> _Ty CheckGeneralObject(BMap::BMFile* possible_bmfile, LibCmo::CK2::CK_ID possible_id, LibCmo::CK2::CK_CLASSID expected_cid) { // check bm file self. if (!CheckBMFile(possible_bmfile)) return nullptr; // check id LibCmo::CK2::ObjImpls::CKObject* obj = possible_bmfile->GetObjectPtr(possible_id); // check id validation and class id if (obj == nullptr || LibCmo::CK2::CKIsChildClassOf(obj->GetClassID(), expected_cid)) return nullptr; return static_cast<_Ty>(obj); } #define CheckCKObject(bmfile, objid) CheckGeneralObject(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_OBJECT) #define CheckCKGroup(bmfile, objid) CheckGeneralObject(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_GROUP) #define CheckCK3dObject(bmfile, objid) CheckGeneralObject(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_3DOBJECT) #define CheckCKMesh(bmfile, objid) CheckGeneralObject(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_MESH) #define CheckCKMaterial(bmfile, objid) CheckGeneralObject(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_MATERIAL) #define CheckCKTexture(bmfile, objid) CheckGeneralObject(bmfile, objid, LibCmo::CK2::CK_CLASSID::CKCID_TEXTURE) #pragma endregion #pragma region Module Init & Dispose bool BMInit() { if (CheckInited()) return false; // register IronPad IronPad::IronPadRegister(); // and startup CK environment LibCmo::CK2::CKStartUp(); // set init g_IsInited = true; return true; } bool BMDispose() { if (!CheckInited()) return false; // free all existed file reader / writer for (auto ptr : g_AllBMFiles) { delete ptr; } g_AllBMFiles.clear(); // free all mesh transition for (auto ptr : g_AllBMMeshTrans) { delete ptr; } g_AllBMMeshTrans.clear(); // disable init g_IsInited = false; // shutdown CK environment LibCmo::CK2::CKShutdown(); // unregister iron pad IronPad::IronPadUnregister(); return true; } #pragma endregion #pragma region BMFile bool BMFile_Load( BMPARAM_IN(LibCmo::CKSTRING, file_name), BMPARAM_IN(LibCmo::CKSTRING, temp_folder), BMPARAM_IN(LibCmo::CKSTRING, texture_folder), BMPARAM_IN(LibCmo::CKDWORD, encoding_count), BMPARAM_IN(LibCmo::CKSTRING*, encodings), BMPARAM_OUT(BMap::BMFile*, out_file)) { if (!CheckInited()) return false; // create a now one and try to load data. std::unique_ptr file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false)); if (file->IsFreezed()) return false; if (!file->Load(file_name)) return false; // add into list and return g_AllBMFiles.emplace(file.get()); BMPARAM_OUT_ASSIGN(out_file, file.release()); return true; } bool BMFile_Create( BMPARAM_IN(LibCmo::CKSTRING, temp_folder), BMPARAM_IN(LibCmo::CKSTRING, texture_folder), BMPARAM_IN(LibCmo::CKDWORD, encoding_count), BMPARAM_IN(LibCmo::CKSTRING*, encodings), BMPARAM_OUT(BMap::BMFile*, out_file)) { if (!CheckInited()) return false; // create a now one std::unique_ptr file(new BMap::BMFile(temp_folder, texture_folder, encoding_count, encodings, false)); if (file->IsFreezed()) return false; // add into list and return if success g_AllBMFiles.emplace(file.get()); BMPARAM_OUT_ASSIGN(out_file, file.release()); return true; } bool BMFile_Save( BMPARAM_IN(BMap::BMFile*, map_file), BMPARAM_IN(LibCmo::CKSTRING, file_name), BMPARAM_IN(LibCmo::CKINT, compreess_level)) { if (!CheckBMFile(map_file)) return false; return map_file->Save(file_name, compreess_level); } bool BMFile_Free(BMPARAM_IN(BMap::BMFile*, map_file)) { if (!CheckBMFile(map_file)) return false; g_AllBMFiles.erase(map_file); delete map_file; return true; } bool BMFile_GetGroupCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_count, bmfile->GetGroupCount()); return true; } bool BMFile_GetGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->GetGroup(idx)); return true; } bool BMFile_CreateGroup(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->CreateGroup()); return true; } bool BMFile_Get3dObjectCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_count, bmfile->Get3dObjectCount()); return true; } bool BMFile_Get3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->Get3dObject(idx)); return true; } bool BMFile_Create3dObject(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->Create3dObject()); return true; } bool BMFile_GetMeshCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_count, bmfile->GetMeshCount()); return true; } bool BMFile_GetMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->GetMesh(idx)); return true; } bool BMFile_CreateMesh(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->CreateMesh()); return true; } bool BMFile_GetMaterialCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_count, bmfile->GetMaterialCount()); return true; } bool BMFile_GetMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->GetMaterial(idx)); return true; } bool BMFile_CreateMaterial(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->CreateMaterial()); return true; } bool BMFile_GetTextureCount(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_count, bmfile->GetTextureCount()); return true; } bool BMFile_GetTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_IN(LibCmo::CKDWORD, idx), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->GetTexture(idx)); return true; } bool BMFile_CreateTexture(BMPARAM_FILE_DECL(bmfile), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_id)) { if (!CheckBMFile(bmfile)) return false; BMPARAM_OUT_ASSIGN(out_id, bmfile->CreateTexture()); return true; } #pragma endregion #pragma region BMMeshTransition bool BMMeshTrans_New(BMPARAM_OUT(BMap::BMMeshTransition*, out_trans)) { if (!CheckInited()) return false; // create new one, insert and return. auto meshtrans = new BMap::BMMeshTransition(); g_AllBMMeshTrans.emplace(meshtrans); BMPARAM_OUT_ASSIGN(out_trans, meshtrans); return true; } bool BMMeshTrans_Delete(BMPARAM_IN(BMap::BMMeshTransition*, trans)) { if (!CheckBMMeshTrans(trans)) return false; g_AllBMMeshTrans.erase(trans); delete trans; return true; } bool BMMeshTrans_PrepareVertexCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)) { if (!CheckBMMeshTrans(trans)) return false; return trans->PrepareVertexCount(count); } bool BMMeshTrans_PrepareVertex(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareVertex()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareNormalCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)) { if (!CheckBMMeshTrans(trans)) return false; return trans->PrepareNormalCount(count); } bool BMMeshTrans_PrepareNormal(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareNormal()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareUVCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)) { if (!CheckBMMeshTrans(trans)) return false; return trans->PrepareUVCount(count); } bool BMMeshTrans_PrepareUV(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareUV()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareMtlSlotCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)) { if (!CheckBMMeshTrans(trans)) return false; return trans->PrepareMtlSlotCount(count); } bool BMMeshTrans_PrepareMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CK2::CK_ID*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareMtlSlot()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareFaceCount(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CKDWORD, count)) { if (!CheckBMMeshTrans(trans)) return false; return trans->PrepareFaceCount(count); } bool BMMeshTrans_PrepareFaceVertexIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareFaceVertexIndices()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareFaceNormalIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareFaceNormalIndices()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareFaceUVIndices(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareFaceUVIndices()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_PrepareFaceMtlSlot(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_OUT(LibCmo::CKDWORD*, out_mem)) { if (!CheckBMMeshTrans(trans)) return false; BMPARAM_OUT_ASSIGN(out_mem, trans->PrepareFaceMtlSlot()); return BMPARAM_OUT_VAL(out_mem) != nullptr; } bool BMMeshTrans_Parse(BMPARAM_MESHTRANS_DECL(trans), BMPARAM_IN(LibCmo::CK2::ObjImpls::CKMesh*, write_into_mesh)) { if (!CheckBMMeshTrans(trans)) return false; return trans->Parse(write_into_mesh); } #pragma endregion #pragma region CKObject bool BMObject_GetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_name)) { auto obj = CheckCKObject(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_name, obj->GetName()); return true; } bool BMObject_SetName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, name)) { auto obj = CheckCKObject(bmfile, objid); if (obj == nullptr) return false; obj->SetName(name); return true; } #pragma endregion #pragma region CKGroup bool BMGroup_AddObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, memberid)) { auto obj = CheckCKGroup(bmfile, objid); auto memberobj = CheckCK3dObject(bmfile, memberid); if (obj == nullptr || memberobj == nullptr) return false; return obj->AddObject(memberobj) == LibCmo::CK2::CKERROR::CKERR_OK; } bool BMGroup_GetObjectCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { auto obj = CheckCKGroup(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_count, obj->GetObjectCount()); return true; } bool BMGroup_GetObject(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, pos), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_objid)) { auto obj = CheckCKGroup(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_objid, SafeGetID(obj->GetObject(pos))); return true; } #pragma endregion #pragma region CKTexture bool BMTexture_GetFileName(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKSTRING, out_filename)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; if (obj->GetUnderlyingData().GetSlotCount() == 0) return false; BMPARAM_OUT_ASSIGN(out_filename, obj->GetUnderlyingData().GetSlotFileName(0)); return true; } bool BMTexture_LoadImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; // resize slot count if needed if (obj->GetUnderlyingData().GetSlotCount() == 0) { obj->GetUnderlyingData().SetSlotCount(1); } return obj->LoadImage(filename, 0); } bool BMTexture_SaveImage(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKSTRING, filename)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; return obj->GetUnderlyingData().SaveImage(filename, 0); } bool BMTexture_GetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, out_saveopt)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_saveopt, obj->GetUnderlyingData().GetSaveOptions()); return true; } bool BMTexture_SetSaveOptions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS, saveopt)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; obj->GetUnderlyingData().SetSaveOptions(saveopt); return true; } bool BMTexture_GetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VX_PIXELFORMAT, out_vfmt)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_vfmt, obj->GetVideoFormat()); return true; } bool BMTexture_SetVideoFormat(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VX_PIXELFORMAT, vfmt)) { auto obj = CheckCKTexture(bmfile, objid); if (obj == nullptr) return false; obj->SetVideoFormat(vfmt); return true; } #pragma endregion #pragma region CKMaterial #pragma endregion #pragma region CKMesh bool BMMesh_GetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_count, obj->GetVertexCount()); return true; } bool BMMesh_SetVertexCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; obj->SetVertexCount(count); return true; } bool BMMesh_GetVertexPositions(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_mem, obj->GetVertexPositions()); return true; } bool BMMesh_GetVertexNormals(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector3*, out_mem)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_mem, obj->GetVertexNormals()); return true; } bool BMMesh_GetVertexUVs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxVector2*, out_mem)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_mem, obj->GetVertexUVs()); return true; } bool BMMesh_GetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_count, obj->GetFaceCount()); return true; } bool BMMesh_SetFaceCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; obj->SetFaceCount(count); return true; } bool BMMesh_GetFaceIndices(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_mem, obj->GetFaceIndices()); return true; } bool BMMesh_GetFaceMaterialSlotIndexs(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKWORD*, out_mem)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_mem, obj->GetFaceMaterialSlotIndexs()); return true; } bool BMMesh_GetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CKDWORD, out_count)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_count, obj->GetMaterialSlotCount()); return true; } bool BMMesh_SetMaterialSlotCount(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, count)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; obj->SetMaterialSlotCount(count); return true; } bool BMMesh_GetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_mtlid)) { auto obj = CheckCKMesh(bmfile, objid); if (obj == nullptr) return false; if (index >= obj->GetMaterialSlotCount()) return false; BMPARAM_OUT_ASSIGN(out_mtlid, SafeGetID(obj->GetMaterialSlots()[index])); return true; } bool BMMesh_SetMaterialSlot(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CKDWORD, index), BMPARAM_IN(LibCmo::CK2::CK_ID, mtlid)) { auto obj = CheckCKMesh(bmfile, objid); auto mtlobj = CheckCKMaterial(bmfile, mtlid); if (obj == nullptr /*|| mtlobj == nullptr*/) return false; // allow nullptr assign if (index >= obj->GetMaterialSlotCount()) return false; obj->GetMaterialSlots()[index] = mtlobj; return true; } #pragma endregion #pragma region CK3dObject bool BM3dEntity_GetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::VxMath::VxMatrix, out_mat)) { auto obj = CheckCK3dObject(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_mat, obj->GetWorldMatrix()); return true; } bool BM3dEntity_SetWorldMatrix(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::VxMath::VxMatrix, mat)) { auto obj = CheckCK3dObject(bmfile, objid); if (obj == nullptr) return false; obj->SetWorldMatrix(mat); return true; } bool BM3dEntity_GetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(LibCmo::CK2::CK_ID, out_meshid)) { auto obj = CheckCK3dObject(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_meshid, SafeGetID(obj->GetCurrentMesh())); return true; } bool BM3dEntity_SetCurrentMesh(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(LibCmo::CK2::CK_ID, meshid)) { auto obj = CheckCK3dObject(bmfile, objid); auto meshobj = CheckCKMesh(bmfile, meshid); if (obj == nullptr /*|| meshobj == nullptr*/) return false; //allow nullptr assign obj->SetCurrentMesh(meshobj); return true; } bool BM3dEntity_GetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_OUT(bool, out_isVisible)) { auto obj = CheckCK3dObject(bmfile, objid); if (obj == nullptr) return false; BMPARAM_OUT_ASSIGN(out_isVisible, obj->IsVisible()); return true; } bool BM3dEntity_SetVisibility(BMPARAM_OBJECT_DECL(bmfile, objid), BMPARAM_IN(bool, is_visible)) { auto obj = CheckCK3dObject(bmfile, objid); if (obj == nullptr) return false; obj->Show(is_visible ? LibCmo::CK2::CK_OBJECT_SHOWOPTION::CKSHOW : LibCmo::CK2::CK_OBJECT_SHOWOPTION::CKHIDE); return true; } #pragma endregion