#pragma once #include "../../VTAll.hpp" #include "CKSceneObject.hpp" namespace LibCmo::CK2::ObjImpls { class CKBeObject : public CKSceneObject { public: CKBeObject(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKSceneObject(ctx, ckid, name) {} virtual ~CKBeObject() {} LIBCMO_DISABLE_COPY_MOVE(CKBeObject); virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_BEOBJECT; } //virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override; virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override; virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override; //virtual void PostLoad() override; bool IsInGroup(CKGroup* group); protected: XContainer::XBitArray m_Groups; }; }