#include "BBugRules.hpp" #include "Shared.hpp" namespace L = LibCmo; namespace C = LibCmo::CK2; namespace O = LibCmo::CK2::ObjImpls; namespace BMapInspector::Rule { #pragma region BBug Rule 1 constexpr char8_t BBUG1[] = u8"BBUG1"; BBugRule1::BBugRule1() : IRule() {} BBugRule1::~BBugRule1() {} std::u8string_view BBugRule1::GetRuleName() const { return BBUG1; } void BBugRule1::Check(Reporter::Reporter& reporter, Map::Level& level) const { if (!level.GetTargetLights().empty()) { reporter.WriteInfo(BBUG1, u8"Using light in map is not suggested."); } } #pragma endregion } // namespace BMapInspector::Rule