#include "CKCamera.hpp" #include "../CKStateChunk.hpp" namespace LibCmo::CK2::ObjImpls { #pragma region Class Operations CK_CAMERA_PROJECTION CKCamera::GetProjectionType() const { return CK_CAMERA_PROJECTION(); } void CKCamera::SetProjectionType(CK_CAMERA_PROJECTION proj) {} CKFLOAT CKCamera::GetOrthographicZoom() const { return CKFLOAT(); } void CKCamera::SetOrthographicZoom(CKFLOAT zoom) {} CKFLOAT CKCamera::GetFrontPlane() const { return CKFLOAT(); } CKFLOAT CKCamera::GetBackPlane() const { return CKFLOAT(); } CKFLOAT CKCamera::GetFov() const { return CKFLOAT(); } void CKCamera::SetFrontPlane(CKFLOAT front) {} void CKCamera::SetBackPlane(CKFLOAT back) {} void CKCamera::SetFov(CKFLOAT fov) {} void CKCamera::GetAspectRatio(int& width, int& height) const {} void CKCamera::SetAspectRatio(int width, int height) {} void CKCamera::ComputeProjectionMatrix(VxMath::VxMatrix& mat) const {} void CKCamera::ResetRoll() {} void CKCamera::Roll(CKFLOAT angle) {} CK3dEntity* CKCamera::GetTarget() const { return nullptr; } void CKCamera::SetTarget(CK3dEntity* target) {} #pragma endregion }