#pragma once #include "../Rule.hpp" namespace BMapInspector::Rule { /** * @brief YYC12345 Rule 1 * @details * The object grouped into "Phys_FloorRails" should only be rails, otherwise their meshes' UV will be smooth. * Additionally, these smooth UV meshes will also affect those objects refering them. */ class YYCRule1 : public IRule { public: YYCRule1(); ~YYCRule1(); YYCC_DELETE_COPY_MOVE(YYCRule1) public: std::u8string_view GetRuleName() const override; void Check(Reporter::Reporter& reporter, Map::Level& level) const override; }; }