#pragma once #include "BMap.hpp" #include /* Design Note: + We use raw pointer for BMFile and BMMeshTransition - These 2 class do no involve class inheritance so we can safely pass them to this DLL. - These 2 class is not a part of CK core. It is more easy to check them validation. It is enough checking them in a std::set. + We use CK_ID as CKObject visitor to ensure the visiting is safe. - We choose CK_ID because checking a valid CK_ID is more easy and cost lower performance than checking a valid CKObject*. - Another reason is that CKObject* relate to class inheritance and need cast. Use CK_ID can leyt them get safe cast in C++, not in other binding languages. - Each CK_ID also should be used with its corresponding BMFile*, because each BMfile* will create a unique CKContext*. CK_ID between different BMFile* is not shared. */ // some macro to help export function define. #define BMPARAM_FILE_DECL BMap::BMFile* bmfile #define BMPARAM_MESHTRANS_DECL BMap::BMMeshTransition* trans #define BMPARAM_OBJECT_DECL BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid #define BMPARAM_IN(_t, _name) _t _name #define BMPARAM_OUT(_t, _name) _t* _name #pragma region Init / Dispose LIBCMO_EXPORT void BMInit(); LIBCMO_EXPORT void BMDispose(); #pragma endregion #pragma region BMFile LIBCMO_EXPORT BMap::BMFile* BMFile_Load(LibCmo::CKSTRING file_name, LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]); LIBCMO_EXPORT BMap::BMFile* BMFile_Create(LibCmo::CKSTRING temp_folder, LibCmo::CKSTRING texture_folder, LibCmo::CKDWORD encoding_count, LibCmo::CKSTRING encodings[]); LIBCMO_EXPORT bool BMFile_Save(BMap::BMFile* map_file, LibCmo::CKSTRING file_name, LibCmo::CKINT compreess_level); LIBCMO_EXPORT bool BMFile_Free(BMap::BMFile* map_file); LIBCMO_EXPORT LibCmo::CKDWORD BMFile_GetGroupCount(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_GetGroup(BMap::BMFile* bmfile, LibCmo::CKDWORD idx); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_CreateGroup(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CKDWORD BMFile_Get3dObjectCount(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_Get3dObject(BMap::BMFile* bmfile, LibCmo::CKDWORD idx); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_Create3dObject(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CKDWORD BMFile_GetMeshCount(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_GetMesh(BMap::BMFile* bmfile, LibCmo::CKDWORD idx); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_CreateMesh(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CKDWORD BMFile_GetMaterialCount(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_GetMaterial(BMap::BMFile* bmfile, LibCmo::CKDWORD idx); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_CreateMaterial(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CKDWORD BMFile_GetTextureCount(BMap::BMFile* bmfile); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_GetTexture(BMap::BMFile* bmfile, LibCmo::CKDWORD idx); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMFile_CreateTexture(BMap::BMFile* bmfile); #pragma endregion #pragma region BMMeshTransition LIBCMO_EXPORT BMap::BMMeshTransition* BMMeshTrans_New(); LIBCMO_EXPORT bool BMMeshTrans_Delete(BMap::BMMeshTransition* trans); LIBCMO_EXPORT bool BMMeshTrans_PrepareVertexCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count); LIBCMO_EXPORT LibCmo::VxMath::VxVector3* BMMeshTrans_PrepareVertex(BMap::BMMeshTransition* trans); LIBCMO_EXPORT bool BMMeshTrans_PrepareNormalCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count); LIBCMO_EXPORT LibCmo::VxMath::VxVector3* BMMeshTrans_PrepareNormal(BMap::BMMeshTransition* trans); LIBCMO_EXPORT bool BMMeshTrans_PrepareUVCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count); LIBCMO_EXPORT LibCmo::VxMath::VxVector2* BMMeshTrans_PrepareUV(BMap::BMMeshTransition* trans); LIBCMO_EXPORT bool BMMeshTrans_PrepareMtlSlotCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count); LIBCMO_EXPORT LibCmo::CK2::CK_ID* BMMeshTrans_PrepareMtlSlot(BMap::BMMeshTransition* trans); LIBCMO_EXPORT bool BMMeshTrans_PrepareFaceCount(BMap::BMMeshTransition* trans, LibCmo::CKDWORD count); LIBCMO_EXPORT LibCmo::CKDWORD* BMMeshTrans_PrepareFaceVertexIndices(BMap::BMMeshTransition* trans); LIBCMO_EXPORT LibCmo::CKDWORD* BMMeshTrans_PrepareFaceNormalIndices(BMap::BMMeshTransition* trans); LIBCMO_EXPORT LibCmo::CKDWORD* BMMeshTrans_PrepareFaceUVIndices(BMap::BMMeshTransition* trans); LIBCMO_EXPORT LibCmo::CKDWORD* BMMeshTrans_PrepareFaceMtlSlot(BMap::BMMeshTransition* trans); LIBCMO_EXPORT bool BMMeshTrans_Parse(BMap::BMMeshTransition* trans, LibCmo::CK2::ObjImpls::CKMesh* write_into_mesh); #pragma endregion #pragma region CKObject LIBCMO_EXPORT LibCmo::CKSTRING BMObject_GetName(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid); LIBCMO_EXPORT bool BMObject_SetName(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CKSTRING name); #pragma endregion #pragma region CKGroup LIBCMO_EXPORT bool BMGroup_AddObject(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CK2::CK_ID memberid); LIBCMO_EXPORT LibCmo::CKDWORD BMGroup_GetObjectCount(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid); LIBCMO_EXPORT LibCmo::CK2::CK_ID BMGroup_GetObject(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CKDWORD pos); #pragma endregion #pragma region CKTexture LIBCMO_EXPORT bool BMTexture_PrepareSlotCount(); LIBCMO_EXPORT LibCmo::CKSTRING BMTexture_GetSlotFileName(); LIBCMO_EXPORT bool BMTexture_LoadImage(LibCmo::CKSTRING filename); LIBCMO_EXPORT bool BMTexture_SaveImage(LibCmo::CKSTRING filename); LIBCMO_EXPORT LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS BMTexture_GetSaveOptions(); LIBCMO_EXPORT bool BMTexture_SetSaveOptions(LibCmo::CK2::CK_TEXTURE_SAVEOPTIONS saveopt); #pragma endregion #pragma region CKMaterial #pragma endregion #pragma region CKMesh #pragma endregion #pragma region CK3dObject // This struct is designed to prevent C4190 warning struct CStyleVxMatrix { LibCmo::CKBYTE placeholder[sizeof(LibCmo::VxMath::VxMatrix)]; void FromVxMatrix(const LibCmo::VxMath::VxMatrix& mat) { std::memcpy(this, &mat, std::min(sizeof(LibCmo::VxMath::VxMatrix), sizeof(CStyleVxMatrix))); } void ToVxMatrix(LibCmo::VxMath::VxMatrix& mat) { std::memcpy(&mat, this, std::min(sizeof(LibCmo::VxMath::VxMatrix), sizeof(CStyleVxMatrix))); } }; LIBCMO_EXPORT CStyleVxMatrix BM3dEntity_GetWorldMatrix(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid); LIBCMO_EXPORT bool BM3dEntity_SetWorldMatrix(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, CStyleVxMatrix mat); LIBCMO_EXPORT LibCmo::CK2::CK_ID BM3dEntity_GetCurrentMesh(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid); LIBCMO_EXPORT bool BM3dEntity_SetCurrentMesh(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, LibCmo::CK2::CK_ID meshid); LIBCMO_EXPORT bool BM3dEntity_GetVisibility(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid); LIBCMO_EXPORT bool BM3dEntity_SetVisibility(BMap::BMFile* bmfile, LibCmo::CK2::CK_ID objid, bool is_visible); #pragma endregion