# Create static library add_library(LibCmo STATIC "") # Setup static library sources target_sources(LibCmo PRIVATE # Assistant source files VTEncoding.cpp VTImage.cpp # CK2 CK2/CKBitmapData.cpp CK2/CKContext.cpp CK2/CKFileOthers.cpp CK2/CKFileReader.cpp CK2/CKFileWriter.cpp CK2/CKGlobals.cpp CK2/CKStateChunkOthers.cpp CK2/CKStateChunkReader.cpp CK2/CKStateChunkWriter.cpp # CK2 Data Handler CK2/DataHandlers/CKBitmapHandler.cpp # CK2 Manager CK2/MgrImpls/CKBaseManager.cpp CK2/MgrImpls/CKObjectManager.cpp CK2/MgrImpls/CKPathManager.cpp # CK2 Object CK2/ObjImpls/CK3dEntity.cpp CK2/ObjImpls/CKBeObject.cpp CK2/ObjImpls/CKGroup.cpp CK2/ObjImpls/CKMaterial.cpp CK2/ObjImpls/CKMesh.cpp CK2/ObjImpls/CKObject.cpp CK2/ObjImpls/CKTexture.cpp # VxMath VxMath/VxMemoryMappedFile.cpp VxMath/VxMath.cpp # X Container XContainer/XTypes.cpp ) # Setup static library headers target_sources(LibCmo PUBLIC FILE_SET HEADERS FILES # Asststant header files VTInternal.hpp VTEncoding.hpp VTUtils.hpp VTAll.hpp # CK2 CK2/CKDefines.hpp CK2/CKEnums.hpp CK2/CKGlobals.hpp CK2/CKIdentifiers.hpp CK2/CKTypes.hpp CK2/CKBitmapData.hpp CK2/CKContext.hpp CK2/CKFile.hpp CK2/CKStateChunk.hpp # CK2 Data Handler CK2/DataHandlers/CKBitmapHandler.hpp # CK2 Manager CK2/MgrImpls/CKBaseManager.hpp CK2/MgrImpls/CKObjectManager.hpp CK2/MgrImpls/CKPathManager.hpp # CK2 Object CK2/ObjImpls/CK3dEntity.hpp CK2/ObjImpls/CKBeObject.hpp CK2/ObjImpls/CKGroup.hpp CK2/ObjImpls/CKMaterial.hpp CK2/ObjImpls/CKMesh.hpp CK2/ObjImpls/CKObject.hpp CK2/ObjImpls/CKTexture.hpp CK2/ObjImpls/CK3dObject.hpp CK2/ObjImpls/CKRenderObject.hpp CK2/ObjImpls/CKSceneObject.hpp # VxMath VxMath/VxTypes.hpp VxMath/VxMath.hpp VxMath/VxEnums.hpp VxMath/VxMemoryMappedFile.hpp # X Container XContainer/XTypes.hpp ) # Setup include infomation target_include_directories(LibCmo PUBLIC "$" "$" PRIVATE YYCC::YYCCommonplace ZLIB::ZLIB stb::stb-image $<$>:Iconv::Iconv> ) # Setup linked library infomation target_link_libraries(LibCmo PRIVATE YYCC::YYCCommonplace ZLIB::ZLIB stb::stb-image $<$>:Iconv::Iconv> ) # Setup C++ standard set_target_properties(LibCmo PROPERTIES CXX_STANDARD 20 CXX_STANDARD_REQUIRED 20 CXX_EXTENSION OFF ) target_compile_definitions(LibCmo # Expose LibCmo build type PUBLIC "$<$:LIBCMO_BUILD_DEBUG>" "$<$:LIBCMO_BUILD_RELEASE>" # Unicode charset for private using PRIVATE $<$:UNICODE> $<$:_UNICODE> ) target_compile_options(LibCmo # Order build as UTF-8 in MSVC PRIVATE $<$:/utf-8> ) # Install binary and headers install(TARGETS LibCmo EXPORT LibCmoTargets LIBRARY DESTINATION ${NEMO_INSTALL_LIB_PATH} ARCHIVE DESTINATION ${NEMO_INSTALL_LIB_PATH} INCLUDES DESTINATION ${NEMO_INSTALL_INCLUDE_PATH} FILE_SET HEADERS DESTINATION ${NEMO_INSTALL_INCLUDE_PATH} )