#include "UnvirtContext.hpp" #include #include int main(int argc, char* argv[]) { // register exception handler if we are in Windows. #if defined(LIBCMO_BUILD_RELEASE) && defined(YYCC_OS_WINDOWS) yycc::carton::ironpad::startup(); #endif // run core Unvirt::Context::UnvirtContext ctx; ctx.Run(); // unregister exception handler if we are in Windows #if defined(LIBCMO_BUILD_RELEASE) && defined(YYCC_OS_WINDOWS) yycc::carton::ironpad::shutdown(); #endif return 0; }