#include "VTUtils.hpp" #include "CKMinContext.hpp" #include "CKObjects.hpp" #include "CKManagers.hpp" namespace LibCmo::CK2 { #if defined(LIBCMO_OS_WIN32) static wchar_t g_UniqueFolder[] = L"LibCmo"; #else static char g_UniqueFolder[] = "LibCmo"; #endif CKMinContext::CKMinContext() : m_NameEncoding(), m_NameEncodingToken(EncodingHelper::ENCODING_TOKEN_DEFAULT), m_TempFolder(), m_PrintCallback(nullptr), // register CKObjects m_ObjectsCreationMap{ {CK_CLASSID::CKCID_OBJECT, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKObject(ctx, id, name); })}, {CK_CLASSID::CKCID_SCENEOBJECT, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKSceneObject(ctx, id, name); })}, {CK_CLASSID::CKCID_BEOBJECT, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKBeObject(ctx, id, name); })}, {CK_CLASSID::CKCID_GROUP, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKGroup(ctx, id, name); })}, {CK_CLASSID::CKCID_MESH, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKMesh(ctx, id, name); })}, {CK_CLASSID::CKCID_TEXTURE, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKTexture(ctx, id, name); })}, {CK_CLASSID::CKCID_MATERIAL, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKMaterial(ctx, id, name); })}, {CK_CLASSID::CKCID_RENDEROBJECT, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CKRenderObject(ctx, id, name); })}, {CK_CLASSID::CKCID_3DENTITY, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CK3dEntity(ctx, id, name); })}, {CK_CLASSID::CKCID_3DOBJECT, ([](CKMinContext* ctx, CK_ID id, CKSTRING name) ->CKObjectImplements::CKObject* { return new(std::nothrow) CKObjectImplements::CK3dObject(ctx, id, name); })} }, // register CKBaseManagers m_ManagersCreationMap{ {PredefinedGuids::ATTRIBUTE_MANAGER_GUID, ([](CKMinContext* ctx, CK_ID id) ->CKManagerImplements::CKBaseManager* { return new(std::nothrow) CKManagerImplements::CKAttributeManager(ctx, id); })}, } { // preset for temp folder m_TempFolder = std::filesystem::temp_directory_path(); m_TempFolder /= g_UniqueFolder; std::filesystem::create_directory(m_TempFolder); } CKMinContext::~CKMinContext() { } void CKMinContext::Printf(CKSTRING fmt, ...) { if (m_PrintCallback == nullptr) return; va_list argptr; va_start(argptr, fmt); std::string result; int count = std::vsnprintf(nullptr, 0, fmt, argptr); result.resize(count); int write_result = std::vsnprintf(result.data(), count, fmt, argptr); if (write_result < 0 || write_result > count) return; va_end(argptr); m_PrintCallback(result); } void CKMinContext::SetPrintCallback(PrintCallback cb) { m_PrintCallback = cb; } void CKMinContext::GetUtf8String(std::string& native_name, std::string& u8_name) { EncodingHelper::GetUtf8VirtoolsName(native_name, u8_name, this->m_NameEncodingToken); } void CKMinContext::GetNativeString(std::string& u8_name, std::string& native_name) { EncodingHelper::GetNativeVirtoolsName(u8_name, native_name, this->m_NameEncodingToken); } void CKMinContext::SetEncoding(CKSTRING encoding) { this->m_NameEncoding = encoding; this->RefetchEncodingToken(); } void CKMinContext::SetTempPath(CKSTRING u8_temp) { EncodingHelper::SetStdPathFromU8Path(this->m_TempFolder, u8_temp); } FILE* CKMinContext::OpenTempFile(CKSTRING u8_filename, bool is_read) { std::filesystem::path stdfilename; EncodingHelper::SetStdPathFromU8Path(stdfilename, u8_filename); auto realfile = this->m_TempFolder / stdfilename; return EncodingHelper::OpenStdPathFile(realfile, is_read); } void CKMinContext::RefetchEncodingToken(void) { EncodingHelper::DestroyEncodingToken(this->m_NameEncodingToken); this->m_NameEncodingToken = EncodingHelper::CreateEncodingToken(this->m_NameEncoding); } }