#pragma once #include "../../VTAll.hpp" #include "CKObject.hpp" namespace LibCmo::CK2::ObjImpls { class CKSceneObject : public CKObject { public: CKSceneObject(CKContext* ctx, CK_ID ckid, CKSTRING name) : CKObject(ctx, ckid, name), m_Scenes() {} virtual ~CKSceneObject() {} LIBCMO_DISABLE_COPY_MOVE(CKSceneObject); virtual CK_CLASSID GetClassID(void) override { return CK_CLASSID::CKCID_SCENEOBJECT; } // CKSceneObject do not override any RW functions. //virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override; //virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override; //virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override; //virtual void PostLoad() override; protected: XContainer::XBitArray m_Scenes; }; }