#pragma once #include "VTUtils.hpp" #include #include #if defined(LIBCMO_OS_WIN32) #include #include // disable annoy macro at the same time #undef GetObject #undef GetClassName #undef LoadImage #undef GetTempPath #else #include #endif namespace LibCmo::EncodingHelper { #pragma region assist functions #if defined(LIBCMO_OS_WIN32) bool GetWindowsCodePage(const char* u8_encoding_spec, UINT* result); bool WcharToChar(const wchar_t* src, std::string& dest, const UINT codepage); bool WcharToChar(const std::wstring& src, std::string& dest, const UINT codepage); bool CharToWchar(const char* src, std::wstring& dest, const UINT codepage); bool CharToWchar(const std::string& src, std::wstring& dest, const UINT codepage); bool CharToChar(const char* src, std::string& dest, const UINT src_codepage, const UINT dest_codepage); bool CharToChar(const std::string& src, std::string& dest, const UINT src_codepage, const UINT dest_codepage); #else bool CreateIconvDescriptor(const char* enc_from, const char* enc_to, iconv_t& val); void DestroyIconvDescriptor(iconv_t& val); bool DoIconv(iconv_t& cd, const std::string& str_from, std::string& str_to); #endif #pragma endregion #pragma region core functions #if defined(LIBCMO_OS_WIN32) // Token is the ticket for using encoding functions. // It should be created by "GenerateEncodingToken" and free by "DestroyEncodingToken". using ENCODING_TOKEN = UINT*; constexpr const ENCODING_TOKEN ENCODING_TOKEN_DEFAULT = nullptr; #else class IconvPair { public: IconvPair(); IconvPair(const IconvPair&) = delete; IconvPair& operator=(const IconvPair&) = delete; ~IconvPair(); iconv_t FromUtf8; iconv_t ToUtf8; }; using ENCODING_TOKEN = IconvPair*; constexpr const ENCODING_TOKEN ENCODING_TOKEN_DEFAULT = nullptr; #endif ENCODING_TOKEN CreateEncodingToken(const std::string& token_string); void DestroyEncodingToken(const ENCODING_TOKEN& token); bool GetUtf8VirtoolsName(const std::string& native_name, std::string& u8_name, const ENCODING_TOKEN& token); bool GetNativeVirtoolsName(const std::string& u8_name, std::string& native_name, const ENCODING_TOKEN& token); void U8PathToStdPath(std::filesystem::path& stdpath, const char* u8_path); void StdPathToU8Path(std::string& u8path, std::filesystem::path& stdpath); FILE* U8FOpen(const char* u8_filepath, const char* u8_mode); #pragma endregion }