#pragma once /* This file is provided for user of LibCmo. This file should not be included in LibCmo project inside. Use VTInternal.hpp for project internal including. */ #include "VTInternal.hpp" #include "CK2/CKContext.hpp" #include "CK2/CKStateChunk.hpp" #include "CK2/CKFile.hpp" // Data handlers #include "CK2/DataHandlers/CKBitmapHandler.hpp" // Objects #include "CK2/ObjImpls/CKObject.hpp" #include "CK2/ObjImpls/CKSceneObject.hpp" #include "CK2/ObjImpls/CKBeObject.hpp" #include "CK2/ObjImpls/CKGroup.hpp" #include "CK2/ObjImpls/CKRenderObject.hpp" #include "CK2/ObjImpls/CK3dEntity.hpp" #include "CK2/ObjImpls/CK3dObject.hpp" #include "CK2/ObjImpls/CKTexture.hpp" #include "CK2/ObjImpls/CKMaterial.hpp" #include "CK2/ObjImpls/CKMesh.hpp" // Managers #include "CK2/MgrImpls/CKBaseManager.hpp" #include "CK2/MgrImpls/CKObjectManager.hpp" #include "CK2/MgrImpls/CKPathManager.hpp"