#include "Rule.hpp" namespace BMapInspector::Rule { #pragma region IRule IRule::IRule() {} IRule::~IRule() {} #pragma endregion #pragma region Ruleset Ruleset::Ruleset() : rules() { // TODO: create instance for each rules. } Ruleset::~Ruleset() {} size_t Ruleset::GetRuleCount() const { return this->rules.size(); } const std::vector& Ruleset::GetRules() const { return this->rules; } #pragma endregion } // namespace BMapInspector::Ruleset