libcmo21/BMapBindings/PyBMap
yyc12345 af6a50c2f9 feat: use cmdline args as the args of BMap bindings.
- update testbench of PyBMap and BMapSharp. use command line arguments as the arguments of testbench, instead of hardcoded variables in code.
2025-01-02 10:59:16 +08:00
..
PyBMap feat: add CKLight support and apply BMap changes to Python and CSharp bindings. 2024-12-30 11:28:59 +08:00
.gitignore feat: update BMap bindings 2024-10-02 13:33:32 +08:00
README.md feat: use cmdline args as the args of BMap bindings. 2025-01-02 10:59:16 +08:00
testbench.py feat: use cmdline args as the args of BMap bindings. 2025-01-02 10:59:16 +08:00

PyBMap

The real scripts are placed in sub PyBMap folder. This folder is served for testbench scripts placing. You can run testbench.py to do a basic test for PyBMap but you may need some essential files to run this testbench which were written in testbench.py.

The native BMap library should be placed in sub PyBMap folder, and I have used gitignore file to filter them. The native BMap library must be named as BMap.dll (in Windows), BMap.so (in Linux or BSD), or BMap.dylib (in macOS). If you still can not load BMap or your system is not listed above, you should name it as BMap.bin.

Please note the most content of virtools_types.py are generated by EnumsMigration sub-project. Additionally the most content of bmap.py is generated by BMapBindings. So if some structs are updated, do not forget checking these files.

Since BMap 0.3.0, testbench use command line arguments, instead of hardcode variables in code, as the arguments of BMap. It is convenient that debug BMapSharp without any modification of source code. For a brief instruction, you may need to launch BMapSharpTestbench in following command (just an example. you can modify it as you wished): py testbench.py --file-path "LightCameraTest.nmo" --temp-dir "Temp" --texture-dir "F:/Ballance/Ballance/Textures" --encodings cp1252 gb2312.