libcmo21/LibCmo/CK2/CKBitmapData.cpp
yyc12345 e72102496b fix: update YYCC dependency
- move EnumsHelper into YYCC because it is widely used.
- rename all calling to EnumsHelper due to this modification.
- add version checker in code to make sure that user use correct YYCC library to compile.
- modify some include syntax because the include directory layout changes of YYCC.
- update CMake script to resolve the bug that we can not export LibCmo (thanks doyaGu and BLumia).
2024-11-03 19:05:27 +08:00

733 lines
22 KiB
C++

#include "CKBitmapData.hpp"
#include "CKContext.hpp"
#include "CKStateChunk.hpp"
#include "CKFile.hpp"
#include "DataHandlers/CKBitmapHandler.hpp"
#include "MgrImpls/CKPathManager.hpp"
#include <memory>
namespace LibCmo::CK2 {
#pragma region Assist RW Functions
constexpr const CKDWORD c_SpecificFmtHasTransparent = 2;
constexpr const CKDWORD c_SpecificFmtNoTransparent = 1;
bool CKBitmapData::ReadSpecificFormatBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* slot) {
// read transparent prop
CKDWORD transprop;
chk->ReadStruct(transprop);
// get ext and guid to find correct guid
CKCHAR filerawext[4];
CKGUID fileguid;
chk->ReadAndFillBuffer(filerawext, CKSizeof(filerawext));
chk->ReadStruct(fileguid);
CKFileExtension fileext(filerawext);
auto reader = DataHandlers::CKBitmapHandler::GetBitmapHandlerWrapper(fileext, fileguid);
if (reader == nullptr) {
return false;
}
// read image size
CKDWORD imgbytesize;
chk->ReadStruct(imgbytesize);
if (imgbytesize != 0) {
// get image data ptr
auto imgdata = chk->LockReadBufferWrapper(imgbytesize);
if (imgdata == nullptr) {
return false;
}
// parse image
VxMath::VxImageDescEx cache;
if (!reader->ReadMemory(imgdata.get(), imgbytesize, &cache)) {
return false;
}
// unlock buffer
imgdata.reset();
// post proc image (copy to slot)
VxMath::VxDoBlit(&cache, slot);
// proc image alpha
if (transprop == c_SpecificFmtHasTransparent) {
CKDWORD alphacount;
chk->ReadStruct(alphacount);
if (alphacount == 1) {
CKDWORD globalalpha;
chk->ReadStruct(globalalpha);
VxMath::VxDoAlphaBlit(slot, static_cast<CKBYTE>(globalalpha));
} else {
auto alphabuf = chk->ReadBufferWrapper();
VxMath::VxDoAlphaBlit(slot, static_cast<const CKBYTE*>(alphabuf.get()));
}
}
}
return true;
}
bool CKBitmapData::ReadRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* slot) {
CKDWORD bytePerPixel, width, height, redMask, greenMask, blueMask, alphaMask;
chk->ReadStruct(bytePerPixel); // not used
if (bytePerPixel == 0) return false;
chk->ReadStruct(width);
chk->ReadStruct(height);
chk->ReadStruct(alphaMask);
chk->ReadStruct(redMask);
chk->ReadStruct(greenMask);
chk->ReadStruct(blueMask);
// read RGBA buffer
CKStateChunk::Buffer_t redBuffer, greenBuffer, blueBuffer, alphaBuffer;
CKDWORD bufopt;
chk->ReadStruct(bufopt);
bufopt &= 0xFu;
if (bufopt != 0) {
// MARK: not supported CCompressionTools::jpegDecode()
// There are some shitty jpeg decode function.
// I do not want to touch them because all of my work do not related to them
// so return false simply
return false;
} else {
blueBuffer = chk->ReadBufferWrapper();
greenBuffer = chk->ReadBufferWrapper();
redBuffer = chk->ReadBufferWrapper();
}
alphaBuffer = chk->ReadBufferWrapper();
// write into file
if (redBuffer != nullptr && greenBuffer != nullptr && blueBuffer != nullptr) {
// create image
slot->CreateImage(width, height);
// get essential data
CKDWORD pixelcount = slot->GetPixelCount();
CKBYTE* dst = slot->GetMutableImage(),
* redSrc = static_cast<CKBYTE*>(redBuffer.get()),
* greenSrc = static_cast<CKBYTE*>(greenBuffer.get()),
* blueSrc = static_cast<CKBYTE*>(blueBuffer.get()),
* alphaSrc = static_cast<CKBYTE*>(alphaBuffer.get());
for (CKDWORD p = 0; p < pixelcount; ++p) {
*(dst++) = *(blueSrc++);
*(dst++) = *(greenSrc++);
*(dst++) = *(redSrc++);
// if no alpha data, set to 0xFF
*(dst++) = (alphaBuffer != nullptr ? (*(alphaSrc++)) : 0xFFu);
}
}
return true;
}
bool CKBitmapData::ReadOldRawBitmap(CKStateChunk* chk, VxMath::VxImageDescEx* slot) {
// MARK: not supported because all of my work do not involve this function.
return false;
}
void CKBitmapData::WriteSpecificFormatBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* slot, const CKBitmapProperties* savefmt) {
// check image validation
if (slot->IsValid()) {
// get reader
auto reader = DataHandlers::CKBitmapHandler::GetBitmapHandlerWrapper(savefmt->m_Ext, savefmt->m_ReaderGuid);
if (reader != nullptr) {
// prepare file data
CKDWORD expectedSize = reader->SaveMemory(nullptr, slot, *savefmt);
std::unique_ptr<CKBYTE[]> filebuf(new CKBYTE[expectedSize]);
reader->SaveMemory(filebuf.get(), slot, *savefmt);
// in original Virtools design, only save alpha data when raw data can not represent alpha data
bool canSaveAlpha = reader->CanSaveAlpha();
// write basic data
// whether has transparent
chk->WriteStruct(canSaveAlpha ? c_SpecificFmtNoTransparent : c_SpecificFmtHasTransparent);
// write ext and guid
chk->WriteBufferNoSize(savefmt->m_Ext.GetExt(), savefmt->m_Ext.GetSize());
chk->WriteStruct(savefmt->m_ReaderGuid);
// write file data len and self
chk->WriteStruct(expectedSize);
chk->WriteBufferNoSize(filebuf.get(), expectedSize);
// free filebuf
filebuf.reset();
// write alpha if necessary
if (!canSaveAlpha) {
// prepare alpha list
CKDWORD pixelCount = slot->GetPixelCount();
std::unique_ptr<CKBYTE[]> alphabuf(new CKBYTE[pixelCount * VxMath::VxImageDescEx::ColorFactorSize]);
VxMath::VxCopyStructure(
pixelCount,
alphabuf.get(),
VxMath::VxImageDescEx::ColorFactorSize,
VxMath::VxImageDescEx::ColorFactorSize,
slot->GetImage() + 3 * VxMath::VxImageDescEx::ColorFactorSize, // move to A factor
VxMath::VxImageDescEx::PixelSize
);
// check whether alpha are the same value
bool isSameAlpha = true;
CKDWORD sameAlpha = 0;
for (CKDWORD i = 0; i < pixelCount; ++i) {
if (i == 0) {
sameAlpha = static_cast<CKDWORD>(alphabuf[i * VxMath::VxImageDescEx::ColorFactorSize]);
} else {
if (sameAlpha != static_cast<CKDWORD>(alphabuf[i * VxMath::VxImageDescEx::ColorFactorSize])) {
isSameAlpha = false;
break;
}
}
}
// write alpha count
// MARK: originally, the written value is how many different alpha value in this image.
// so obviously its range is from 1 - 255 and 1 mean all alpha are the same value.
// thus we write 2 here because Virtools do not depend this value in reader,
// we only just let virtools to know there is a alpha list.
chk->WriteStruct(isSameAlpha ? 1 : 2);
if (isSameAlpha) {
chk->WriteStruct(sameAlpha);
} else {
chk->WriteBuffer(alphabuf.get(), pixelCount * VxMath::VxImageDescEx::ColorFactorSize);
}
// free alphabuf
alphabuf.reset();
}
// free reader
reader.reset();
// explicitly return to skip fallback
return;
}
}
// fallback
// if image is invalid, or get reader failed.
// write a zero
chk->WriteStruct(0);
}
void CKBitmapData::WriteRawBitmap(CKStateChunk* chk, const VxMath::VxImageDescEx* slot) {
// check image validation
if (slot->IsValid()) {
// write basic data
chk->WriteStruct(32); // write bytePerPixel. always is 32 bpp.
chk->WriteStruct(slot->GetWidth());
chk->WriteStruct(slot->GetHeight());
// alpha, red, green, blue mask, we always use ARGB8888 fmt.
chk->WriteStruct(0xFF000000);
chk->WriteStruct(0x00FF0000);
chk->WriteStruct(0x0000FF00);
chk->WriteStruct(0x000000FF);
// write bufopt
// write 0 to indicate there is no shitty jpeg compression
// see ReadRawBitmap for more info.
chk->WriteStruct(0);
// MARK: originally there is a bunch of code to convert non-ARGB data into ARGB fmt.
// but in my project design, all data is ARGB fmt, so we can simply write them.
// all convertion code removed.
// create 4 channel buf
// we always write alpha channel data.
CKDWORD pixelCount = slot->GetPixelCount();
CKDWORD bufSize = pixelCount * VxMath::VxImageDescEx::ColorFactorSize;
std::unique_ptr<CKBYTE[]> redbuf(new CKBYTE[bufSize]);
std::unique_ptr<CKBYTE[]> greenbuf(new CKBYTE[bufSize]);
std::unique_ptr<CKBYTE[]> bluebuf(new CKBYTE[bufSize]);
std::unique_ptr<CKBYTE[]> alphabuf(new CKBYTE[bufSize]);
// copy channel data
// copy a
VxMath::VxCopyStructure(
pixelCount,
alphabuf.get(),
VxMath::VxImageDescEx::ColorFactorSize,
VxMath::VxImageDescEx::ColorFactorSize,
slot->GetImage() + (3 * VxMath::VxImageDescEx::ColorFactorSize),
VxMath::VxImageDescEx::PixelSize
);
// copy r
VxMath::VxCopyStructure(
pixelCount,
redbuf.get(),
VxMath::VxImageDescEx::ColorFactorSize,
VxMath::VxImageDescEx::ColorFactorSize,
slot->GetImage() + (2 * VxMath::VxImageDescEx::ColorFactorSize),
VxMath::VxImageDescEx::PixelSize
);
// copy g
VxMath::VxCopyStructure(
pixelCount,
greenbuf.get(),
VxMath::VxImageDescEx::ColorFactorSize,
VxMath::VxImageDescEx::ColorFactorSize,
slot->GetImage() + (1 * VxMath::VxImageDescEx::ColorFactorSize),
VxMath::VxImageDescEx::PixelSize
);
// copy b
VxMath::VxCopyStructure(
pixelCount,
bluebuf.get(),
VxMath::VxImageDescEx::ColorFactorSize,
VxMath::VxImageDescEx::ColorFactorSize,
slot->GetImage() + (0 * VxMath::VxImageDescEx::ColorFactorSize),
VxMath::VxImageDescEx::PixelSize
);
// write 4 buf
chk->WriteBuffer(bluebuf.get(), bufSize);
chk->WriteBuffer(greenbuf.get(), bufSize);
chk->WriteBuffer(redbuf.get(), bufSize);
chk->WriteBuffer(alphabuf.get(), bufSize);
// free 4 buf
redbuf.reset();
greenbuf.reset();
bluebuf.reset();
alphabuf.reset();
// explicitly return to skip fallback
return;
}
// fallback
// if image is invalid, write a zero
chk->WriteStruct(0);
}
#pragma endregion
#pragma region Core Read / Write
bool CKBitmapData::ReadFromChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataReadIdentifiers& identifiers) {
XContainer::XBitArray hasReadSlot;
// check 3 types enbedded image
// MARK: i think there is a potential vulnerable issue.
// if a slot failed, all following slot will read data from a wrong position.
// thus the program will crash or allocated massive garbage data.
if (chunk->SeekIdentifierDword(identifiers.m_SpecificFormat)) {
// specific format
CKDWORD slotcount, width, height, bpp;
chunk->ReadStruct(slotcount);
chunk->ReadStruct(width);
chunk->ReadStruct(height);
chunk->ReadStruct(bpp);
SetSlotCount(slotcount);
hasReadSlot.resize(slotcount, false);
// the height and width is written outside of specific format
// so we create image first for it.
// and let reader to read data.
// and free image if is is failed.
if (width > 0 && height > 0) {
for (CKDWORD i = 0; i < slotcount; ++i) {
CreateImage(width, height, i);
if (ReadSpecificFormatBitmap(chunk, GetImageDesc(i))) {
XContainer::NSXBitArray::Set(hasReadSlot, i);
} else {
ReleaseImage(i);
}
}
}
} else if (chunk->SeekIdentifierDword(identifiers.m_RawData)) {
// raw data
CKDWORD slotcount;
chunk->ReadStruct(slotcount);
SetSlotCount(slotcount);
hasReadSlot.resize(slotcount, false);
// the height and width is read by raw data function self.
// so we pass a cache variable to reader and do some modification
// if it is success.
for (CKDWORD i = 0; i < slotcount; ++i) {
VxMath::VxImageDescEx rawcache;
if (ReadRawBitmap(chunk, &rawcache)) {
XContainer::NSXBitArray::Set(hasReadSlot, i);
// do upside down blit
CreateImage(rawcache.GetWidth(), rawcache.GetHeight(), i);
VxMath::VxDoBlitUpsideDown(&rawcache, GetImageDesc(i));
}
}
} else if (chunk->SeekIdentifierDword(identifiers.m_OldRawData)) {
// raw data (old format)
CKDWORD slotcount;
chunk->ReadStruct(slotcount);
SetSlotCount(slotcount);
hasReadSlot.resize(slotcount, false);
// MARK: a rough implement because we do not support this identifier
for (CKDWORD i = 0; i < slotcount; ++i) {
if (ReadOldRawBitmap(chunk, GetImageDesc(i))) {
XContainer::NSXBitArray::Set(hasReadSlot, i);
} else {
ReleaseImage(i);
}
}
}
// file name section
if (chunk->SeekIdentifierDword(identifiers.m_FileNames)) {
// read slot count
CKDWORD slotcount;
chunk->ReadStruct(slotcount);
SetSlotCount(slotcount);
// read string in detail
// and try load not loaded image.
for (CKDWORD i = 0; i < slotcount; ++i) {
XContainer::XString filename;
chunk->ReadString(filename);
if (filename.empty()) continue;
bool isNotLoaded = (i >= hasReadSlot.size()) || (!XContainer::NSXBitArray::IsSet(hasReadSlot, i));
if (isNotLoaded) {
// if this image is not loaded.
// try resolve its file name and load it.
// and set resolved filename for it.
if (m_Context->GetPathManager()->ResolveFileName(filename)) {
if (LoadImage(filename.c_str(), i)) {
SetSlotFileName(i, filename.c_str());
}
}
} else {
// otherwise, set filename simply
SetSlotFileName(i, filename.c_str());
}
}
}
// movie info
// MARK: movie is not implemented here.
return true;
}
bool CKBitmapData::DumpToChunk(CKStateChunk* chunk, CKFileVisitor* file, const CKBitmapDataWriteIdentifiers& identifiers) {
// MARK: movie is not supported in this project in plan.
// resolve save fmt and save opt
CK_TEXTURE_SAVEOPTIONS saveopt = GetSaveOptions();
if (saveopt == CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_USEGLOBAL) {
saveopt = m_Context->GetGlobalImagesSaveOptions();
}
CKBitmapProperties savefmt(GetSaveFormat());
if (GetSaveOptions() == CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_USEGLOBAL) {
savefmt = m_Context->GetGlobalImagesSaveFormat();
}
// filter external / original files
// the slot can not fulfill extrnal saving requirement will be written in raw data
CKDWORD slotcount = GetSlotCount();
XContainer::XBitArray validExternalSavingSlot;
if (saveopt == CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_EXTERNAL) {
for (CKDWORD i = 0; i < slotcount; ++i) {
if (GetSlotFileName(i) == nullptr) {
saveopt = CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_RAWDATA;
} else {
XContainer::NSXBitArray::Set(validExternalSavingSlot, i);
}
}
}
if (saveopt == CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_INCLUDEORIGINALFILE) {
for (CKDWORD i = 0; i < slotcount; ++i) {
if (file->AddSavedFile(GetSlotFileName(i))) {
XContainer::NSXBitArray::Set(validExternalSavingSlot, i);
} else {
saveopt = CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_RAWDATA;
}
}
}
// save data
if (saveopt == CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_RAWDATA) {
// save as raw data
chunk->WriteIdentifierDword(identifiers.m_RawData);
chunk->WriteStruct(slotcount);
VxMath::VxImageDescEx invalidDesc;
for (CKDWORD i = 0; i < slotcount; ++i) {
VxMath::VxImageDescEx* thisimg = GetImageDesc(i);
if (XContainer::NSXBitArray::IsSet(validExternalSavingSlot, i) || !thisimg->IsValid()) {
// if this slot can save as external, pass a invalid desc to writer
// or image is invalid, simply write it as invalid one.
WriteRawBitmap(chunk, &invalidDesc);
} else {
// otherwise, pass the real slot data
// do upside down first as reader done
VxMath::VxImageDescEx upsidedown(thisimg->GetWidth(), thisimg->GetHeight());
VxMath::VxDoBlitUpsideDown(thisimg, &upsidedown);
WriteRawBitmap(chunk, &upsidedown);
}
}
}
if (saveopt == CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_IMAGEFORMAT) {
// save as special format
chunk->WriteIdentifierDword(identifiers.m_SpecificFormat);
chunk->WriteStruct(slotcount);
// write width, height and bpp
chunk->WriteStruct(GetWidth());
chunk->WriteStruct(GetHeight());
chunk->WriteStruct(32);
// write slot one by one
for (CKDWORD i = 0; i < slotcount; ++i) {
WriteSpecificFormatBitmap(chunk, GetImageDesc(i), &savefmt);
}
}
// write filename
{
chunk->WriteIdentifierDword(identifiers.m_FileNames);
chunk->WriteStruct(slotcount);
XContainer::XString filename;
for (CKDWORD i = 0; i < slotcount; ++i) {
XContainer::NSXString::FromCKSTRING(filename, GetSlotFileName(i));
m_Context->GetPathManager()->GetFileName(filename);
chunk->WriteString(filename);
}
}
return true;
}
#pragma endregion
#pragma region Slot Functions
void CKBitmapData::SetSlotCount(CKDWORD count) {
m_Slots.resize(count);
if (count == 0) {
YYCC::EnumHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_INVALID);
}
}
CKDWORD CKBitmapData::GetSlotCount() const {
return static_cast<CKDWORD>(m_Slots.size());
}
void CKBitmapData::SetCurrentSlot(CKDWORD slot) {
if (slot >= m_Slots.size()) return;
m_CurrentSlot = slot;
// NOTE: idk what the fuck this is. just interpter the IDA decompiled code.
if (YYCC::EnumHelper::Has(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_CUBEMAP)) {
YYCC::EnumHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_FORCERESTORE);
}
}
CKDWORD CKBitmapData::GetCurrentSlot() const {
return m_CurrentSlot;
}
bool CKBitmapData::CreateImage(CKDWORD Width, CKDWORD Height, CKDWORD Slot) {
if (Slot >= m_Slots.size()) return false;
CKBitmapSlot& slotdata = m_Slots[Slot];
slotdata.m_ImageData.CreateImage(Width, Height);
VxMath::VxDoAlphaBlit(&slotdata.m_ImageData, 0xFFu);
return true;
}
bool CKBitmapData::LoadImage(CKSTRING filename, CKDWORD slot) {
if (filename == nullptr) return false;
if (slot >= m_Slots.size()) return false;
// get extension of file. then get corresponding reader
XContainer::XString ext(filename);
m_Context->GetPathManager()->GetExtension(ext);
auto reader = DataHandlers::CKBitmapHandler::GetBitmapHandlerWrapper(
CKFileExtension(ext.c_str()),
CKGUID()
);
if (reader == nullptr) return false;
// get desc and read data
if (!reader->ReadFile(filename, GetImageDesc(slot))) {
return false;
}
return true;
}
bool CKBitmapData::SaveImage(CKSTRING filename, CKDWORD slot, bool isForceThisFmt) {
if (filename == nullptr) return false;
if (slot >= m_Slots.size()) return false;
// prepare save format
CKBitmapProperties savefmt;
if (isForceThisFmt) {
savefmt = this->m_SaveProperties;
} else {
XContainer::XString ext(filename);
m_Context->GetPathManager()->GetExtension(ext);
if (ext.empty()) {
// fallback to this fmt
savefmt = this->m_SaveProperties;
} else {
savefmt.m_Ext.SetExt(ext.c_str());
}
}
// get reader by format
auto reader = DataHandlers::CKBitmapHandler::GetBitmapHandlerWrapper(savefmt.m_Ext, savefmt.m_ReaderGuid);
if (reader == nullptr) return false;
// save file
if (!reader->SaveFile(filename, GetImageDesc(slot), savefmt)) {
return false;
}
return true;
}
VxMath::VxImageDescEx* CKBitmapData::GetImageDesc(CKDWORD slot) {
if (slot >= m_Slots.size()) return nullptr;
return &m_Slots[slot].m_ImageData;
}
void CKBitmapData::ReleaseImage(CKDWORD slot) {
if (slot >= m_Slots.size()) return;
m_Slots[slot].m_ImageData.FreeImage();
}
bool CKBitmapData::SetSlotFileName(CKDWORD slot, CKSTRING filename) {
if (slot >= m_Slots.size()) return false;
if (filename == nullptr) return false;
m_Slots[slot].m_FileName = filename;
return true;
}
CKSTRING CKBitmapData::GetSlotFileName(CKDWORD slot) const {
if (slot >= m_Slots.size()) return nullptr;
// return nullptr if corresponding filename is empty to indicate there is no binding filename
return XContainer::NSXString::ToCKSTRING(m_Slots[slot].m_FileName);
}
CKDWORD CKBitmapData::GetWidth() const {
for (auto& slot : m_Slots) {
if (slot.m_ImageData.IsValid()) {
return slot.m_ImageData.GetWidth();
}
}
return 0;
}
CKDWORD CKBitmapData::GetHeight() const {
for (auto& slot : m_Slots) {
if (slot.m_ImageData.IsValid()) {
return slot.m_ImageData.GetHeight();
}
}
return 0;
}
#pragma endregion
#pragma region Not important variable visitor
CK_BITMAPDATA_FLAGS CKBitmapData::GetBitmapFlags() const {
return m_BitmapFlags;
}
void CKBitmapData::SetCubeMap(bool is_cube) {
// MARK: originally we should resize solot to 6 exactly.
// but we decide split the flag settings and slot.
// User should set slot count manually.
if (is_cube) {
YYCC::EnumHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_CUBEMAP);
} else {
YYCC::EnumHelper::Remove(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_CUBEMAP);
}
}
bool CKBitmapData::IsCubeMap() const {
return YYCC::EnumHelper::Has(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_CUBEMAP);
}
const CKBitmapProperties& CKBitmapData::GetSaveFormat() const {
return m_SaveProperties;
}
void CKBitmapData::SetSaveFormat(const CKBitmapProperties& props) {
m_SaveProperties = props;
}
CK_TEXTURE_SAVEOPTIONS CKBitmapData::GetSaveOptions() const {
return m_SaveOptions;
}
void CKBitmapData::SetSaveOptions(CK_TEXTURE_SAVEOPTIONS opts) {
m_SaveOptions = opts;
}
void CKBitmapData::SetTransparent(bool Transparency) {
if (Transparency) {
YYCC::EnumHelper::Add(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_TRANSPARENT);
} else {
YYCC::EnumHelper::Remove(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_TRANSPARENT);
}
}
bool CKBitmapData::IsTransparent() const {
return YYCC::EnumHelper::Has(m_BitmapFlags, CK_BITMAPDATA_FLAGS::CKBITMAPDATA_TRANSPARENT);
}
void CKBitmapData::SetTransparentColor(CKDWORD col) {
// MARK: originally, we should set CK_BITMAPDATA_FLAGS::CKBITMAPDATA_TRANSPARENT for m_BitmapFlags.
// but in CKTexture::Read(), I don't know why Virtools use this fucking design. Virtools split the enable and color data self,
// and always write Transparent Color no matter whether Transparent enabled.
// so i split transparent enable function and transparent color. User should manually enable transparent if they needed.
// Just set transparent color will not enable transparent automatically.
m_TransColor = col;
}
CKDWORD CKBitmapData::GetTransparentColor() const {
return m_TransColor;
}
void CKBitmapData::SetPickThreshold(CKDWORD threshold) {
m_PickThreshold = threshold;
}
CKDWORD CKBitmapData::GetPickThreshold() const {
return m_PickThreshold;
}
#pragma endregion
CKBitmapData::CKBitmapData(CKContext* ctx) :
m_Context(ctx),
m_Slots(), m_CurrentSlot(0),
m_PickThreshold(0), m_BitmapFlags(CK_BITMAPDATA_FLAGS::CKBITMAPDATA_INVALID), m_TransColor(0),
m_SaveProperties(ctx->GetGlobalImagesSaveFormat()), m_SaveOptions(CK_TEXTURE_SAVEOPTIONS::CKTEXTURE_USEGLOBAL) {}
CKBitmapData::~CKBitmapData() {}
}