403 lines
11 KiB
Plaintext
403 lines
11 KiB
Plaintext
CKFile in VT21: 0xC8, 200, count50; in VT25: 0xE0, 224, count 56
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lost 24 byte, 6 fields or 2 lists
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Important CK Class size
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CKObject no change. 0x14(20)
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CKSceneObject no change 0x1C(28), share Load/Save with CKObject
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CKBehavior no change 0x6C(108)
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CKBeObject 0x50(80) count 20
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CKGroup 0x68(104) count 26
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CKMaterial 0xF0(240) count 90
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CKTexture 0x94(148) count 52
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CKMesh 0x104(260) count 65
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CKRenderObject 0x58(88) count 22, share Load/Save with CKBeObject
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CK3dEntity 0x1A8(424) count 106
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CK3dObject 0x1A8(424) count 106 same as CK3dEntity
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m_FileName
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in VT21 +34, 136
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in VT25 +31, 124
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m_MappedFile
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in VT21 +37, 148
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in VT25 +34, 136
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m_Context
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in VT21 +35, 140
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in VT25 +32, 128
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VxMemoryMappedFile and CKFileInfo seems no change
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CKFileObject still no change
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CKFilePluginDependencies still no change
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CKFileManagerData no change (12)
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CKStateChunk is 0x28u black box
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CKBufferParser also is 0x10u black box
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typedef char* CKSTRING;
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typedef char CKCHAR;
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typedef int CKBOOL;
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typedef unsigned char CKBYTE;
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typedef unsigned int CKDWORD;
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typedef unsigned short CKWORD;
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typedef int CKERROR;
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typedef void* CKSOUNDHANDLE;
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typedef int CKParameterType;
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typedef int CKOperationType;
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typedef int CKMessageType;
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typedef int CKAttributeType;
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typedef int CKAttributeCategory;
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struct CKGUID {
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DWORD d1,d2;
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};
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struct XBaseString {
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// the string
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char* m_Buffer;
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// the length of the string
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WORD m_Length;
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// the allocated size
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WORD m_Allocated;
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};
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struct XArray {
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// elements start {secret}
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DWORD* m_Begin;
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// elements end {secret}
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DWORD* m_End;
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// reserved end {secret}
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DWORD* m_AllocatedEnd;
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};
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struct XIntArray {
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int* m_Begin;
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int* m_End;
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int* m_AllocatedEnd;
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};
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struct XClassArray {
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DWORD* m_Begin;
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DWORD* m_End;
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DWORD* m_AllocatedEnd;
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};
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struct XSArray {
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DWORD* m_Begin;
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DWORD* m_End;
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};
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struct XBitArray {
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DWORD m_Data_Flags;
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DWORD m_Size;
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};
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struct CKAttributeVal {
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CKAttributeType AttribType;
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CK_ID Parameter;
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};
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struct VxImageDescEx {
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int Size; // Size of the structure
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DWORD Flags; // Reserved for special formats (such as compressed ) 0 otherwise
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int Width; // Width in pixel of the image
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int Height; // Height in pixel of the image
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union {
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int BytesPerLine; // Pitch (width in bytes) of the image
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int TotalImageSize; // For compressed image (DXT1...) the total size of the image
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};
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int BitsPerPixel; // Number of bits per pixel
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union {
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DWORD RedMask; // Mask for Red component
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DWORD BumpDuMask; // Mask for Bump Du component
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};
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union {
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DWORD GreenMask; // Mask for Green component
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DWORD BumpDvMask; // Mask for Bump Dv component
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};
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union {
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DWORD BlueMask; // Mask for Blue component
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DWORD BumpLumMask; // Mask for Luminance component
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};
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DWORD AlphaMask; // Mask for Alpha component
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short BytesPerColorEntry; // ColorMap Stride
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short ColorMapEntries; // If other than 0 image is palletized
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BYTE* ColorMap; // Palette colors
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BYTE* Image; // Image
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};
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// <T, K> = <int, CK_ID>
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struct XHashTable_int_int_::Entry
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{
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int key;
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int data;
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struct XHashTable_int_int_::Entry *next;
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} *XHashTable_int_int_::pEntry;
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struct XHashTable_int_int_ {
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struct XHashTable_int_int_::XSArray_pEntry_ {
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XHashTable_int_int_::pEntry* m_Begin;
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XHashTable_int_int_::pEntry* m_End;
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}m_Table;
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struct XHashTable_int_int_::XClassArray_pEntry_ {
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XHashTable_int_int_::Entry* m_Begin;
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XHashTable_int_int_::Entry* m_End;
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XHashTable_int_int_::Entry* m_AllocatedEnd;
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}m_Pool;
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};
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struct XHashTable_int_int_::Iterator {
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XHashTable_int_int_::pEntry m_Node;
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XHashTable_int_int_* m_Table;
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};
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typedef XHashTable_int_int_ XFileObjectsTable;
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typedef XHashTable_int_int_ XAttributeList;
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struct CKObject {
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DWORD* vtable;
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CK_ID m_ID;
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CKSTRING m_Name;
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CKDWORD m_ObjectFlags;
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CKContext *m_Context;
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};
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struct CKSceneObject : CKObject {
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XBitArray m_Scenes;
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};
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struct CKBeObject : CKSceneObject {
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XBitArray m_Groups;
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XArray* m_ScriptArray;
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XArray* m_LastFrameMessages;
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DWORD m_Waiting; // expanded from unsigned short
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DWORD m_Priority; // expanded from signed short
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float m_LastExecutionTime;
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XAttributeList* m_Attributes;
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CKDWORD* m_unknow15;
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CKDWORD m_unknow16;
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CKDWORD m_AttributeCount;
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CKDWORD m_unknow18;
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CKDWORD m_unknow19;
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};
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struct BehaviorBlockData{};
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struct BehaviorGraphData{};
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struct CKBehavior : CKSceneObject {
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CK_ID m_Owner;
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CK_ID m_BehParent;
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XSObjectPointerArray m_InputArray;
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XSObjectPointerArray m_OutputArray;
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XSObjectPointerArray m_InParameter;
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XSObjectPointerArray m_OutParameter;
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XSObjectPointerArray m_LocalParameter;
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CK_CLASSID m_CompatibleClassID;
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int m_Priority;
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CKDWORD m_Flags;
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CKStateChunk * m_InterfaceChunk;
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BehaviorGraphData* m_GraphData;
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BehaviorBlockData* m_BlockData;
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float m_LastExecutionTime;
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CK_ID m_InputTargetParam;
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};
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struct CKFileInfo
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{
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DWORD ProductVersion; // Virtools Version (Dev/Creation). (CK_VIRTOOLS_VERSION)
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DWORD ProductBuild; // Virtools Build Number.
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DWORD FileWriteMode; // Options used to save this file. (CK_FILE_WRITEMODE)
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DWORD FileVersion; // Version of file format when file was saved.
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DWORD CKVersion; // Version of CK when file was saved.
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DWORD FileSize; // Size of file in bytes.
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DWORD ObjectCount; // Number of objects stored in the file.
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DWORD ManagerCount; // Number of managers which saved data in the file.
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DWORD MaxIDSaved; // Maximum Object identifier saved
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DWORD Crc; // Crc of data
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DWORD Hdr1PackSize; // Reserved
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DWORD Hdr1UnPackSize; // Reserved
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DWORD DataPackSize; // Reserved
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DWORD DataUnPackSize; // Reserved
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};
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struct CKFileObject {
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CK_ID Object; // ID of the object being load/saved (as it will be/was saved in the file)
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CK_ID CreatedObject; // ID of the object being created
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CK_CLASSID ObjectCid; // Class Identifier of the object
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CKObject* ObjPtr; // A pointer to the object itself (as CreatedObject when loading)
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CKSTRING Name; // Name of the Object
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CKStateChunk* Data; // A CKStateChunk that contains object information
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int PostPackSize; // When compressed chunk by chunk : size of Data after compression
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int PrePackSize; // When compressed chunk by chunk : size of Data before compression
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CK_FO_OPTIONS Options; // When loading an object it may be renamed , use to replace another object
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int FileIndex; // Position of the object data inside uncompressed file buffer
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CKDWORD SaveFlags; // Flags used when this object was saved.
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};
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struct CKFileManagerData {
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CKStateChunk *data;
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CKGUID Manager;
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}
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struct CKFilePluginDependencies{
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int m_PluginCategory;
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XArray/*<CKGUID>*/ m_Guids;
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XBitArray ValidGuids;
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};
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struct VxMemoryMappedFile {
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void* m_hFile;
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void* m_hFileMapping; // Handle of memory mapped file
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void* m_pMemoryMappedFileBase;
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DWORD m_cbFile;
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DWORD m_errCode;
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};
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struct CKStateChunkParser {
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DWORD m_CurrentPos;
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DWORD m_DataSize;
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DWORD m_PrevIdentifierPos;
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};
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struct IntListStruct {
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DWORD m_Count;
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DWORD m_Allocated;
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DWORD* m_pData;
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};
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struct CKStateChunkProp {
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WORD m_DataVersion;
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WORD m_ChunkVersion;
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};
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struct CKStateChunk {
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CK_CLASSID m_ClassId;
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DWORD m_DataDwordSize;
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DWORD* m_pData;
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CKStateChunkProp m_ChunkProps;
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CKStateChunkParser* m_Parser;
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IntListStruct* m_ObjectIdList;
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IntListStruct* m_SubChunkList;
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IntListStruct* m_ManagerIntList;
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CKFile* m_BindFile;
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DWORD m_unknow;
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};
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struct ChunkIteratorData { // 0x40 count 16
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DWORD m_ChunkVersion;
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DWORD* m_pData;
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DWORD m_DataDwordSize;
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DWORD unknow_3;
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DWORD* m_ObjList_pData;
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DWORD m_ObjList_Count;
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DWORD* m_ChkList_pData;
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DWORD m_ChkList_Count;
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DWORD unknow_8;
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DWORD unknow_9;
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DWORD unknow_10;
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DWORD unknow_11;
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DWORD unknow_12;
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DWORD unknow_13;
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CKDependenciesContext* m_DepCtx;
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CKContext* m_Ctx;
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};
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struct CKBufferParser {
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char* m_MemBegin;
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DWORD m_MemPos;
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CKBOOL m_NeedManualFree;
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DWORD m_MemSize;
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};
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struct XArray_CKFileObject_ {
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CKFileObject* m_Begin;
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CKFileObject* m_End;
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CKFileObject* m_AllocatedEnd;
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};
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struct XArray_CKFileManagerData_ {
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CKFileManagerData* m_Begin;
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CKFileManagerData* m_End;
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CKFileManagerData* m_AllocatedEnd;
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};
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struct XClassArray_CKFilePluginDependencies_ {
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CKFilePluginDependencies* m_Begin;
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CKFilePluginDependencies* m_End;
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CKFilePluginDependencies* m_AllocatedEnd;
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};
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struct XClassArray_XIntArray_ {
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XIntArray* m_Begin;
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XIntArray* m_End;
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XIntArray* m_AllocatedEnd;
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};
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struct XClassArray_XString_ {
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XString* m_Begin;
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XString* m_End;
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XString* m_AllocatedEnd;
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};
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struct CKFile {
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// 0
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int m_SaveIDMax; // Maximum CK_ID found when saving or loading objects {secret}
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XArray_CKFileObject_ m_FileObjects; // List of objects being saved / loaded {secret}
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XArray_CKFileManagerData_ m_ManagersData; // Manager Data loaded {secret}
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XClassArray_CKFilePluginDependencies_ m_PluginsDep; // Plugins dependencies for this file {secret}
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XClassArray_XIntArray_ m_IndexByClassId; // List of index in the m_FileObjects table sorted by ClassID {secret}
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XClassArray_XString_ m_IncludedFiles; // List of files that should be inserted in the CMO file. {secret}
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// 16
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CKFileInfo m_FileInfo; // Headers summary {secret}
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// 16 + 14 = 30
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// guess
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DWORD unknow_fields;
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XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
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// 30 + 3 = 33
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CKDWORD m_Flags; // Flags used to save file {secret} CK_LOAD_FLAGS
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CKSTRING m_FileName; // Current file name {secret}
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CKContext* m_Context; // CKContext on which file is loaded/Saved {secret}
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CKBufferParser* m_Parser;
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VxMemoryMappedFile* m_MappedFile;
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// 33 + 5 = 38
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// guess
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XFileObjectsTable m_ObjectsHashTable;
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// 38 + 5 = 43
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//[guess]
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CKBOOL m_SceneSaved;
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CKBOOL m_ReadFileDataDone;
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// 43 + 2 = 45
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XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
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XObjectPointerArray m_ReferencedObjects;
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// 45 + 2 + 3 = 50
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};
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VxTimeProfiler m_Chrono;
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XFileObjectsTable m_ObjectsHashTable;
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//#ifdef USECHUNKTABLE
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XClassArray/*<CKFileChunk>*/ m_FileChunks; // Instead of allocating chunk per chunk a whole memory buffer is allocated to store all chunks and their readers
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CKFileChunk* m_ObjectChunks;
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CKFileChunk* m_ManagersChunks;
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VxMemoryPool m_ChunkBuffers; // Store all decompressed file buffer in memory so that all chunks directly points to it...
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// can only work for recent files ( > 2.0)
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BYTE* m_CurrentChunkBufferPtr;
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//#endif
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CKBOOL m_ReadFileDataDone;
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CKBOOL m_SceneSaved;
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//-----------
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XIntArray m_DuplicateNameFounds; // A List of file object index for which a existing object with the same name has been
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// found, this list is build if the load option contains CK_LOAD_AUTOMATICMODE or CK_LOAD_DODIALOG
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//-----
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XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
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XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
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XObjectPointerArray m_ReferencedObjects;
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};
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