23 lines
479 B
C++
23 lines
479 B
C++
#pragma once
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#include "../Rule.hpp"
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namespace BMapInspector::Rule {
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/**
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* @brief LengXi Rule 1
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* @details
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* All meshes, materials and textures used by Ballance elements should not be used by any other objects.
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*/
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class LXRule1 : public IRule {
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public:
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LXRule1();
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virtual ~LXRule1();
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YYCC_DELETE_COPY_MOVE(LXRule1)
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public:
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std::u8string_view GetRuleName() const override;
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void Check(Reporter::Reporter& reporter, Map::Level& level) const override;
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};
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}
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