libcmo21/LibCmo/CK2/DataHandlers/CKBitmapHandler.hpp

128 lines
5.1 KiB
C++

#pragma once
#include "../../VTAll.hpp"
#include <memory>
#include <functional>
namespace LibCmo::CK2::DataHandlers {
class CKBitmapHandler;
/**
* @brief An assist class which can applied to std::unique_ptr as a custom deleter
* to make sure the CKBitmapHandler* can be free correctly.
*/
struct CKBitmapHandlerDeleter {
CKBitmapHandlerDeleter() = default;
CKBitmapHandlerDeleter(const CKBitmapHandlerDeleter&) noexcept {}
void operator()(CKBitmapHandler* handler);
};
/**
* @brief The type of Auto-free wrapper of CKBitmapHandler.
*/
using CKBitmapHandlerWrapper_t = std::unique_ptr<CKBitmapHandler, CKBitmapHandlerDeleter>;
/**
* The interface about processing bitmap data between raw data and specific data.
* This interface will be capable to converting specific bitmap data into raw ARGB8888 raw data,
* or convert them back.
*/
class CKBitmapHandler {
public:
CKBitmapHandler() {}
virtual ~CKBitmapHandler() {}
LIBCMO_DISABLE_COPY_MOVE(CKBitmapHandler);
/**
* @brief General CKBitmapHandler getter.
* @param ext[in] The file extention help finding corresponding bitmap handler.
* @param guid[in] The GUID of bitmap handler used in fall back finding.
* @remark
* + Returns a reader capable of reading file with the given extension ext
* + It may be several plugins that support the same extension, in which case a preferedGUID identifying the reader that should be returned can be given (optionnal).
* @return The pointer to CKBitmapHandler. nullptr if fail to find.
*/
static CKBitmapHandler* GetBitmapHandler(const CKFileExtension& ext, const CKGUID& guid);
/**
* @brief A auto free wrapper for GetBitmapHandler
*/
static CKBitmapHandlerWrapper_t GetBitmapHandlerWrapper(const CKFileExtension& ext, const CKGUID& guid);
/**
* @brief General CKBitmapHandler disposer
* @param handler[in] The handler need to be free.
*/
static void ReleaseBitmapHandler(CKBitmapHandler* handler);
/**
@brief Loads a bitmap file.
@return Returns true if successful.
@param u8filename[in] The file ready to read.
@param read_image[out] The pointer point to a blank image desc to receive read image.
@see ReadMemory
*/
virtual bool ReadFile(CKSTRING u8filename, VxMath::VxImageDescEx* read_image) = 0;
/**
@brief Loads a bitmap file stored in memory.
@return Returns true if successful.
@param memory[in] The pointer to memory.
@param size[in] The size of memory.
@param read_image[out] The pointer point to a blank image desc to receive read image.
@see ReadFile
*/
virtual bool ReadMemory(const void* memory, CKDWORD size, VxMath::VxImageDescEx* read_image) = 0;
/**
@brief Saves a image to a file
@return Returns true if successful.
@param u8filename[in] The file ready to write.
@param write_image[in] The image will be written in file.
@param codec_param[in] The written image format parameter.
@see SaveMemory
*/
virtual bool SaveFile(CKSTRING u8filename, const VxMath::VxImageDescEx* write_image, const CKBitmapProperties& codec_param) = 0;
/**
@brief Saves an image into a memory block.
@return Returns the number of written bytes if successful, 0 otherwise.
@param memory[in] The memory where the image will be written. nullptr if you need a dry run to get how many bytes you need to allocate.
@param write_image[in] The image will be written in file.
@param codec_param[in] The written image format parameter.
@remark
+ You should call this method first to get how much bytes will be written.
+ Then you allocate a proper buffer.
+ Finally, call this method with your allocated buffer to get the result.
@see SaveFile
*/
virtual CKDWORD SaveMemory(void* memory, const VxMath::VxImageDescEx* write_image, const CKBitmapProperties& codec_param) = 0;
};
class CKBitmapBMPHandler : public CKBitmapHandler {
public:
CKBitmapBMPHandler();
virtual ~CKBitmapBMPHandler();
LIBCMO_DISABLE_COPY_MOVE(CKBitmapBMPHandler);
static const CKBitmapProperties& GetBitmapDefaultProperties();
virtual bool ReadFile(CKSTRING u8filename, VxMath::VxImageDescEx* read_image) override;
virtual bool ReadMemory(const void* memory, CKDWORD size, VxMath::VxImageDescEx* read_image) override;
virtual bool SaveFile(CKSTRING u8filename, const VxMath::VxImageDescEx* write_image, const CKBitmapProperties& codec_param) override;
virtual CKDWORD SaveMemory(void* memory, const VxMath::VxImageDescEx* write_image, const CKBitmapProperties& codec_param) override;
};
class CKBitmapTGAHandler : public CKBitmapHandler {
public:
CKBitmapTGAHandler();
virtual ~CKBitmapTGAHandler();
LIBCMO_DISABLE_COPY_MOVE(CKBitmapTGAHandler);
static const CKBitmapProperties& GetBitmapDefaultProperties();
virtual bool ReadFile(CKSTRING u8filename, VxMath::VxImageDescEx* read_image) override;
virtual bool ReadMemory(const void* memory, CKDWORD size, VxMath::VxImageDescEx* read_image) override;
virtual bool SaveFile(CKSTRING u8filename, const VxMath::VxImageDescEx* write_image, const CKBitmapProperties& codec_param) override;
virtual CKDWORD SaveMemory(void* memory, const VxMath::VxImageDescEx* write_image, const CKBitmapProperties& codec_param) override;
};
}