libcmo21/LibCmo/CK2/ObjImpls/CK3dEntity.cpp

21 lines
439 B
C++

#include "CK3dEntity.hpp"
#include "../CKStateChunk.hpp"
namespace LibCmo::CK2::ObjImpls {
bool CK3dEntity::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
bool suc = CKRenderObject::Save(chunk, file, flags);
if (!suc) return false;
return true;
}
bool CK3dEntity::Load(CKStateChunk* chunk, CKFileVisitor* file) {
bool suc = CKRenderObject::Load(chunk, file);
if (!suc) return false;
return true;
}
}