libcmo21/LibCmo/CK2/ObjImpls/CKBeObject.cpp

49 lines
1.3 KiB
C++

#include "CKSceneObject.hpp"
#include "../CKStateChunk.hpp"
#include "../CKContext.hpp"
#include "../MgrImpls/CKObjectManager.hpp"
#include "CKBeObject.hpp"
#include "CKGroup.hpp"
namespace LibCmo::CK2::ObjImpls {
CKBeObject::CKBeObject(CKContext* ctx, CK_ID ckid, CKSTRING name) :
CKSceneObject(ctx, ckid, name), m_Groups() {}
CKBeObject::~CKBeObject() {
// remove self from all group
//for (size_t i = 0; i < m_Groups.size(); ++i) {
// if (m_Groups[i]) {
// CKGroup* group = static_cast<CKGroup*>(m_Context->GetObjectManager()->GetGroupByGlobalIndex(static_cast<CKDWORD>(i)));
// group->RemoveObject(this);
// }
//}
}
bool CKBeObject::Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) {
bool suc = CKSceneObject::Save(chunk, file, flags);
if (!suc) return false;
return true;
}
bool CKBeObject::Load(CKStateChunk* chunk, CKFileVisitor* file) {
bool suc = CKSceneObject::Load(chunk, file);
if (!suc) return false;
return true;
}
bool CKBeObject::IsInGroup(CKGroup* group) {
if (group == nullptr) return false;
CKDWORD idx = group->GetGroupIndex();
if (idx >= m_Groups.size()) return false;
return m_Groups[idx];
}
void CKBeObject::ExplicitSetGroup(CKDWORD pos, bool val) {
if (pos >= m_Groups.size()) m_Groups.resize(pos + 1);
m_Groups[pos] = val;
}
}