libcmo21/LibCmo/VxMath/VxTypes.hpp

127 lines
3.5 KiB
C++

#pragma once
#include "../VTUtils.hpp"
#include "../CK2/CKTypes.hpp"
#include "VxEnums.hpp"
#include <string>
#include <vector>
#include <cstring>
#include <cinttypes>
/**
* @brief The VxMath part of LibCmo.
* These classes are prefixed with Vx in original Virtools SDK.
*/
namespace LibCmo::VxMath {
// ========== Type Definition ==========
// ========== Class List ==========
//--- Important classes
class VxMemoryMappedFile;
//---- Misc
/**
* @brief Class representation of a Vector in 3 dimensions
*/
struct VxVector {
float x, y, z;
VxVector() : x(0.0f), y(0.0f), z(0.0f) {}
VxVector(float f) : x(f), y(f), z(f) {}
VxVector(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
VxVector(const float f[3]) : x(f[0]), y(f[1]), z(f[2]) {}
};
/**
* @brief Class representation of a Vector in 2 dimensions
*/
struct Vx2DVector {
float x, y;
Vx2DVector() : x(0.0f), y(0.0f) {}
Vx2DVector(float f) : x(f), y(f) {}
Vx2DVector(float _x, float _y) : x(_x), y(_y) {}
Vx2DVector(CK2::CKINT iX, CK2::CKINT iY) : x((float)iX), y((float)iY) {}
Vx2DVector(const float f[2]) : x(f[0]), y(f[1]) {}
};
/**
* @brief Class representation of a Quaternion
*/
struct VxQuaternion {
float x, y, z, w;
VxQuaternion() : x(0.0f), y(0.0f), z(0.0f), w(1.0f) {}
VxQuaternion(float X, float Y, float Z, float W) : x(X), y(Y), z(Z), w(W) {}
};
struct VxMatrix {
float m_Data[4][4];
VxMatrix() : m_Data() {
std::memset(m_Data, 0, sizeof(m_Data));
m_Data[0][0] = m_Data[1][1] = m_Data[2][2] = m_Data[3][3] = 1.0f;
}
VxMatrix(float m[4][4]) : m_Data() { std::memcpy(m_Data, m, sizeof(m_Data)); }
};
/**
* @brief Enhanced Image description
* @remark The VxImageDescEx holds basically an VxImageDesc with additionnal support for
* Colormap, Image pointer and is ready for future enhancements.
*/
struct VxImageDescEx {
VX_PIXELFORMAT Flags; /**< Reserved for special formats (such as compressed ) 0 otherwise */
CK2::CKDWORD Width; /**< Width in pixel of the image */
CK2::CKDWORD Height; /**< Height in pixel of the image */
union {
CK2::CKDWORD BytesPerLine; /**< Pitch (width in bytes) of the image */
CK2::CKDWORD TotalImageSize; /**< For compressed image (DXT1...) the total size of the image */
};
CK2::CKINT BitsPerPixel; /**< Number of bits per pixel */
union {
CK2::CKDWORD RedMask; /**< Mask for Red component */
CK2::CKDWORD BumpDuMask; /**< Mask for Bump Du component */
};
union {
CK2::CKDWORD GreenMask; /**< Mask for Green component */
CK2::CKDWORD BumpDvMask; /**< Mask for Bump Dv component */
};
union {
CK2::CKDWORD BlueMask; /**< Mask for Blue component */
CK2::CKDWORD BumpLumMask; /**< Mask for Luminance component */
};
CK2::CKDWORD AlphaMask; /**< Mask for Alpha component */
CK2::CKWORD BytesPerColorEntry; /**< ColorMap Stride */
CK2::CKWORD ColorMapEntries; /**< If other than 0 image is palletized */
CK2::CKBYTE* ColorMap; /**< Palette colors */
CK2::CKBYTE* Image; /**< Image */
bool HasAlpha() {
return (AlphaMask == 0 || Flags >= VX_PIXELFORMAT::_DXT1);
}
bool operator==(const VxImageDescEx& rhs) const {
return (
Height == rhs.Height && Width == rhs.Width &&
BitsPerPixel == rhs.BitsPerPixel && BytesPerLine == rhs.BytesPerLine &&
RedMask == rhs.RedMask && GreenMask == rhs.GreenMask && BlueMask == rhs.BlueMask && AlphaMask == rhs.AlphaMask &&
BytesPerColorEntry == rhs.BytesPerColorEntry && ColorMapEntries == rhs.ColorMapEntries
);
}
bool operator!=(const VxImageDescEx& rhs) const {
return !((*this) == rhs);
}
};
}