210 lines
5.1 KiB
C++
210 lines
5.1 KiB
C++
#pragma once
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#include "../VTUtils.hpp"
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#include "../CK2/CKTypes.hpp"
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#include "VxEnums.hpp"
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#include <string>
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#include <vector>
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#include <cstring>
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#include <cinttypes>
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/**
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* @brief The VxMath part of LibCmo.
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* These classes are prefixed with Vx in original Virtools SDK.
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*/
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namespace LibCmo::VxMath {
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// ========== Type Definition ==========
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// ========== Class List ==========
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//--- Important classes
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class VxMemoryMappedFile;
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//---- Misc
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/**
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* @brief Class representation of a Vector in 3 dimensions
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*/
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struct VxVector {
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float x, y, z;
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VxVector() : x(0.0f), y(0.0f), z(0.0f) {}
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VxVector(float f) : x(f), y(f), z(f) {}
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VxVector(float _x, float _y, float _z) : x(_x), y(_y), z(_z) {}
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VxVector(const float f[3]) : x(f[0]), y(f[1]), z(f[2]) {}
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};
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/**
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* @brief Class representation of a Vector in 2 dimensions
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*/
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struct Vx2DVector {
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float x, y;
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Vx2DVector() : x(0.0f), y(0.0f) {}
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Vx2DVector(float f) : x(f), y(f) {}
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Vx2DVector(float _x, float _y) : x(_x), y(_y) {}
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Vx2DVector(CK2::CKINT iX, CK2::CKINT iY) : x((float)iX), y((float)iY) {}
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Vx2DVector(const float f[2]) : x(f[0]), y(f[1]) {}
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};
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/**
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* @brief Class representation of a Quaternion
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*/
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struct VxQuaternion {
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float x, y, z, w;
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VxQuaternion() : x(0.0f), y(0.0f), z(0.0f), w(1.0f) {}
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VxQuaternion(float X, float Y, float Z, float W) : x(X), y(Y), z(Z), w(W) {}
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};
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struct VxMatrix {
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float m_Data[4][4];
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VxMatrix() : m_Data() {
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std::memset(m_Data, 0, sizeof(m_Data));
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m_Data[0][0] = m_Data[1][1] = m_Data[2][2] = m_Data[3][3] = 1.0f;
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}
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VxMatrix(float m[4][4]) : m_Data() { std::memcpy(m_Data, m, sizeof(m_Data)); }
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};
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/**
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* VxImageDescEx describe the height, width,
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* and etc for image.
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* Also it hold a pointer to raw image data.
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* The image data must be 32bit ARGB8888 format.
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* Thus the size of Image must be 4 * Width * Height.
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* And the image buffer must is in B, G, R, A order because little endian.
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*/
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class VxImageDescEx {
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public:
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static constexpr CK2::CKDWORD ColorFactorSize = 1u;
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static constexpr CK2::CKDWORD PixelSize = ColorFactorSize * 4u;
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public:
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VxImageDescEx() :
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m_Width(0), m_Height(0), m_Image(nullptr) {}
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VxImageDescEx(CK2::CKDWORD width, CK2::CKDWORD height) :
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m_Width(width), m_Height(height), m_Image(nullptr) {
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CreateImage(width, height);
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}
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VxImageDescEx(const VxImageDescEx& rhs) :
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m_Width(rhs.m_Width), m_Height(rhs.m_Height), m_Image(nullptr) {
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// copy image
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if (rhs.m_Image != nullptr) {
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CreateImage(rhs.m_Width, rhs.m_Height, rhs.m_Image);
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}
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}
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VxImageDescEx(VxImageDescEx&& rhs) :
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m_Width(rhs.m_Width), m_Height(rhs.m_Height), m_Image(rhs.m_Image) {
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// move image
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rhs.m_Height = 0;
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rhs.m_Width = 0;
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rhs.m_Image = nullptr;
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}
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VxImageDescEx& operator=(const VxImageDescEx& rhs) {
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FreeImage();
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m_Width = rhs.m_Width;
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m_Height = rhs.m_Height;
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if (rhs.m_Image != nullptr) {
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CreateImage(rhs.m_Width, rhs.m_Height, rhs.m_Image);
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}
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return *this;
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}
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VxImageDescEx& operator=(VxImageDescEx&& rhs) {
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FreeImage();
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m_Height = rhs.m_Height;
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m_Width = rhs.m_Width;
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m_Image = rhs.m_Image;
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rhs.m_Height = 0;
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rhs.m_Width = 0;
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rhs.m_Image = nullptr;
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return *this;
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}
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~VxImageDescEx() {
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FreeImage();
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}
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void CreateImage(CK2::CKDWORD Width, CK2::CKDWORD Height) {
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FreeImage();
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m_Width = Width;
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m_Height = Height;
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m_Image = new CK2::CKBYTE[GetImageSize()];
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}
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void CreateImage(CK2::CKDWORD Width, CK2::CKDWORD Height, void* dataptr) {
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CreateImage(Width, Height);
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std::memcpy(m_Image, dataptr, GetImageSize());
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}
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void FreeImage() {
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m_Width = 0;
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m_Height = 0;
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if (m_Image != nullptr) {
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delete[] m_Image;
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m_Image = nullptr;
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}
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}
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CK2::CKDWORD GetImageSize() const {
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return static_cast<CK2::CKDWORD>(PixelSize * m_Width * m_Height);
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}
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const CK2::CKBYTE* GetImage() const {
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return m_Image;
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}
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CK2::CKBYTE* GetMutableImage() {
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return m_Image;
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}
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CK2::CKDWORD GetPixelCount() const {
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return static_cast<CK2::CKDWORD>(m_Width * m_Height);
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}
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const CK2::CKDWORD* GetPixels() const {
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return reinterpret_cast<CK2::CKDWORD*>(m_Image);
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}
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CK2::CKDWORD* GetMutablePixels() {
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return reinterpret_cast<CK2::CKDWORD*>(m_Image);
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}
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CK2::CKDWORD GetWidth() const {
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return m_Width;
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}
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CK2::CKDWORD GetHeight() const {
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return m_Height;
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}
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bool IsValid() const {
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return (
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m_Width != 0u &&
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m_Height != 0u &&
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m_Image != nullptr
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);
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}
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bool IsHWEqual(const VxImageDescEx& rhs) const {
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return (m_Width == rhs.m_Width && m_Height == rhs.m_Height);
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}
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// bool IsMaskEqual(const VxImageDescEx& rhs) const {
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// return (
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// m_RedMask == rhs.m_RedMask &&
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// m_GreenMask == rhs.m_GreenMask &&
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// m_BlueMask == rhs.m_BlueMask &&
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// m_AlphaMask == rhs.m_AlphaMask
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// );
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// }
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//public:
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// CK2::CKDWORD m_RedMask;
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// CK2::CKDWORD m_GreenMask;
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// CK2::CKDWORD m_BlueMask;
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// CK2::CKDWORD m_AlphaMask;
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protected:
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CK2::CKDWORD m_Width; /**< Width in pixel of the image */
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CK2::CKDWORD m_Height; /**< Height in pixel of the image */
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CK2::CKBYTE* m_Image; /**< A pointer point to current processing image */
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};
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}
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