libcmo21/LibCmo/CK2/CKStateChunkWriter.cpp

226 lines
6.5 KiB
C++

#include "CKStateChunk.hpp"
#include "CKFile.hpp"
#include "CKContext.hpp"
#include "ObjImpls/CKObject.hpp"
namespace LibCmo::CK2 {
void CKStateChunk::StartWrite() {
if (this->m_Parser.m_Status != CKStateChunkStatus::IDLE) return;
// delete all current buffer
if (this->m_pData != nullptr) {
delete[] this->m_pData;
this->m_pData = nullptr;
}
this->m_DataDwSize = 0u;
// reset parser
this->m_Parser.m_CurrentPos = 0u;
this->m_Parser.m_DataSize = this->m_DataDwSize;
this->m_Parser.m_PrevIdentifierPos = 0u;
// force chunk version
this->m_ChunkVersion = CK_STATECHUNK_CHUNKVERSION::CHUNK_VERSION4;
// switch status
this->m_Parser.m_Status = CKStateChunkStatus::WRITE;
}
void CKStateChunk::StopWrite(void) {
if (this->m_Parser.m_Status != CKStateChunkStatus::WRITE) return;
// update buffer size
this->m_DataDwSize = this->m_Parser.m_CurrentPos;
// shrink it
ResizeBuffer(this->m_DataDwSize);
// shrink 3 vector also
this->m_ObjectList.shrink_to_fit();
this->m_ManagerList.shrink_to_fit();
this->m_ChunkList.shrink_to_fit();
// reset parser
this->m_Parser.m_CurrentPos = 0u;
this->m_Parser.m_DataSize = this->m_DataDwSize;
this->m_Parser.m_PrevIdentifierPos = 0u;
this->m_Parser.m_Status = CKStateChunkStatus::IDLE;
}
/* ========== Identifier Functions ==========*/
bool CKStateChunk::WriteIdentifierDword(CKDWORD identifier) {
// check self status
if (this->m_Parser.m_Status != CKStateChunkStatus::WRITE) return false;
// make sure there are 2 DWORD space for writing identifier header
if (!EnsureWriteSpace(2)) return false;
// update the last identifier header to fill its length indicator
if (m_Parser.m_PrevIdentifierPos < m_Parser.m_CurrentPos) {
m_pData[m_Parser.m_PrevIdentifierPos + 1] = m_Parser.m_CurrentPos;
}
// set prev ident to this new created ident
m_Parser.m_PrevIdentifierPos = m_Parser.m_CurrentPos;
// write identifier and set default next ident data
m_pData[m_Parser.m_CurrentPos++] = identifier;
m_pData[m_Parser.m_CurrentPos++] = 0;
return true;
}
/* ========== Write Buffer Controller ==========*/
bool CKStateChunk::LockWriteBuffer(void** ppData, CKDWORD size_in_byte) {
// same as LockReadBuffer with slight difference.
if (this->m_Parser.m_Status != CKStateChunkStatus::WRITE) return false;
if (*ppData == nullptr) return false;
*ppData = nullptr;
CKDWORD size_in_dword = this->GetCeilDwordSize(size_in_byte);
if (this->EnsureWriteSpace(size_in_dword)) {
*ppData = this->m_pData + this->m_Parser.m_CurrentPos;
return true;
} else {
m_BindContext->OutputToConsoleEx("CKStateChunk::LockWriteBuffer at buffer pos %" PRIuCKDWORD ".", this->m_Parser.m_CurrentPos);
return false;
}
}
bool CKStateChunk::UnLockWriteBuffer(CKDWORD size_in_byte) {
// same as UnLockReadBuffer with slight difference.
if (this->m_Parser.m_Status != CKStateChunkStatus::WRITE) return false;
CKDWORD size_in_dword = this->GetCeilDwordSize(size_in_byte);
if (this->EnsureWriteSpace(size_in_dword)) {
this->m_Parser.m_CurrentPos += size_in_dword;
return true;
} else {
m_BindContext->OutputToConsoleEx("CKStateChunk::UnLockWriteBuffer at buffer pos %" PRIuCKDWORD ".", this->m_Parser.m_CurrentPos);
return false;
}
}
CKStateChunk::LockedWriteBuffer_t CKStateChunk::LockWriteBufferWrapper(CKDWORD size_in_byte) {
// same as LockReadBufferWrapper with slight difference.
void* pData;
bool ret = LockWriteBuffer(&pData, size_in_byte);
if (ret) {
return LockedWriteBuffer_t(pData, LockedWriteBufferDeleter(this, size_in_byte));
} else {
return LockedWriteBuffer_t();
}
}
/* ========== Basic Data Write Functions ==========*/
bool CKStateChunk::WriteByteData(const void* data_ptr, CKDWORD size_in_byte) {
// same as ReadByteData with slight difference.
if (data_ptr == nullptr) return false;
void* pData;
bool ret = LockWriteBuffer(&pData, size_in_byte);
if (ret) {
std::memcpy(pData, data_ptr, size_in_byte);
UnLockWriteBuffer(size_in_byte);
return true;
} else {
return false;
}
}
bool CKStateChunk::WriteString(const XContainer::XString* strl) {
if (strl == nullptr) return;
// convert encoding
XContainer::XString cache;
m_BindContext->GetNativeString(*strl, cache);
// get size
CKDWORD strByteSize = static_cast<CKDWORD>(cache.size());
if (!this->WriteStruct(strByteSize)) {
return false;
}
// write data
if (!this->WriteByteData(cache.c_str(), strByteSize)) {
return false;
}
return true;
}
bool CKStateChunk::WriteObjectID(const CK_ID* id) {
// MARK: if BindFile is not nullptr, no need to push this obj into obj list according to IDA code.
// but we assume BindFile always it not nullptr, so I remove that pushing code.
return this->WriteStruct(m_BindFile->GetIndexByObjectID(*id));
}
bool CKStateChunk::WriteObjectPointer(ObjImpls::CKObject* obj) {
CK_ID objid;
if (obj != nullptr) {
objid = obj->GetID();
}
return WriteObjectID(objid);
}
bool CKStateChunk::WriteManagerInt(const CKGUID* guid, CKINT intval) {
// push into manager list
m_ManagerList.emplace_back(m_Parser.m_CurrentPos);
// write data
if (!this->WriteStruct(guid)) return false;
if (!this->WriteStruct(intval)) return false;
return true;
}
/* ========== Buffer Functions ==========*/
bool CKStateChunk::WriteBuffer(const void* buf, CKDWORD size_in_byte) {
if (buf != nullptr) {
// write size
if (!this->WriteStruct(size_in_byte)) return false;
// write data
auto locker = LockWriteBufferWrapper(size_in_byte);
if (locker == nullptr) return false;
std::memcpy(locker.get(), buf, size_in_byte);
locker.reset();
} else {
// write blank data
if (!this->WriteStruct(0)) return false;
}
return true;
}
bool CKStateChunk::WriteBufferNoSize(const void* buf, CKDWORD size_in_byte) {
if (buf != nullptr) {
// write data
auto locker = LockWriteBufferWrapper(size_in_byte);
if (locker == nullptr) return false;
std::memcpy(locker.get(), buf, size_in_byte);
locker.reset();
}
// if nosize buffer is nullptr, nothing need to write.
return true;
}
/* ========== Sequence Functions ==========*/
bool CKStateChunk::WriteObjectIDSequence(const XContainer::XObjectArray* ls) {
return false;
}
bool CKStateChunk::WriteManagerIntSequence(const CKGUID* guid, const XContainer::XArray<CKINT>* ls) {
return false;
}
bool CKStateChunk::WriteXObjectArray(const XContainer::XObjectArray* ls) {
return false;
}
bool CKStateChunk::WriteXObjectPointerArray(const XContainer::XObjectPointerArray* ls) {
return false;
}
}