29 lines
781 B
C++
29 lines
781 B
C++
#pragma once
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#include "../../VTAll.hpp"
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#include "CKSceneObject.hpp"
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namespace LibCmo::CK2::ObjImpls {
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class CKBeObject : public CKSceneObject {
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public:
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CKBeObject(CKContext* ctx, CK_ID ckid, CKSTRING name);
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virtual ~CKBeObject();
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LIBCMO_DISABLE_COPY_MOVE(CKBeObject);
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virtual CK_CLASSID GetClassID(void) override {
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return CK_CLASSID::CKCID_BEOBJECT;
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}
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//virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override;
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virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
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virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
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//virtual void PostLoad() override;
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bool IsInGroup(CKGroup* group);
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void CKGroup_SetGroups(CKDWORD pos, bool val);
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protected:
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XContainer::XBitArray m_Groups;
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};
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} |