59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#pragma once
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#include "../../VTAll.hpp"
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#include "../CKBitmapData.hpp"
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#include "CKBeObject.hpp"
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#include <array>
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namespace LibCmo::CK2::ObjImpls {
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class CKMaterial : public CKBeObject {
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public:
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CKMaterial(CKContext* ctx, CK_ID ckid, CKSTRING name);
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virtual ~CKMaterial();
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LIBCMO_DISABLE_COPY_MOVE(CKMaterial);
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virtual CK_CLASSID GetClassID(void) override {
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return CK_CLASSID::CKCID_MATERIAL;
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}
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//virtual void PreSave(CKFileVisitor* file, CKDWORD flags) override;
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virtual bool Save(CKStateChunk* chunk, CKFileVisitor* file, CKDWORD flags) override;
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virtual bool Load(CKStateChunk* chunk, CKFileVisitor* file) override;
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//virtual void PostLoad() override;
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protected:
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VxMath::VxColor m_Diffuse;
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VxMath::VxColor m_Ambient;
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VxMath::VxColor m_Specular;
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VxMath::VxColor m_Emissive;
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float m_SpecularPower;
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std::array<CKTexture*, 4> m_Textures;
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CKDWORD m_TextureBorderColor;
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VxMath::VXTEXTURE_BLENDMODE m_TextureBlendMode;
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VxMath::VXTEXTURE_FILTERMODE m_TextureMinMode;
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VxMath::VXTEXTURE_FILTERMODE m_TextureMagMode;
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VxMath::VXTEXTURE_ADDRESSMODE m_TextureAddressMode;
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VxMath::VXBLEND_MODE m_SourceBlend;
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VxMath::VXBLEND_MODE m_DestBlend;
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VxMath::VXFILL_MODE m_FillMode;
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VxMath::VXSHADE_MODE m_ShadeMode;
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bool m_EnableAlphaTest;
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bool m_EnableAlphaBlend;
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bool m_EnablePerspectiveCorrection;
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bool m_EnableZWrite;
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bool m_EnableTwoSided;
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CKBYTE m_AlphaRef;
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VxMath::VXCMPFUNC m_AlphaFunc;
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VxMath::VXCMPFUNC m_ZFunc;
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VxMath::VX_EFFECT m_Effect;
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};
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}
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