libcmo21/BMapBindings/BMapSharp
yyc12345 623334f863 feat: update BMapSharp.
- update the function calling in BMapSharp.BMFileReader. (hope JIT can optimize my bad code served for beauty)
- remove outdated content in COMPILE.md
2024-10-24 16:39:11 +08:00
..
BMapSharp feat: update BMapSharp. 2024-10-24 16:39:11 +08:00
BMapSharpTestbench feat: finish basic function of BMapSharp. 2024-10-05 11:58:25 +08:00
.editorconfig feat: update custom marshaler in BMapSharp 2024-10-04 21:45:04 +08:00
.gitignore do some preparation work 2024-04-22 14:15:27 +08:00
BMapSharp.sln feat: update BMap bindings 2024-10-02 13:33:32 +08:00
README.md feat: update BMap bindings 2024-10-02 13:33:32 +08:00

BMapSharp

The core of BMapSharp project is placed within BMapSharp subdirectory. This directory also contain a testbench project of BMapSharp, called BMapSharpTestbench. You can build it and do basic test for BMapSharp.

The native BMap library should be placed together with managed BMapSharp dynamic library. I use gitignore file to filter all native binary so you need put them manually. The native BMap library must be named as BMap.dll (in Windows), BMap.so (in Linux or BSD), or BMap.dylib (in macOS). If you still can not load BMap or your system is not listed above, you should name it as BMap.bin.

The most content of VirtoolsTypes.cs is generated by EnumsMigration, and the most content of BMap.cs is generated by BMapBindings. You should watch these file changes if corresponding C++ code or structures are changed.