libcmo21/Unvirt/CmdHelper.hpp
yyc12345 65861143bf fix: fix issues
- restore some CKGlobals behavior because it will cause runtime exception.
- move some classes from CmdHelper to UnvirtContext to make CmdHelper more common to use.
- output warning string when fail to get utf8 or ordinary string.
2024-08-27 11:25:53 +08:00

527 lines
17 KiB
C++

#pragma once
#include <YYCCommonplace.hpp>
#include <string>
#include <vector>
#include <deque>
#include <map>
#include <set>
#include <functional>
#include <initializer_list>
#include <type_traits>
#include <stdexcept>
#include <memory>
namespace Unvirt::CmdHelper {
class CmdSplitter {
public:
using Result_t = std::deque<std::u8string>;
private:
enum class StateType : int {
SPACE,
SINGLE,
DOUBLE,
ESCAPE,
NORMAL
};
public:
CmdSplitter() :
m_CurrentChar(u8'\0'), m_Buffer(), m_Result(), m_ValidResult(false),
m_State(StateType::NORMAL), m_PrevState(StateType::NORMAL) {}
~CmdSplitter() {}
YYCC_DEF_CLS_COPY_MOVE(CmdSplitter);
bool Lex(const std::u8string& u8cmd);
const Result_t& GetResult() const;
private:
void ProcSpace();
void ProcSingle();
void ProcDouble();
void ProcEscape();
void ProcNormal();
char8_t m_CurrentChar;
std::u8string m_Buffer;
Result_t m_Result;
bool m_ValidResult;
StateType m_State, m_PrevState;
};
namespace AMItems {
class AbstractItem {
public:
AbstractItem() {}
virtual ~AbstractItem() {}
YYCC_DEF_CLS_COPY_MOVE(AbstractItem);
};
template<typename _Ty, std::enable_if_t<std::is_arithmetic_v<_Ty>, int> = 0>
class ArithmeticItem : public AbstractItem {
public:
ArithmeticItem(_Ty value) : AbstractItem(), m_Data(value) {}
virtual ~ArithmeticItem() {}
YYCC_DEF_CLS_COPY_MOVE(ArithmeticItem);
public:
_Ty Get() const { return m_Data; }
protected:
_Ty m_Data;
};
template<typename _Ty, std::enable_if_t<std::is_arithmetic_v<_Ty>, int> = 0>
class ArithmeticArrayItem : public AbstractItem {
public:
ArithmeticArrayItem(const std::vector<_Ty>& values) : AbstractItem(), m_Data(values) {}
virtual ~ArithmeticArrayItem() {}
YYCC_DEF_CLS_COPY_MOVE(ArithmeticArrayItem);
public:
const std::vector<_Ty>& Get() const { return m_Data; }
protected:
std::vector<_Ty> m_Data;
};
class StringItem : public AbstractItem {
public:
StringItem(const std::u8string_view& value) : AbstractItem(), m_Data(value) {}
virtual ~StringItem() {}
YYCC_DEF_CLS_COPY_MOVE(StringItem);
public:
const std::u8string& Get() const { return m_Data; }
protected:
std::u8string m_Data;
};
class StringArrayItem : public AbstractItem {
public:
StringArrayItem(const std::vector<std::u8string>& value) : AbstractItem(), m_Data(value) {}
virtual ~StringArrayItem() {}
YYCC_DEF_CLS_COPY_MOVE(StringArrayItem);
public:
const std::vector<std::u8string>& Get() const { return m_Data; }
protected:
std::vector<std::u8string> m_Data;
};
}
class ArgumentsMap {
public:
ArgumentsMap();
~ArgumentsMap();
YYCC_DEF_CLS_COPY_MOVE(ArgumentsMap);
protected:
std::map<std::u8string, std::shared_ptr<AMItems::AbstractItem>> m_Data;
public:
template<class _Ty, class... _Types, std::enable_if_t<std::is_base_of_v<AMItems::AbstractItem, _Ty>, int> = 0>
void Add(const std::u8string_view& key, _Types&&... args) {
// check argument
if (key.empty())
throw std::invalid_argument("argument key should not be empty");
// insert into data
auto result = m_Data.try_emplace(std::u8string(key), std::make_shared<_Ty>(std::forward<_Types>(args)...));
if (!result.second)
throw std::runtime_error("try to add an existing key.");
}
template<class _Ty, std::enable_if_t<std::is_base_of_v<AMItems::AbstractItem, _Ty>, int> = 0>
const _Ty& Get(const std::u8string_view& key) const {
// check argument
if (key.empty())
throw std::invalid_argument("argument key should not be empty");
// find key first
auto finder = m_Data.find(std::u8string(key));
if (finder == m_Data.end())
throw std::runtime_error("try to get a non-existent key.");
// get stored value data
const _Ty* value = static_cast<const _Ty*>(finder->second.get());
return *value;
}
void Remove(const std::u8string_view& key) {
// check argument
if (key.empty())
throw std::invalid_argument("argument key should not be empty");
// remove it from map and check whether remove item
if (m_Data.erase(std::u8string(key)) == 0u)
throw std::runtime_error("try to delete a non-existent key.");
}
};
// Forward declaration for Nodes::AbstractNode
namespace Nodes { class AbstractNode; }
class HelpDocument {
friend class Nodes::AbstractNode;
public:
HelpDocument();
~HelpDocument();
YYCC_DEF_CLS_COPY_MOVE(HelpDocument);
public:
void Print();
// AbstractNode used
protected:
void Push(const std::u8string& arg_name, const std::u8string& arg_desc);
void Pop();
void Terminate(std::u8string& command_desc);
protected:
struct StackItem {
StackItem();
StackItem(const std::u8string& name, const std::u8string& desc);
YYCC_DEF_CLS_COPY_MOVE(StackItem);
std::u8string m_Name;
std::u8string m_Desc;
};
std::deque<StackItem> m_Stack;
struct ResultItem {
ResultItem();
ResultItem(const std::u8string& cmd_desc, const std::deque<StackItem>& arg_desc);
YYCC_DEF_CLS_COPY_MOVE(ResultItem);
std::u8string m_CmdDesc;
std::vector<StackItem> m_ArgDesc;
};
std::vector<ResultItem> m_Results;
};
class ConflictSet {
public:
ConflictSet();
~ConflictSet();
YYCC_DEF_CLS_COPY_MOVE(ConflictSet);
public:
/**
* @brief Add literal item into conflict set.
* @param[in] value Literal item.
* @remarks
* \li Literal item is the string input in command line.
* \li The word in Literal, and the vocabulary in Choice should be put by this function.
* \li Added item will add \c literal: prefix to make it in literal scope,
* so that it will not be compared with argument name items.
* Because we allow 2 literal item and argument name item have same name.
*/
void AddLiteral(const std::u8string_view& value);
/**
* @brief Add argument name item into conflict
* @param[in] value Argument name item.
* @remarks
* \li Argument name item is the key name put in ArgumentsMap.
* \li The argument name in Choice and Argument should be put by this function.
* \li Added item will add \c argument: prefix to make it in argument name scope,
* so that it will not be compared with literal items.
* Because we allow 2 literal item and argument name item have same name.
*/
void AddArgument(const std::u8string_view& value);
/**
* @brief Check whether this set is conflict with another.
* @param[in] rhs The set to be compared.
* @return True if they have conflict.
* @remarks
* This function simply compute the intersection of two set.
* If the result is not empty, it means that there is a conflict.
*/
bool IsConflictWith(const ConflictSet& rhs) const;
protected:
std::set<std::u8string> m_ConflictSet;
};
// Forward declaration of CommandParser for Nodes::RootNode
class CommandParser;
namespace Nodes {
class AbstractNode {
public:
using FctExecution_t = std::function<void(const ArgumentsMap&)>;
public:
AbstractNode();
virtual ~AbstractNode();
YYCC_DEF_CLS_COPY_MOVE(AbstractNode);
protected:
std::vector<std::shared_ptr<AbstractNode>> m_Nodes;
FctExecution_t m_Execution;
std::u8string m_ExecutionDesc;
std::u8string m_Comment;
protected:
/**
* @brief The core function to generate help document by following hierarchy.
* @param[in] doc The generating help document.
*/
void Help(HelpDocument& doc);
/**
* @brief The core function to consume splitted commands by following hierarchy.
* @param[in] al The splitted commands deque.
* @param[in] am Argument map for operating.
* @return True if we reach a legal terminal, otherwise false.
* Once this function return true, there is no need to process other nodes.
* Because the final command processor has been executed when this function return true.
*/
bool Consume(CmdSplitter::Result_t& al, ArgumentsMap& am);
protected:
/**
* @brief Check whether current node is root node.
* @return True if it is, otherwise false.
* @remarks
* This function usually return false.
* It only return true when using special node called root node with CommandParser.
*/
virtual bool IsRootNode() = 0;
/**
* @brief Check whether current node is argument.
* @return True if it is, otherwise false.
* @remakrs
* \li Sub-class must implement this function.
* \li This function is used internally because when consuming nodes,
* we need consume literal and choice first, then consume argument.
*/
virtual bool IsArgument() = 0;
/**
* @brief Get a set of identifier used for checking node conflict.
* @return The set of identifier.
* @remarks
* Sub-class must implement this function.
* \par
* This function return the reference to the set.
* It means that sub-class need allocate some memory by themselves
* to store the value returned by this function.
* \par
* When adding new nodes, we use this function to check whether there is conflict.
* If the intersection between 2 sets coming from different nodes is not empty,
* it means that they have conflict, the process of adding will be aborted.
* \par
* In details:
* \li Literal: Put its literal in set directly.
* \li Choice: Put its vocabulary and associated argument name in set.
* \li Argument: Put its argument name in set.
*/
virtual const ConflictSet& GetConflictSet() = 0;
/**
* @brief Get the string presented in syntax part in help messages.
* @return The string presented in syntax part in help messages.
* @remarks Sub-class must implement this function.
* \li Literal: Return its literal directly.
* \li Choice: Join vocabulary with \c \| then brack it with square bracker.
* \li Argument: Bracket its argument name with sharp bracket.
*/
virtual std::u8string GetHelpSymbol() = 0;
/**
* @brief Try consume given command for this node.
* @param[in] cur_cmd The command hope to be accepted.
* @param[in] am Argument map for operating.
* @return True if this node accept this command.
* @remarks
* Sub-class must implement this function.
* \par
* For choice and argument, if given command is accepted,
* implementation should insert data into argument map.
* So that user can visit it.
*/
virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) = 0;
/**
* @brief End the consume of this node.
* @param[in] am Argument map for operating.
* @remarks
* Sub-class must implement this function.
* \par
* If BeginConsume() return false, this function will not be called.
* \par
* For choice and argument, if you have accepted one command,
* implementation should remove data from argument map.
* So that following nodes (not belongs to this tree) may add the argument with same name.
*/
virtual void EndConsume(ArgumentsMap& am) = 0;
public:
/**
* @brief Add a new node as child nodes for this node.
* @tparam _Ty The child class type of AbstractNode.
* @param[in] node The node instance to be added.
* @return Return self for chain calling.
*/
template<class _Ty, std::enable_if_t<std::is_base_of_v<AbstractNode, _Ty> && !std::is_same_v<AbstractNode, _Ty>, int> = 0>
AbstractNode& Then(AbstractNode& node) {
// create node first
auto new_node = std::make_shared<_Ty>(static_cast<_Ty&>(node));
// get its abstract pointer for checking
AbstractNode* new_node_ptr = new_node.get();
// check root node.
if (new_node_ptr->IsRootNode())
throw std::invalid_argument("root node should not be inserted as child node.");
// check conflict
const auto& new_node_set = new_node_ptr->GetConflictSet();
for (auto& node : m_Nodes) {
const auto& node_set = node->GetConflictSet();
if (new_node_set.IsConflictWith(node_set))
throw std::invalid_argument("try to add a conflict node. please check your code.");
}
// add into list
m_Nodes.emplace_back(std::move(new_node));
return *this;
}
/**
* @brief Setup execution infomation for this node.
* @param[in] fct Associated execution function. nullptr is not allowed.
* @param[in] exec_desc Associated execution message presented in help message.
* @return Return self for chain calling.
* @remarks This function only can be called once for one node.
*/
AbstractNode& Executes(FctExecution_t fct, const std::u8string_view& exec_desc = u8"");
/**
* @brief Setup command for this node.
* @param[in] comment The command of current node.
* @return Return self for chain calling.
*/
AbstractNode& Comment(const std::u8string_view& comment = u8"");
};
class RootNode : public AbstractNode {
friend class CommandParser;
public:
RootNode();
virtual ~RootNode();
YYCC_DEF_CLS_COPY_MOVE(RootNode);
protected:
virtual bool IsRootNode() override;
virtual bool IsArgument() override;
virtual const ConflictSet& GetConflictSet() override;
virtual std::u8string GetHelpSymbol() override;
virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) override;
virtual void EndConsume(ArgumentsMap& am) override;
};
class Literal : public AbstractNode {
public:
Literal(const std::u8string_view& words);
virtual ~Literal();
YYCC_DEF_CLS_COPY_MOVE(Literal);
protected:
virtual bool IsRootNode() override;
virtual bool IsArgument() override;
virtual const ConflictSet& GetConflictSet() override;
virtual std::u8string GetHelpSymbol() override;
virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) override;
virtual void EndConsume(ArgumentsMap& am) override;
std::u8string m_Literal;
ConflictSet m_ConflictSet;
};
class Choice : public AbstractNode {
public:
using ArgValue_t = AMItems::ArithmeticItem<size_t>;
public:
Choice(const std::u8string_view& argname, const std::initializer_list<std::u8string>& vocabulary);
virtual ~Choice();
YYCC_DEF_CLS_COPY_MOVE(Choice);
protected:
virtual bool IsRootNode() override;
virtual bool IsArgument() override;
virtual const ConflictSet& GetConflictSet() override;
virtual std::u8string GetHelpSymbol() override;
virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) override;
virtual void EndConsume(ArgumentsMap& am) override;
std::u8string m_ChoiceName;
std::vector<std::u8string> m_Vocabulary;
ConflictSet m_ConflictSet;
};
class AbstractArgument : public AbstractNode {
public:
AbstractArgument(const std::u8string_view& argname);
virtual ~AbstractArgument();
YYCC_DEF_CLS_COPY_MOVE(AbstractArgument);
// AbstractArgument do not implement BeginConsume().
// Because it involve the detail of data parsing.
// However, other parts are shared by all argument type.
protected:
virtual bool IsRootNode() override;
virtual bool IsArgument() override;
virtual const ConflictSet& GetConflictSet() override;
virtual std::u8string GetHelpSymbol() override;
//virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) override;
virtual void EndConsume(ArgumentsMap& am) override;
std::u8string m_ArgumentName;
ConflictSet m_ConflictSet;
};
template<typename _Ty, std::enable_if_t<std::is_arithmetic_v<_Ty>, int> = 0>
class ArithmeticArgument : public AbstractArgument {
public:
using ArgValue_t = AMItems::ArithmeticItem<_Ty>;
using Constraint_t = YYCC::Constraints::Constraint<_Ty>;
public:
ArithmeticArgument(const std::u8string_view& argname, Constraint_t constraint = Constraint_t {}) :
AbstractArgument(argname), m_Constraint(constraint) {}
virtual ~ArithmeticArgument() {}
YYCC_DEF_CLS_COPY_MOVE(ArithmeticArgument);
protected:
virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) override {
// try parse
_Ty result;
if (!YYCC::ParserHelper::TryParse<_Ty>(cur_cmd, result))
return false;
// check constraint
if (m_Constraint.IsValid() && !m_Constraint.m_CheckFct(result))
return false;
// okey
am.Add<ArgValue_t>(m_ArgumentName, result);
return true;
}
protected:
Constraint_t m_Constraint;
};
class StringArgument : public AbstractArgument {
public:
using ArgValue_t = AMItems::StringItem;
using Constraint_t = YYCC::Constraints::Constraint<std::u8string>;
public:
StringArgument(const std::u8string_view& argname, Constraint_t constraint = Constraint_t {});
virtual ~StringArgument();
YYCC_DEF_CLS_COPY_MOVE(StringArgument);
protected:
virtual bool BeginConsume(const std::u8string& cur_cmd, ArgumentsMap& am) override;
Constraint_t m_Constraint;
};
}
class CommandParser {
public:
CommandParser();
~CommandParser();
public:
bool Parse(const CmdSplitter::Result_t& cmds);
HelpDocument Help();
Nodes::RootNode& GetRoot();
private:
Nodes::RootNode m_RootNode;
};
}