107 lines
3.3 KiB
C++
107 lines
3.3 KiB
C++
#pragma once
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#include "../../VTAll.hpp"
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namespace LibCmo::CK2 {
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/**
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@brief Base Class for managers.
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@remark
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+ This class provides virtual methods that can be override by any managers. Any manager that inherits from CKBaseManager can override function to do some processing.
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+ The instances of managers may be retrieved through the global function CKContext::GetManagerByGuid()
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+ Some default managers implemented in Virtools can be accessed directly: See Managers Access
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*/
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class CKBaseManager {
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public:
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CKBaseManager(CKContext* ctx, CKGUID guid, CKSTRING name) :
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m_ManagerGuid(guid),
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m_ManagerName(name),
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m_Context(ctx)
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{}
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virtual ~CKBaseManager() {}
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LIBCMO_DISABLE_COPY_MOVE(CKBaseManager);
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/**
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@brief Acces to Manager GUID
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@return CKGUID of this manager.
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@remark
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+ Each Manager is given an unique GUID. When creating a new manager it should
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assign itself a GUID and name before registering itsef.
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```
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CKAttributeManager::CKAttributeManager(CKContext *Context) : CKBaseManager(Context, ATTRIBUTE_MANAGER_GUID, "Attribute Manager")
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{
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// ....
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// ....
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Context->RegisterNewManager(this);
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}
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```
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@see CKContext::RegisterNewManager, GetName
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*/
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CKGUID GetGuid() {
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return m_ManagerGuid;
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}
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/**
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@brief Acces to Manager name
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@return Name of this manager.
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@remark
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+ Each Manager is given an unique GUID. When creating a new manager it should
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assign itself a GUID and name before registering itsef.
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```
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CKAttributeManager::CKAttributeManager(CKContext *Context) : CKBaseManager(Context, ATTRIBUTE_MANAGER_GUID, "Attribute Manager")
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{
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// ....
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// ....
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Context->RegisterNewManager(this);
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}
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```
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*/
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CKSTRING GetName() {
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return m_ManagerName.c_str();
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}
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/**
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@brief Called to save manager data.
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@param SavedFile A pointer to the CKFile being saved.
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@return This function should return a valid CKStateChunk that contain data to save or NULL if there is nothing to save.
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@remark
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+ During a save operation, each manager is given the opportunity to save its data in the file.
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+ The file being saved is given for information only and must not be modified. It can be used to decide whether it is worth saving
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data for your manager.
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@see CKStateChunk, LoadData
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*/
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virtual CKStateChunk* SaveData(CKFileVisitor* SavedFile) {
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return nullptr;
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}
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/**
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@brief Called to load manager data.
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@param chunk A pointer to a CKStateChunk that was saved in the file.
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@param LoadedFile A pointer to the CKFile being loaded.
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@return CK_OK if successful or an error code otherwise.
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@remark
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+ During a load operation, each manager is automatically called if there was a chunk saved in the file with SaveData.
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@see CKStateChunk, SaveData
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*/
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virtual CKERROR LoadData(CKStateChunk* chunk, CKFileVisitor* LoadedFile) {
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return CKERROR::CKERR_OK;
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}
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protected:
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CKGUID m_ManagerGuid; ///> Manager GUID
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TypeHelper::MKString m_ManagerName; ///> Manager Name
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CKContext* m_Context; ///> A pointer to the CKContext on which this manager is valid.
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};
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//class CKAttributeManager : public CKBaseManager {
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//public:
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// CKAttributeManager(CKContext* ctx, CK_ID ckid);
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// CKAttributeManager(const CKAttributeManager&) = delete;
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// CKAttributeManager& operator=(const CKAttributeManager&) = delete;
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// virtual ~CKAttributeManager();
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//private:
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//};
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}
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