27 lines
592 B
C++
27 lines
592 B
C++
#pragma once
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#include "BMap.hpp"
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#pragma region Init / Dispose
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LIBCMO_EXPORT void BMInit();
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LIBCMO_EXPORT void BMDispose();
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#pragma endregion
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#pragma region BMFile
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//LIBCMO_EXPORT BMap::BMFile* BMFile_Load(const char* file_name, const char* temp_folder, const char* texture_folder, const char* encoding);
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//LIBCMO_EXPORT BMap::BMFile* BMFile_Create();
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//LIBCMO_EXPORT bool BMFile_Save(BMap::BMFile* map_file, const char* file_name, int compreess_level);
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//LIBCMO_EXPORT void BMFile_Free(BMap::BMFile* map_file);
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#pragma endregion
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#pragma region BMMeshTransition
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#pragma endregion
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