libcmo21/Documents/Recorder.txt

370 lines
10 KiB
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CKFile in VT21: 0xC8, 200, count50; in VT25: 0xE0, 224, count 56
lost 24 byte, 6 fields or 2 lists
Important CK Class size
CKObject no change. 0x14(20)
CKSceneObject no change 0x1C(28), share Load/Save with CKObject
CKBehavior no change 0x6C(108)
CKBeObject 0x50(80) count 20
CKGroup 0x68(104) count 26
CKMaterial 0xF0(240) count 90
CKTexture 0x94(148) count 52
CKMesh 0x104(260) count 65
CKRenderObject 0x58(88) count 22, share Load/Save with CKBeObject
CK3dEntity 0x1A8(424) count 106
CK3dObject 0x1A8(424) count 106 same as CK3dEntity
m_FileName
in VT21 +34, 136
in VT25 +31, 124
m_MappedFile
in VT21 +37, 148
in VT25 +34, 136
m_Context
in VT21 +35, 140
in VT25 +32, 128
VxMemoryMappedFile and CKFileInfo seems no change
CKFileObject still no change
CKFilePluginDependencies still no change
CKFileManagerData no change (12)
CKStateChunk is 0x28u black box
CKBufferParser also is 0x10u black box
typedef char* CKSTRING;
typedef char CKCHAR;
typedef int CKBOOL;
typedef unsigned char CKBYTE;
typedef unsigned int CKDWORD;
typedef unsigned short CKWORD;
typedef int CKERROR;
struct CKGUID {
DWORD d1,d2;
};
struct XBaseString {
// the string
char* m_Buffer;
// the length of the string
WORD m_Length;
// the allocated size
WORD m_Allocated;
};
struct XArray {
// elements start {secret}
DWORD* m_Begin;
// elements end {secret}
DWORD* m_End;
// reserved end {secret}
DWORD* m_AllocatedEnd;
};
struct XIntArray {
int* m_Begin;
int* m_End;
int* m_AllocatedEnd;
};
struct XClassArray {
DWORD* m_Begin;
DWORD* m_End;
DWORD* m_AllocatedEnd;
};
struct XSArray {
DWORD* m_Begin;
DWORD* m_End;
};
struct XBitArray {
DWORD m_Data_Flags;
DWORD m_Size;
};
struct VxImageDescEx {
int Size; // Size of the structure
DWORD Flags; // Reserved for special formats (such as compressed ) 0 otherwise
int Width; // Width in pixel of the image
int Height; // Height in pixel of the image
union {
int BytesPerLine; // Pitch (width in bytes) of the image
int TotalImageSize; // For compressed image (DXT1...) the total size of the image
};
int BitsPerPixel; // Number of bits per pixel
union {
DWORD RedMask; // Mask for Red component
DWORD BumpDuMask; // Mask for Bump Du component
};
union {
DWORD GreenMask; // Mask for Green component
DWORD BumpDvMask; // Mask for Bump Dv component
};
union {
DWORD BlueMask; // Mask for Blue component
DWORD BumpLumMask; // Mask for Luminance component
};
DWORD AlphaMask; // Mask for Alpha component
short BytesPerColorEntry; // ColorMap Stride
short ColorMapEntries; // If other than 0 image is palletized
BYTE* ColorMap; // Palette colors
BYTE* Image; // Image
};
// <T, K> = <int, CK_ID>
typedef struct XFileObjectsTable::Entry {
CK_ID key;
int data;
struct Entry* next;
} *XFileObjectsTable::pEntry;
struct XFileObjectsTable {
struct XFileObjectsTable::XSArray_pEntry_ {
XFileObjectsTable::pEntry* m_Begin;
XFileObjectsTable::pEntry* m_End;
}m_Table;
struct XFileObjectsTable::XClassArray_pEntry_ {
XFileObjectsTable::pEntry* m_Begin;
XFileObjectsTable::pEntry* m_End;
XFileObjectsTable::pEntry* m_AllocatedEnd;
}m_Pool;
};
struct CKObject {
DWORD* vtable;
CK_ID m_ID;
CKSTRING m_Name;
CKDWORD m_ObjectFlags;
CKContext *m_Context;
};
struct CKSceneObject : CKObject {
XBitArray m_Scenes;
};
struct BehaviorBlockData{};
struct BehaviorGraphData{};
struct CKBehavior : CKSceneObject {
CK_ID m_Owner;
CK_ID m_BehParent;
XSObjectPointerArray m_InputArray;
XSObjectPointerArray m_OutputArray;
XSObjectPointerArray m_InParameter;
XSObjectPointerArray m_OutParameter;
XSObjectPointerArray m_LocalParameter;
CK_CLASSID m_CompatibleClassID;
int m_Priority;
CKDWORD m_Flags;
CKStateChunk * m_InterfaceChunk;
BehaviorGraphData* m_GraphData;
BehaviorBlockData* m_BlockData;
float m_LastExecutionTime;
CK_ID m_InputTargetParam;
};
struct CKFileInfo
{
DWORD ProductVersion; // Virtools Version (Dev/Creation). (CK_VIRTOOLS_VERSION)
DWORD ProductBuild; // Virtools Build Number.
DWORD FileWriteMode; // Options used to save this file. (CK_FILE_WRITEMODE)
DWORD FileVersion; // Version of file format when file was saved.
DWORD CKVersion; // Version of CK when file was saved.
DWORD FileSize; // Size of file in bytes.
DWORD ObjectCount; // Number of objects stored in the file.
DWORD ManagerCount; // Number of managers which saved data in the file.
DWORD MaxIDSaved; // Maximum Object identifier saved
DWORD Crc; // Crc of data
DWORD Hdr1PackSize; // Reserved
DWORD Hdr1UnPackSize; // Reserved
DWORD DataPackSize; // Reserved
DWORD DataUnPackSize; // Reserved
};
struct CKFileObject {
CK_ID Object; // ID of the object being load/saved (as it will be/was saved in the file)
CK_ID CreatedObject; // ID of the object being created
CK_CLASSID ObjectCid; // Class Identifier of the object
CKObject* ObjPtr; // A pointer to the object itself (as CreatedObject when loading)
CKSTRING Name; // Name of the Object
CKStateChunk* Data; // A CKStateChunk that contains object information
int PostPackSize; // When compressed chunk by chunk : size of Data after compression
int PrePackSize; // When compressed chunk by chunk : size of Data before compression
CK_FO_OPTIONS Options; // When loading an object it may be renamed , use to replace another object
int FileIndex; // Position of the object data inside uncompressed file buffer
CKDWORD SaveFlags; // Flags used when this object was saved.
};
struct CKFileManagerData {
CKStateChunk *data;
CKGUID Manager;
}
struct CKFilePluginDependencies{
int m_PluginCategory;
XArray/*<CKGUID>*/ m_Guids;
XBitArray ValidGuids;
};
struct VxMemoryMappedFile {
void* m_hFile;
void* m_hFileMapping; // Handle of memory mapped file
void* m_pMemoryMappedFileBase;
DWORD m_cbFile;
DWORD m_errCode;
};
struct CKStateChunkParser {
DWORD m_CurrentPos;
DWORD m_DataSize;
DWORD m_PrevIdentifierPos;
};
struct IntListStruct {
DWORD m_Count;
DWORD m_Allocated;
DWORD* m_pData;
};
struct CKStateChunkProp {
WORD m_DataVersion;
WORD m_ChunkVersion;
};
struct CKStateChunk {
CK_CLASSID m_ClassId;
DWORD m_DataDwordSize;
DWORD* m_pData;
CKStateChunkProp m_ChunkProps;
CKStateChunkParser* m_Parser;
IntListStruct* m_ObjectIdList;
IntListStruct* m_SubChunkList;
IntListStruct* m_ManagerIntList;
CKFile* m_BindFile;
DWORD m_unknow;
};
struct CKStateChunkRemap { // 0x40 count 16
DWORD m_ChunkVersion;
DWORD* m_pData;
DWORD m_DataDwordSize;
DWORD unknow_3;
DWORD* m_ObjList_pData;
DWORD m_ObjList_Count;
DWORD* m_ChkList_pData;
DWORD m_ChkList_Count;
DWORD unknow_8;
DWORD unknow_9;
DWORD unknow_10;
DWORD unknow_11;
DWORD unknow_12;
DWORD unknow_13;
CKDependenciesContext* m_DepCtx;
CKContext* m_Ctx;
};
struct CKBufferParser {
char* m_MemBegin;
DWORD m_MemPos;
CKBOOL m_NeedManualFree;
DWORD m_MemSize;
};
struct XArray_CKFileObject_ {
CKFileObject* m_Begin;
CKFileObject* m_End;
CKFileObject* m_AllocatedEnd;
};
struct XArray_CKFileManagerData_ {
CKFileManagerData* m_Begin;
CKFileManagerData* m_End;
CKFileManagerData* m_AllocatedEnd;
};
struct XClassArray_CKFilePluginDependencies_ {
CKFilePluginDependencies* m_Begin;
CKFilePluginDependencies* m_End;
CKFilePluginDependencies* m_AllocatedEnd;
};
struct XClassArray_XIntArray_ {
XIntArray* m_Begin;
XIntArray* m_End;
XIntArray* m_AllocatedEnd;
};
struct XClassArray_XString_ {
XString* m_Begin;
XString* m_End;
XString* m_AllocatedEnd;
};
struct CKFile {
// 0
int m_SaveIDMax; // Maximum CK_ID found when saving or loading objects {secret}
XArray_CKFileObject_ m_FileObjects; // List of objects being saved / loaded {secret}
XArray_CKFileManagerData_ m_ManagersData; // Manager Data loaded {secret}
XClassArray_CKFilePluginDependencies_ m_PluginsDep; // Plugins dependencies for this file {secret}
XClassArray_XIntArray_ m_IndexByClassId; // List of index in the m_FileObjects table sorted by ClassID {secret}
XClassArray_XString_ m_IncludedFiles; // List of files that should be inserted in the CMO file. {secret}
// 16
CKFileInfo m_FileInfo; // Headers summary {secret}
// 16 + 14 = 30
// guess
DWORD unknow_fields;
XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
// 30 + 3 = 33
CKDWORD m_Flags; // Flags used to save file {secret} CK_LOAD_FLAGS
CKSTRING m_FileName; // Current file name {secret}
CKContext* m_Context; // CKContext on which file is loaded/Saved {secret}
CKBufferParser* m_Parser;
VxMemoryMappedFile* m_MappedFile;
// 33 + 5 = 38
// guess
XFileObjectsTable m_ObjectsHashTable;
// 38 + 5 = 43
//[guess]
CKBOOL m_SceneSaved;
CKBOOL m_ReadFileDataDone;
// 43 + 2 = 45
XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
XObjectPointerArray m_ReferencedObjects;
// 45 + 2 + 3 = 50
};
VxTimeProfiler m_Chrono;
XFileObjectsTable m_ObjectsHashTable;
//#ifdef USECHUNKTABLE
XClassArray/*<CKFileChunk>*/ m_FileChunks; // Instead of allocating chunk per chunk a whole memory buffer is allocated to store all chunks and their readers
CKFileChunk* m_ObjectChunks;
CKFileChunk* m_ManagersChunks;
VxMemoryPool m_ChunkBuffers; // Store all decompressed file buffer in memory so that all chunks directly points to it...
// can only work for recent files ( > 2.0)
BYTE* m_CurrentChunkBufferPtr;
//#endif
CKBOOL m_ReadFileDataDone;
CKBOOL m_SceneSaved;
//-----------
XIntArray m_DuplicateNameFounds; // A List of file object index for which a existing object with the same name has been
// found, this list is build if the load option contains CK_LOAD_AUTOMATICMODE or CK_LOAD_DODIALOG
//-----
XBitArray m_AlreadySavedMask; // BitArray of IDs already saved {secret}
XBitArray m_AlreadyReferencedMask; // BitArray of IDs already referenced {secret}
XObjectPointerArray m_ReferencedObjects;
};